entry_sdl.cpp 17 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524525526527528529530531532533534535536537538539540541542543544545546547548549550551552553554555556557558559560561562563564565566567568569570571572573574575576577578579580581582583584585586587588589590591592593594595596597598599600601602603604605606607608
  1. /*
  2. * Copyright 2011-2014 Branimir Karadzic. All rights reserved.
  3. * License: http://www.opensource.org/licenses/BSD-2-Clause
  4. */
  5. #include "entry_p.h"
  6. #if ENTRY_CONFIG_USE_SDL
  7. #if BX_PLATFORM_WINDOWS
  8. # define SDL_MAIN_HANDLED
  9. #endif // BX_PLATFORM_WINDOWS
  10. #include <SDL2/SDL.h>
  11. #include <bgfxplatform.h>
  12. #include <stdio.h>
  13. #include <bx/thread.h>
  14. #include <bx/handlealloc.h>
  15. #include <tinystl/allocator.h>
  16. #include <tinystl/string.h>
  17. namespace entry
  18. {
  19. static uint8_t translateKeyModifiers(uint16_t _sdl)
  20. {
  21. uint8_t modifiers = 0;
  22. modifiers |= _sdl & KMOD_LALT ? Modifier::LeftAlt : 0;
  23. modifiers |= _sdl & KMOD_RALT ? Modifier::RightAlt : 0;
  24. modifiers |= _sdl & KMOD_LCTRL ? Modifier::LeftCtrl : 0;
  25. modifiers |= _sdl & KMOD_RCTRL ? Modifier::RightCtrl : 0;
  26. modifiers |= _sdl & KMOD_LSHIFT ? Modifier::LeftShift : 0;
  27. modifiers |= _sdl & KMOD_RSHIFT ? Modifier::RightShift : 0;
  28. modifiers |= _sdl & KMOD_LGUI ? Modifier::LeftMeta : 0;
  29. modifiers |= _sdl & KMOD_RGUI ? Modifier::RightMeta : 0;
  30. return modifiers;
  31. }
  32. static uint8_t s_translateKey[256];
  33. static void initTranslateKey(uint16_t _sdl, Key::Enum _key)
  34. {
  35. BX_CHECK(_sdl < BX_COUNTOF(s_translateKey), "Out of bounds %d.", _sdl);
  36. s_translateKey[_sdl&0xff] = (uint8_t)_key;
  37. }
  38. static Key::Enum translateKey(SDL_Scancode _sdl)
  39. {
  40. return (Key::Enum)s_translateKey[_sdl&0xff];
  41. }
  42. struct MainThreadEntry
  43. {
  44. int m_argc;
  45. char** m_argv;
  46. static int32_t threadFunc(void* _userData);
  47. };
  48. ///
  49. static void* sdlNativeWindowHandle(SDL_Window* _window)
  50. {
  51. SDL_SysWMinfo wmi;
  52. SDL_VERSION(&wmi.version);
  53. if (!SDL_GetWindowWMInfo(_window, &wmi) )
  54. {
  55. return NULL;
  56. }
  57. # if BX_PLATFORM_LINUX || BX_PLATFORM_FREEBSD
  58. return (void*)wmi.info.x11.window;
  59. # elif BX_PLATFORM_OSX
  60. return wmi.info.cocoa.window;
  61. # elif BX_PLATFORM_WINDOWS
  62. return wmi.info.win.window;
  63. # endif // BX_PLATFORM_
  64. }
  65. struct Msg
  66. {
  67. Msg()
  68. : m_x(0)
  69. , m_y(0)
  70. , m_width(0)
  71. , m_height(0)
  72. , m_flags(0)
  73. {
  74. }
  75. int32_t m_x;
  76. int32_t m_y;
  77. uint32_t m_width;
  78. uint32_t m_height;
  79. uint32_t m_flags;
  80. tinystl::string m_title;
  81. };
  82. static uint32_t s_userEventStart;
  83. enum SDL_USER_WINDOW
  84. {
  85. SDL_USER_WINDOW_CREATE,
  86. SDL_USER_WINDOW_DESTROY,
  87. SDL_USER_WINDOW_SET_TITLE,
  88. SDL_USER_WINDOW_SET_POS,
  89. SDL_USER_WINDOW_SET_SIZE,
  90. SDL_USER_WINDOW_TOGGLE_FRAME,
  91. SDL_USER_WINDOW_MOUSE_LOCK,
  92. };
  93. static void sdlPostEvent(SDL_USER_WINDOW _type, WindowHandle _handle, Msg* _msg = NULL, uint32_t _code = 0)
  94. {
  95. SDL_Event event;
  96. SDL_UserEvent& uev = event.user;
  97. uev.type = s_userEventStart + _type;
  98. union { void* p; WindowHandle h; } cast;
  99. cast.h = _handle;
  100. uev.data1 = cast.p;
  101. uev.data2 = _msg;
  102. uev.code = _code;
  103. SDL_PushEvent(&event);
  104. }
  105. static WindowHandle getWindowHandle(const SDL_UserEvent& _uev)
  106. {
  107. union { void* p; WindowHandle h; } cast;
  108. cast.p = _uev.data1;
  109. return cast.h;
  110. }
  111. struct Context
  112. {
  113. Context()
  114. : m_width(ENTRY_DEFAULT_WIDTH)
  115. , m_height(ENTRY_DEFAULT_HEIGHT)
  116. , m_aspectRatio(16.0f/9.0f)
  117. , m_mouseLock(false)
  118. {
  119. memset(s_translateKey, 0, sizeof(s_translateKey) );
  120. initTranslateKey(SDL_SCANCODE_ESCAPE, Key::Esc);
  121. initTranslateKey(SDL_SCANCODE_RETURN, Key::Return);
  122. initTranslateKey(SDL_SCANCODE_TAB, Key::Tab);
  123. initTranslateKey(SDL_SCANCODE_BACKSPACE, Key::Backspace);
  124. initTranslateKey(SDL_SCANCODE_SPACE, Key::Space);
  125. initTranslateKey(SDL_SCANCODE_UP, Key::Up);
  126. initTranslateKey(SDL_SCANCODE_DOWN, Key::Down);
  127. initTranslateKey(SDL_SCANCODE_LEFT, Key::Left);
  128. initTranslateKey(SDL_SCANCODE_RIGHT, Key::Right);
  129. initTranslateKey(SDL_SCANCODE_PAGEUP, Key::PageUp);
  130. initTranslateKey(SDL_SCANCODE_PAGEDOWN, Key::PageDown);
  131. initTranslateKey(SDL_SCANCODE_HOME, Key::Home);
  132. initTranslateKey(SDL_SCANCODE_END, Key::End);
  133. initTranslateKey(SDL_SCANCODE_PRINTSCREEN, Key::Print);
  134. initTranslateKey(SDL_SCANCODE_KP_PLUS, Key::Plus);
  135. initTranslateKey(SDL_SCANCODE_KP_MINUS, Key::Minus);
  136. initTranslateKey(SDL_SCANCODE_F1, Key::F1);
  137. initTranslateKey(SDL_SCANCODE_F2, Key::F2);
  138. initTranslateKey(SDL_SCANCODE_F3, Key::F3);
  139. initTranslateKey(SDL_SCANCODE_F4, Key::F4);
  140. initTranslateKey(SDL_SCANCODE_F5, Key::F5);
  141. initTranslateKey(SDL_SCANCODE_F6, Key::F6);
  142. initTranslateKey(SDL_SCANCODE_F7, Key::F7);
  143. initTranslateKey(SDL_SCANCODE_F8, Key::F8);
  144. initTranslateKey(SDL_SCANCODE_F9, Key::F9);
  145. initTranslateKey(SDL_SCANCODE_F10, Key::F10);
  146. initTranslateKey(SDL_SCANCODE_F11, Key::F11);
  147. initTranslateKey(SDL_SCANCODE_F12, Key::F12);
  148. initTranslateKey(SDL_SCANCODE_KP_0, Key::NumPad0);
  149. initTranslateKey(SDL_SCANCODE_KP_1, Key::NumPad1);
  150. initTranslateKey(SDL_SCANCODE_KP_2, Key::NumPad2);
  151. initTranslateKey(SDL_SCANCODE_KP_3, Key::NumPad3);
  152. initTranslateKey(SDL_SCANCODE_KP_4, Key::NumPad4);
  153. initTranslateKey(SDL_SCANCODE_KP_5, Key::NumPad5);
  154. initTranslateKey(SDL_SCANCODE_KP_6, Key::NumPad6);
  155. initTranslateKey(SDL_SCANCODE_KP_7, Key::NumPad7);
  156. initTranslateKey(SDL_SCANCODE_KP_8, Key::NumPad8);
  157. initTranslateKey(SDL_SCANCODE_KP_9, Key::NumPad9);
  158. initTranslateKey(SDL_SCANCODE_0, Key::Key0);
  159. initTranslateKey(SDL_SCANCODE_1, Key::Key1);
  160. initTranslateKey(SDL_SCANCODE_2, Key::Key2);
  161. initTranslateKey(SDL_SCANCODE_3, Key::Key3);
  162. initTranslateKey(SDL_SCANCODE_4, Key::Key4);
  163. initTranslateKey(SDL_SCANCODE_5, Key::Key5);
  164. initTranslateKey(SDL_SCANCODE_6, Key::Key6);
  165. initTranslateKey(SDL_SCANCODE_7, Key::Key7);
  166. initTranslateKey(SDL_SCANCODE_8, Key::Key8);
  167. initTranslateKey(SDL_SCANCODE_9, Key::Key9);
  168. initTranslateKey(SDL_SCANCODE_A, Key::KeyA);
  169. initTranslateKey(SDL_SCANCODE_B, Key::KeyB);
  170. initTranslateKey(SDL_SCANCODE_C, Key::KeyC);
  171. initTranslateKey(SDL_SCANCODE_D, Key::KeyD);
  172. initTranslateKey(SDL_SCANCODE_E, Key::KeyE);
  173. initTranslateKey(SDL_SCANCODE_F, Key::KeyF);
  174. initTranslateKey(SDL_SCANCODE_G, Key::KeyG);
  175. initTranslateKey(SDL_SCANCODE_H, Key::KeyH);
  176. initTranslateKey(SDL_SCANCODE_I, Key::KeyI);
  177. initTranslateKey(SDL_SCANCODE_J, Key::KeyJ);
  178. initTranslateKey(SDL_SCANCODE_K, Key::KeyK);
  179. initTranslateKey(SDL_SCANCODE_L, Key::KeyL);
  180. initTranslateKey(SDL_SCANCODE_M, Key::KeyM);
  181. initTranslateKey(SDL_SCANCODE_N, Key::KeyN);
  182. initTranslateKey(SDL_SCANCODE_O, Key::KeyO);
  183. initTranslateKey(SDL_SCANCODE_P, Key::KeyP);
  184. initTranslateKey(SDL_SCANCODE_Q, Key::KeyQ);
  185. initTranslateKey(SDL_SCANCODE_R, Key::KeyR);
  186. initTranslateKey(SDL_SCANCODE_S, Key::KeyS);
  187. initTranslateKey(SDL_SCANCODE_T, Key::KeyT);
  188. initTranslateKey(SDL_SCANCODE_U, Key::KeyU);
  189. initTranslateKey(SDL_SCANCODE_V, Key::KeyV);
  190. initTranslateKey(SDL_SCANCODE_W, Key::KeyW);
  191. initTranslateKey(SDL_SCANCODE_X, Key::KeyX);
  192. initTranslateKey(SDL_SCANCODE_Y, Key::KeyY);
  193. initTranslateKey(SDL_SCANCODE_Z, Key::KeyZ);
  194. }
  195. void run()
  196. {
  197. const char* argv[1] = { "sdl.so" };
  198. m_mte.m_argc = 1;
  199. m_mte.m_argv = const_cast<char**>(argv);
  200. SDL_Init(SDL_INIT_VIDEO);
  201. m_windowAlloc.alloc();
  202. m_window[0] = SDL_CreateWindow("bgfx"
  203. , SDL_WINDOWPOS_UNDEFINED
  204. , SDL_WINDOWPOS_UNDEFINED
  205. , m_width
  206. , m_height
  207. , SDL_WINDOW_SHOWN
  208. | SDL_WINDOW_RESIZABLE
  209. );
  210. m_flags[0] = 0
  211. | ENTRY_WINDOW_FLAG_ASPECT_RATIO
  212. | ENTRY_WINDOW_FLAG_FRAME
  213. ;
  214. s_userEventStart = SDL_RegisterEvents(7);
  215. bgfx::sdlSetWindow(m_window[0]);
  216. bgfx::renderFrame();
  217. m_thread.init(MainThreadEntry::threadFunc, &m_mte);
  218. // Force window resolution...
  219. WindowHandle defaultWindow = { 0 };
  220. setWindowSize(defaultWindow, m_width, m_height, true);
  221. bool exit = false;
  222. SDL_Event event;
  223. while (!exit)
  224. {
  225. bgfx::renderFrame();
  226. while (SDL_PollEvent(&event) )
  227. {
  228. switch (event.type)
  229. {
  230. case SDL_QUIT:
  231. m_eventQueue.postExitEvent();
  232. exit = true;
  233. break;
  234. case SDL_MOUSEMOTION:
  235. {
  236. const SDL_MouseMotionEvent& mev = event.motion;
  237. WindowHandle handle = findHandle(mev.windowID);
  238. m_eventQueue.postMouseEvent(handle, mev.x, mev.y, 0);
  239. }
  240. break;
  241. case SDL_MOUSEBUTTONDOWN:
  242. case SDL_MOUSEBUTTONUP:
  243. {
  244. const SDL_MouseButtonEvent& mev = event.button;
  245. WindowHandle handle = findHandle(mev.windowID);
  246. m_eventQueue.postMouseEvent(handle, mev.x, mev.y, 0, MouseButton::Left, mev.type == SDL_MOUSEBUTTONDOWN);
  247. }
  248. break;
  249. case SDL_KEYDOWN:
  250. case SDL_KEYUP:
  251. {
  252. const SDL_KeyboardEvent& kev = event.key;
  253. WindowHandle handle = findHandle(kev.windowID);
  254. uint8_t modifiers = translateKeyModifiers(kev.keysym.mod);
  255. Key::Enum key = translateKey(kev.keysym.scancode);
  256. m_eventQueue.postKeyEvent(handle, key, modifiers, kev.state == SDL_PRESSED);
  257. }
  258. break;
  259. case SDL_WINDOWEVENT:
  260. {
  261. const SDL_WindowEvent& wev = event.window;
  262. switch (wev.event)
  263. {
  264. case SDL_WINDOWEVENT_RESIZED:
  265. case SDL_WINDOWEVENT_SIZE_CHANGED:
  266. {
  267. WindowHandle handle = findHandle(wev.windowID);
  268. setWindowSize(handle, wev.data1, wev.data2);
  269. }
  270. break;
  271. case SDL_WINDOWEVENT_SHOWN:
  272. case SDL_WINDOWEVENT_HIDDEN:
  273. case SDL_WINDOWEVENT_EXPOSED:
  274. case SDL_WINDOWEVENT_MOVED:
  275. case SDL_WINDOWEVENT_MINIMIZED:
  276. case SDL_WINDOWEVENT_MAXIMIZED:
  277. case SDL_WINDOWEVENT_RESTORED:
  278. case SDL_WINDOWEVENT_ENTER:
  279. case SDL_WINDOWEVENT_LEAVE:
  280. case SDL_WINDOWEVENT_FOCUS_GAINED:
  281. case SDL_WINDOWEVENT_FOCUS_LOST:
  282. break;
  283. case SDL_WINDOWEVENT_CLOSE:
  284. {
  285. WindowHandle handle = findHandle(wev.windowID);
  286. if (0 == handle.idx)
  287. {
  288. m_eventQueue.postExitEvent();
  289. exit = true;
  290. }
  291. }
  292. break;
  293. }
  294. }
  295. break;
  296. default:
  297. {
  298. const SDL_UserEvent& uev = event.user;
  299. switch (uev.type - s_userEventStart)
  300. {
  301. case SDL_USER_WINDOW_CREATE:
  302. {
  303. WindowHandle handle = getWindowHandle(uev);
  304. Msg* msg = (Msg*)uev.data2;
  305. m_window[handle.idx] = SDL_CreateWindow(msg->m_title.c_str()
  306. , msg->m_x
  307. , msg->m_y
  308. , msg->m_width
  309. , msg->m_height
  310. , SDL_WINDOW_SHOWN
  311. | SDL_WINDOW_RESIZABLE
  312. );
  313. m_flags[handle.idx] = msg->m_flags;
  314. void* nwh = sdlNativeWindowHandle(m_window[handle.idx]);
  315. if (NULL != nwh)
  316. {
  317. m_eventQueue.postWindowEvent(handle, nwh);
  318. m_eventQueue.postSizeEvent(handle, msg->m_width, msg->m_height);
  319. }
  320. delete msg;
  321. }
  322. break;
  323. case SDL_USER_WINDOW_DESTROY:
  324. {
  325. WindowHandle handle = getWindowHandle(uev);
  326. m_eventQueue.postWindowEvent(handle);
  327. SDL_DestroyWindow(m_window[handle.idx]);
  328. m_window[handle.idx] = NULL;
  329. }
  330. break;
  331. case SDL_USER_WINDOW_SET_TITLE:
  332. {
  333. WindowHandle handle = getWindowHandle(uev);
  334. Msg* msg = (Msg*)uev.data2;
  335. SDL_SetWindowTitle(m_window[handle.idx], msg->m_title.c_str());
  336. delete msg;
  337. }
  338. break;
  339. case SDL_USER_WINDOW_SET_POS:
  340. {
  341. WindowHandle handle = getWindowHandle(uev);
  342. Msg* msg = (Msg*)uev.data2;
  343. SDL_SetWindowPosition(m_window[handle.idx], msg->m_x, msg->m_y);
  344. delete msg;
  345. }
  346. break;
  347. case SDL_USER_WINDOW_SET_SIZE:
  348. {
  349. WindowHandle handle = getWindowHandle(uev);
  350. Msg* msg = (Msg*)uev.data2;
  351. setWindowSize(handle, msg->m_width, msg->m_height);
  352. }
  353. break;
  354. case SDL_USER_WINDOW_TOGGLE_FRAME:
  355. {
  356. WindowHandle handle = getWindowHandle(uev);
  357. m_flags[handle.idx] ^= ENTRY_WINDOW_FLAG_FRAME;
  358. SDL_SetWindowBordered(m_window[handle.idx], (SDL_bool)!!(m_flags[handle.idx] & ENTRY_WINDOW_FLAG_FRAME) );
  359. }
  360. break;
  361. case SDL_USER_WINDOW_MOUSE_LOCK:
  362. {
  363. SDL_SetRelativeMouseMode(!!uev.code ? SDL_TRUE : SDL_FALSE);
  364. }
  365. break;
  366. default:
  367. break;
  368. }
  369. }
  370. break;
  371. }
  372. }
  373. }
  374. while (bgfx::RenderFrame::NoContext != bgfx::renderFrame() ) {};
  375. m_thread.shutdown();
  376. SDL_DestroyWindow(m_window[0]);
  377. SDL_Quit();
  378. }
  379. WindowHandle findHandle(uint32_t _windowId)
  380. {
  381. SDL_Window* window = SDL_GetWindowFromID(_windowId);
  382. return findHandle(window);
  383. }
  384. WindowHandle findHandle(SDL_Window* _window)
  385. {
  386. bx::LwMutexScope scope(m_lock);
  387. for (uint32_t ii = 0, num = m_windowAlloc.getNumHandles(); ii < num; ++ii)
  388. {
  389. uint16_t idx = m_windowAlloc.getHandleAt(ii);
  390. if (_window == m_window[idx])
  391. {
  392. WindowHandle handle = { idx };
  393. return handle;
  394. }
  395. }
  396. WindowHandle invalid = { UINT16_MAX };
  397. return invalid;
  398. }
  399. void setWindowSize(WindowHandle _handle, uint32_t _width, uint32_t _height, bool _force = false)
  400. {
  401. if (_width != m_width
  402. || _height != m_height
  403. || _force)
  404. {
  405. m_width = _width;
  406. m_height = _height;
  407. if (m_width < m_height)
  408. {
  409. float aspectRatio = 1.0f/m_aspectRatio;
  410. m_width = bx::uint32_max(ENTRY_DEFAULT_WIDTH/4, m_width);
  411. m_height = uint32_t(float(m_width)*aspectRatio);
  412. }
  413. else
  414. {
  415. float aspectRatio = m_aspectRatio;
  416. m_height = bx::uint32_max(ENTRY_DEFAULT_HEIGHT/4, m_height);
  417. m_width = uint32_t(float(m_height)*aspectRatio);
  418. }
  419. SDL_SetWindowSize(m_window[_handle.idx], m_width, m_height);
  420. m_eventQueue.postSizeEvent(_handle, m_width, m_height);
  421. }
  422. }
  423. MainThreadEntry m_mte;
  424. bx::Thread m_thread;
  425. EventQueue m_eventQueue;
  426. bx::LwMutex m_lock;
  427. bx::HandleAllocT<ENTRY_CONFIG_MAX_WINDOWS> m_windowAlloc;
  428. SDL_Window* m_window[ENTRY_CONFIG_MAX_WINDOWS];
  429. uint32_t m_flags[ENTRY_CONFIG_MAX_WINDOWS];
  430. uint32_t m_width;
  431. uint32_t m_height;
  432. float m_aspectRatio;
  433. int32_t m_mx;
  434. int32_t m_my;
  435. bool m_mouseLock;
  436. };
  437. static Context s_ctx;
  438. const Event* poll()
  439. {
  440. return s_ctx.m_eventQueue.poll();
  441. }
  442. const Event* poll(WindowHandle _handle)
  443. {
  444. return s_ctx.m_eventQueue.poll(_handle);
  445. }
  446. void release(const Event* _event)
  447. {
  448. s_ctx.m_eventQueue.release(_event);
  449. }
  450. WindowHandle createWindow(int32_t _x, int32_t _y, uint32_t _width, uint32_t _height, uint32_t _flags, const char* _title)
  451. {
  452. bx::LwMutexScope scope(s_ctx.m_lock);
  453. WindowHandle handle = { s_ctx.m_windowAlloc.alloc() };
  454. if (UINT16_MAX != handle.idx)
  455. {
  456. Msg* msg = new Msg;
  457. msg->m_x = _x;
  458. msg->m_y = _y;
  459. msg->m_width = _width;
  460. msg->m_height = _height;
  461. msg->m_title = _title;
  462. msg->m_flags = _flags;
  463. sdlPostEvent(SDL_USER_WINDOW_CREATE, handle, msg);
  464. }
  465. return handle;
  466. }
  467. void destroyWindow(WindowHandle _handle)
  468. {
  469. if (UINT16_MAX != _handle.idx)
  470. {
  471. sdlPostEvent(SDL_USER_WINDOW_DESTROY, _handle);
  472. bx::LwMutexScope scope(s_ctx.m_lock);
  473. s_ctx.m_windowAlloc.free(_handle.idx);
  474. }
  475. }
  476. void setWindowPos(WindowHandle _handle, int32_t _x, int32_t _y)
  477. {
  478. Msg* msg = new Msg;
  479. msg->m_x = _x;
  480. msg->m_y = _y;
  481. sdlPostEvent(SDL_USER_WINDOW_SET_POS, _handle, msg);
  482. }
  483. void setWindowSize(WindowHandle _handle, uint32_t _width, uint32_t _height)
  484. {
  485. Msg* msg = new Msg;
  486. msg->m_width = _width;
  487. msg->m_height = _height;
  488. sdlPostEvent(SDL_USER_WINDOW_SET_SIZE, _handle, msg);
  489. }
  490. void setWindowTitle(WindowHandle _handle, const char* _title)
  491. {
  492. Msg* msg = new Msg;
  493. msg->m_title = _title;
  494. sdlPostEvent(SDL_USER_WINDOW_SET_TITLE, _handle, msg);
  495. }
  496. void toggleWindowFrame(WindowHandle _handle)
  497. {
  498. sdlPostEvent(SDL_USER_WINDOW_TOGGLE_FRAME, _handle);
  499. }
  500. void setMouseLock(WindowHandle _handle, bool _lock)
  501. {
  502. sdlPostEvent(SDL_USER_WINDOW_MOUSE_LOCK, _handle, NULL, _lock);
  503. }
  504. int32_t MainThreadEntry::threadFunc(void* _userData)
  505. {
  506. MainThreadEntry* self = (MainThreadEntry*)_userData;
  507. int32_t result = main(self->m_argc, self->m_argv);
  508. SDL_Event event;
  509. SDL_QuitEvent& qev = event.quit;
  510. qev.type = SDL_QUIT;
  511. SDL_PushEvent(&event);
  512. return result;
  513. }
  514. } // namespace entry
  515. int main(int _argc, const char* _argv[])
  516. {
  517. BX_UNUSED(_argc, _argv);
  518. using namespace entry;
  519. s_ctx.run();
  520. return 0;
  521. }
  522. #endif // ENTRY_CONFIG_USE_SDL