bgfx.lua 7.9 KB

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  1. --
  2. -- Copyright 2010-2022 Branimir Karadzic. All rights reserved.
  3. -- License: https://github.com/bkaradzic/bgfx/blob/master/LICENSE
  4. --
  5. function filesexist(_srcPath, _dstPath, _files)
  6. for _, file in ipairs(_files) do
  7. file = path.getrelative(_srcPath, file)
  8. local filePath = path.join(_dstPath, file)
  9. if not os.isfile(filePath) then return false end
  10. end
  11. return true
  12. end
  13. function overridefiles(_srcPath, _dstPath, _files)
  14. local remove = {}
  15. local add = {}
  16. for _, file in ipairs(_files) do
  17. file = path.getrelative(_srcPath, file)
  18. local filePath = path.join(_dstPath, file)
  19. if not os.isfile(filePath) then return end
  20. table.insert(remove, path.join(_srcPath, file))
  21. table.insert(add, filePath)
  22. end
  23. removefiles {
  24. remove,
  25. }
  26. files {
  27. add,
  28. }
  29. end
  30. function bgfxProjectBase(_kind, _defines)
  31. kind (_kind)
  32. if _kind == "SharedLib" then
  33. defines {
  34. "BGFX_SHARED_LIB_BUILD=1",
  35. }
  36. links {
  37. "bimg",
  38. }
  39. configuration { "vs20* or mingw*" }
  40. links {
  41. "gdi32",
  42. "psapi",
  43. }
  44. configuration { "mingw*" }
  45. linkoptions {
  46. "-shared",
  47. }
  48. configuration { "linux-*" }
  49. buildoptions {
  50. "-fPIC",
  51. }
  52. links {
  53. "X11",
  54. "GL",
  55. "pthread",
  56. }
  57. configuration { "android*" }
  58. targetextension ".so"
  59. configuration { "android*" ,"Debug"}
  60. linkoptions {
  61. "-Wl,-soname,libbgfx-shared-libDebug.so",
  62. }
  63. configuration { "android*" ,"Release"}
  64. linkoptions {
  65. "-Wl,-soname,libbgfx-shared-libRelease.so",
  66. }
  67. configuration {}
  68. else
  69. configuration { "android*" }
  70. linkoptions {
  71. "-Wl,--fix-cortex-a8",
  72. }
  73. configuration {}
  74. end
  75. includedirs {
  76. path.join(BGFX_DIR, "3rdparty"),
  77. path.join(BIMG_DIR, "include"),
  78. }
  79. defines (_defines)
  80. using_bx()
  81. if _OPTIONS["with-glfw"] then
  82. defines {
  83. "BGFX_CONFIG_MULTITHREADED=0",
  84. }
  85. end
  86. configuration { "vs* or mingw*", "not durango" }
  87. includedirs {
  88. path.join(BGFX_DIR, "3rdparty/directx-headers/include/directx"),
  89. -- path.join(BGFX_DIR, "3rdparty/directx-headers/include"),
  90. -- path.join(BGFX_DIR, "3rdparty/directx-headers/include/wsl/stubs"),
  91. }
  92. configuration { "android*" }
  93. links {
  94. "EGL",
  95. "GLESv2",
  96. }
  97. configuration { "winstore*" }
  98. linkoptions {
  99. "/ignore:4264" -- LNK4264: archiving object file compiled with /ZW into a static library; note that when authoring Windows Runtime types it is not recommended to link with a static library that contains Windows Runtime metadata
  100. }
  101. configuration { "*clang*" }
  102. buildoptions {
  103. "-Wno-microsoft-enum-value", -- enumerator value is not representable in the underlying type 'int'
  104. "-Wno-microsoft-const-init", -- default initialization of an object of const type '' without a user-provided default constructor is a Microsoft extension
  105. }
  106. configuration { "osx*" }
  107. buildoptions { "-x objective-c++" } -- additional build option for osx
  108. linkoptions {
  109. "-framework Cocoa",
  110. "-framework IOKit",
  111. "-framework OpenGL",
  112. "-framework QuartzCore",
  113. "-weak_framework Metal",
  114. "-weak_framework MetalKit",
  115. }
  116. configuration { "not NX32", "not NX64" }
  117. includedirs {
  118. -- NX has EGL headers modified...
  119. path.join(BGFX_DIR, "3rdparty/khronos"),
  120. }
  121. configuration {}
  122. includedirs {
  123. path.join(BGFX_DIR, "include"),
  124. }
  125. files {
  126. path.join(BGFX_DIR, "include/**.h"),
  127. path.join(BGFX_DIR, "src/**.cpp"),
  128. path.join(BGFX_DIR, "src/**.h"),
  129. path.join(BGFX_DIR, "scripts/**.natvis"),
  130. }
  131. removefiles {
  132. path.join(BGFX_DIR, "src/**.bin.h"),
  133. }
  134. overridefiles(BGFX_DIR, path.join(BGFX_DIR, "../bgfx-agc"), {
  135. path.join(BGFX_DIR, "src/renderer_agc.cpp"),
  136. path.join(BGFX_DIR, "src/renderer_agc.h"),
  137. })
  138. overridefiles(BGFX_DIR, path.join(BGFX_DIR, "../bgfx-gnm"), {
  139. path.join(BGFX_DIR, "src/renderer_gnm.cpp"),
  140. path.join(BGFX_DIR, "src/renderer_gnm.h"),
  141. })
  142. overridefiles(BGFX_DIR, path.join(BGFX_DIR, "../bgfx-nvn"), {
  143. path.join(BGFX_DIR, "src/renderer_nvn.cpp"),
  144. path.join(BGFX_DIR, "src/renderer_nvn.h"),
  145. })
  146. if _OPTIONS["with-webgpu"] then
  147. defines {
  148. "BGFX_CONFIG_RENDERER_WEBGPU=1",
  149. "BGFX_CONFIG_DEBUG_ANNOTATION=0", -- does not work
  150. }
  151. local generator = "out/Cmake"
  152. configuration { "wasm*" }
  153. defines {
  154. "BGFX_CONFIG_RENDERER_OPENGL=0",
  155. "BGFX_CONFIG_RENDERER_OPENGLES=0",
  156. }
  157. configuration { "not wasm*" }
  158. includedirs {
  159. path.join(DAWN_DIR, "src/include"),
  160. path.join(DAWN_DIR, "third_party/vulkan-deps/vulkan-headers/src/include"),
  161. path.join(DAWN_DIR, generator, "gen/src/include"),
  162. }
  163. files {
  164. path.join(DAWN_DIR, generator, "gen/src/dawn/webgpu_cpp.cpp"),
  165. }
  166. configuration { "vs*" }
  167. defines {
  168. "NTDDI_VERSION=NTDDI_WIN10_RS2",
  169. -- We can't say `=_WIN32_WINNT_WIN10` here because some files do
  170. -- `#if WINVER < 0x0600` without including windows.h before,
  171. -- and then _WIN32_WINNT_WIN10 isn't yet known to be 0x0A00.
  172. "_WIN32_WINNT=0x0A00",
  173. "WINVER=0x0A00",
  174. }
  175. configuration {}
  176. end
  177. if _OPTIONS["with-amalgamated"] then
  178. excludes {
  179. path.join(BGFX_DIR, "src/bgfx.cpp"),
  180. path.join(BGFX_DIR, "src/debug_**.cpp"),
  181. path.join(BGFX_DIR, "src/dxgi.cpp"),
  182. path.join(BGFX_DIR, "src/glcontext_**.cpp"),
  183. path.join(BGFX_DIR, "src/hmd**.cpp"),
  184. path.join(BGFX_DIR, "src/image.cpp"),
  185. path.join(BGFX_DIR, "src/nvapi.cpp"),
  186. path.join(BGFX_DIR, "src/renderer_**.cpp"),
  187. path.join(BGFX_DIR, "src/shader**.cpp"),
  188. path.join(BGFX_DIR, "src/topology.cpp"),
  189. path.join(BGFX_DIR, "src/vertexlayout.cpp"),
  190. }
  191. configuration { "xcode* or osx* or ios*" }
  192. files {
  193. path.join(BGFX_DIR, "src/amalgamated.mm"),
  194. }
  195. excludes {
  196. path.join(BGFX_DIR, "src/glcontext_**.mm"),
  197. path.join(BGFX_DIR, "src/renderer_**.mm"),
  198. path.join(BGFX_DIR, "src/amalgamated.cpp"),
  199. }
  200. configuration { "not (xcode* or osx* or ios*)" }
  201. excludes {
  202. path.join(BGFX_DIR, "src/**.mm"),
  203. }
  204. configuration {}
  205. else
  206. configuration { "xcode* or osx* or ios*" }
  207. files {
  208. path.join(BGFX_DIR, "src/glcontext_**.mm"),
  209. path.join(BGFX_DIR, "src/renderer_**.mm"),
  210. }
  211. configuration {}
  212. excludes {
  213. path.join(BGFX_DIR, "src/amalgamated.**"),
  214. }
  215. end
  216. if filesexist(BGFX_DIR, path.join(BGFX_DIR, "../bgfx-gnm"), {
  217. path.join(BGFX_DIR, "scripts/bgfx.lua"), }) then
  218. dofile(path.join(BGFX_DIR, "../bgfx-gnm/scripts/bgfx.lua") )
  219. end
  220. if filesexist(BGFX_DIR, path.join(BGFX_DIR, "../bgfx-nvn"), {
  221. path.join(BGFX_DIR, "scripts/bgfx.lua"), }) then
  222. dofile(path.join(BGFX_DIR, "../bgfx-nvn/scripts/bgfx.lua") )
  223. end
  224. configuration {}
  225. end
  226. function bgfxProject(_name, _kind, _defines)
  227. project ("bgfx" .. _name)
  228. uuid (os.uuid("bgfx" .. _name))
  229. bgfxProjectBase(_kind, _defines)
  230. copyLib()
  231. end
  232. if _OPTIONS["with-webgpu"] then
  233. function usesWebGPU()
  234. configuration { "wasm*" }
  235. linkoptions {
  236. "-s USE_WEBGPU=1",
  237. }
  238. configuration { "not wasm*" }
  239. local generator = "out/Cmake"
  240. includedirs {
  241. path.join(DAWN_DIR, "src/include"),
  242. path.join(DAWN_DIR, generator, "gen/src/include"),
  243. }
  244. libdirs {
  245. path.join(DAWN_DIR, generator),
  246. path.join(DAWN_DIR, generator, "src/common/Debug"),
  247. path.join(DAWN_DIR, generator, "src/dawn/Debug"),
  248. path.join(DAWN_DIR, generator, "src/dawn_native/Debug"),
  249. path.join(DAWN_DIR, generator, "src/dawn_platform/Debug"),
  250. path.join(DAWN_DIR, generator, "third_party/tint/src/Debug"),
  251. path.join(DAWN_DIR, generator, "third_party/vulkan-deps/spirv-tools/src/source/Debug"),
  252. path.join(DAWN_DIR, generator, "third_party/vulkan-deps/spirv-tools/src/source/opt/Debug"),
  253. path.join(DAWN_DIR, generator, "third_party/vulkan-deps/spirv-cross/src/Debug"),
  254. }
  255. links {
  256. -- shared
  257. --"dawn_proc_shared",
  258. --"dawn_native_shared",
  259. --"shaderc_spvc_shared",
  260. -- static
  261. "dawn_common",
  262. "dawn_proc",
  263. "dawn_native",
  264. "dawn_platform",
  265. ----"shaderc",
  266. "tint",
  267. "SPIRV-Tools",
  268. "SPIRV-Tools-opt",
  269. "spirv-cross-cored",
  270. "spirv-cross-hlsld",
  271. "spirv-cross-glsld",
  272. "spirv-cross-msld",
  273. --"spirv-cross-reflectd",
  274. }
  275. removeflags {
  276. "FatalWarnings",
  277. }
  278. configuration {}
  279. end
  280. end