Lunkhound 6f9a9278ec removed z coord adjustment in shadow2D() shader builtin for HLSL versions 10 anni fa
..
00-helloworld 4bb2b623d3 Happy New Year! 10 anni fa
01-cubes 4bb2b623d3 Happy New Year! 10 anni fa
02-metaballs 4bb2b623d3 Happy New Year! 10 anni fa
03-raymarch 4bb2b623d3 Happy New Year! 10 anni fa
04-mesh 4bb2b623d3 Happy New Year! 10 anni fa
05-instancing 4bb2b623d3 Happy New Year! 10 anni fa
06-bump 4bb2b623d3 Happy New Year! 10 anni fa
07-callback 4bb2b623d3 Happy New Year! 10 anni fa
08-update 4bb2b623d3 Happy New Year! 10 anni fa
09-hdr fbace33048 Renamed BGFX_TEXTURE_RT_BUFFER_ONLY to more descriptive BGFX_TEXTURE_RT_WRITE_ONLY. 10 anni fa
10-font 4bb2b623d3 Happy New Year! 10 anni fa
11-fontsdf 4bb2b623d3 Happy New Year! 10 anni fa
12-lod 4bb2b623d3 Happy New Year! 10 anni fa
13-stencil 4bb2b623d3 Happy New Year! 10 anni fa
14-shadowvolumes fbace33048 Renamed BGFX_TEXTURE_RT_BUFFER_ONLY to more descriptive BGFX_TEXTURE_RT_WRITE_ONLY. 10 anni fa
15-shadowmaps-simple 6f9a9278ec removed z coord adjustment in shadow2D() shader builtin for HLSL versions 10 anni fa
16-shadowmaps 7a686ee6f0 Merge pull request #655 from dariomanesku/shadowmaps 10 anni fa
17-drawstress 4bb2b623d3 Happy New Year! 10 anni fa
18-ibl 4bb2b623d3 Happy New Year! 10 anni fa
19-oit 4bb2b623d3 Happy New Year! 10 anni fa
20-nanovg 4bb2b623d3 Happy New Year! 10 anni fa
21-deferred 4bb2b623d3 Happy New Year! 10 anni fa
22-windows 4bb2b623d3 Happy New Year! 10 anni fa
23-vectordisplay 4bb2b623d3 Happy New Year! 10 anni fa
24-nbody 4bb2b623d3 Happy New Year! 10 anni fa
25-c99 d1f99896ec Moved public header files into bgfx subdirectory. 10 anni fa
26-occlusion 4bb2b623d3 Happy New Year! 10 anni fa
27-terrain 3cabe28c6e Cleanup. 10 anni fa
assets 20e7e79763 Added orb object. 10 anni fa
common 86a38a0160 SteamLink defines. 10 anni fa
runtime 6f9a9278ec removed z coord adjustment in shadow2D() shader builtin for HLSL versions 10 anni fa
makefile fb9c4e0121 Cleanup. 10 anni fa