entry.cpp 21 KB

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  1. /*
  2. * Copyright 2011-2017 Branimir Karadzic. All rights reserved.
  3. * License: https://github.com/bkaradzic/bgfx#license-bsd-2-clause
  4. */
  5. #include <bx/bx.h>
  6. #include <bx/file.h>
  7. #include <bx/sort.h>
  8. #include <bgfx/bgfx.h>
  9. #include <time.h>
  10. #if BX_PLATFORM_EMSCRIPTEN
  11. # include <emscripten.h>
  12. #endif // BX_PLATFORM_EMSCRIPTEN
  13. #include "entry_p.h"
  14. #include "cmd.h"
  15. #include "input.h"
  16. #define RMT_ENABLED ENTRY_CONFIG_PROFILER
  17. #include <remotery/lib/Remotery.h>
  18. extern "C" int32_t _main_(int32_t _argc, char** _argv);
  19. namespace entry
  20. {
  21. static uint32_t s_debug = BGFX_DEBUG_NONE;
  22. static uint32_t s_reset = BGFX_RESET_NONE;
  23. static bool s_exit = false;
  24. static Remotery* s_rmt = NULL;
  25. static bx::FileReaderI* s_fileReader = NULL;
  26. static bx::FileWriterI* s_fileWriter = NULL;
  27. extern bx::AllocatorI* getDefaultAllocator();
  28. bx::AllocatorI* g_allocator = getDefaultAllocator();
  29. typedef bx::StringT<&g_allocator> String;
  30. void* rmtMalloc(void* /*_context*/, rmtU32 _size)
  31. {
  32. return BX_ALLOC(g_allocator, _size);
  33. }
  34. void* rmtRealloc(void* /*_context*/, void* _ptr, rmtU32 _size)
  35. {
  36. return BX_REALLOC(g_allocator, _ptr, _size);
  37. }
  38. void rmtFree(void* /*_context*/, void* _ptr)
  39. {
  40. BX_FREE(g_allocator, _ptr);
  41. }
  42. static String s_currentDir;
  43. class FileReader : public bx::FileReader
  44. {
  45. typedef bx::FileReader super;
  46. public:
  47. virtual bool open(const bx::FilePath& _filePath, bx::Error* _err) override
  48. {
  49. String filePath(s_currentDir);
  50. filePath.append(_filePath.get() );
  51. return super::open(filePath.getPtr(), _err);
  52. }
  53. };
  54. class FileWriter : public bx::FileWriter
  55. {
  56. typedef bx::FileWriter super;
  57. public:
  58. virtual bool open(const bx::FilePath& _filePath, bool _append, bx::Error* _err) override
  59. {
  60. String filePath(s_currentDir);
  61. filePath.append(_filePath.get() );
  62. return super::open(filePath.getPtr(), _append, _err);
  63. }
  64. };
  65. void setCurrentDir(const char* _dir)
  66. {
  67. s_currentDir.set(_dir);
  68. }
  69. #if ENTRY_CONFIG_IMPLEMENT_DEFAULT_ALLOCATOR
  70. bx::AllocatorI* getDefaultAllocator()
  71. {
  72. BX_PRAGMA_DIAGNOSTIC_PUSH();
  73. BX_PRAGMA_DIAGNOSTIC_IGNORED_MSVC(4459); // warning C4459: declaration of 's_allocator' hides global declaration
  74. BX_PRAGMA_DIAGNOSTIC_IGNORED_CLANG_GCC("-Wshadow");
  75. static bx::DefaultAllocator s_allocator;
  76. return &s_allocator;
  77. BX_PRAGMA_DIAGNOSTIC_POP();
  78. }
  79. #endif // ENTRY_CONFIG_IMPLEMENT_DEFAULT_ALLOCATOR
  80. static const char* s_keyName[] =
  81. {
  82. "None",
  83. "Esc",
  84. "Return",
  85. "Tab",
  86. "Space",
  87. "Backspace",
  88. "Up",
  89. "Down",
  90. "Left",
  91. "Right",
  92. "Insert",
  93. "Delete",
  94. "Home",
  95. "End",
  96. "PageUp",
  97. "PageDown",
  98. "Print",
  99. "Plus",
  100. "Minus",
  101. "LeftBracket",
  102. "RightBracket",
  103. "Semicolon",
  104. "Quote",
  105. "Comma",
  106. "Period",
  107. "Slash",
  108. "Backslash",
  109. "Tilde",
  110. "F1",
  111. "F2",
  112. "F3",
  113. "F4",
  114. "F5",
  115. "F6",
  116. "F7",
  117. "F8",
  118. "F9",
  119. "F10",
  120. "F11",
  121. "F12",
  122. "NumPad0",
  123. "NumPad1",
  124. "NumPad2",
  125. "NumPad3",
  126. "NumPad4",
  127. "NumPad5",
  128. "NumPad6",
  129. "NumPad7",
  130. "NumPad8",
  131. "NumPad9",
  132. "Key0",
  133. "Key1",
  134. "Key2",
  135. "Key3",
  136. "Key4",
  137. "Key5",
  138. "Key6",
  139. "Key7",
  140. "Key8",
  141. "Key9",
  142. "KeyA",
  143. "KeyB",
  144. "KeyC",
  145. "KeyD",
  146. "KeyE",
  147. "KeyF",
  148. "KeyG",
  149. "KeyH",
  150. "KeyI",
  151. "KeyJ",
  152. "KeyK",
  153. "KeyL",
  154. "KeyM",
  155. "KeyN",
  156. "KeyO",
  157. "KeyP",
  158. "KeyQ",
  159. "KeyR",
  160. "KeyS",
  161. "KeyT",
  162. "KeyU",
  163. "KeyV",
  164. "KeyW",
  165. "KeyX",
  166. "KeyY",
  167. "KeyZ",
  168. "GamepadA",
  169. "GamepadB",
  170. "GamepadX",
  171. "GamepadY",
  172. "GamepadThumbL",
  173. "GamepadThumbR",
  174. "GamepadShoulderL",
  175. "GamepadShoulderR",
  176. "GamepadUp",
  177. "GamepadDown",
  178. "GamepadLeft",
  179. "GamepadRight",
  180. "GamepadBack",
  181. "GamepadStart",
  182. "GamepadGuide",
  183. };
  184. BX_STATIC_ASSERT(Key::Count == BX_COUNTOF(s_keyName) );
  185. const char* getName(Key::Enum _key)
  186. {
  187. BX_CHECK(_key < Key::Count, "Invalid key %d.", _key);
  188. return s_keyName[_key];
  189. }
  190. char keyToAscii(Key::Enum _key, uint8_t _modifiers)
  191. {
  192. const bool isAscii = (Key::Key0 <= _key && _key <= Key::KeyZ)
  193. || (Key::Esc <= _key && _key <= Key::Minus);
  194. if (!isAscii)
  195. {
  196. return '\0';
  197. }
  198. const bool isNumber = (Key::Key0 <= _key && _key <= Key::Key9);
  199. if (isNumber)
  200. {
  201. return '0' + char(_key - Key::Key0);
  202. }
  203. const bool isChar = (Key::KeyA <= _key && _key <= Key::KeyZ);
  204. if (isChar)
  205. {
  206. enum { ShiftMask = Modifier::LeftShift|Modifier::RightShift };
  207. const bool shift = !!(_modifiers&ShiftMask);
  208. return (shift ? 'A' : 'a') + char(_key - Key::KeyA);
  209. }
  210. switch (_key)
  211. {
  212. case Key::Esc: return 0x1b;
  213. case Key::Return: return '\n';
  214. case Key::Tab: return '\t';
  215. case Key::Space: return ' ';
  216. case Key::Backspace: return 0x08;
  217. case Key::Plus: return '+';
  218. case Key::Minus: return '-';
  219. default: break;
  220. }
  221. return '\0';
  222. }
  223. bool setOrToggle(uint32_t& _flags, const char* _name, uint32_t _bit, int _first, int _argc, char const* const* _argv)
  224. {
  225. if (0 == bx::strCmp(_argv[_first], _name) )
  226. {
  227. int arg = _first+1;
  228. if (_argc > arg)
  229. {
  230. _flags &= ~_bit;
  231. _flags |= bx::toBool(_argv[arg]) ? _bit : 0;
  232. }
  233. else
  234. {
  235. _flags ^= _bit;
  236. }
  237. return true;
  238. }
  239. return false;
  240. }
  241. int cmdMouseLock(CmdContext* /*_context*/, void* /*_userData*/, int _argc, char const* const* _argv)
  242. {
  243. if (_argc > 1)
  244. {
  245. inputSetMouseLock(_argc > 1 ? bx::toBool(_argv[1]) : !inputIsMouseLocked() );
  246. return bx::kExitSuccess;
  247. }
  248. return bx::kExitFailure;
  249. }
  250. int cmdGraphics(CmdContext* /*_context*/, void* /*_userData*/, int _argc, char const* const* _argv)
  251. {
  252. if (_argc > 1)
  253. {
  254. if (setOrToggle(s_reset, "vsync", BGFX_RESET_VSYNC, 1, _argc, _argv)
  255. || setOrToggle(s_reset, "maxaniso", BGFX_RESET_MAXANISOTROPY, 1, _argc, _argv)
  256. || setOrToggle(s_reset, "hmd", BGFX_RESET_HMD, 1, _argc, _argv)
  257. || setOrToggle(s_reset, "hmddbg", BGFX_RESET_HMD_DEBUG, 1, _argc, _argv)
  258. || setOrToggle(s_reset, "hmdrecenter", BGFX_RESET_HMD_RECENTER, 1, _argc, _argv)
  259. || setOrToggle(s_reset, "msaa", BGFX_RESET_MSAA_X16, 1, _argc, _argv)
  260. || setOrToggle(s_reset, "flush", BGFX_RESET_FLUSH_AFTER_RENDER, 1, _argc, _argv)
  261. || setOrToggle(s_reset, "flip", BGFX_RESET_FLIP_AFTER_RENDER, 1, _argc, _argv)
  262. || setOrToggle(s_reset, "hidpi", BGFX_RESET_HIDPI, 1, _argc, _argv)
  263. || setOrToggle(s_reset, "depthclamp", BGFX_RESET_DEPTH_CLAMP, 1, _argc, _argv)
  264. )
  265. {
  266. return bx::kExitSuccess;
  267. }
  268. else if (setOrToggle(s_debug, "stats", BGFX_DEBUG_STATS, 1, _argc, _argv)
  269. || setOrToggle(s_debug, "ifh", BGFX_DEBUG_IFH, 1, _argc, _argv)
  270. || setOrToggle(s_debug, "text", BGFX_DEBUG_TEXT, 1, _argc, _argv)
  271. || setOrToggle(s_debug, "wireframe", BGFX_DEBUG_WIREFRAME, 1, _argc, _argv) )
  272. {
  273. bgfx::setDebug(s_debug);
  274. return bx::kExitSuccess;
  275. }
  276. else if (0 == bx::strCmp(_argv[1], "screenshot") )
  277. {
  278. bgfx::FrameBufferHandle fbh = BGFX_INVALID_HANDLE;
  279. if (_argc > 2)
  280. {
  281. bgfx::requestScreenShot(fbh, _argv[2]);
  282. }
  283. else
  284. {
  285. time_t tt;
  286. time(&tt);
  287. char filePath[256];
  288. bx::snprintf(filePath, sizeof(filePath), "temp/screenshot-%d", tt);
  289. bgfx::requestScreenShot(fbh, filePath);
  290. }
  291. return bx::kExitSuccess;
  292. }
  293. else if (0 == bx::strCmp(_argv[1], "fullscreen") )
  294. {
  295. WindowHandle window = { 0 };
  296. toggleFullscreen(window);
  297. return bx::kExitSuccess;
  298. }
  299. }
  300. return bx::kExitFailure;
  301. }
  302. int cmdExit(CmdContext* /*_context*/, void* /*_userData*/, int /*_argc*/, char const* const* /*_argv*/)
  303. {
  304. s_exit = true;
  305. return bx::kExitSuccess;
  306. }
  307. static const InputBinding s_bindings[] =
  308. {
  309. { entry::Key::KeyQ, entry::Modifier::LeftCtrl, 1, NULL, "exit" },
  310. { entry::Key::KeyQ, entry::Modifier::RightCtrl, 1, NULL, "exit" },
  311. { entry::Key::KeyF, entry::Modifier::LeftCtrl, 1, NULL, "graphics fullscreen" },
  312. { entry::Key::KeyF, entry::Modifier::RightCtrl, 1, NULL, "graphics fullscreen" },
  313. { entry::Key::Return, entry::Modifier::RightAlt, 1, NULL, "graphics fullscreen" },
  314. { entry::Key::F1, entry::Modifier::None, 1, NULL, "graphics stats" },
  315. { entry::Key::F1, entry::Modifier::LeftCtrl, 1, NULL, "graphics ifh" },
  316. { entry::Key::GamepadStart, entry::Modifier::None, 1, NULL, "graphics stats" },
  317. { entry::Key::F1, entry::Modifier::LeftShift, 1, NULL, "graphics stats 0\ngraphics text 0" },
  318. { entry::Key::F3, entry::Modifier::None, 1, NULL, "graphics wireframe" },
  319. { entry::Key::F4, entry::Modifier::None, 1, NULL, "graphics hmd" },
  320. { entry::Key::F4, entry::Modifier::LeftShift, 1, NULL, "graphics hmdrecenter" },
  321. { entry::Key::F4, entry::Modifier::LeftCtrl, 1, NULL, "graphics hmddbg" },
  322. { entry::Key::F7, entry::Modifier::None, 1, NULL, "graphics vsync" },
  323. { entry::Key::F8, entry::Modifier::None, 1, NULL, "graphics msaa" },
  324. { entry::Key::F9, entry::Modifier::None, 1, NULL, "graphics flush" },
  325. { entry::Key::F10, entry::Modifier::None, 1, NULL, "graphics hidpi" },
  326. { entry::Key::Print, entry::Modifier::None, 1, NULL, "graphics screenshot" },
  327. { entry::Key::KeyP, entry::Modifier::LeftCtrl, 1, NULL, "graphics screenshot" },
  328. INPUT_BINDING_END
  329. };
  330. #if BX_PLATFORM_EMSCRIPTEN
  331. static AppI* s_app;
  332. static void updateApp()
  333. {
  334. s_app->update();
  335. }
  336. #endif // BX_PLATFORM_EMSCRIPTEN
  337. static AppI* s_currentApp = NULL;
  338. static AppI* s_apps = NULL;
  339. static uint32_t s_numApps = 0;
  340. static char s_restartArgs[1024] = { '\0' };
  341. static AppI* getCurrentApp(AppI* _set = NULL)
  342. {
  343. if (NULL != _set)
  344. {
  345. s_currentApp = _set;
  346. }
  347. else if (NULL == s_currentApp)
  348. {
  349. s_currentApp = getFirstApp();
  350. }
  351. return s_currentApp;
  352. }
  353. static AppI* getNextWrap(AppI* _app)
  354. {
  355. AppI* next = _app->getNext();
  356. if (NULL != next)
  357. {
  358. return next;
  359. }
  360. return getFirstApp();
  361. }
  362. int cmdApp(CmdContext* /*_context*/, void* /*_userData*/, int _argc, char const* const* _argv)
  363. {
  364. if (0 == bx::strCmp(_argv[1], "restart") )
  365. {
  366. if (2 == _argc)
  367. {
  368. bx::strCopy(s_restartArgs, BX_COUNTOF(s_restartArgs), getCurrentApp()->getName() );
  369. return bx::kExitSuccess;
  370. }
  371. if (0 == bx::strCmp(_argv[2], "next") )
  372. {
  373. AppI* next = getNextWrap(getCurrentApp() );
  374. bx::strCopy(s_restartArgs, BX_COUNTOF(s_restartArgs), next->getName() );
  375. return bx::kExitSuccess;
  376. }
  377. else if (0 == bx::strCmp(_argv[2], "prev") )
  378. {
  379. AppI* prev = getCurrentApp();
  380. for (AppI* app = getNextWrap(prev); app != getCurrentApp(); app = getNextWrap(app) )
  381. {
  382. prev = app;
  383. }
  384. bx::strCopy(s_restartArgs, BX_COUNTOF(s_restartArgs), prev->getName() );
  385. return bx::kExitSuccess;
  386. }
  387. for (AppI* app = getFirstApp(); NULL != app; app = app->getNext() )
  388. {
  389. if (0 == bx::strCmp(_argv[2], app->getName() ) )
  390. {
  391. bx::strCopy(s_restartArgs, BX_COUNTOF(s_restartArgs), app->getName() );
  392. return bx::kExitSuccess;
  393. }
  394. }
  395. }
  396. return bx::kExitFailure;
  397. }
  398. AppI::AppI(const char* _name, const char* _description)
  399. {
  400. m_name = _name;
  401. m_description = _description;
  402. m_next = s_apps;
  403. s_apps = this;
  404. s_numApps++;
  405. }
  406. const char* AppI::getName() const
  407. {
  408. return m_name;
  409. }
  410. const char* AppI::getDescription() const
  411. {
  412. return m_description;
  413. }
  414. AppI* AppI::getNext()
  415. {
  416. return m_next;
  417. }
  418. AppI* getFirstApp()
  419. {
  420. return s_apps;
  421. }
  422. uint32_t getNumApps()
  423. {
  424. return s_numApps;
  425. }
  426. int runApp(AppI* _app, int _argc, const char* const* _argv)
  427. {
  428. _app->init(_argc, _argv, ENTRY_DEFAULT_WIDTH, ENTRY_DEFAULT_HEIGHT);
  429. bgfx::frame();
  430. WindowHandle defaultWindow = { 0 };
  431. setWindowSize(defaultWindow, ENTRY_DEFAULT_WIDTH, ENTRY_DEFAULT_HEIGHT);
  432. #if BX_PLATFORM_EMSCRIPTEN
  433. s_app = _app;
  434. emscripten_set_main_loop(&updateApp, -1, 1);
  435. #else
  436. while (_app->update() )
  437. {
  438. if (0 != bx::strLen(s_restartArgs) )
  439. {
  440. break;
  441. }
  442. }
  443. #endif // BX_PLATFORM_EMSCRIPTEN
  444. return _app->shutdown();
  445. }
  446. static int32_t sortApp(const void* _lhs, const void* _rhs)
  447. {
  448. const AppI* lhs = *(const AppI**)_lhs;
  449. const AppI* rhs = *(const AppI**)_rhs;
  450. return bx::strCmpI(lhs->getName(), rhs->getName() );
  451. }
  452. static void sortApps()
  453. {
  454. if (2 > s_numApps)
  455. {
  456. return;
  457. }
  458. AppI** apps = (AppI**)BX_ALLOC(g_allocator, s_numApps*sizeof(AppI*) );
  459. uint32_t ii = 0;
  460. for (AppI* app = getFirstApp(); NULL != app; app = app->getNext() )
  461. {
  462. apps[ii++] = app;
  463. }
  464. bx::quickSort(apps, s_numApps, sizeof(AppI*), sortApp);
  465. s_apps = apps[0];
  466. for (ii = 1; ii < s_numApps; ++ii)
  467. {
  468. AppI* app = apps[ii-1];
  469. app->m_next = apps[ii];
  470. }
  471. apps[s_numApps-1]->m_next = NULL;
  472. BX_FREE(g_allocator, apps);
  473. }
  474. int main(int _argc, const char* const* _argv)
  475. {
  476. //DBG(BX_COMPILER_NAME " / " BX_CPU_NAME " / " BX_ARCH_NAME " / " BX_PLATFORM_NAME);
  477. if (BX_ENABLED(ENTRY_CONFIG_PROFILER) )
  478. {
  479. rmtSettings* settings = rmt_Settings();
  480. BX_WARN(NULL != settings, "Remotery is not enabled.");
  481. if (NULL != settings)
  482. {
  483. settings->malloc = rmtMalloc;
  484. settings->realloc = rmtRealloc;
  485. settings->free = rmtFree;
  486. rmtError err = rmt_CreateGlobalInstance(&s_rmt);
  487. BX_WARN(RMT_ERROR_NONE != err, "Remotery failed to create global instance.");
  488. if (RMT_ERROR_NONE == err)
  489. {
  490. rmt_SetCurrentThreadName("Main");
  491. }
  492. else
  493. {
  494. s_rmt = NULL;
  495. }
  496. }
  497. }
  498. s_fileReader = BX_NEW(g_allocator, FileReader);
  499. s_fileWriter = BX_NEW(g_allocator, FileWriter);
  500. cmdInit();
  501. cmdAdd("mouselock", cmdMouseLock);
  502. cmdAdd("graphics", cmdGraphics );
  503. cmdAdd("exit", cmdExit );
  504. cmdAdd("app", cmdApp );
  505. inputInit();
  506. inputAddBindings("bindings", s_bindings);
  507. entry::WindowHandle defaultWindow = { 0 };
  508. bx::FilePath fp(_argv[0]);
  509. char title[bx::kMaxFilePath];
  510. bx::strCopy(title, BX_COUNTOF(title), fp.getBaseName() );
  511. entry::setWindowTitle(defaultWindow, title);
  512. setWindowSize(defaultWindow, ENTRY_DEFAULT_WIDTH, ENTRY_DEFAULT_HEIGHT);
  513. sortApps();
  514. const char* find = "";
  515. if (1 < _argc)
  516. {
  517. find = _argv[_argc-1];
  518. }
  519. restart:
  520. AppI* selected = NULL;
  521. for (AppI* app = getFirstApp(); NULL != app; app = app->getNext() )
  522. {
  523. if (NULL == selected
  524. && bx::strFindI(app->getName(), find) )
  525. {
  526. selected = app;
  527. }
  528. #if 0
  529. DBG("%c %s, %s"
  530. , app == selected ? '>' : ' '
  531. , app->getName()
  532. , app->getDescription()
  533. );
  534. #endif // 0
  535. }
  536. int32_t result = bx::kExitSuccess;
  537. s_restartArgs[0] = '\0';
  538. if (0 == s_numApps)
  539. {
  540. result = ::_main_(_argc, (char**)_argv);
  541. }
  542. else
  543. {
  544. result = runApp(getCurrentApp(selected), _argc, _argv);
  545. }
  546. if (0 != bx::strLen(s_restartArgs) )
  547. {
  548. find = s_restartArgs;
  549. goto restart;
  550. }
  551. setCurrentDir("");
  552. inputRemoveBindings("bindings");
  553. inputShutdown();
  554. cmdShutdown();
  555. BX_DELETE(g_allocator, s_fileReader);
  556. s_fileReader = NULL;
  557. BX_DELETE(g_allocator, s_fileWriter);
  558. s_fileWriter = NULL;
  559. if (BX_ENABLED(ENTRY_CONFIG_PROFILER)
  560. && NULL != s_rmt)
  561. {
  562. rmt_DestroyGlobalInstance(s_rmt);
  563. }
  564. return result;
  565. }
  566. bool processEvents(uint32_t& _width, uint32_t& _height, uint32_t& _debug, uint32_t& _reset, MouseState* _mouse)
  567. {
  568. s_debug = _debug;
  569. s_reset = _reset;
  570. WindowHandle handle = { UINT16_MAX };
  571. bool mouseLock = inputIsMouseLocked();
  572. const Event* ev;
  573. do
  574. {
  575. struct SE { const Event* m_ev; SE() : m_ev(poll() ) {} ~SE() { if (NULL != m_ev) { release(m_ev); } } } scopeEvent;
  576. ev = scopeEvent.m_ev;
  577. if (NULL != ev)
  578. {
  579. switch (ev->m_type)
  580. {
  581. case Event::Axis:
  582. {
  583. const AxisEvent* axis = static_cast<const AxisEvent*>(ev);
  584. inputSetGamepadAxis(axis->m_gamepad, axis->m_axis, axis->m_value);
  585. }
  586. break;
  587. case Event::Char:
  588. {
  589. const CharEvent* chev = static_cast<const CharEvent*>(ev);
  590. inputChar(chev->m_len, chev->m_char);
  591. }
  592. break;
  593. case Event::Exit:
  594. return true;
  595. case Event::Gamepad:
  596. {
  597. // const GamepadEvent* gev = static_cast<const GamepadEvent*>(ev);
  598. // DBG("gamepad %d, %d", gev->m_gamepad.idx, gev->m_connected);
  599. }
  600. break;
  601. case Event::Mouse:
  602. {
  603. const MouseEvent* mouse = static_cast<const MouseEvent*>(ev);
  604. handle = mouse->m_handle;
  605. inputSetMousePos(mouse->m_mx, mouse->m_my, mouse->m_mz);
  606. if (!mouse->m_move)
  607. {
  608. inputSetMouseButtonState(mouse->m_button, mouse->m_down);
  609. }
  610. if (NULL != _mouse
  611. && !mouseLock)
  612. {
  613. _mouse->m_mx = mouse->m_mx;
  614. _mouse->m_my = mouse->m_my;
  615. _mouse->m_mz = mouse->m_mz;
  616. if (!mouse->m_move)
  617. {
  618. _mouse->m_buttons[mouse->m_button] = mouse->m_down;
  619. }
  620. }
  621. }
  622. break;
  623. case Event::Key:
  624. {
  625. const KeyEvent* key = static_cast<const KeyEvent*>(ev);
  626. handle = key->m_handle;
  627. inputSetKeyState(key->m_key, key->m_modifiers, key->m_down);
  628. }
  629. break;
  630. case Event::Size:
  631. {
  632. const SizeEvent* size = static_cast<const SizeEvent*>(ev);
  633. handle = size->m_handle;
  634. _width = size->m_width;
  635. _height = size->m_height;
  636. _reset = !s_reset; // force reset
  637. }
  638. break;
  639. case Event::Window:
  640. break;
  641. case Event::Suspend:
  642. break;
  643. default:
  644. break;
  645. }
  646. }
  647. inputProcess();
  648. } while (NULL != ev);
  649. if (handle.idx == 0
  650. && _reset != s_reset)
  651. {
  652. _reset = s_reset;
  653. bgfx::reset(_width, _height, _reset);
  654. inputSetMouseResolution(uint16_t(_width), uint16_t(_height) );
  655. }
  656. _debug = s_debug;
  657. return s_exit;
  658. }
  659. WindowState s_window[ENTRY_CONFIG_MAX_WINDOWS];
  660. bool processWindowEvents(WindowState& _state, uint32_t& _debug, uint32_t& _reset)
  661. {
  662. s_debug = _debug;
  663. s_reset = _reset;
  664. WindowHandle handle = { UINT16_MAX };
  665. bool mouseLock = inputIsMouseLocked();
  666. const Event* ev;
  667. do
  668. {
  669. struct SE
  670. {
  671. SE(WindowHandle _handle)
  672. : m_ev(poll(_handle) )
  673. {
  674. }
  675. ~SE()
  676. {
  677. if (NULL != m_ev)
  678. {
  679. release(m_ev);
  680. }
  681. }
  682. const Event* m_ev;
  683. } scopeEvent(handle);
  684. ev = scopeEvent.m_ev;
  685. if (NULL != ev)
  686. {
  687. handle = ev->m_handle;
  688. WindowState& win = s_window[handle.idx];
  689. switch (ev->m_type)
  690. {
  691. case Event::Axis:
  692. {
  693. const AxisEvent* axis = static_cast<const AxisEvent*>(ev);
  694. inputSetGamepadAxis(axis->m_gamepad, axis->m_axis, axis->m_value);
  695. }
  696. break;
  697. case Event::Char:
  698. {
  699. const CharEvent* chev = static_cast<const CharEvent*>(ev);
  700. win.m_handle = chev->m_handle;
  701. inputChar(chev->m_len, chev->m_char);
  702. }
  703. break;
  704. case Event::Exit:
  705. return true;
  706. case Event::Gamepad:
  707. {
  708. const GamepadEvent* gev = static_cast<const GamepadEvent*>(ev);
  709. DBG("gamepad %d, %d", gev->m_gamepad.idx, gev->m_connected);
  710. }
  711. break;
  712. case Event::Mouse:
  713. {
  714. const MouseEvent* mouse = static_cast<const MouseEvent*>(ev);
  715. win.m_handle = mouse->m_handle;
  716. if (mouse->m_move)
  717. {
  718. inputSetMousePos(mouse->m_mx, mouse->m_my, mouse->m_mz);
  719. }
  720. else
  721. {
  722. inputSetMouseButtonState(mouse->m_button, mouse->m_down);
  723. }
  724. if (!mouseLock)
  725. {
  726. if (mouse->m_move)
  727. {
  728. win.m_mouse.m_mx = mouse->m_mx;
  729. win.m_mouse.m_my = mouse->m_my;
  730. win.m_mouse.m_mz = mouse->m_mz;
  731. }
  732. else
  733. {
  734. win.m_mouse.m_buttons[mouse->m_button] = mouse->m_down;
  735. }
  736. }
  737. }
  738. break;
  739. case Event::Key:
  740. {
  741. const KeyEvent* key = static_cast<const KeyEvent*>(ev);
  742. win.m_handle = key->m_handle;
  743. inputSetKeyState(key->m_key, key->m_modifiers, key->m_down);
  744. }
  745. break;
  746. case Event::Size:
  747. {
  748. const SizeEvent* size = static_cast<const SizeEvent*>(ev);
  749. win.m_handle = size->m_handle;
  750. win.m_width = size->m_width;
  751. win.m_height = size->m_height;
  752. _reset = win.m_handle.idx == 0
  753. ? !s_reset
  754. : _reset
  755. ; // force reset
  756. }
  757. break;
  758. case Event::Window:
  759. {
  760. const WindowEvent* window = static_cast<const WindowEvent*>(ev);
  761. win.m_handle = window->m_handle;
  762. win.m_nwh = window->m_nwh;
  763. ev = NULL;
  764. }
  765. break;
  766. case Event::Suspend:
  767. break;
  768. default:
  769. break;
  770. }
  771. }
  772. inputProcess();
  773. } while (NULL != ev);
  774. if (isValid(handle) )
  775. {
  776. const WindowState& win = s_window[handle.idx];
  777. _state = win;
  778. if (handle.idx == 0)
  779. {
  780. inputSetMouseResolution(uint16_t(win.m_width), uint16_t(win.m_height) );
  781. }
  782. }
  783. if (_reset != s_reset)
  784. {
  785. _reset = s_reset;
  786. bgfx::reset(s_window[0].m_width, s_window[0].m_height, _reset);
  787. inputSetMouseResolution(uint16_t(s_window[0].m_width), uint16_t(s_window[0].m_height) );
  788. }
  789. _debug = s_debug;
  790. return s_exit;
  791. }
  792. bx::FileReaderI* getFileReader()
  793. {
  794. return s_fileReader;
  795. }
  796. bx::FileWriterI* getFileWriter()
  797. {
  798. return s_fileWriter;
  799. }
  800. bx::AllocatorI* getAllocator()
  801. {
  802. return g_allocator;
  803. }
  804. void* TinyStlAllocator::static_allocate(size_t _bytes)
  805. {
  806. return BX_ALLOC(getAllocator(), _bytes);
  807. }
  808. void TinyStlAllocator::static_deallocate(void* _ptr, size_t /*_bytes*/)
  809. {
  810. if (NULL != _ptr)
  811. {
  812. BX_FREE(getAllocator(), _ptr);
  813. }
  814. }
  815. } // namespace entry
  816. extern "C" bool entry_process_events(uint32_t* _width, uint32_t* _height, uint32_t* _debug, uint32_t* _reset)
  817. {
  818. return entry::processEvents(*_width, *_height, *_debug, *_reset, NULL);
  819. }