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- /*
- * Copyright (c) 2011, Tom Distler (http://tdistler.com)
- * All rights reserved.
- *
- * The BSD License
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are met:
- *
- * - Redistributions of source code must retain the above copyright notice,
- * this list of conditions and the following disclaimer.
- *
- * - Redistributions in binary form must reproduce the above copyright notice,
- * this list of conditions and the following disclaimer in the documentation
- * and/or other materials provided with the distribution.
- *
- * - Neither the name of the tdistler.com nor the names of its contributors may
- * be used to endorse or promote products derived from this software without
- * specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
- * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
- * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
- * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
- * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
- * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
- * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
- * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
- * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
- * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
- * POSSIBILITY OF SUCH DAMAGE.
- */
- #include "math_utils.h"
- #include <math.h>
- int _round(float a)
- {
- int sign_a = a > 0.0f ? 1 : -1;
- return a-(int)a >= 0.5 ? (int)a + sign_a : (int)a;
- }
- int _max(int x, int y)
- {
- return x >= y ? x : y;
- }
- int _min(int x, int y)
- {
- return x <= y ? x : y;
- }
- int _cmp_float(float a, float b, int digits)
- {
- /* Round */
- int sign_a = a > 0.0f ? 1 : -1;
- int sign_b = b > 0.0f ? 1 : -1;
- double scale = pow(10.0, (double)digits);
- double ax = a * scale;
- double bx = b * scale;
- int ai = ax-(int)ax >= 0.5 ? (int)ax + sign_a : (int)ax;
- int bi = bx-(int)bx >= 0.5 ? (int)bx + sign_b : (int)bx;
- /* Compare */
- return ai == bi ? 0 : 1;
- }
- int _matrix_cmp(const float *a, const float *b, int w, int h, int digits)
- {
- int offset;
- int result=0;
- int len=w*h;
- for (offset=0; offset<len; ++offset) {
- if (_cmp_float(a[offset], b[offset], digits)) {
- result = 1;
- break;
- }
- }
- return result;
- }
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