font.cpp 8.7 KB

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  1. /*
  2. * Copyright 2013 Jeremie Roy. All rights reserved.
  3. * License: https://github.com/bkaradzic/bgfx#license-bsd-2-clause
  4. */
  5. #include "common.h"
  6. #include "bgfx_utils.h"
  7. #include <bx/timer.h>
  8. #include <bx/string.h>
  9. #include <bx/fpumath.h>
  10. #include "font/font_manager.h"
  11. #include "font/text_buffer_manager.h"
  12. #include "entry/input.h"
  13. #include <iconfontheaders/icons_font_awesome.h>
  14. #include <iconfontheaders/icons_kenney.h>
  15. #include <wchar.h>
  16. TrueTypeHandle loadTtf(FontManager* _fm, const char* _filePath)
  17. {
  18. uint32_t size;
  19. void* data = load(_filePath, &size);
  20. if (NULL != data)
  21. {
  22. TrueTypeHandle handle = _fm->createTtf( (uint8_t*)data, size);
  23. BX_FREE(entry::getAllocator(), data);
  24. return handle;
  25. }
  26. TrueTypeHandle invalid = BGFX_INVALID_HANDLE;
  27. return invalid;
  28. }
  29. int _main_(int _argc, char** _argv)
  30. {
  31. Args args(_argc, _argv);
  32. uint32_t width = 1280;
  33. uint32_t height = 720;
  34. uint32_t debug = BGFX_DEBUG_TEXT;
  35. uint32_t reset = BGFX_RESET_VSYNC;
  36. bgfx::init(args.m_type, args.m_pciId);
  37. bgfx::reset(width, height, reset);
  38. // Enable debug text.
  39. bgfx::setDebug(debug);
  40. // Set view 0 clear state.
  41. bgfx::setViewClear(0
  42. , BGFX_CLEAR_COLOR | BGFX_CLEAR_DEPTH
  43. , 0x303030ff
  44. , 1.0f
  45. , 0
  46. );
  47. // Init the text rendering system.
  48. FontManager* fontManager = new FontManager(512);
  49. TextBufferManager* textBufferManager = new TextBufferManager(fontManager);
  50. // Load some TTF files.
  51. const char* fontFilePath[7] =
  52. {
  53. "font/droidsans.ttf",
  54. "font/chp-fire.ttf",
  55. "font/bleeding_cowboys.ttf",
  56. "font/mias_scribblings.ttf",
  57. "font/ruritania.ttf",
  58. "font/signika-regular.ttf",
  59. "font/five_minutes.otf",
  60. };
  61. const uint32_t numFonts = BX_COUNTOF(fontFilePath);
  62. TrueTypeHandle fontFiles[numFonts];
  63. FontHandle fonts[numFonts];
  64. for (uint32_t ii = 0; ii < numFonts; ++ii)
  65. {
  66. // Instantiate a usable font.
  67. fontFiles[ii] = loadTtf(fontManager, fontFilePath[ii]);
  68. fonts[ii] = fontManager->createFontByPixelSize(fontFiles[ii], 0, 32);
  69. // Preload glyphs and blit them to atlas.
  70. fontManager->preloadGlyph(fonts[ii], L"abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ. \n");
  71. // You can unload the truetype files at this stage, but in that
  72. // case, the set of glyph's will be limited to the set of preloaded
  73. // glyph.
  74. fontManager->destroyTtf(fontFiles[ii]);
  75. }
  76. TrueTypeHandle fontAwesomeTtf = loadTtf(fontManager, "font/fontawesome-webfont.ttf");
  77. TrueTypeHandle fontKenneyTtf = loadTtf(fontManager, "font/kenney-icon-font.ttf");
  78. // This font doesn't have any preloaded glyph's but the truetype file
  79. // is loaded so glyph will be generated as needed.
  80. FontHandle fontAwesome72 = fontManager->createFontByPixelSize(fontAwesomeTtf, 0, 72);
  81. FontHandle fontKenney64 = fontManager->createFontByPixelSize(fontKenneyTtf, 0, 64);
  82. TrueTypeHandle visitorTtf = loadTtf(fontManager, "font/visitor1.ttf");
  83. // This font doesn't have any preloaded glyph's but the truetype file
  84. // is loaded so glyph will be generated as needed.
  85. FontHandle visitor10 = fontManager->createFontByPixelSize(visitorTtf, 0, 10);
  86. //create a static text buffer compatible with alpha font
  87. //a static text buffer content cannot be modified after its first submit.
  88. TextBufferHandle staticText = textBufferManager->createTextBuffer(FONT_TYPE_ALPHA, BufferType::Static);
  89. // The pen position represent the top left of the box of the first line
  90. // of text.
  91. textBufferManager->setPenPosition(staticText, 24.0f, 100.0f);
  92. for (uint32_t ii = 0; ii < numFonts; ++ii)
  93. {
  94. // Add some text to the buffer.
  95. // The position of the pen is adjusted when there is an endline.
  96. textBufferManager->appendText(staticText, fonts[ii], L"The quick brown fox jumps over the lazy dog\n");
  97. }
  98. // Now write some styled text.
  99. // Setup style colors.
  100. textBufferManager->setBackgroundColor(staticText, 0x551111ff);
  101. textBufferManager->setUnderlineColor(staticText, 0xff2222ff);
  102. textBufferManager->setOverlineColor(staticText, 0x2222ffff);
  103. textBufferManager->setStrikeThroughColor(staticText, 0x22ff22ff);
  104. // Background.
  105. textBufferManager->setStyle(staticText, STYLE_BACKGROUND);
  106. textBufferManager->appendText(staticText, fonts[0], L"The quick ");
  107. // Strike-through.
  108. textBufferManager->setStyle(staticText, STYLE_STRIKE_THROUGH);
  109. textBufferManager->appendText(staticText, fonts[0], L"brown fox ");
  110. // Overline.
  111. textBufferManager->setStyle(staticText, STYLE_OVERLINE);
  112. textBufferManager->appendText(staticText, fonts[0], L"jumps over ");
  113. // Underline.
  114. textBufferManager->setStyle(staticText, STYLE_UNDERLINE);
  115. textBufferManager->appendText(staticText, fonts[0], L"the lazy ");
  116. // Background + strike-through.
  117. textBufferManager->setStyle(staticText, STYLE_BACKGROUND | STYLE_STRIKE_THROUGH);
  118. textBufferManager->appendText(staticText, fonts[0], L"dog\n");
  119. textBufferManager->setStyle(staticText, STYLE_NORMAL);
  120. textBufferManager->appendText(staticText, fontAwesome72,
  121. " " ICON_FA_POWER_OFF
  122. " " ICON_FA_TWITTER_SQUARE
  123. " " ICON_FA_CERTIFICATE
  124. " " ICON_FA_FLOPPY_O
  125. " " ICON_FA_GITHUB
  126. " " ICON_FA_GITHUB_ALT
  127. "\n"
  128. );
  129. textBufferManager->appendText(staticText, fontKenney64,
  130. " " ICON_KI_COMPUTER
  131. " " ICON_KI_JOYSTICK
  132. " " ICON_KI_EXLAMATION
  133. " " ICON_KI_STAR
  134. " " ICON_KI_BUTTON_START
  135. " " ICON_KI_DOWNLOAD
  136. "\n"
  137. );
  138. // Create a transient buffer for real-time data.
  139. TextBufferHandle transientText = textBufferManager->createTextBuffer(FONT_TYPE_ALPHA, BufferType::Transient);
  140. while (!entry::processEvents(width, height, debug, reset) )
  141. {
  142. // This dummy draw call is here to make sure that view 0 is cleared
  143. // if no other draw calls are submitted to view 0.
  144. bgfx::touch(0);
  145. int64_t now = bx::getHPCounter();
  146. static int64_t last = now;
  147. const int64_t frameTime = now - last;
  148. last = now;
  149. const double freq = double(bx::getHPFrequency() );
  150. const double toMs = 1000.0 / freq;
  151. // Use debug font to print information about this example.
  152. bgfx::dbgTextClear();
  153. bgfx::dbgTextPrintf(0, 1, 0x4f, "bgfx/examples/10-font");
  154. bgfx::dbgTextPrintf(0, 2, 0x6f, "Description: Use the font system to display text and styled text.");
  155. bgfx::dbgTextPrintf(0, 3, 0x0f, "Frame: % 7.3f[ms]", double(frameTime)*toMs);
  156. // Use transient text to display debug information.
  157. wchar_t fpsText[64];
  158. bx::swnprintf(fpsText, BX_COUNTOF(fpsText), L"Frame: % 7.3f[ms]", double(frameTime) * toMs);
  159. textBufferManager->clearTextBuffer(transientText);
  160. textBufferManager->setPenPosition(transientText, width - 150.0f, 10.0f);
  161. textBufferManager->appendText(transientText, visitor10, L"Transient\n");
  162. textBufferManager->appendText(transientText, visitor10, L"text buffer\n");
  163. textBufferManager->appendText(transientText, visitor10, fpsText);
  164. float at[3] = { 0, 0, 0.0f };
  165. float eye[3] = { 0, 0, -1.0f };
  166. float view[16];
  167. bx::mtxLookAt(view, eye, at);
  168. const float centering = 0.5f;
  169. // Setup a top-left ortho matrix for screen space drawing.
  170. const bgfx::HMD* hmd = bgfx::getHMD();
  171. if (NULL != hmd && 0 != (hmd->flags & BGFX_HMD_RENDERING) )
  172. {
  173. float proj[16];
  174. bx::mtxProj(proj, hmd->eye[0].fov, 0.1f, 100.0f);
  175. static float time = 0.0f;
  176. time += 0.05f;
  177. const float dist = 10.0f;
  178. const float offset0 = -proj[8] + (hmd->eye[0].viewOffset[0] / dist * proj[0]);
  179. const float offset1 = -proj[8] + (hmd->eye[1].viewOffset[0] / dist * proj[0]);
  180. float ortho[2][16];
  181. const float offsetx = width/2.0f;
  182. bx::mtxOrtho(ortho[0], centering, offsetx + centering, height + centering, centering, -1.0f, 1.0f, offset0);
  183. bx::mtxOrtho(ortho[1], centering, offsetx + centering, height + centering, centering, -1.0f, 1.0f, offset1);
  184. bgfx::setViewTransform(0, view, ortho[0], BGFX_VIEW_STEREO, ortho[1]);
  185. bgfx::setViewRect(0, 0, 0, hmd->width, hmd->height);
  186. }
  187. else
  188. {
  189. float ortho[16];
  190. bx::mtxOrtho(ortho, centering, width + centering, height + centering, centering, -1.0f, 1.0f);
  191. bgfx::setViewTransform(0, view, ortho);
  192. bgfx::setViewRect(0, 0, 0, uint16_t(width), uint16_t(height) );
  193. }
  194. // Submit the debug text.
  195. textBufferManager->submitTextBuffer(transientText, 0);
  196. // Submit the static text.
  197. textBufferManager->submitTextBuffer(staticText, 0);
  198. // Advance to next frame. Rendering thread will be kicked to
  199. // process submitted rendering primitives.
  200. bgfx::frame();
  201. }
  202. fontManager->destroyTtf(fontKenneyTtf);
  203. fontManager->destroyTtf(fontAwesomeTtf);
  204. fontManager->destroyTtf(visitorTtf);
  205. // Destroy the fonts.
  206. fontManager->destroyFont(fontKenney64);
  207. fontManager->destroyFont(fontAwesome72);
  208. fontManager->destroyFont(visitor10);
  209. for (uint32_t ii = 0; ii < numFonts; ++ii)
  210. {
  211. fontManager->destroyFont(fonts[ii]);
  212. }
  213. textBufferManager->destroyTextBuffer(staticText);
  214. textBufferManager->destroyTextBuffer(transientText);
  215. delete textBufferManager;
  216. delete fontManager;
  217. // Shutdown bgfx.
  218. bgfx::shutdown();
  219. return 0;
  220. }