| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375 |
- /*
- * Copyright 2011-2021 Branimir Karadzic. All rights reserved.
- * License: https://github.com/bkaradzic/bgfx#license-bsd-2-clause
- */
- #include "bgfx_p.h"
- #if BX_PLATFORM_IOS && (BGFX_CONFIG_RENDERER_OPENGLES|BGFX_CONFIG_RENDERER_OPENGL)
- # include <UIKit/UIKit.h>
- # include <QuartzCore/CAEAGLLayer.h>
- # include "renderer_gl.h"
- namespace bgfx { namespace gl
- {
- # define GL_IMPORT(_optional, _proto, _func, _import) _proto _func = NULL
- # include "glimports.h"
- static void* s_opengles = NULL;
- struct SwapChainGL
- {
- SwapChainGL(EAGLContext *_context, CAEAGLLayer *_layer)
- : m_context(_context)
- , m_fbo(0)
- , m_colorRbo(0)
- , m_depthStencilRbo(0)
- {
- _layer.contentsScale = [UIScreen mainScreen].scale;
- _layer.opaque = [_layer.style valueForKey:@"opaque"] == nil
- ? true
- : [[_layer.style valueForKey:@"opaque"] boolValue]
- ;
- _layer.drawableProperties = [NSDictionary dictionaryWithObjectsAndKeys
- : [NSNumber numberWithBool:false]
- , kEAGLDrawablePropertyRetainedBacking
- , kEAGLColorFormatRGBA8
- , kEAGLDrawablePropertyColorFormat
- , nil
- ];
- [EAGLContext setCurrentContext:_context];
- GL_CHECK(glGenFramebuffers(1, &m_fbo) );
- GL_CHECK(glBindFramebuffer(GL_FRAMEBUFFER, m_fbo) );
- GL_CHECK(glGenRenderbuffers(1, &m_colorRbo) );
- GL_CHECK(glBindRenderbuffer(GL_RENDERBUFFER, m_colorRbo) );
- [_context renderbufferStorage:GL_RENDERBUFFER fromDrawable:_layer];
- GL_CHECK(glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, m_colorRbo) );
- GLint width;
- GLint height;
- GL_CHECK(glGetRenderbufferParameteriv(GL_RENDERBUFFER, GL_RENDERBUFFER_WIDTH, &width) );
- GL_CHECK(glGetRenderbufferParameteriv(GL_RENDERBUFFER, GL_RENDERBUFFER_HEIGHT, &height) );
- BX_TRACE("Screen size: %d x %d", width, height);
- m_width = width;
- m_height = height;
- m_layer = _layer;
- createFrameBuffers(m_width, m_height);
- }
- ~SwapChainGL()
- {
- destroyFrameBuffers();
- }
- void destroyFrameBuffers()
- {
- GL_CHECK(glBindFramebuffer(GL_FRAMEBUFFER, 0) );
- GL_CHECK(glBindRenderbuffer(GL_RENDERBUFFER, 0) );
- GL_CHECK(glBindRenderbuffer(GL_RENDERBUFFER, 0) );
- if (0 != m_fbo)
- {
- GL_CHECK(glDeleteFramebuffers(1, &m_fbo) );
- m_fbo = 0;
- }
- if (0 != m_colorRbo)
- {
- GL_CHECK(glDeleteRenderbuffers(1, &m_colorRbo) );
- m_colorRbo = 0;
- }
- if (0 != m_depthStencilRbo)
- {
- GL_CHECK(glDeleteRenderbuffers(1, &m_depthStencilRbo) );
- m_depthStencilRbo = 0;
- }
- }
- void createFrameBuffers(GLint _width, GLint _height)
- {
- GL_CHECK(glGenRenderbuffers(1, &m_depthStencilRbo) );
- GL_CHECK(glBindRenderbuffer(GL_RENDERBUFFER, m_depthStencilRbo) );
- GL_CHECK(glRenderbufferStorage(GL_RENDERBUFFER, GL_DEPTH24_STENCIL8, _width, _height) );
- GL_CHECK(glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, GL_RENDERBUFFER, m_depthStencilRbo) );
- GL_CHECK(glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, GL_RENDERBUFFER, m_depthStencilRbo) );
- GLenum err = glCheckFramebufferStatus(GL_FRAMEBUFFER);
- BX_ASSERT(GL_FRAMEBUFFER_COMPLETE == err, "glCheckFramebufferStatus failed 0x%08x", err);
- BX_UNUSED(err);
- makeCurrent();
- GL_CHECK(glClearColor(0.0f, 0.0f, 0.0f, 0.0f) );
- GL_CHECK(glClear(GL_COLOR_BUFFER_BIT) );
- swapBuffers();
- GL_CHECK(glClear(GL_COLOR_BUFFER_BIT) );
- swapBuffers();
- }
- void makeCurrent()
- {
- [EAGLContext setCurrentContext:m_context];
- GL_CHECK(glBindFramebuffer(GL_FRAMEBUFFER, m_fbo) );
- GLint newWidth = m_layer.bounds.size.width*[UIScreen mainScreen].scale;
- GLint newHeight = m_layer.bounds.size.height*[UIScreen mainScreen].scale;
- resize(newWidth, newHeight);
- }
- void resize(GLint _width, GLint _height)
- {
- if (m_width == _width
- && m_height == _height)
- {
- return;
- }
- destroyFrameBuffers();
- m_width = _width;
- m_height = _height;
- createFrameBuffers(m_width, m_height);
- }
- void swapBuffers()
- {
- GL_CHECK(glBindRenderbuffer(GL_RENDERBUFFER, m_colorRbo) );
- [m_context presentRenderbuffer:GL_RENDERBUFFER];
- }
- EAGLContext* m_context;
- CAEAGLLayer *m_layer;
- GLuint m_fbo;
- GLuint m_colorRbo;
- GLuint m_depthStencilRbo;
- GLint m_width;
- GLint m_height;
- };
- void GlContext::create(uint32_t _width, uint32_t _height)
- {
- s_opengles = bx::dlopen("/System/Library/Frameworks/OpenGLES.framework/OpenGLES");
- BX_ASSERT(NULL != s_opengles, "OpenGLES dynamic library is not found!");
- BX_UNUSED(_width, _height);
- CAEAGLLayer* layer = (__bridge CAEAGLLayer*)g_platformData.nwh;
- layer.opaque = [layer.style valueForKey:@"opaque"] == nil ? true : [[layer.style valueForKey:@"opaque"] boolValue];
- layer.drawableProperties = [NSDictionary dictionaryWithObjectsAndKeys
- : [NSNumber numberWithBool:false]
- , kEAGLDrawablePropertyRetainedBacking
- , kEAGLColorFormatRGBA8
- , kEAGLDrawablePropertyColorFormat
- , nil
- ];
- EAGLContext* context = (__bridge EAGLContext*)g_platformData.context;
- if (NULL == context)
- {
- context = [[EAGLContext alloc] initWithAPI:kEAGLRenderingAPIOpenGLES3];
- if (NULL == context)
- {
- context = [[EAGLContext alloc] initWithAPI:kEAGLRenderingAPIOpenGLES2];
- }
- }
- BX_ASSERT(NULL != context, "No valid OpenGLES context.");
- m_context = (__bridge void*)context;
- [EAGLContext setCurrentContext:context];
- [CATransaction flush];
- GL_CHECK(glGenFramebuffers(1, &m_fbo) );
- GL_CHECK(glBindFramebuffer(GL_FRAMEBUFFER, m_fbo) );
- GL_CHECK(glGenRenderbuffers(1, &m_colorRbo) );
- GL_CHECK(glBindRenderbuffer(GL_RENDERBUFFER, m_colorRbo) );
- [context renderbufferStorage:GL_RENDERBUFFER fromDrawable:layer];
- GL_CHECK(glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, m_colorRbo) );
- GLint width;
- GLint height;
- GL_CHECK(glGetRenderbufferParameteriv(GL_RENDERBUFFER, GL_RENDERBUFFER_WIDTH, &width) );
- GL_CHECK(glGetRenderbufferParameteriv(GL_RENDERBUFFER, GL_RENDERBUFFER_HEIGHT, &height) );
- BX_TRACE("Screen size: %d x %d", width, height);
- GL_CHECK(glGenRenderbuffers(1, &m_depthStencilRbo) );
- GL_CHECK(glBindRenderbuffer(GL_RENDERBUFFER, m_depthStencilRbo) );
- GL_CHECK(glRenderbufferStorage(GL_RENDERBUFFER, GL_DEPTH24_STENCIL8, width, height) );
- GL_CHECK(glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, GL_RENDERBUFFER, m_depthStencilRbo) );
- GL_CHECK(glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, GL_RENDERBUFFER, m_depthStencilRbo) );
- BX_ASSERT(GL_FRAMEBUFFER_COMPLETE == glCheckFramebufferStatus(GL_FRAMEBUFFER)
- , "glCheckFramebufferStatus failed 0x%08x"
- , glCheckFramebufferStatus(GL_FRAMEBUFFER)
- );
- makeCurrent();
- GL_CHECK(glClearColor(0.0f, 0.0f, 0.0f, 0.0f) );
- GL_CHECK(glClear(GL_COLOR_BUFFER_BIT) );
- swap(NULL);
- GL_CHECK(glClear(GL_COLOR_BUFFER_BIT) );
- swap(NULL);
- import();
- g_internalData.context = m_context;
- }
- void GlContext::destroy()
- {
- if (0 != m_fbo)
- {
- GL_CHECK(glDeleteFramebuffers(1, &m_fbo) );
- m_fbo = 0;
- }
- if (0 != m_colorRbo)
- {
- GL_CHECK(glDeleteRenderbuffers(1, &m_colorRbo) );
- m_colorRbo = 0;
- }
- if (0 != m_depthStencilRbo)
- {
- GL_CHECK(glDeleteRenderbuffers(1, &m_depthStencilRbo) );
- m_depthStencilRbo = 0;
- }
- EAGLContext* context = (__bridge EAGLContext*)m_context;
- bx::dlclose(s_opengles);
- }
- void GlContext::resize(uint32_t _width, uint32_t _height, uint32_t _flags)
- {
- BX_UNUSED(_width, _height, _flags);
- BX_TRACE("resize context");
- if (0 != m_fbo)
- {
- GL_CHECK(glDeleteFramebuffers(1, &m_fbo) );
- m_fbo = 0;
- }
- if (0 != m_colorRbo)
- {
- GL_CHECK(glDeleteRenderbuffers(1, &m_colorRbo) );
- m_colorRbo = 0;
- }
- if (0 != m_depthStencilRbo)
- {
- GL_CHECK(glDeleteRenderbuffers(1, &m_depthStencilRbo) );
- m_depthStencilRbo = 0;
- }
- GL_CHECK(glGenFramebuffers(1, &m_fbo) );
- GL_CHECK(glBindFramebuffer(GL_FRAMEBUFFER, m_fbo) );
- GL_CHECK(glGenRenderbuffers(1, &m_colorRbo) );
- GL_CHECK(glBindRenderbuffer(GL_RENDERBUFFER, m_colorRbo) );
- [((__bridge EAGLContext*)m_context) renderbufferStorage:GL_RENDERBUFFER fromDrawable:(__bridge CAEAGLLayer*)g_platformData.nwh];
- GL_CHECK(glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, m_colorRbo) );
- GLint width;
- GLint height;
- GL_CHECK(glGetRenderbufferParameteriv(GL_RENDERBUFFER, GL_RENDERBUFFER_WIDTH, &width) );
- GL_CHECK(glGetRenderbufferParameteriv(GL_RENDERBUFFER, GL_RENDERBUFFER_HEIGHT, &height) );
- BX_TRACE("Screen size: %d x %d", width, height);
- GL_CHECK(glGenRenderbuffers(1, &m_depthStencilRbo) );
- GL_CHECK(glBindRenderbuffer(GL_RENDERBUFFER, m_depthStencilRbo) );
- GL_CHECK(glRenderbufferStorage(GL_RENDERBUFFER, GL_DEPTH24_STENCIL8, width, height) );
- GL_CHECK(glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, GL_RENDERBUFFER, m_depthStencilRbo) );
- GL_CHECK(glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, GL_RENDERBUFFER, m_depthStencilRbo) );
- BX_ASSERT(GL_FRAMEBUFFER_COMPLETE == glCheckFramebufferStatus(GL_FRAMEBUFFER)
- , "glCheckFramebufferStatus failed 0x%08x"
- , glCheckFramebufferStatus(GL_FRAMEBUFFER)
- );
- }
- uint64_t GlContext::getCaps() const
- {
- return BGFX_CAPS_SWAP_CHAIN;
- }
- SwapChainGL* GlContext::createSwapChain(void* _nwh)
- {
- return BX_NEW(g_allocator, SwapChainGL)(/*m_display, m_config,*/ (__bridge EAGLContext*)m_context, (__bridge CAEAGLLayer*)_nwh);
- }
- void GlContext::destroySwapChain(SwapChainGL* _swapChain)
- {
- BX_DELETE(g_allocator, _swapChain);
- }
- void GlContext::swap(SwapChainGL* _swapChain)
- {
- makeCurrent(_swapChain);
- if (NULL == _swapChain)
- {
- GL_CHECK(glBindRenderbuffer(GL_RENDERBUFFER, m_colorRbo) );
- EAGLContext* context = (__bridge EAGLContext*)m_context;
- [context presentRenderbuffer:GL_RENDERBUFFER];
- }
- else
- {
- _swapChain->swapBuffers();
- }
- }
- void GlContext::makeCurrent(SwapChainGL* _swapChain)
- {
- if (m_current != _swapChain)
- {
- m_current = _swapChain;
- if (NULL == _swapChain)
- {
- [EAGLContext setCurrentContext:(__bridge EAGLContext*)m_context];
- GL_CHECK(glBindFramebuffer(GL_FRAMEBUFFER, m_fbo) );
- }
- else
- {
- _swapChain->makeCurrent();
- }
- }
- }
- void GlContext::import()
- {
- BX_TRACE("Import:");
- # define GL_EXTENSION(_optional, _proto, _func, _import) \
- { \
- if (_func == NULL) \
- { \
- _func = (_proto)bx::dlsym(s_opengles, #_import); \
- BX_TRACE("%p " #_func " (" #_import ")", _func); \
- } \
- BGFX_FATAL(_optional || NULL != _func, Fatal::UnableToInitialize \
- , "Failed to create OpenGLES context. EAGLGetProcAddress(\"%s\")" \
- , #_import); \
- }
- # include "glimports.h"
- }
- } /* namespace gl */ } // namespace bgfx
- #endif // BX_PLATFORM_IOS && (BGFX_CONFIG_RENDERER_OPENGLES|BGFX_CONFIG_RENDERER_OPENGL)
|