renderdoc_app.h 20 KB

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  1. /******************************************************************************
  2. * The MIT License (MIT)
  3. *
  4. * Copyright (c) 2015-2016 Baldur Karlsson
  5. *
  6. * Permission is hereby granted, free of charge, to any person obtaining a copy
  7. * of this software and associated documentation files (the "Software"), to deal
  8. * in the Software without restriction, including without limitation the rights
  9. * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
  10. * copies of the Software, and to permit persons to whom the Software is
  11. * furnished to do so, subject to the following conditions:
  12. *
  13. * The above copyright notice and this permission notice shall be included in
  14. * all copies or substantial portions of the Software.
  15. *
  16. * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  17. * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  18. * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  19. * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  20. * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
  21. * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
  22. * THE SOFTWARE.
  23. ******************************************************************************/
  24. #pragma once
  25. #if !defined(RENDERDOC_NO_STDINT)
  26. #include <stdint.h>
  27. #endif
  28. #if defined(WIN32)
  29. #define RENDERDOC_CC __cdecl
  30. #elif defined(__linux__)
  31. #define RENDERDOC_CC
  32. #else
  33. #error "Unknown platform"
  34. #endif
  35. #ifdef __cplusplus
  36. extern "C" {
  37. #endif
  38. //////////////////////////////////////////////////////////////////////////////////////////////////
  39. // Constants not used directly in below API
  40. // This is a GUID/magic value used for when applications pass a path where shader debug
  41. // information can be found to match up with a stripped shader.
  42. // the define can be used like so: const GUID RENDERDOC_ShaderDebugMagicValue = RENDERDOC_ShaderDebugMagicValue_value
  43. #define RENDERDOC_ShaderDebugMagicValue_struct { 0xeab25520, 0x6670, 0x4865, 0x84, 0x29, 0x6c, 0x8, 0x51, 0x54, 0x00, 0xff }
  44. // as an alternative when you want a byte array (assuming x86 endianness):
  45. #define RENDERDOC_ShaderDebugMagicValue_bytearray { 0x20, 0x55, 0xb2, 0xea, 0x70, 0x66, 0x65, 0x48, 0x84, 0x29, 0x6c, 0x8, 0x51, 0x54, 0x00, 0xff }
  46. // truncated version when only a uint64_t is available (e.g. Vulkan tags):
  47. #define RENDERDOC_ShaderDebugMagicValue_truncated 0x48656670eab25520ULL
  48. //////////////////////////////////////////////////////////////////////////////////////////////////
  49. // RenderDoc capture options
  50. //
  51. typedef enum
  52. {
  53. // Allow the application to enable vsync
  54. //
  55. // Default - enabled
  56. //
  57. // 1 - The application can enable or disable vsync at will
  58. // 0 - vsync is force disabled
  59. eRENDERDOC_Option_AllowVSync = 0,
  60. // Allow the application to enable fullscreen
  61. //
  62. // Default - enabled
  63. //
  64. // 1 - The application can enable or disable fullscreen at will
  65. // 0 - fullscreen is force disabled
  66. eRENDERDOC_Option_AllowFullscreen = 1,
  67. // Record API debugging events and messages
  68. //
  69. // Default - disabled
  70. //
  71. // 1 - Enable built-in API debugging features and records the results into
  72. // the capture logfile, which is matched up with events on replay
  73. // 0 - no API debugging is forcibly enabled
  74. eRENDERDOC_Option_DebugDeviceMode = 2,
  75. // Capture CPU callstacks for API events
  76. //
  77. // Default - disabled
  78. //
  79. // 1 - Enables capturing of callstacks
  80. // 0 - no callstacks are captured
  81. eRENDERDOC_Option_CaptureCallstacks = 3,
  82. // When capturing CPU callstacks, only capture them from drawcalls.
  83. // This option does nothing without the above option being enabled
  84. //
  85. // Default - disabled
  86. //
  87. // 1 - Only captures callstacks for drawcall type API events.
  88. // Ignored if CaptureCallstacks is disabled
  89. // 0 - Callstacks, if enabled, are captured for every event.
  90. eRENDERDOC_Option_CaptureCallstacksOnlyDraws = 4,
  91. // Specify a delay in seconds to wait for a debugger to attach, after
  92. // creating or injecting into a process, before continuing to allow it to run.
  93. //
  94. // 0 indicates no delay, and the process will run immediately after injection
  95. //
  96. // Default - 0 seconds
  97. //
  98. eRENDERDOC_Option_DelayForDebugger = 5,
  99. // Verify any writes to mapped buffers, by checking the memory after the
  100. // bounds of the returned pointer to detect any modification.
  101. //
  102. // Default - disabled
  103. //
  104. // 1 - Verify any writes to mapped buffers
  105. // 0 - No verification is performed, and overwriting bounds may cause
  106. // crashes or corruption in RenderDoc
  107. eRENDERDOC_Option_VerifyMapWrites = 6,
  108. // Hooks any system API calls that create child processes, and injects
  109. // RenderDoc into them recursively with the same options.
  110. //
  111. // Default - disabled
  112. //
  113. // 1 - Hooks into spawned child processes
  114. // 0 - Child processes are not hooked by RenderDoc
  115. eRENDERDOC_Option_HookIntoChildren = 7,
  116. // By default RenderDoc only includes resources in the final logfile necessary
  117. // for that frame, this allows you to override that behaviour.
  118. //
  119. // Default - disabled
  120. //
  121. // 1 - all live resources at the time of capture are included in the log
  122. // and available for inspection
  123. // 0 - only the resources referenced by the captured frame are included
  124. eRENDERDOC_Option_RefAllResources = 8,
  125. // By default RenderDoc skips saving initial states for resources where the
  126. // previous contents don't appear to be used, assuming that writes before
  127. // reads indicate previous contents aren't used.
  128. //
  129. // Default - disabled
  130. //
  131. // 1 - initial contents at the start of each captured frame are saved, even if
  132. // they are later overwritten or cleared before being used.
  133. // 0 - unless a read is detected, initial contents will not be saved and will
  134. // appear as black or empty data.
  135. eRENDERDOC_Option_SaveAllInitials = 9,
  136. // In APIs that allow for the recording of command lists to be replayed later,
  137. // RenderDoc may choose to not capture command lists before a frame capture is
  138. // triggered, to reduce overheads. This means any command lists recorded once
  139. // and replayed many times will not be available and may cause a failure to
  140. // capture.
  141. //
  142. // Note this is only true for APIs where multithreading is difficult or
  143. // discouraged. Newer APIs like Vulkan and D3D12 will ignore this option
  144. // and always capture all command lists since the API is heavily oriented
  145. // around it and the overheads have been reduced by API design.
  146. //
  147. // 1 - All command lists are captured from the start of the application
  148. // 0 - Command lists are only captured if their recording begins during
  149. // the period when a frame capture is in progress.
  150. eRENDERDOC_Option_CaptureAllCmdLists = 10,
  151. // Mute API debugging output when the debug device mode option is enabled
  152. //
  153. // Default - enabled
  154. //
  155. // 1 - Mute any API debug messages from being displayed or passed through
  156. // 0 - API debugging is displayed as normal
  157. eRENDERDOC_Option_DebugOutputMute = 11,
  158. } RENDERDOC_CaptureOption;
  159. // Sets an option that controls how RenderDoc behaves on capture.
  160. //
  161. // Returns 1 if the option and value are valid
  162. // Returns 0 if either is invalid and the option is unchanged
  163. typedef int (RENDERDOC_CC *pRENDERDOC_SetCaptureOptionU32)(RENDERDOC_CaptureOption opt, uint32_t val);
  164. typedef int (RENDERDOC_CC *pRENDERDOC_SetCaptureOptionF32)(RENDERDOC_CaptureOption opt, float val);
  165. // Gets the current value of an option as a uint32_t
  166. //
  167. // If the option is invalid, 0xffffffff is returned
  168. typedef uint32_t (RENDERDOC_CC *pRENDERDOC_GetCaptureOptionU32)(RENDERDOC_CaptureOption opt);
  169. // Gets the current value of an option as a float
  170. //
  171. // If the option is invalid, -FLT_MAX is returned
  172. typedef float (RENDERDOC_CC *pRENDERDOC_GetCaptureOptionF32)(RENDERDOC_CaptureOption opt);
  173. typedef enum
  174. {
  175. // '0' - '9' matches ASCII values
  176. eRENDERDOC_Key_0 = 0x30,
  177. eRENDERDOC_Key_1 = 0x31,
  178. eRENDERDOC_Key_2 = 0x32,
  179. eRENDERDOC_Key_3 = 0x33,
  180. eRENDERDOC_Key_4 = 0x34,
  181. eRENDERDOC_Key_5 = 0x35,
  182. eRENDERDOC_Key_6 = 0x36,
  183. eRENDERDOC_Key_7 = 0x37,
  184. eRENDERDOC_Key_8 = 0x38,
  185. eRENDERDOC_Key_9 = 0x39,
  186. // 'A' - 'Z' matches ASCII values
  187. eRENDERDOC_Key_A = 0x41,
  188. eRENDERDOC_Key_B = 0x42,
  189. eRENDERDOC_Key_C = 0x43,
  190. eRENDERDOC_Key_D = 0x44,
  191. eRENDERDOC_Key_E = 0x45,
  192. eRENDERDOC_Key_F = 0x46,
  193. eRENDERDOC_Key_G = 0x47,
  194. eRENDERDOC_Key_H = 0x48,
  195. eRENDERDOC_Key_I = 0x49,
  196. eRENDERDOC_Key_J = 0x4A,
  197. eRENDERDOC_Key_K = 0x4B,
  198. eRENDERDOC_Key_L = 0x4C,
  199. eRENDERDOC_Key_M = 0x4D,
  200. eRENDERDOC_Key_N = 0x4E,
  201. eRENDERDOC_Key_O = 0x4F,
  202. eRENDERDOC_Key_P = 0x50,
  203. eRENDERDOC_Key_Q = 0x51,
  204. eRENDERDOC_Key_R = 0x52,
  205. eRENDERDOC_Key_S = 0x53,
  206. eRENDERDOC_Key_T = 0x54,
  207. eRENDERDOC_Key_U = 0x55,
  208. eRENDERDOC_Key_V = 0x56,
  209. eRENDERDOC_Key_W = 0x57,
  210. eRENDERDOC_Key_X = 0x58,
  211. eRENDERDOC_Key_Y = 0x59,
  212. eRENDERDOC_Key_Z = 0x5A,
  213. // leave the rest of the ASCII range free
  214. // in case we want to use it later
  215. eRENDERDOC_Key_NonPrintable = 0x100,
  216. eRENDERDOC_Key_Divide,
  217. eRENDERDOC_Key_Multiply,
  218. eRENDERDOC_Key_Subtract,
  219. eRENDERDOC_Key_Plus,
  220. eRENDERDOC_Key_F1,
  221. eRENDERDOC_Key_F2,
  222. eRENDERDOC_Key_F3,
  223. eRENDERDOC_Key_F4,
  224. eRENDERDOC_Key_F5,
  225. eRENDERDOC_Key_F6,
  226. eRENDERDOC_Key_F7,
  227. eRENDERDOC_Key_F8,
  228. eRENDERDOC_Key_F9,
  229. eRENDERDOC_Key_F10,
  230. eRENDERDOC_Key_F11,
  231. eRENDERDOC_Key_F12,
  232. eRENDERDOC_Key_Home,
  233. eRENDERDOC_Key_End,
  234. eRENDERDOC_Key_Insert,
  235. eRENDERDOC_Key_Delete,
  236. eRENDERDOC_Key_PageUp,
  237. eRENDERDOC_Key_PageDn,
  238. eRENDERDOC_Key_Backspace,
  239. eRENDERDOC_Key_Tab,
  240. eRENDERDOC_Key_PrtScrn,
  241. eRENDERDOC_Key_Pause,
  242. eRENDERDOC_Key_Max,
  243. } RENDERDOC_InputButton;
  244. // Sets which key or keys can be used to toggle focus between multiple windows
  245. //
  246. // If keys is NULL or num is 0, toggle keys will be disabled
  247. typedef void (RENDERDOC_CC *pRENDERDOC_SetFocusToggleKeys)(RENDERDOC_InputButton *keys, int num);
  248. // Sets which key or keys can be used to capture the next frame
  249. //
  250. // If keys is NULL or num is 0, captures keys will be disabled
  251. typedef void (RENDERDOC_CC *pRENDERDOC_SetCaptureKeys)(RENDERDOC_InputButton *keys, int num);
  252. typedef enum
  253. {
  254. // This single bit controls whether the overlay is enabled or disabled globally
  255. eRENDERDOC_Overlay_Enabled = 0x1,
  256. // Show the average framerate over several seconds as well as min/max
  257. eRENDERDOC_Overlay_FrameRate = 0x2,
  258. // Show the current frame number
  259. eRENDERDOC_Overlay_FrameNumber = 0x4,
  260. // Show a list of recent captures, and how many captures have been made
  261. eRENDERDOC_Overlay_CaptureList = 0x8,
  262. // Default values for the overlay mask
  263. eRENDERDOC_Overlay_Default =
  264. (eRENDERDOC_Overlay_Enabled|
  265. eRENDERDOC_Overlay_FrameRate|
  266. eRENDERDOC_Overlay_FrameNumber|
  267. eRENDERDOC_Overlay_CaptureList),
  268. // Enable all bits
  269. eRENDERDOC_Overlay_All = ~0U,
  270. // Disable all bits
  271. eRENDERDOC_Overlay_None = 0,
  272. } RENDERDOC_OverlayBits;
  273. // returns the overlay bits that have been set
  274. typedef uint32_t (RENDERDOC_CC *pRENDERDOC_GetOverlayBits)();
  275. // sets the overlay bits with an and & or mask
  276. typedef void (RENDERDOC_CC *pRENDERDOC_MaskOverlayBits)(uint32_t And, uint32_t Or);
  277. // this function will attempt to shut down RenderDoc.
  278. //
  279. // Note: that this will only work correctly if done immediately after
  280. // the dll is loaded, before any API work happens. RenderDoc will remove its
  281. // injected hooks and shut down. Behaviour is undefined if this is called
  282. // after any API functions have been called.
  283. typedef void (RENDERDOC_CC *pRENDERDOC_Shutdown)();
  284. // This function will unload RenderDoc's crash handler.
  285. //
  286. // If you use your own crash handler and don't want RenderDoc's handler to
  287. // intercede, you can call this function to unload it and any unhandled
  288. // exceptions will pass to the next handler.
  289. typedef void (RENDERDOC_CC *pRENDERDOC_UnloadCrashHandler)();
  290. // Sets the logfile path template
  291. //
  292. // logfile is a UTF-8 string that gives a template for how captures will be named
  293. // and where they will be saved.
  294. //
  295. // Any extension is stripped off the path, and captures are saved in the directory
  296. // specified, and named with the filename and the frame number appended. If the
  297. // directory does not exist it will be created, including any parent directories.
  298. //
  299. // If pathtemplate is NULL, the template will remain unchanged
  300. //
  301. // Example:
  302. //
  303. // SetLogFilePathTemplate("my_captures/example");
  304. //
  305. // Capture #1 -> my_captures/example_frame123.rdc
  306. // Capture #2 -> my_captures/example_frame456.rdc
  307. typedef void (RENDERDOC_CC *pRENDERDOC_SetLogFilePathTemplate)(const char *pathtemplate);
  308. // returns the current logfile template, see SetLogFileTemplate above, as a UTF-8 string
  309. typedef const char* (RENDERDOC_CC *pRENDERDOC_GetLogFilePathTemplate)();
  310. // returns the number of captures that have been made
  311. typedef uint32_t (RENDERDOC_CC *pRENDERDOC_GetNumCaptures)();
  312. // This function returns the details of a capture, by index. New captures are added
  313. // to the end of the list.
  314. //
  315. // logfile will be filled with the absolute path to the capture file, as a UTF-8 string
  316. // pathlength will be written with the length in bytes of the logfile string
  317. // timestamp will be written with the time of the capture, in seconds since the Unix epoch
  318. //
  319. // Any of the parameters can be NULL and they'll be skipped.
  320. //
  321. // The function will return 1 if the capture index is valid, or 0 if the index is invalid
  322. // If the index is invalid, the values will be unchanged
  323. //
  324. // Note: when captures are deleted in the UI they will remain in this list, so the
  325. // logfile path may not exist anymore.
  326. typedef uint32_t (RENDERDOC_CC *pRENDERDOC_GetCapture)(uint32_t idx, char *logfile, uint32_t *pathlength, uint64_t *timestamp);
  327. // capture the next frame on whichever window and API is currently considered active
  328. typedef void (RENDERDOC_CC *pRENDERDOC_TriggerCapture)();
  329. // returns 1 if the RenderDoc UI is connected to this application, 0 otherwise
  330. typedef uint32_t (RENDERDOC_CC *pRENDERDOC_IsRemoteAccessConnected)();
  331. // This function will launch the Replay UI associated with the RenderDoc library injected
  332. // into the running application.
  333. //
  334. // if connectRemoteAccess is 1, the Replay UI will be launched with a command line parameter
  335. // to connect to this application
  336. // cmdline is the rest of the command line, as a UTF-8 string. E.g. a captures to open
  337. // if cmdline is NULL, the command line will be empty.
  338. //
  339. // returns the PID of the replay UI if successful, 0 if not successful.
  340. typedef uint32_t (RENDERDOC_CC *pRENDERDOC_LaunchReplayUI)(uint32_t connectRemoteAccess, const char *cmdline);
  341. // RenderDoc can return a higher version than requested if it's backwards compatible,
  342. // this function returns the actual version returned. If a parameter is NULL, it will be
  343. // ignored and the others will be filled out.
  344. typedef void (RENDERDOC_CC *pRENDERDOC_GetAPIVersion)(int *major, int *minor, int *patch);
  345. //////////////////////////////////////////////////////////////////////////
  346. // Capturing functions
  347. //
  348. // A device pointer is a pointer to the API's root handle.
  349. //
  350. // This would be an ID3D11Device, HGLRC/GLXContext, ID3D12Device, etc
  351. typedef void* RENDERDOC_DevicePointer;
  352. // A window handle is the OS's native window handle
  353. //
  354. // This would be an HWND, GLXDrawable, etc
  355. typedef void* RENDERDOC_WindowHandle;
  356. // This sets the RenderDoc in-app overlay in the API/window pair as 'active' and it will
  357. // respond to keypresses. Neither parameter can be NULL
  358. typedef void (RENDERDOC_CC *pRENDERDOC_SetActiveWindow)(RENDERDOC_DevicePointer device, RENDERDOC_WindowHandle wndHandle);
  359. // When choosing either a device pointer or a window handle to capture, you can pass NULL.
  360. // Passing NULL specifies a 'wildcard' match against anything. This allows you to specify
  361. // any API rendering to a specific window, or a specific API instance rendering to any window,
  362. // or in the simplest case of one window and one API, you can just pass NULL for both.
  363. //
  364. // In either case, if there are two or more possible matching (device,window) pairs it
  365. // is undefined which one will be captured.
  366. //
  367. // Note: for headless rendering you can pass NULL for the window handle and either specify
  368. // a device pointer or leave it NULL as above.
  369. // Immediately starts capturing API calls on the specified device pointer and window handle.
  370. //
  371. // If there is no matching thing to capture (e.g. no supported API has been initialised),
  372. // this will do nothing.
  373. //
  374. // The results are undefined (including crashes) if two captures are started overlapping,
  375. // even on separate devices and/oror windows.
  376. typedef void (RENDERDOC_CC *pRENDERDOC_StartFrameCapture)(RENDERDOC_DevicePointer device, RENDERDOC_WindowHandle wndHandle);
  377. // Returns whether or not a frame capture is currently ongoing anywhere.
  378. //
  379. // This will return 1 if a capture is ongoing, and 0 if there is no capture running
  380. typedef uint32_t (RENDERDOC_CC *pRENDERDOC_IsFrameCapturing)();
  381. // Ends capturing immediately.
  382. //
  383. // This will return 1 if the capture succeeded, and 0 if there was an error capturing.
  384. typedef uint32_t (RENDERDOC_CC *pRENDERDOC_EndFrameCapture)(RENDERDOC_DevicePointer device, RENDERDOC_WindowHandle wndHandle);
  385. //////////////////////////////////////////////////////////////////////////////////////////////////
  386. // RenderDoc API versions
  387. //
  388. // RenderDoc uses semantic versioning (http://semver.org/).
  389. //
  390. // MAJOR version is incremented when incompatible API changes happen.
  391. // MINOR version is incremented when functionality is added in a backwards-compatible manner.
  392. // PATCH version is incremented when backwards-compatible bug fixes happen.
  393. //
  394. // Note that this means the API returned can be higher than the one you might have requested.
  395. // e.g. if you are running against a newer RenderDoc that supports 1.0.1, it will be returned
  396. // instead of 1.0.0. You can check this with the GetAPIVersion entry point
  397. typedef enum
  398. {
  399. eRENDERDOC_API_Version_1_0_0 = 10000, // RENDERDOC_API_1_0_0 = 1 00 00
  400. eRENDERDOC_API_Version_1_0_1 = 10001, // RENDERDOC_API_1_0_1 = 1 00 01
  401. } RENDERDOC_Version;
  402. // API version changelog:
  403. //
  404. // 1.0.0 - initial release
  405. // 1.0.1 - Bugfix: IsFrameCapturing() was returning false for captures that were triggered
  406. // by keypress or TriggerCapture, instead of Start/EndFrameCapture.
  407. // eRENDERDOC_API_Version_1_0_1
  408. typedef struct
  409. {
  410. pRENDERDOC_GetAPIVersion GetAPIVersion;
  411. pRENDERDOC_SetCaptureOptionU32 SetCaptureOptionU32;
  412. pRENDERDOC_SetCaptureOptionF32 SetCaptureOptionF32;
  413. pRENDERDOC_GetCaptureOptionU32 GetCaptureOptionU32;
  414. pRENDERDOC_GetCaptureOptionF32 GetCaptureOptionF32;
  415. pRENDERDOC_SetFocusToggleKeys SetFocusToggleKeys;
  416. pRENDERDOC_SetCaptureKeys SetCaptureKeys;
  417. pRENDERDOC_GetOverlayBits GetOverlayBits;
  418. pRENDERDOC_MaskOverlayBits MaskOverlayBits;
  419. pRENDERDOC_Shutdown Shutdown;
  420. pRENDERDOC_UnloadCrashHandler UnloadCrashHandler;
  421. pRENDERDOC_SetLogFilePathTemplate SetLogFilePathTemplate;
  422. pRENDERDOC_GetLogFilePathTemplate GetLogFilePathTemplate;
  423. pRENDERDOC_GetNumCaptures GetNumCaptures;
  424. pRENDERDOC_GetCapture GetCapture;
  425. pRENDERDOC_TriggerCapture TriggerCapture;
  426. pRENDERDOC_IsRemoteAccessConnected IsRemoteAccessConnected;
  427. pRENDERDOC_LaunchReplayUI LaunchReplayUI;
  428. pRENDERDOC_SetActiveWindow SetActiveWindow;
  429. pRENDERDOC_StartFrameCapture StartFrameCapture;
  430. pRENDERDOC_IsFrameCapturing IsFrameCapturing;
  431. pRENDERDOC_EndFrameCapture EndFrameCapture;
  432. } RENDERDOC_API_1_0_1;
  433. typedef RENDERDOC_API_1_0_1 RENDERDOC_API_1_0_0;
  434. //////////////////////////////////////////////////////////////////////////////////////////////////
  435. // RenderDoc API entry point
  436. //
  437. // This entry point can be obtained via GetProcAddress/dlsym if RenderDoc is available.
  438. //
  439. // The name is the same as the typedef - "RENDERDOC_GetAPI"
  440. //
  441. // This function is not thread safe, and should not be called on multiple threads at once.
  442. // Ideally, call this once as early as possible in your application's startup, before doing
  443. // any API work, since some configuration functionality etc has to be done also before
  444. // initialising any APIs.
  445. //
  446. // Parameters:
  447. // version is a single value from the RENDERDOC_Version above.
  448. //
  449. // outAPIPointers will be filled out with a pointer to the corresponding struct of function
  450. // pointers.
  451. //
  452. // Returns:
  453. // 1 - if the outAPIPointers has been filled with a pointer to the API struct requested
  454. // 0 - if the requested version is not supported or the arguments are invalid.
  455. //
  456. typedef int (RENDERDOC_CC *pRENDERDOC_GetAPI)(RENDERDOC_Version version, void **outAPIPointers);
  457. #ifdef __cplusplus
  458. } // extern "C"
  459. #endif