vt.cpp 33 KB

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  1. /*
  2. * Copyright 2018 Aleš Mlakar. All rights reserved.
  3. * License: https://github.com/bkaradzic/bgfx#license-bsd-2-clause
  4. */
  5. /*
  6. * Reference(s):
  7. * - Sparse Virtual Textures by Sean Barrett
  8. * http://web.archive.org/web/20190103162611/http://silverspaceship.com/src/svt/
  9. * - Based on Virtual Texture Demo by Brad Blanchard
  10. * http://web.archive.org/web/20190103162638/http://linedef.com/virtual-texture-demo.html
  11. * - Mars texture
  12. * http://web.archive.org/web/20190103162730/http://www.celestiamotherlode.net/catalog/mars.php
  13. */
  14. #include <bx/file.h>
  15. #include <bx/sort.h>
  16. #include "vt.h"
  17. namespace vt
  18. {
  19. // Constants
  20. static const int s_channelCount = 4;
  21. static const int s_tileFileDataOffset = sizeof(VirtualTextureInfo);
  22. // Page
  23. Page::operator size_t() const {
  24. return size_t((uint32_t(m_mip) << 16) | uint32_t((uint16_t(m_x) << 8) | uint16_t(m_y)));
  25. }
  26. // PageCount
  27. PageCount::PageCount(Page _page, int _count)
  28. : m_page(_page)
  29. , m_count(_count)
  30. {
  31. }
  32. int PageCount::compareTo(const PageCount& other) const
  33. {
  34. #define Comparer(a, b) bx::clamp<int>(a - b, -1, 1)
  35. if (other.m_page.m_mip != m_page.m_mip)
  36. {
  37. return Comparer(other.m_page.m_mip, m_page.m_mip);
  38. }
  39. return Comparer(other.m_count, m_count);
  40. #undef Comparer
  41. }
  42. // VirtualTextureInfo
  43. VirtualTextureInfo::VirtualTextureInfo()
  44. : m_virtualTextureSize(0)
  45. , m_tileSize(0)
  46. , m_borderSize(0)
  47. {
  48. }
  49. int VirtualTextureInfo::GetPageSize() const
  50. {
  51. return m_tileSize + 2 * m_borderSize;
  52. }
  53. int VirtualTextureInfo::GetPageTableSize() const
  54. {
  55. return m_virtualTextureSize / m_tileSize;
  56. }
  57. // StagingPool
  58. StagingPool::StagingPool(int _width, int _height, int _count, bool _readBack)
  59. : m_stagingTextureIndex(0)
  60. , m_width(_width)
  61. , m_height(_height)
  62. , m_flags(0)
  63. {
  64. m_flags = BGFX_TEXTURE_BLIT_DST | BGFX_SAMPLER_UVW_CLAMP;
  65. if (_readBack)
  66. {
  67. m_flags |= BGFX_TEXTURE_READ_BACK;
  68. }
  69. grow(_count);
  70. }
  71. StagingPool::~StagingPool()
  72. {
  73. for (int i = 0; i < (int)m_stagingTextures.size(); ++i)
  74. {
  75. bgfx::destroy(m_stagingTextures[i]);
  76. }
  77. }
  78. void StagingPool::grow(int count)
  79. {
  80. while ((int)m_stagingTextures.size() < count)
  81. {
  82. auto stagingTexture = bgfx::createTexture2D((uint16_t)m_width, (uint16_t)m_height, false, 1, bgfx::TextureFormat::BGRA8, m_flags);
  83. m_stagingTextures.push_back(stagingTexture);
  84. }
  85. }
  86. bgfx::TextureHandle StagingPool::getTexture()
  87. {
  88. return m_stagingTextures[m_stagingTextureIndex];
  89. }
  90. void StagingPool::next()
  91. {
  92. m_stagingTextureIndex = (m_stagingTextureIndex + 1) % (int)m_stagingTextures.size();
  93. }
  94. // PageIndexer
  95. PageIndexer::PageIndexer(VirtualTextureInfo* _info)
  96. : m_info(_info)
  97. {
  98. m_mipcount = int(bx::log2((float)m_info->GetPageTableSize()) + 1);
  99. m_sizes.resize(m_mipcount);
  100. for (int i = 0; i < m_mipcount; ++i)
  101. {
  102. m_sizes[i] = (m_info->m_virtualTextureSize / m_info->m_tileSize) >> i;
  103. }
  104. m_offsets.resize(m_mipcount);
  105. m_count = 0;
  106. for (int i = 0; i < m_mipcount; ++i)
  107. {
  108. m_offsets[i] = m_count;
  109. m_count += m_sizes[i] * m_sizes[i];
  110. }
  111. // Calculate reverse mapping
  112. m_reverse.resize(m_count);
  113. for (int i = 0; i < m_mipcount; ++i)
  114. {
  115. int size = m_sizes[i];
  116. for (int y = 0; y < size; ++y)
  117. {
  118. for (int x = 0; x < size; ++x)
  119. {
  120. Page page = { x, y, i };
  121. m_reverse[getIndexFromPage(page)] = page;
  122. }
  123. }
  124. }
  125. }
  126. int PageIndexer::getIndexFromPage(Page page)
  127. {
  128. int offset = m_offsets[page.m_mip];
  129. int stride = m_sizes[page.m_mip];
  130. return offset + page.m_y * stride + page.m_x;
  131. }
  132. Page PageIndexer::getPageFromIndex(int index)
  133. {
  134. return m_reverse[index];
  135. }
  136. bool PageIndexer::isValid(Page page)
  137. {
  138. if (page.m_mip < 0)
  139. {
  140. return false;
  141. }
  142. else if (page.m_mip >= m_mipcount)
  143. {
  144. return false;
  145. }
  146. if (page.m_x < 0)
  147. {
  148. return false;
  149. }
  150. else if (page.m_x >= m_sizes[page.m_mip])
  151. {
  152. return false;
  153. }
  154. if (page.m_y < 0)
  155. {
  156. return false;
  157. }
  158. else if (page.m_y >= m_sizes[page.m_mip])
  159. {
  160. return false;
  161. }
  162. return true;
  163. }
  164. int PageIndexer::getCount() const
  165. {
  166. return m_count;
  167. }
  168. int PageIndexer::getMipCount() const {
  169. return m_mipcount;
  170. }
  171. // SimpleImage
  172. SimpleImage::SimpleImage(int _width, int _height, int _channelCount, uint8_t _clearValue)
  173. : m_width(_width)
  174. , m_height(_height)
  175. , m_channelCount(_channelCount)
  176. {
  177. m_data.resize(m_width * m_height * m_channelCount);
  178. clear(_clearValue);
  179. }
  180. SimpleImage::SimpleImage(int _width, int _height, int _channelCount, tinystl::vector<uint8_t>& _data)
  181. : m_width(_width)
  182. , m_height(_height)
  183. , m_channelCount(_channelCount)
  184. {
  185. m_data = _data;
  186. }
  187. void SimpleImage::copy(Point dest_offset, SimpleImage& src, Rect src_rect)
  188. {
  189. int width = bx::min(m_width - dest_offset.m_x, src_rect.m_width);
  190. int height = bx::min(m_height - dest_offset.m_y, src_rect.m_height);
  191. int channels = bx::min(m_channelCount, src.m_channelCount);
  192. for (int j = 0; j < height; ++j)
  193. {
  194. for (int i = 0; i < width; ++i)
  195. {
  196. int i1 = ((j + dest_offset.m_y) * m_width + (i + dest_offset.m_x)) * m_channelCount;
  197. int i2 = ((j + src_rect.m_y) * src.m_width + (i + src_rect.m_x)) * src.m_channelCount;
  198. for (int c = 0; c < channels; ++c)
  199. {
  200. m_data[i1 + c] = src.m_data[i2 + c];
  201. }
  202. }
  203. }
  204. }
  205. void SimpleImage::clear(uint8_t clearValue)
  206. {
  207. bx::memSet(&m_data[0], clearValue, m_width * m_height * m_channelCount);
  208. }
  209. void SimpleImage::fill(Rect rect, uint8_t r, uint8_t g, uint8_t b, uint8_t a)
  210. {
  211. for (int y = rect.minY(); y < rect.maxY(); ++y)
  212. {
  213. for (int x = rect.minX(); x < rect.maxX(); ++x)
  214. {
  215. m_data[m_channelCount * (y * m_width + x) + 0] = b;
  216. m_data[m_channelCount * (y * m_width + x) + 1] = g;
  217. m_data[m_channelCount * (y * m_width + x) + 2] = r;
  218. m_data[m_channelCount * (y * m_width + x) + 3] = a;
  219. }
  220. }
  221. }
  222. void SimpleImage::mipmap(uint8_t* source, int size, int channels, uint8_t* dest)
  223. {
  224. int mipsize = size / 2;
  225. for (int y = 0; y < mipsize; ++y)
  226. {
  227. for (int x = 0; x < mipsize; ++x)
  228. {
  229. for (int c = 0; c < channels; ++c)
  230. {
  231. int index = channels * ((y * 2) * size + (x * 2)) + c;
  232. int sum_value = 4 >> 1;
  233. sum_value += source[index + channels * (0 * size + 0)];
  234. sum_value += source[index + channels * (0 * size + 1)];
  235. sum_value += source[index + channels * (1 * size + 0)];
  236. sum_value += source[index + channels * (1 * size + 1)];
  237. dest[channels * (y * mipsize + x) + c] = (uint8_t)(sum_value / 4);
  238. }
  239. }
  240. }
  241. }
  242. // Quadtree
  243. Quadtree::Quadtree(Rect _rect, int _level)
  244. : m_rectangle(_rect)
  245. , m_level(_level)
  246. {
  247. for (int i = 0; i < 4; ++i)
  248. {
  249. m_children[i] = nullptr;
  250. }
  251. }
  252. Quadtree::~Quadtree()
  253. {
  254. for (int i = 0; i < 4; ++i)
  255. {
  256. if (m_children[i] != nullptr)
  257. {
  258. BX_DELETE(VirtualTexture::getAllocator(), m_children[i]);
  259. }
  260. }
  261. }
  262. void Quadtree::add(Page request, Point mapping)
  263. {
  264. int scale = 1 << request.m_mip; // Same as pow( 2, mip )
  265. int x = request.m_x * scale;
  266. int y = request.m_y * scale;
  267. Quadtree* node = this;
  268. while (request.m_mip < node->m_level)
  269. {
  270. for (int i = 0; i < 4; ++i)
  271. {
  272. auto rect = node->getRectangle(i);
  273. if (rect.contains({ x, y }))
  274. {
  275. // Create a new one if needed
  276. if (node->m_children[i] == nullptr)
  277. {
  278. node->m_children[i] = BX_NEW(VirtualTexture::getAllocator(), Quadtree)(rect, node->m_level - 1);
  279. node = node->m_children[i];
  280. break;
  281. }
  282. // Otherwise traverse the tree
  283. else
  284. {
  285. node = node->m_children[i];
  286. break;
  287. }
  288. }
  289. }
  290. }
  291. // We have created the correct node, now set the mapping
  292. node->m_mapping = mapping;
  293. }
  294. void Quadtree::remove(Page request)
  295. {
  296. int index;
  297. auto node = findPage(this, request, &index);
  298. if (node != nullptr)
  299. {
  300. BX_DELETE(VirtualTexture::getAllocator(), node->m_children[index]);
  301. node->m_children[index] = nullptr;
  302. }
  303. }
  304. void Quadtree::write(SimpleImage& image, int miplevel)
  305. {
  306. write(this, image, miplevel);
  307. }
  308. // Static Functions
  309. Rect Quadtree::getRectangle(int index)
  310. {
  311. int x = m_rectangle.m_x;
  312. int y = m_rectangle.m_y;
  313. int w = m_rectangle.m_width / 2;
  314. int h = m_rectangle.m_width / 2;
  315. switch (index)
  316. {
  317. case 0:
  318. return { x, y, w, h };
  319. case 1:
  320. return { x + w, y, w, h };
  321. case 2:
  322. return { x + w, y + h, w, h };
  323. case 3:
  324. return { x, y + h, w, h };
  325. }
  326. return { 0,0,0,0 };
  327. }
  328. void Quadtree::write(Quadtree* node, SimpleImage& image, int miplevel)
  329. {
  330. if (node->m_level >= miplevel)
  331. {
  332. int rx = node->m_rectangle.m_x >> miplevel;
  333. int ry = node->m_rectangle.m_y >> miplevel;
  334. int rw = node->m_rectangle.m_width >> miplevel;
  335. int rh = node->m_rectangle.m_width >> miplevel;
  336. image.fill({ rx, ry, rw, rh }, (uint8_t)node->m_mapping.m_x, (uint8_t)node->m_mapping.m_y, (uint8_t)node->m_level, 255);
  337. for (int i = 0; i < 4; ++i)
  338. {
  339. auto child = node->m_children[i];
  340. if (child != nullptr)
  341. {
  342. Quadtree::write(child, image, miplevel);
  343. }
  344. }
  345. }
  346. }
  347. Quadtree* Quadtree::findPage(Quadtree* node, Page request, int* index)
  348. {
  349. int scale = 1 << request.m_mip; // Same as pow( 2, mip )
  350. int x = request.m_x * scale;
  351. int y = request.m_y * scale;
  352. // Find the parent of the child we want to remove
  353. bool exitloop = false;
  354. while (!exitloop)
  355. {
  356. exitloop = true;
  357. for (int i = 0; i < 4; ++i)
  358. {
  359. if (node->m_children[i] != nullptr && node->m_children[i]->m_rectangle.contains({ x, y }))
  360. {
  361. // We found it
  362. if (request.m_mip == node->m_level - 1)
  363. {
  364. *index = i;
  365. return node;
  366. }
  367. // Check the children
  368. else
  369. {
  370. node = node->m_children[i];
  371. exitloop = false;
  372. }
  373. }
  374. }
  375. }
  376. // We couldn't find it so it must not exist anymore
  377. *index = -1;
  378. return nullptr;
  379. }
  380. // PageTable
  381. PageTable::PageTable(PageCache* _cache, VirtualTextureInfo* _info, PageIndexer* _indexer)
  382. : m_info(_info)
  383. , m_indexer(_indexer)
  384. , m_quadtree(nullptr)
  385. , m_quadtreeDirty(true) // Force quadtree dirty on startup
  386. {
  387. auto size = m_info->GetPageTableSize();
  388. m_quadtree = BX_NEW(VirtualTexture::getAllocator(), Quadtree)({ 0, 0, size, size }, (int)bx::log2((float)size));
  389. m_texture = bgfx::createTexture2D((uint16_t)size, (uint16_t)size, true, 1, bgfx::TextureFormat::BGRA8, BGFX_SAMPLER_UVW_CLAMP | BGFX_SAMPLER_POINT);
  390. _cache->added = [=](Page page, Point pt) { m_quadtreeDirty = true; m_quadtree->add(page, pt); };
  391. _cache->removed = [=](Page page, Point pt) { m_quadtreeDirty = true; m_quadtree->remove(page); BX_UNUSED(pt); };
  392. auto PageTableSizeLog2 = m_indexer->getMipCount();
  393. for (int i = 0; i < PageTableSizeLog2; ++i)
  394. {
  395. int mipSize = m_info->GetPageTableSize() >> i;
  396. auto simpleImage = BX_NEW(VirtualTexture::getAllocator(), SimpleImage)(mipSize, mipSize, s_channelCount);
  397. auto stagingTexture = bgfx::createTexture2D((uint16_t)mipSize, (uint16_t)mipSize, false, 1, bgfx::TextureFormat::BGRA8, BGFX_SAMPLER_UVW_CLAMP | BGFX_SAMPLER_POINT);
  398. m_images.push_back(simpleImage);
  399. m_stagingTextures.push_back(stagingTexture);
  400. }
  401. }
  402. PageTable::~PageTable()
  403. {
  404. BX_DELETE(VirtualTexture::getAllocator(), m_quadtree);
  405. bgfx::destroy(m_texture);
  406. for (int i = 0; i < (int)m_images.size(); ++i)
  407. {
  408. BX_DELETE(VirtualTexture::getAllocator(), m_images[i]);
  409. }
  410. for (int i = 0; i < (int)m_stagingTextures.size(); ++i)
  411. {
  412. bgfx::destroy(m_stagingTextures[i]);
  413. }
  414. }
  415. void PageTable::update(bgfx::ViewId blitViewId)
  416. {
  417. if (!m_quadtreeDirty)
  418. {
  419. return;
  420. }
  421. m_quadtreeDirty = false;
  422. auto PageTableSizeLog2 = m_indexer->getMipCount();
  423. for (int i = 0; i < PageTableSizeLog2; ++i)
  424. {
  425. m_quadtree->write(*m_images[i], i);
  426. auto stagingTexture = m_stagingTextures[i];
  427. auto size = uint16_t(m_info->GetPageTableSize() >> i);
  428. bgfx::updateTexture2D(stagingTexture, 0, 0, 0, 0, size, size, bgfx::copy(&m_images[i]->m_data[0], size * size * s_channelCount));
  429. bgfx::blit(blitViewId, m_texture, uint8_t(i), 0, 0, 0, stagingTexture, 0, 0, 0, 0, size, size);
  430. }
  431. }
  432. bgfx::TextureHandle PageTable::getTexture()
  433. {
  434. return m_texture;
  435. }
  436. // PageLoader
  437. PageLoader::PageLoader(TileDataFile* _tileDataFile, PageIndexer* _indexer, VirtualTextureInfo* _info)
  438. : m_colorMipLevels(false)
  439. , m_showBorders(false)
  440. , m_tileDataFile(_tileDataFile)
  441. , m_indexer(_indexer)
  442. , m_info(_info)
  443. {
  444. }
  445. void PageLoader::submit(Page request)
  446. {
  447. ReadState state;
  448. state.m_page = request;
  449. loadPage(state);
  450. onPageLoadComplete(state);
  451. }
  452. void PageLoader::loadPage(ReadState& state)
  453. {
  454. int size = m_info->GetPageSize() * m_info->GetPageSize() * s_channelCount;
  455. state.m_data.resize(size);
  456. if (m_colorMipLevels)
  457. {
  458. copyColor(&state.m_data[0], state.m_page);
  459. }
  460. else if (m_tileDataFile != nullptr)
  461. {
  462. m_tileDataFile->readPage(m_indexer->getIndexFromPage(state.m_page), &state.m_data[0]);
  463. }
  464. if (m_showBorders)
  465. {
  466. copyBorder(&state.m_data[0]);
  467. }
  468. }
  469. void PageLoader::onPageLoadComplete(ReadState& state)
  470. {
  471. loadComplete(state.m_page, &state.m_data[0]);
  472. }
  473. void PageLoader::copyBorder(uint8_t* image)
  474. {
  475. int pagesize = m_info->GetPageSize();
  476. int bordersize = m_info->m_borderSize;
  477. for (int i = 0; i < pagesize; ++i)
  478. {
  479. int xindex = bordersize * pagesize + i;
  480. image[xindex * s_channelCount + 0] = 0;
  481. image[xindex * s_channelCount + 1] = 255;
  482. image[xindex * s_channelCount + 2] = 0;
  483. image[xindex * s_channelCount + 3] = 255;
  484. int yindex = i * pagesize + bordersize;
  485. image[yindex * s_channelCount + 0] = 0;
  486. image[yindex * s_channelCount + 1] = 255;
  487. image[yindex * s_channelCount + 2] = 0;
  488. image[yindex * s_channelCount + 3] = 255;
  489. }
  490. }
  491. void PageLoader::copyColor(uint8_t* image, Page request)
  492. {
  493. static const Color colors[] =
  494. {
  495. {0, 0, 255, 255},
  496. {0, 255, 255, 255},
  497. {255, 0, 0, 255},
  498. {255, 0, 255, 255},
  499. {255, 255, 0, 255},
  500. {64, 64, 192, 255},
  501. {64, 192, 64, 255},
  502. {64, 192, 192, 255},
  503. {192, 64, 64, 255},
  504. {192, 64, 192, 255},
  505. {192, 192, 64, 255},
  506. {0, 255, 0, 255}
  507. };
  508. int pagesize = m_info->GetPageSize();
  509. for (int y = 0; y < pagesize; ++y)
  510. {
  511. for (int x = 0; x < pagesize; ++x)
  512. {
  513. image[(y * pagesize + x) * s_channelCount + 0] = colors[request.m_mip].m_b;
  514. image[(y * pagesize + x) * s_channelCount + 1] = colors[request.m_mip].m_g;
  515. image[(y * pagesize + x) * s_channelCount + 2] = colors[request.m_mip].m_r;
  516. image[(y * pagesize + x) * s_channelCount + 3] = colors[request.m_mip].m_a;
  517. }
  518. }
  519. }
  520. PageCache::PageCache(TextureAtlas* _atlas, PageLoader* _loader, int _count)
  521. : m_atlas(_atlas)
  522. , m_loader(_loader)
  523. , m_count(_count)
  524. {
  525. clear();
  526. m_loader->loadComplete = [&](Page page, uint8_t* data) { loadComplete(page, data); };
  527. }
  528. // Update the pages's position in the lru
  529. bool PageCache::touch(Page page)
  530. {
  531. if (m_loading.find(page) == m_loading.end())
  532. {
  533. if (m_lru_used.find(page) != m_lru_used.end())
  534. {
  535. // Find the page (slow!!) and add it to the back of the list
  536. for (auto it = m_lru.begin(); it != m_lru.end(); ++it)
  537. {
  538. if (it->m_page == page)
  539. {
  540. auto lruPage = *it;
  541. m_lru.erase(it);
  542. m_lru.push_back(lruPage);
  543. return true;
  544. }
  545. }
  546. return false;
  547. }
  548. }
  549. return false;
  550. }
  551. // Schedule a load if not already loaded or loading
  552. bool PageCache::request(Page request, bgfx::ViewId blitViewId)
  553. {
  554. m_blitViewId = blitViewId;
  555. if (m_loading.find(request) == m_loading.end())
  556. {
  557. if (m_lru_used.find(request) == m_lru_used.end())
  558. {
  559. m_loading.insert(request);
  560. m_loader->submit(request);
  561. return true;
  562. }
  563. }
  564. return false;
  565. }
  566. void PageCache::clear()
  567. {
  568. for (auto& lru_page : m_lru)
  569. {
  570. if (m_lru_used.find(lru_page.m_page) != m_lru_used.end())
  571. {
  572. removed(lru_page.m_page, lru_page.m_point);
  573. }
  574. }
  575. m_lru_used.clear();
  576. m_lru.clear();
  577. m_lru.reserve(m_count * m_count);
  578. m_current = 0;
  579. }
  580. void PageCache::loadComplete(Page page, uint8_t* data)
  581. {
  582. m_loading.erase(page);
  583. // Find a place in the atlas for the data
  584. Point pt;
  585. if (m_current == m_count * m_count)
  586. {
  587. // Remove the oldest lru page and remember it's location so we can use it
  588. auto lru_page = m_lru[0];
  589. m_lru.erase(m_lru.begin());
  590. m_lru_used.erase(lru_page.m_page);
  591. pt = lru_page.m_point;
  592. // Notify that we removed a page
  593. removed(lru_page.m_page, lru_page.m_point);
  594. }
  595. else
  596. {
  597. pt = { m_current % m_count, m_current / m_count };
  598. ++m_current;
  599. if (m_current == m_count * m_count)
  600. {
  601. bx::debugPrintf("Atlas is full!");
  602. }
  603. }
  604. // Notify atlas that he can upload the page and add the page to lru
  605. m_atlas->uploadPage(pt, data, m_blitViewId);
  606. m_lru.push_back({ page, pt });
  607. m_lru_used.insert(page);
  608. // Signal that we added a page
  609. added(page, pt);
  610. }
  611. // TextureAtlas
  612. TextureAtlas::TextureAtlas(VirtualTextureInfo* _info, int _count, int _uploadsperframe)
  613. : m_info(_info)
  614. , m_stagingPool(_info->GetPageSize(), _info->GetPageSize(), _uploadsperframe, false)
  615. {
  616. // Create atlas texture
  617. int pagesize = m_info->GetPageSize();
  618. int size = _count * pagesize;
  619. m_texture = bgfx::createTexture2D((uint16_t)size, (uint16_t)size, false, 1, bgfx::TextureFormat::BGRA8, BGFX_SAMPLER_UVW_CLAMP);
  620. }
  621. TextureAtlas::~TextureAtlas()
  622. {
  623. bgfx::destroy(m_texture);
  624. }
  625. void TextureAtlas::setUploadsPerFrame(int count)
  626. {
  627. m_stagingPool.grow(count);
  628. }
  629. void TextureAtlas::uploadPage(Point pt, uint8_t* data, bgfx::ViewId blitViewId)
  630. {
  631. // Get next staging texture to write to
  632. auto writer = m_stagingPool.getTexture();
  633. m_stagingPool.next();
  634. // Update texture with new atlas data
  635. auto pagesize = uint16_t(m_info->GetPageSize());
  636. bgfx::updateTexture2D(writer, 0, 0, 0, 0, pagesize, pagesize, bgfx::copy(data, pagesize * pagesize * s_channelCount));
  637. // Copy the texture part to the actual atlas texture
  638. auto xpos = uint16_t(pt.m_x * pagesize);
  639. auto ypos = uint16_t(pt.m_y * pagesize);
  640. bgfx::blit(blitViewId, m_texture, 0, xpos, ypos, 0, writer, 0, 0, 0, 0, pagesize, pagesize);
  641. }
  642. bgfx::TextureHandle TextureAtlas::getTexture()
  643. {
  644. return m_texture;
  645. }
  646. // FeedbackBuffer
  647. FeedbackBuffer::FeedbackBuffer(VirtualTextureInfo* _info, int _width, int _height)
  648. : m_info(_info)
  649. , m_width(_width)
  650. , m_height(_height)
  651. , m_stagingPool(_width, _height, 1, true)
  652. {
  653. // Setup classes
  654. m_indexer = BX_NEW(VirtualTexture::getAllocator(), PageIndexer)(m_info);
  655. m_requests.resize(m_indexer->getCount());
  656. // Initialize and clear buffers
  657. m_downloadBuffer.resize(m_width * m_height * s_channelCount);
  658. bx::memSet(&m_downloadBuffer[0], 0, m_width * m_height * s_channelCount);
  659. clear();
  660. // Initialize feedback frame buffer
  661. bgfx::TextureHandle feedbackFrameBufferTextures[] =
  662. {
  663. bgfx::createTexture2D(uint16_t(m_width), uint16_t(m_height), false, 1, bgfx::TextureFormat::BGRA8, BGFX_TEXTURE_RT),
  664. bgfx::createTexture2D(uint16_t(m_width), uint16_t(m_height), false, 1, bgfx::TextureFormat::D24S8, BGFX_TEXTURE_RT),
  665. };
  666. m_feedbackFrameBuffer = bgfx::createFrameBuffer(BX_COUNTOF(feedbackFrameBufferTextures), feedbackFrameBufferTextures, true);
  667. m_lastStagingTexture = { bgfx::kInvalidHandle };
  668. }
  669. FeedbackBuffer::~FeedbackBuffer()
  670. {
  671. BX_DELETE(VirtualTexture::getAllocator(), m_indexer);
  672. bgfx::destroy(m_feedbackFrameBuffer);
  673. }
  674. void FeedbackBuffer::clear()
  675. {
  676. // Clear Table
  677. bx::memSet(&m_requests[0], 0, sizeof(int) * m_indexer->getCount());
  678. }
  679. void FeedbackBuffer::copy(bgfx::ViewId viewId)
  680. {
  681. m_lastStagingTexture = m_stagingPool.getTexture();
  682. // Copy feedback buffer render target to staging texture
  683. bgfx::blit(viewId, m_lastStagingTexture, 0, 0, bgfx::getTexture(m_feedbackFrameBuffer));
  684. m_stagingPool.next();
  685. }
  686. void FeedbackBuffer::download()
  687. {
  688. // Check if there's an already rendered feedback buffer available
  689. if (m_lastStagingTexture.idx == bgfx::kInvalidHandle)
  690. {
  691. return;
  692. }
  693. // Read the texture
  694. bgfx::readTexture(m_lastStagingTexture, &m_downloadBuffer[0]);
  695. // Loop through pixels and check if anything was written
  696. auto data = &m_downloadBuffer[0];
  697. auto colors = (Color*)data;
  698. auto dataSize = m_width * m_height;
  699. for (int i = 0; i < dataSize; ++i)
  700. {
  701. auto& color = colors[i];
  702. if (color.m_a >= 0xff)
  703. {
  704. // Page found! Add it to the request queue
  705. Page request = { color.m_b, color.m_g, color.m_r };
  706. addRequestAndParents(request);
  707. // Clear the pixel, so that we don't have to do it in another pass
  708. color = { 0,0,0,0 };
  709. }
  710. }
  711. }
  712. // This function validates the pages and adds the page's parents
  713. // We do this so that we can fall back to them if we run out of memory
  714. void FeedbackBuffer::addRequestAndParents(Page request)
  715. {
  716. auto PageTableSizeLog2 = m_indexer->getMipCount();
  717. auto count = PageTableSizeLog2 - request.m_mip;
  718. for (int i = 0; i < count; ++i)
  719. {
  720. int xpos = request.m_x >> i;
  721. int ypos = request.m_y >> i;
  722. Page page = { xpos, ypos, request.m_mip + i };
  723. // If it's not a valid page (position or mip out of range) just skip it
  724. if (!m_indexer->isValid(page))
  725. {
  726. return;
  727. }
  728. ++m_requests[m_indexer->getIndexFromPage(page)];
  729. }
  730. }
  731. const tinystl::vector<int>& FeedbackBuffer::getRequests() const
  732. {
  733. return m_requests;
  734. }
  735. bgfx::FrameBufferHandle FeedbackBuffer::getFrameBuffer()
  736. {
  737. return m_feedbackFrameBuffer;
  738. }
  739. int FeedbackBuffer::getWidth() const
  740. {
  741. return m_width;
  742. }
  743. int FeedbackBuffer::getHeight() const
  744. {
  745. return m_height;
  746. }
  747. // VirtualTexture
  748. VirtualTexture::VirtualTexture(TileDataFile* _tileDataFile, VirtualTextureInfo* _info, int _atlassize, int _uploadsperframe, int _mipBias)
  749. : m_tileDataFile(_tileDataFile)
  750. , m_info(_info)
  751. , m_uploadsPerFrame(_uploadsperframe)
  752. , m_mipBias(_mipBias)
  753. {
  754. m_atlasCount = _atlassize / m_info->GetPageSize();
  755. // Setup indexer
  756. m_indexer = BX_NEW(VirtualTexture::getAllocator(), PageIndexer)(m_info);
  757. m_pagesToLoad.reserve(m_indexer->getCount());
  758. // Setup classes
  759. m_atlas = BX_NEW(VirtualTexture::getAllocator(), TextureAtlas)(m_info, m_atlasCount, m_uploadsPerFrame);
  760. m_loader = BX_NEW(VirtualTexture::getAllocator(), PageLoader)(m_tileDataFile, m_indexer, m_info);
  761. m_cache = BX_NEW(VirtualTexture::getAllocator(), PageCache)(m_atlas, m_loader, m_atlasCount);
  762. m_pageTable = BX_NEW(VirtualTexture::getAllocator(), PageTable)(m_cache, m_info, m_indexer);
  763. // Create uniforms
  764. u_vt_settings_1 = bgfx::createUniform("u_vt_settings_1", bgfx::UniformType::Vec4);
  765. u_vt_settings_2 = bgfx::createUniform("u_vt_settings_2", bgfx::UniformType::Vec4);
  766. s_vt_page_table = bgfx::createUniform("s_vt_page_table", bgfx::UniformType::Sampler);
  767. s_vt_texture_atlas = bgfx::createUniform("s_vt_texture_atlas", bgfx::UniformType::Sampler);
  768. }
  769. VirtualTexture::~VirtualTexture()
  770. {
  771. // Destroy
  772. BX_DELETE(VirtualTexture::getAllocator(), m_indexer);
  773. BX_DELETE(VirtualTexture::getAllocator(), m_atlas);
  774. BX_DELETE(VirtualTexture::getAllocator(), m_loader);
  775. BX_DELETE(VirtualTexture::getAllocator(), m_cache);
  776. BX_DELETE(VirtualTexture::getAllocator(), m_pageTable);
  777. // Destroy all uniforms and textures
  778. bgfx::destroy(u_vt_settings_1);
  779. bgfx::destroy(u_vt_settings_2);
  780. bgfx::destroy(s_vt_page_table);
  781. bgfx::destroy(s_vt_texture_atlas);
  782. }
  783. int VirtualTexture::getMipBias() const
  784. {
  785. return m_mipBias;
  786. }
  787. void VirtualTexture::setMipBias(int value)
  788. {
  789. m_mipBias = bx::max(0, value);
  790. }
  791. void VirtualTexture::setUniforms()
  792. {
  793. // Set uniforms
  794. struct
  795. {
  796. struct
  797. {
  798. float VirtualTextureSize;
  799. float ooAtlasScale;
  800. float BorderScale;
  801. float BorderOffset;
  802. } m_settings_1;
  803. struct
  804. {
  805. float MipBias;
  806. float PageTableSize;
  807. float unused1;
  808. float unused2;
  809. } m_settings_2;
  810. } uniforms;
  811. // Fill uniforms
  812. int pagesize = m_info->GetPageSize();
  813. uniforms.m_settings_1.VirtualTextureSize = (float)m_info->m_virtualTextureSize;
  814. uniforms.m_settings_1.ooAtlasScale = 1.0f / (float)m_atlasCount;
  815. uniforms.m_settings_1.BorderScale = (float)((pagesize - 2.0f * m_info->m_borderSize) / pagesize);
  816. uniforms.m_settings_1.BorderOffset = (float)m_info->m_borderSize / (float)pagesize;
  817. uniforms.m_settings_2.MipBias = (float)m_mipBias;
  818. uniforms.m_settings_2.PageTableSize = (float)m_info->GetPageTableSize();
  819. uniforms.m_settings_2.unused1 = uniforms.m_settings_2.unused2 = 0.0f;
  820. // Set uniforms
  821. bgfx::setUniform(u_vt_settings_1, &uniforms.m_settings_1);
  822. bgfx::setUniform(u_vt_settings_2, &uniforms.m_settings_2);
  823. // Set textures
  824. bgfx::setTexture(0, s_vt_page_table, m_pageTable->getTexture());
  825. bgfx::setTexture(1, s_vt_texture_atlas, m_atlas->getTexture());
  826. }
  827. void VirtualTexture::setUploadsPerFrame(int count)
  828. {
  829. m_uploadsPerFrame = count;
  830. m_atlas->setUploadsPerFrame(count);
  831. }
  832. int VirtualTexture::getUploadsPerFrame() const
  833. {
  834. return m_uploadsPerFrame;
  835. }
  836. void VirtualTexture::enableShowBoarders(bool enable)
  837. {
  838. if (m_loader->m_showBorders == enable)
  839. {
  840. return;
  841. }
  842. m_loader->m_showBorders = enable;
  843. clear();
  844. }
  845. bool VirtualTexture::isShowBoardersEnabled() const
  846. {
  847. return m_loader->m_showBorders;
  848. }
  849. void VirtualTexture::enableColorMipLevels(bool enable)
  850. {
  851. if (m_loader->m_colorMipLevels == enable)
  852. {
  853. return;
  854. }
  855. m_loader->m_colorMipLevels = enable;
  856. clear();
  857. }
  858. bool VirtualTexture::isColorMipLevelsEnabled() const
  859. {
  860. return m_loader->m_colorMipLevels;
  861. }
  862. bgfx::TextureHandle VirtualTexture::getAtlastTexture()
  863. {
  864. return m_atlas->getTexture();
  865. }
  866. bgfx::TextureHandle VirtualTexture::getPageTableTexture()
  867. {
  868. return m_pageTable->getTexture();
  869. }
  870. void VirtualTexture::clear()
  871. {
  872. m_cache->clear();
  873. }
  874. void VirtualTexture::update(const tinystl::vector<int>& requests, bgfx::ViewId blitViewId)
  875. {
  876. m_pagesToLoad.clear();
  877. // Find out what is already in memory
  878. // If it is, update it's position in the LRU collection
  879. // Otherwise add it to the list of pages to load
  880. int touched = 0;
  881. for (int i = 0; i < (int)requests.size(); ++i)
  882. {
  883. if (requests[i] > 0)
  884. {
  885. PageCount pc(m_indexer->getPageFromIndex(i), requests[i]);
  886. if (!m_cache->touch(pc.m_page))
  887. {
  888. m_pagesToLoad.push_back(pc);
  889. }
  890. else
  891. {
  892. ++touched;
  893. }
  894. }
  895. }
  896. // Check to make sure we don't thrash
  897. if (touched < m_atlasCount * m_atlasCount)
  898. {
  899. // sort by low res to high res and number of requests
  900. bx::quickSort(
  901. m_pagesToLoad.begin()
  902. , uint32_t(m_pagesToLoad.size())
  903. , sizeof(vt::PageCount)
  904. , [](const void* _a, const void* _b) -> int32_t {
  905. const vt::PageCount& lhs = *(const vt::PageCount*)(_a);
  906. const vt::PageCount& rhs = *(const vt::PageCount*)(_b);
  907. return lhs.compareTo(rhs);
  908. });
  909. // if more pages than will fit in memory or more than update per frame drop high res pages with lowest use count
  910. int loadcount = bx::min(bx::min((int)m_pagesToLoad.size(), m_uploadsPerFrame), m_atlasCount * m_atlasCount);
  911. for (int i = 0; i < loadcount; ++i)
  912. m_cache->request(m_pagesToLoad[i].m_page, blitViewId);
  913. }
  914. else
  915. {
  916. // The problem here is that all pages in cache are requested and the new or high res ones don't get uploaded
  917. // We can adjust the mip bias to make it all fit. This solves the problem of page cache thrashing
  918. --m_mipBias;
  919. }
  920. // Update the page table
  921. m_pageTable->update(blitViewId);
  922. }
  923. bx::AllocatorI* VirtualTexture::s_allocator = nullptr;
  924. void VirtualTexture::setAllocator(bx::AllocatorI* allocator)
  925. {
  926. s_allocator = allocator;
  927. }
  928. bx::AllocatorI* VirtualTexture::getAllocator()
  929. {
  930. return s_allocator;
  931. }
  932. TileDataFile::TileDataFile(const bx::FilePath& filename, VirtualTextureInfo* _info, bool _readWrite) : m_info(_info)
  933. {
  934. const char* access = _readWrite ? "w+b" : "rb";
  935. m_file = fopen(filename.getCPtr(), access);
  936. m_size = m_info->GetPageSize() * m_info->GetPageSize() * s_channelCount;
  937. }
  938. TileDataFile::~TileDataFile()
  939. {
  940. fclose(m_file);
  941. }
  942. void TileDataFile::readInfo()
  943. {
  944. fseek(m_file, 0, SEEK_SET);
  945. auto ret = fread(m_info, sizeof(*m_info), 1, m_file);
  946. BX_UNUSED(ret);
  947. m_size = m_info->GetPageSize() * m_info->GetPageSize() * s_channelCount;
  948. }
  949. void TileDataFile::writeInfo()
  950. {
  951. fseek(m_file, 0, SEEK_SET);
  952. auto ret = fwrite(m_info, sizeof(*m_info), 1, m_file);
  953. BX_UNUSED(ret);
  954. }
  955. void TileDataFile::readPage(int index, uint8_t* data)
  956. {
  957. fseek(m_file, m_size * index + s_tileFileDataOffset, SEEK_SET);
  958. auto ret = fread(data, m_size, 1, m_file);
  959. BX_UNUSED(ret);
  960. }
  961. void TileDataFile::writePage(int index, uint8_t* data)
  962. {
  963. fseek(m_file, m_size * index + s_tileFileDataOffset, SEEK_SET);
  964. auto ret = fwrite(data, m_size, 1, m_file);
  965. BX_UNUSED(ret);
  966. }
  967. // TileGenerator
  968. TileGenerator::TileGenerator(VirtualTextureInfo* _info)
  969. : m_info(_info)
  970. , m_indexer(nullptr)
  971. , m_tileDataFile(nullptr)
  972. , m_sourceImage(nullptr)
  973. , m_page1Image(nullptr)
  974. , m_page2Image(nullptr)
  975. , m_2xtileImage(nullptr)
  976. , m_4xtileImage(nullptr)
  977. , m_tileImage(nullptr)
  978. {
  979. m_tilesize = m_info->m_tileSize;
  980. m_pagesize = m_info->GetPageSize();
  981. }
  982. TileGenerator::~TileGenerator()
  983. {
  984. if (m_sourceImage != nullptr)
  985. {
  986. bimg::imageFree(m_sourceImage);
  987. }
  988. BX_DELETE(VirtualTexture::getAllocator(), m_indexer);
  989. BX_DELETE(VirtualTexture::getAllocator(), m_page1Image);
  990. BX_DELETE(VirtualTexture::getAllocator(), m_page2Image);
  991. BX_DELETE(VirtualTexture::getAllocator(), m_2xtileImage);
  992. BX_DELETE(VirtualTexture::getAllocator(), m_4xtileImage);
  993. BX_DELETE(VirtualTexture::getAllocator(), m_tileImage);
  994. }
  995. bool TileGenerator::generate(const bx::FilePath& _filePath)
  996. {
  997. const bx::StringView baseName = _filePath.getBaseName();
  998. // Generate cache filename
  999. char tmp[256];
  1000. bx::snprintf(tmp, sizeof(tmp), "%.*s.vt", baseName.getLength(), baseName.getPtr() );
  1001. bx::FilePath cacheFilePath("temp");
  1002. cacheFilePath.join(tmp);
  1003. // Check if tile file already exist
  1004. {
  1005. bx::Error err;
  1006. bx::FileReader fileReader;
  1007. if (bx::open(&fileReader, cacheFilePath, &err) )
  1008. {
  1009. bx::close(&fileReader);
  1010. bx::debugPrintf("Tile data file '%s' already exists. Skipping generation.\n", cacheFilePath.getCPtr() );
  1011. return true;
  1012. }
  1013. }
  1014. // Read image
  1015. {
  1016. bx::debugPrintf("Reading image '%s'.\n", _filePath.getCPtr() );
  1017. bx::Error err;
  1018. bx::FileReader fileReader;
  1019. if (!bx::open(&fileReader, _filePath, &err) )
  1020. {
  1021. bx::debugPrintf("Image open failed'%s'.\n", _filePath.getCPtr() );
  1022. return false;
  1023. }
  1024. int64_t size = bx::getSize(&fileReader);
  1025. if (0 == size)
  1026. {
  1027. bx::debugPrintf("Image '%s' size is 0.\n", _filePath.getCPtr() );
  1028. return false;
  1029. }
  1030. uint8_t* rawImage = (uint8_t*)BX_ALLOC(VirtualTexture::getAllocator(), size_t(size) );
  1031. bx::read(&fileReader, rawImage, int32_t(size), &err);
  1032. bx::close(&fileReader);
  1033. if (!err.isOk() )
  1034. {
  1035. bx::debugPrintf("Image read failed'%s'.\n", _filePath.getCPtr() );
  1036. BX_FREE(VirtualTexture::getAllocator(), rawImage);
  1037. return false;
  1038. }
  1039. m_sourceImage = bimg::imageParse(VirtualTexture::getAllocator(), rawImage, uint32_t(size), bimg::TextureFormat::BGRA8, &err);
  1040. BX_FREE(VirtualTexture::getAllocator(), rawImage);
  1041. if (!err.isOk() )
  1042. {
  1043. bx::debugPrintf("Image parse failed'%s'.\n", _filePath.getCPtr() );
  1044. return false;
  1045. }
  1046. }
  1047. // Setup
  1048. m_info->m_virtualTextureSize = int(m_sourceImage->m_width);
  1049. m_indexer = BX_NEW(VirtualTexture::getAllocator(), PageIndexer)(m_info);
  1050. // Open tile data file
  1051. m_tileDataFile = BX_NEW(VirtualTexture::getAllocator(), TileDataFile)(cacheFilePath, m_info, true);
  1052. m_page1Image = BX_NEW(VirtualTexture::getAllocator(), SimpleImage)(m_pagesize, m_pagesize, s_channelCount, 0xff);
  1053. m_page2Image = BX_NEW(VirtualTexture::getAllocator(), SimpleImage)(m_pagesize, m_pagesize, s_channelCount, 0xff);
  1054. m_tileImage = BX_NEW(VirtualTexture::getAllocator(), SimpleImage)(m_tilesize, m_tilesize, s_channelCount, 0xff);
  1055. m_2xtileImage = BX_NEW(VirtualTexture::getAllocator(), SimpleImage)(m_tilesize * 2, m_tilesize * 2, s_channelCount, 0xff);
  1056. m_4xtileImage = BX_NEW(VirtualTexture::getAllocator(), SimpleImage)(m_tilesize * 4, m_tilesize * 4, s_channelCount, 0xff);
  1057. // Generate tiles
  1058. bx::debugPrintf("Generating tiles\n");
  1059. auto mipcount = m_indexer->getMipCount();
  1060. for (int i = 0; i < mipcount; ++i)
  1061. {
  1062. int count = (m_info->m_virtualTextureSize / m_tilesize) >> i;
  1063. bx::debugPrintf("Generating Mip:%d Count:%dx%d\n", i, count, count);
  1064. for (int y = 0; y < count; ++y)
  1065. {
  1066. for (int x = 0; x < count; ++x)
  1067. {
  1068. Page page = { x, y, i };
  1069. int index = m_indexer->getIndexFromPage(page);
  1070. CopyTile(*m_page1Image, page);
  1071. m_tileDataFile->writePage(index, &m_page1Image->m_data[0]);
  1072. }
  1073. }
  1074. }
  1075. bx::debugPrintf("Finising\n");
  1076. // Write header
  1077. m_tileDataFile->writeInfo();
  1078. // Close tile file
  1079. BX_DELETE(VirtualTexture::getAllocator(), m_tileDataFile);
  1080. m_tileDataFile = nullptr;
  1081. bx::debugPrintf("Done!\n");
  1082. return true;
  1083. }
  1084. void TileGenerator::CopyTile(SimpleImage& image, Page request)
  1085. {
  1086. if (request.m_mip == 0)
  1087. {
  1088. int x = request.m_x * m_tilesize - m_info->m_borderSize;
  1089. int y = request.m_y * m_tilesize - m_info->m_borderSize;
  1090. // Copy sub-image with border
  1091. auto srcPitch = m_sourceImage->m_width * s_channelCount;
  1092. auto src = (uint8_t*)m_sourceImage->m_data;
  1093. auto dstPitch = image.m_width * image.m_channelCount;
  1094. auto dst = &image.m_data[0];
  1095. for (int iy = 0; iy < m_pagesize; ++iy)
  1096. {
  1097. int ry = bx::clamp(y + iy, 0, (int)m_sourceImage->m_height - 1);
  1098. for (int ix = 0; ix < m_pagesize; ++ix)
  1099. {
  1100. int rx = bx::clamp(x + ix, 0, (int)m_sourceImage->m_width - 1);
  1101. bx::memCopy(&dst[iy * dstPitch + ix * image.m_channelCount], &src[ry * srcPitch + rx * s_channelCount], image.m_channelCount);
  1102. }
  1103. }
  1104. }
  1105. else
  1106. {
  1107. int xpos = request.m_x << 1;
  1108. int ypos = request.m_y << 1;
  1109. int mip = request.m_mip - 1;
  1110. int size = m_info->GetPageTableSize() >> mip;
  1111. m_4xtileImage->clear((uint8_t)request.m_mip);
  1112. for (int y = 0; y < 4; ++y)
  1113. {
  1114. for (int x = 0; x < 4; ++x)
  1115. {
  1116. Page page = { xpos + x - 1, ypos + y - 1, mip };
  1117. // Wrap so we get the border sections of other pages
  1118. page.m_x = (int)bx::mod((float)page.m_x, (float)size);
  1119. page.m_y = (int)bx::mod((float)page.m_y, (float)size);
  1120. m_tileDataFile->readPage(m_indexer->getIndexFromPage(page), &m_page2Image->m_data[0]);
  1121. Rect src_rect = { m_info->m_borderSize, m_info->m_borderSize, m_tilesize, m_tilesize };
  1122. Point dst_offset = { x * m_tilesize, y * m_tilesize };
  1123. m_4xtileImage->copy(dst_offset, *m_page2Image, src_rect);
  1124. }
  1125. }
  1126. SimpleImage::mipmap(&m_4xtileImage->m_data[0], m_4xtileImage->m_width, s_channelCount, &m_2xtileImage->m_data[0]);
  1127. Rect srect = { m_tilesize / 2 - m_info->m_borderSize, m_tilesize / 2 - m_info->m_borderSize, m_pagesize, m_pagesize };
  1128. image.copy({ 0,0 }, *m_2xtileImage, srect);
  1129. }
  1130. }
  1131. } // namespace vt