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- /*
- * Copyright 2011-2013 Branimir Karadzic. All rights reserved.
- * License: http://www.opensource.org/licenses/BSD-2-Clause
- */
- #include "bgfx_p.h"
- #include <bx/float4_t.h>
- #include <math.h> // powf, sqrtf
- #include "image.h"
- namespace bgfx
- {
- static const uint32_t s_bitsPerPixel[TextureFormat::Count] =
- {
- 4, // BC1
- 8, // BC2
- 8, // BC3
- 4, // BC4
- 8, // BC5
- 4, // ETC1
- 4, // ETC2
- 4, // ETC2A
- 4, // ETC2A1
- 2, // PTC12
- 4, // PTC14
- 2, // PTC12A
- 4, // PTC14A
- 2, // PTC22
- 4, // PTC24
- 0, // Unknown
- 8, // L8
- 32, // BGRA8
- 64, // RGBA16
- 64, // RGBA16F
- 16, // R5G6B5
- 16, // RGBA4
- 16, // RGB5A1
- 32, // RGB10A2
- };
- uint32_t getBitsPerPixel(TextureFormat::Enum _format)
- {
- return s_bitsPerPixel[_format];
- }
- void imageSolid(uint32_t _width, uint32_t _height, uint32_t _solid, void* _dst)
- {
- uint32_t* dst = (uint32_t*)_dst;
- for (uint32_t ii = 0, num = _width*_height; ii < num; ++ii)
- {
- *dst++ = _solid;
- }
- }
- void imageCheckerboard(uint32_t _width, uint32_t _height, uint32_t _step, uint32_t _0, uint32_t _1, void* _dst)
- {
- uint32_t* dst = (uint32_t*)_dst;
- for (uint32_t yy = 0; yy < _height; ++yy)
- {
- for (uint32_t xx = 0; xx < _width; ++xx)
- {
- uint32_t abgr = ( (xx/_step)&1) ^ ( (yy/_step)&1) ? _1 : _0;
- *dst++ = abgr;
- }
- }
- }
- void imageRgba8Downsample2x2Ref(uint32_t _width, uint32_t _height, uint32_t _pitch, const void* _src, void* _dst)
- {
- const uint32_t dstwidth = _width/2;
- const uint32_t dstheight = _height/2;
- if (0 == dstwidth
- || 0 == dstheight)
- {
- return;
- }
- uint8_t* dst = (uint8_t*)_dst;
- const uint8_t* src = (const uint8_t*)_src;
-
- for (uint32_t yy = 0, ystep = _pitch*2; yy < dstheight; ++yy, src += ystep)
- {
- const uint8_t* rgba = src;
- for (uint32_t xx = 0; xx < dstwidth; ++xx, rgba += 8, dst += 4)
- {
- float rr = powf(rgba[ 0], 2.2f);
- float gg = powf(rgba[ 1], 2.2f);
- float bb = powf(rgba[ 2], 2.2f);
- float aa = rgba[ 3];
- rr += powf(rgba[ 4], 2.2f);
- gg += powf(rgba[ 5], 2.2f);
- bb += powf(rgba[ 6], 2.2f);
- aa += rgba[ 7];
- rr += powf(rgba[_pitch+0], 2.2f);
- gg += powf(rgba[_pitch+1], 2.2f);
- bb += powf(rgba[_pitch+2], 2.2f);
- aa += rgba[_pitch+3];
- rr += powf(rgba[_pitch+4], 2.2f);
- gg += powf(rgba[_pitch+5], 2.2f);
- bb += powf(rgba[_pitch+6], 2.2f);
- aa += rgba[_pitch+7];
- rr *= 0.25f;
- gg *= 0.25f;
- bb *= 0.25f;
- aa *= 0.25f;
- rr = powf(rr, 1.0f/2.2f);
- gg = powf(gg, 1.0f/2.2f);
- bb = powf(bb, 1.0f/2.2f);
- dst[0] = (uint8_t)rr;
- dst[1] = (uint8_t)gg;
- dst[2] = (uint8_t)bb;
- dst[3] = (uint8_t)aa;
- }
- }
- }
- void imageRgba8Downsample2x2(uint32_t _width, uint32_t _height, uint32_t _pitch, const void* _src, void* _dst)
- {
- const uint32_t dstwidth = _width/2;
- const uint32_t dstheight = _height/2;
- if (0 == dstwidth
- || 0 == dstheight)
- {
- return;
- }
- uint8_t* dst = (uint8_t*)_dst;
- const uint8_t* src = (const uint8_t*)_src;
- using namespace bx;
- const float4_t unpack = float4_ld(1.0f, 1.0f/256.0f, 1.0f/65536.0f, 1.0f/16777216.0f);
- const float4_t pack = float4_ld(1.0f, 256.0f*0.5f, 65536.0f, 16777216.0f*0.5f);
- const float4_t umask = float4_ild(0xff, 0xff00, 0xff0000, 0xff000000);
- const float4_t pmask = float4_ild(0xff, 0x7f80, 0xff0000, 0x7f800000);
- const float4_t wflip = float4_ild(0, 0, 0, 0x80000000);
- const float4_t wadd = float4_ld(0.0f, 0.0f, 0.0f, 32768.0f*65536.0f);
- const float4_t gamma = float4_ld(1.0f/2.2f, 1.0f/2.2f, 1.0f/2.2f, 1.0f);
- const float4_t linear = float4_ld(2.2f, 2.2f, 2.2f, 1.0f);
- const float4_t quater = float4_splat(0.25f);
- for (uint32_t yy = 0, ystep = _pitch*2; yy < dstheight; ++yy, src += ystep)
- {
- const uint8_t* rgba = src;
- for (uint32_t xx = 0; xx < dstwidth; ++xx, rgba += 8, dst += 4)
- {
- const float4_t abgr0 = float4_splat(rgba);
- const float4_t abgr1 = float4_splat(rgba+4);
- const float4_t abgr2 = float4_splat(rgba+_pitch);
- const float4_t abgr3 = float4_splat(rgba+_pitch+4);
- const float4_t abgr0m = float4_and(abgr0, umask);
- const float4_t abgr1m = float4_and(abgr1, umask);
- const float4_t abgr2m = float4_and(abgr2, umask);
- const float4_t abgr3m = float4_and(abgr3, umask);
- const float4_t abgr0x = float4_xor(abgr0m, wflip);
- const float4_t abgr1x = float4_xor(abgr1m, wflip);
- const float4_t abgr2x = float4_xor(abgr2m, wflip);
- const float4_t abgr3x = float4_xor(abgr3m, wflip);
- const float4_t abgr0f = float4_itof(abgr0x);
- const float4_t abgr1f = float4_itof(abgr1x);
- const float4_t abgr2f = float4_itof(abgr2x);
- const float4_t abgr3f = float4_itof(abgr3x);
- const float4_t abgr0c = float4_add(abgr0f, wadd);
- const float4_t abgr1c = float4_add(abgr1f, wadd);
- const float4_t abgr2c = float4_add(abgr2f, wadd);
- const float4_t abgr3c = float4_add(abgr3f, wadd);
- const float4_t abgr0n = float4_mul(abgr0c, unpack);
- const float4_t abgr1n = float4_mul(abgr1c, unpack);
- const float4_t abgr2n = float4_mul(abgr2c, unpack);
- const float4_t abgr3n = float4_mul(abgr3c, unpack);
- const float4_t abgr0l = float4_pow(abgr0n, linear);
- const float4_t abgr1l = float4_pow(abgr1n, linear);
- const float4_t abgr2l = float4_pow(abgr2n, linear);
- const float4_t abgr3l = float4_pow(abgr3n, linear);
- const float4_t sum0 = float4_add(abgr0l, abgr1l);
- const float4_t sum1 = float4_add(abgr2l, abgr3l);
- const float4_t sum2 = float4_add(sum0, sum1);
- const float4_t avg0 = float4_mul(sum2, quater);
- const float4_t avg1 = float4_pow(avg0, gamma);
- const float4_t avg2 = float4_mul(avg1, pack);
- const float4_t ftoi0 = float4_ftoi(avg2);
- const float4_t ftoi1 = float4_and(ftoi0, pmask);
- const float4_t zwxy = float4_swiz_zwxy(ftoi1);
- const float4_t tmp0 = float4_or(ftoi1, zwxy);
- const float4_t yyyy = float4_swiz_yyyy(tmp0);
- const float4_t tmp1 = float4_iadd(yyyy, yyyy);
- const float4_t result = float4_or(tmp0, tmp1);
- float4_stx(dst, result);
- }
- }
- }
- void imageSwizzleBgra8Ref(uint32_t _width, uint32_t _height, const void* _src, void* _dst)
- {
- const uint8_t* src = (uint8_t*) _src;
- uint8_t* dst = (uint8_t*)_dst;
- for (uint32_t xx = 0, num = _width*_height; xx < num; ++xx, src += 4, dst += 4)
- {
- uint8_t rr = src[0];
- uint8_t gg = src[1];
- uint8_t bb = src[2];
- uint8_t aa = src[3];
- dst[0] = bb;
- dst[1] = gg;
- dst[2] = rr;
- dst[3] = aa;
- }
- }
- void imageSwizzleBgra8(uint32_t _width, uint32_t _height, const void* _src, void* _dst)
- {
- // Test can we do four 4-byte pixels at the time.
- if (0 != (_width&0x3)
- || _width < 4
- || !bx::isPtrAligned(_src, 16)
- || !bx::isPtrAligned(_dst, 16) )
- {
- BX_WARN(false, "Image swizzle is taking slow path.");
- BX_WARN(bx::isPtrAligned(_src, 16), "Source %p is not 16-byte aligned.", _src);
- BX_WARN(bx::isPtrAligned(_dst, 16), "Destination %p is not 16-byte aligned.", _dst);
- BX_WARN(_width < 4, "Image width must be multiple of 4 (width %d).", _width);
- imageSwizzleBgra8Ref(_width, _height, _src, _dst);
- return;
- }
- const uint32_t dstpitch = _width*4;
- using namespace bx;
- const float4_t mf0f0 = float4_isplat(0xff00ff00);
- const float4_t m0f0f = float4_isplat(0x00ff00ff);
- const uint8_t* src = (uint8_t*) _src;
- uint8_t* dst = (uint8_t*)_dst;
- for (uint32_t xx = 0, num = dstpitch/16*_height; xx < num; ++xx, src += 16, dst += 16)
- {
- const float4_t tabgr = float4_ld(src);
- const float4_t t00ab = float4_srl(tabgr, 16);
- const float4_t tgr00 = float4_sll(tabgr, 16);
- const float4_t tgrab = float4_or(t00ab, tgr00);
- const float4_t ta0g0 = float4_and(tabgr, mf0f0);
- const float4_t t0r0b = float4_and(tgrab, m0f0f);
- const float4_t targb = float4_or(ta0g0, t0r0b);
- float4_st(dst, targb);
- }
- }
- void imageWriteTga(bx::WriterI* _writer, uint32_t _width, uint32_t _height, uint32_t _srcPitch, const void* _src, bool _grayscale, bool _yflip)
- {
- uint8_t type = _grayscale ? 3 : 2;
- uint8_t bpp = _grayscale ? 8 : 32;
- uint8_t header[18] = {};
- header[2] = type;
- header[12] = _width&0xff;
- header[13] = (_width>>8)&0xff;
- header[14] = _height&0xff;
- header[15] = (_height>>8)&0xff;
- header[16] = bpp;
- header[17] = 32;
- bx::write(_writer, header, sizeof(header) );
- uint32_t dstPitch = _width*bpp/8;
- if (_yflip)
- {
- uint8_t* data = (uint8_t*)_src + _srcPitch*_height - _srcPitch;
- for (uint32_t yy = 0; yy < _height; ++yy)
- {
- bx::write(_writer, data, dstPitch);
- data -= _srcPitch;
- }
- }
- else if (_srcPitch == dstPitch)
- {
- bx::write(_writer, _src, _height*_srcPitch);
- }
- else
- {
- uint8_t* data = (uint8_t*)_src;
- for (uint32_t yy = 0; yy < _height; ++yy)
- {
- bx::write(_writer, data, dstPitch);
- data += _srcPitch;
- }
- }
- }
- uint32_t bitRangeConvert(uint32_t _in, uint32_t _from, uint32_t _to)
- {
- using namespace bx;
- uint32_t tmp0 = uint32_sll(1, _to);
- uint32_t tmp1 = uint32_sll(1, _from);
- uint32_t tmp2 = uint32_dec(tmp0);
- uint32_t tmp3 = uint32_dec(tmp1);
- uint32_t tmp4 = uint32_mul(_in, tmp2);
- uint32_t tmp5 = uint32_add(tmp3, tmp4);
- uint32_t tmp6 = uint32_srl(tmp5, _from);
- uint32_t tmp7 = uint32_add(tmp5, tmp6);
- uint32_t result = uint32_srl(tmp7, _from);
- return result;
- }
- void decodeBlockDxt(uint8_t _dst[16*4], const uint8_t _src[8])
- {
- uint8_t colors[4*3];
- uint32_t c0 = _src[0] | (_src[1] << 8);
- colors[0] = bitRangeConvert( (c0>> 0)&0x1f, 5, 8);
- colors[1] = bitRangeConvert( (c0>> 5)&0x3f, 6, 8);
- colors[2] = bitRangeConvert( (c0>>11)&0x1f, 5, 8);
- uint32_t c1 = _src[2] | (_src[3] << 8);
- colors[3] = bitRangeConvert( (c1>> 0)&0x1f, 5, 8);
- colors[4] = bitRangeConvert( (c1>> 5)&0x3f, 6, 8);
- colors[5] = bitRangeConvert( (c1>>11)&0x1f, 5, 8);
- colors[6] = (2*colors[0] + colors[3]) / 3;
- colors[7] = (2*colors[1] + colors[4]) / 3;
- colors[8] = (2*colors[2] + colors[5]) / 3;
- colors[ 9] = (colors[0] + 2*colors[3]) / 3;
- colors[10] = (colors[1] + 2*colors[4]) / 3;
- colors[11] = (colors[2] + 2*colors[5]) / 3;
- for (uint32_t ii = 0, next = 8*4; ii < 16*4; ii += 4, next += 2)
- {
- int idx = ( (_src[next>>3] >> (next & 7) ) & 3) * 3;
- _dst[ii+0] = colors[idx+0];
- _dst[ii+1] = colors[idx+1];
- _dst[ii+2] = colors[idx+2];
- }
- }
- void decodeBlockDxt1(uint8_t _dst[16*4], const uint8_t _src[8])
- {
- uint8_t colors[4*4];
- uint32_t c0 = _src[0] | (_src[1] << 8);
- colors[0] = bitRangeConvert( (c0>> 0)&0x1f, 5, 8);
- colors[1] = bitRangeConvert( (c0>> 5)&0x3f, 6, 8);
- colors[2] = bitRangeConvert( (c0>>11)&0x1f, 5, 8);
- colors[3] = 255;
- uint32_t c1 = _src[2] | (_src[3] << 8);
- colors[4] = bitRangeConvert( (c1>> 0)&0x1f, 5, 8);
- colors[5] = bitRangeConvert( (c1>> 5)&0x3f, 6, 8);
- colors[6] = bitRangeConvert( (c1>>11)&0x1f, 5, 8);
- colors[7] = 255;
- if (c0 > c1)
- {
- colors[ 8] = (2*colors[0] + colors[4]) / 3;
- colors[ 9] = (2*colors[1] + colors[5]) / 3;
- colors[10] = (2*colors[2] + colors[6]) / 3;
- colors[11] = 255;
- colors[12] = (colors[0] + 2*colors[4]) / 3;
- colors[13] = (colors[1] + 2*colors[5]) / 3;
- colors[14] = (colors[2] + 2*colors[6]) / 3;
- colors[15] = 255;
- }
- else
- {
- colors[ 8] = (colors[0] + colors[4]) / 2;
- colors[ 9] = (colors[1] + colors[5]) / 2;
- colors[10] = (colors[2] + colors[6]) / 2;
- colors[11] = 255;
-
- colors[12] = 0;
- colors[13] = 0;
- colors[14] = 0;
- colors[15] = 0;
- }
- for (uint32_t ii = 0, next = 8*4; ii < 16*4; ii += 4, next += 2)
- {
- int idx = ( (_src[next>>3] >> (next & 7) ) & 3) * 4;
- _dst[ii+0] = colors[idx+0];
- _dst[ii+1] = colors[idx+1];
- _dst[ii+2] = colors[idx+2];
- _dst[ii+3] = colors[idx+3];
- }
- }
- void decodeBlockDxt23A(uint8_t _dst[16*4], const uint8_t _src[8])
- {
- for (uint32_t ii = 0, next = 0; ii < 16*4; ii += 4, next += 4)
- {
- uint32_t c0 = (_src[next>>3] >> (next&7) ) & 0xf;
- _dst[ii] = bitRangeConvert(c0, 4, 8);
- }
- }
- void decodeBlockDxt45A(uint8_t _dst[16*4], const uint8_t _src[8])
- {
- uint8_t alpha[8];
- alpha[0] = _src[0];
- alpha[1] = _src[1];
- if (alpha[0] > alpha[1])
- {
- alpha[2] = (6*alpha[0] + 1*alpha[1]) / 7;
- alpha[3] = (5*alpha[0] + 2*alpha[1]) / 7;
- alpha[4] = (4*alpha[0] + 3*alpha[1]) / 7;
- alpha[5] = (3*alpha[0] + 4*alpha[1]) / 7;
- alpha[6] = (2*alpha[0] + 5*alpha[1]) / 7;
- alpha[7] = (1*alpha[0] + 6*alpha[1]) / 7;
- }
- else
- {
- alpha[2] = (4*alpha[0] + 1*alpha[1]) / 5;
- alpha[3] = (3*alpha[0] + 2*alpha[1]) / 5;
- alpha[4] = (2*alpha[0] + 3*alpha[1]) / 5;
- alpha[5] = (1*alpha[0] + 4*alpha[1]) / 5;
- alpha[6] = 0;
- alpha[7] = 255;
- }
- uint32_t idx0 = _src[2];
- uint32_t idx1 = _src[5];
- idx0 |= uint32_t(_src[3])<<8;
- idx1 |= uint32_t(_src[6])<<8;
- idx0 |= uint32_t(_src[4])<<16;
- idx1 |= uint32_t(_src[7])<<16;
- for (uint32_t ii = 0; ii < 8*4; ii += 4)
- {
- _dst[ii] = alpha[idx0&7];
- _dst[ii+32] = alpha[idx1&7];
- idx0 >>= 3;
- idx1 >>= 3;
- }
- }
- static const int32_t s_mod[8][4] =
- {
- { 2, 8, -2, -8},
- { 15, 17, -15, -17},
- { 9, 29, -9, -29},
- { 13, 42, -13, -42},
- { 18, 60, -18, -60},
- { 24, 80, -24, -80},
- { 33, 106, -33, -106},
- { 47, 183, -47, -183},
- };
- int8_t uint8_add2c(int32_t _a, int32_t _b)
- {
- return _b & 0x4
- ? _a - ( (~_b + 1) & 0x7)
- : _a + _b
- ;
- }
- int8_t uint8_satadd(int32_t _a, int32_t _b)
- {
- using namespace bx;
- const int32_t add = _a + _b;
- const uint32_t min = uint32_min(add, 255);
- const uint32_t result = uint32_max(min, 0);
- return result;
- }
- void decodeBlockEtc1(uint8_t _dst[16*4], const uint8_t _src[8])
- {
- bool flipBit = 0 != (_src[3] & 0x1);
- bool diffBit = 0 != (_src[3] & 0x2);
- uint8_t rgb[8];
- if (diffBit)
- {
- rgb[0] = _src[0] >> 3;
- rgb[1] = _src[1] >> 3;
- rgb[2] = _src[2] >> 3;
- uint8_t diff[3];
- diff[0] = _src[0] & 0x07;
- diff[1] = _src[1] & 0x07;
- diff[2] = _src[2] & 0x07;
- rgb[4] = uint8_add2c(rgb[0], diff[0]);
- rgb[5] = uint8_add2c(rgb[1], diff[1]);
- rgb[6] = uint8_add2c(rgb[2], diff[2]);
- rgb[0] = bitRangeConvert(rgb[0], 5, 8);
- rgb[1] = bitRangeConvert(rgb[1], 5, 8);
- rgb[2] = bitRangeConvert(rgb[2], 5, 8);
- rgb[4] = bitRangeConvert(rgb[4], 5, 8);
- rgb[5] = bitRangeConvert(rgb[5], 5, 8);
- rgb[6] = bitRangeConvert(rgb[6], 5, 8);
- }
- else
- {
- rgb[0] = _src[0] >> 4;
- rgb[1] = _src[1] >> 4;
- rgb[2] = _src[2] >> 4;
- rgb[4] = _src[0] & 0xf;
- rgb[5] = _src[1] & 0xf;
- rgb[6] = _src[2] & 0xf;
- rgb[0] = bitRangeConvert(rgb[0], 4, 8);
- rgb[1] = bitRangeConvert(rgb[1], 4, 8);
- rgb[2] = bitRangeConvert(rgb[2], 4, 8);
- rgb[4] = bitRangeConvert(rgb[4], 4, 8);
- rgb[5] = bitRangeConvert(rgb[5], 4, 8);
- rgb[6] = bitRangeConvert(rgb[6], 4, 8);
- }
- uint32_t table[2];
- table[0] = (_src[3] >> 5) & 0x7;
- table[1] = (_src[3] >> 2) & 0x7;
- uint32_t indexBits = 0
- | (_src[4]<<24)
- | (_src[5]<<16)
- | (_src[6]<< 8)
- | (_src[7] )
- ;
- if (flipBit)
- {
- for (uint32_t ii = 0; ii < 16; ++ii)
- {
- const uint32_t block = (ii>>1)&1;
- const uint32_t color = block<<2;
- const uint32_t idx = (ii&0xc) | ( (ii & 0x3)<<4);
- const uint32_t lsbi = (indexBits >> ii) & 1;
- const uint32_t msbi = (indexBits >> (16 + ii) ) & 1;
- const int32_t mod = s_mod[table[block] ][lsbi + msbi*2];
- _dst[idx + 0] = uint8_satadd(rgb[color+2], mod);
- _dst[idx + 1] = uint8_satadd(rgb[color+1], mod);
- _dst[idx + 2] = uint8_satadd(rgb[color+0], mod);
- }
- }
- else
- {
- for (uint32_t ii = 0; ii < 16; ++ii)
- {
- const uint32_t block = ii>>3;
- const uint32_t color = block<<2;
- const uint32_t idx = (ii&0xc) | ( (ii & 0x3)<<4);
- const uint32_t lsbi = (indexBits >> ii) & 1;
- const uint32_t msbi = (indexBits >> (16 + ii) ) & 1;
- const int32_t mod = s_mod[table[block] ][lsbi + msbi*2];
- _dst[idx + 0] = uint8_satadd(rgb[color+2], mod);
- _dst[idx + 1] = uint8_satadd(rgb[color+1], mod);
- _dst[idx + 2] = uint8_satadd(rgb[color+0], mod);
- }
- }
- }
- // DDS
- #define DDS_MAGIC BX_MAKEFOURCC('D', 'D', 'S', ' ')
- #define DDS_HEADER_SIZE 124
- #define DDS_IMAGE_DATA_OFFSET (DDS_HEADER_SIZE + 4)
- #define DDS_DXT1 BX_MAKEFOURCC('D', 'X', 'T', '1')
- #define DDS_DXT2 BX_MAKEFOURCC('D', 'X', 'T', '2')
- #define DDS_DXT3 BX_MAKEFOURCC('D', 'X', 'T', '3')
- #define DDS_DXT4 BX_MAKEFOURCC('D', 'X', 'T', '4')
- #define DDS_DXT5 BX_MAKEFOURCC('D', 'X', 'T', '5')
- #define DDS_ATI1 BX_MAKEFOURCC('A', 'T', 'I', '1')
- #define DDS_BC4U BX_MAKEFOURCC('B', 'C', '4', 'U')
- #define DDS_ATI2 BX_MAKEFOURCC('A', 'T', 'I', '2')
- #define DDS_BC5U BX_MAKEFOURCC('B', 'C', '5', 'U')
- #define D3DFMT_A16B16G16R16 36
- #define D3DFMT_A16B16G16R16F 113
- #define DDSD_CAPS 0x00000001
- #define DDSD_HEIGHT 0x00000002
- #define DDSD_WIDTH 0x00000004
- #define DDSD_PITCH 0x00000008
- #define DDSD_PIXELFORMAT 0x00001000
- #define DDSD_MIPMAPCOUNT 0x00020000
- #define DDSD_LINEARSIZE 0x00080000
- #define DDSD_DEPTH 0x00800000
- #define DDPF_ALPHAPIXELS 0x00000001
- #define DDPF_ALPHA 0x00000002
- #define DDPF_FOURCC 0x00000004
- #define DDPF_INDEXED 0x00000020
- #define DDPF_RGB 0x00000040
- #define DDPF_YUV 0x00000200
- #define DDPF_LUMINANCE 0x00020000
- #define DDSCAPS_COMPLEX 0x00000008
- #define DDSCAPS_TEXTURE 0x00001000
- #define DDSCAPS_MIPMAP 0x00400000
- #define DDSCAPS2_CUBEMAP 0x00000200
- #define DDSCAPS2_CUBEMAP_POSITIVEX 0x00000400
- #define DDSCAPS2_CUBEMAP_NEGATIVEX 0x00000800
- #define DDSCAPS2_CUBEMAP_POSITIVEY 0x00001000
- #define DDSCAPS2_CUBEMAP_NEGATIVEY 0x00002000
- #define DDSCAPS2_CUBEMAP_POSITIVEZ 0x00004000
- #define DDSCAPS2_CUBEMAP_NEGATIVEZ 0x00008000
- #define DDS_CUBEMAP_ALLFACES (DDSCAPS2_CUBEMAP_POSITIVEX|DDSCAPS2_CUBEMAP_NEGATIVEX \
- |DDSCAPS2_CUBEMAP_POSITIVEY|DDSCAPS2_CUBEMAP_NEGATIVEY \
- |DDSCAPS2_CUBEMAP_POSITIVEZ|DDSCAPS2_CUBEMAP_NEGATIVEZ)
- #define DDSCAPS2_VOLUME 0x00200000
- static struct TranslateDdsFormat
- {
- uint32_t m_format;
- TextureFormat::Enum m_textureFormat;
- } s_translateDdsFormat[] =
- {
- { DDS_DXT1, TextureFormat::BC1 },
- { DDS_DXT2, TextureFormat::BC2 },
- { DDS_DXT3, TextureFormat::BC2 },
- { DDS_DXT4, TextureFormat::BC3 },
- { DDS_DXT5, TextureFormat::BC3 },
- { DDS_ATI1, TextureFormat::BC4 },
- { DDS_BC4U, TextureFormat::BC4 },
- { DDS_ATI2, TextureFormat::BC5 },
- { DDS_BC5U, TextureFormat::BC5 },
- { D3DFMT_A16B16G16R16, TextureFormat::RGBA16 },
- { D3DFMT_A16B16G16R16F, TextureFormat::RGBA16F },
- { DDPF_RGB|DDPF_ALPHAPIXELS, TextureFormat::BGRA8 },
- { DDPF_INDEXED, TextureFormat::L8 },
- { DDPF_LUMINANCE, TextureFormat::L8 },
- { DDPF_ALPHA, TextureFormat::L8 },
- };
- bool imageParseDds(ImageContainer& _imageContainer, bx::ReaderSeekerI* _reader)
- {
- uint32_t headerSize;
- bx::read(_reader, headerSize);
- if (headerSize < DDS_HEADER_SIZE)
- {
- return false;
- }
- uint32_t flags;
- bx::read(_reader, flags);
- if ( (flags & (DDSD_CAPS|DDSD_HEIGHT|DDSD_WIDTH|DDSD_PIXELFORMAT) ) != (DDSD_CAPS|DDSD_HEIGHT|DDSD_WIDTH|DDSD_PIXELFORMAT) )
- {
- return false;
- }
- uint32_t height;
- bx::read(_reader, height);
- uint32_t width;
- bx::read(_reader, width);
- uint32_t pitch;
- bx::read(_reader, pitch);
- uint32_t depth;
- bx::read(_reader, depth);
- uint32_t mips;
- bx::read(_reader, mips);
- bx::skip(_reader, 44); // reserved
- bx::skip(_reader, 4); // pixel format size
- uint32_t pixelFlags;
- bx::read(_reader, pixelFlags);
- uint32_t fourcc;
- bx::read(_reader, fourcc);
- uint32_t rgbCount;
- bx::read(_reader, rgbCount);
- uint32_t rbitmask;
- bx::read(_reader, rbitmask);
- uint32_t gbitmask;
- bx::read(_reader, gbitmask);
- uint32_t bbitmask;
- bx::read(_reader, bbitmask);
- uint32_t abitmask;
- bx::read(_reader, abitmask);
- uint32_t caps[4];
- bx::read(_reader, caps);
- if ( (caps[0] & DDSCAPS_TEXTURE) == 0)
- {
- return false;
- }
- bool cubeMap = 0 != (caps[1] & DDSCAPS2_CUBEMAP);
- if (cubeMap)
- {
- if ( (caps[1] & DDS_CUBEMAP_ALLFACES) != DDS_CUBEMAP_ALLFACES)
- {
- // parital cube map is not supported.
- return false;
- }
- }
- bx::skip(_reader, 4); // reserved
- uint8_t bpp = 0;
- uint8_t blockSize = 1;
- TextureFormat::Enum format = TextureFormat::Unknown;
- bool hasAlpha = pixelFlags & DDPF_ALPHAPIXELS;
- uint32_t ddsFormat = pixelFlags & DDPF_FOURCC ? fourcc : pixelFlags;
- for (uint32_t ii = 0; ii < BX_COUNTOF(s_translateDdsFormat); ++ii)
- {
- if (s_translateDdsFormat[ii].m_format == ddsFormat)
- {
- format = s_translateDdsFormat[ii].m_textureFormat;
- break;
- }
- }
- bpp = getBitsPerPixel(format);
- blockSize = format < TextureFormat::Unknown ? 4*4 : 1;
- blockSize = blockSize*bpp/8;
- _imageContainer.m_data = NULL;
- _imageContainer.m_size = 0;
- _imageContainer.m_offset = DDS_IMAGE_DATA_OFFSET;
- _imageContainer.m_width = width;
- _imageContainer.m_height = height;
- _imageContainer.m_depth = depth;
- _imageContainer.m_format = format;
- _imageContainer.m_blockSize = blockSize;
- _imageContainer.m_numMips = (caps[0] & DDSCAPS_MIPMAP) ? mips : 1;
- _imageContainer.m_bpp = bpp;
- _imageContainer.m_hasAlpha = hasAlpha;
- _imageContainer.m_cubeMap = cubeMap;
- _imageContainer.m_ktx = false;
- return TextureFormat::Unknown != format;
- }
- // KTX
- #define KTX_MAGIC BX_MAKEFOURCC(0xAB, 'K', 'T', 'X')
- #define KTX_HEADER_SIZE 64
- #define KTX_ETC1_RGB8_OES 0x8D64
- #define KTX_COMPRESSED_R11_EAC 0x9270
- #define KTX_COMPRESSED_SIGNED_R11_EAC 0x9271
- #define KTX_COMPRESSED_RG11_EAC 0x9272
- #define KTX_COMPRESSED_SIGNED_RG11_EAC 0x9273
- #define KTX_COMPRESSED_RGB8_ETC2 0x9274
- #define KTX_COMPRESSED_SRGB8_ETC2 0x9275
- #define KTX_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 0x9276
- #define KTX_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 0x9277
- #define KTX_COMPRESSED_RGBA8_ETC2_EAC 0x9278
- #define KTX_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC 0x9279
- #define KTX_COMPRESSED_RGB_PVRTC_4BPPV1_IMG 0x8C00
- #define KTX_COMPRESSED_RGB_PVRTC_2BPPV1_IMG 0x8C01
- #define KTX_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG 0x8C02
- #define KTX_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG 0x8C03
- #define KTX_COMPRESSED_RGBA_PVRTC_2BPPV2_IMG 0x9137
- #define KTX_COMPRESSED_RGBA_PVRTC_4BPPV2_IMG 0x9138
- #define KTX_COMPRESSED_RGBA_S3TC_DXT1_EXT 0x83F1
- #define KTX_COMPRESSED_RGBA_S3TC_DXT3_EXT 0x83F2
- #define KTX_COMPRESSED_RGBA_S3TC_DXT5_EXT 0x83F3
- #define KTX_COMPRESSED_LUMINANCE_LATC1_EXT 0x8C70
- #define KTX_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT 0x8C72
- #define KTX_RGBA16 0x805B
- #define KTX_RGBA16F 0x881A
- static struct TranslateKtxFormat
- {
- uint32_t m_format;
- TextureFormat::Enum m_textureFormat;
- } s_translateKtxFormat[] =
- {
- { KTX_COMPRESSED_RGBA_S3TC_DXT1_EXT, TextureFormat::BC1 },
- { KTX_COMPRESSED_RGBA_S3TC_DXT3_EXT, TextureFormat::BC2 },
- { KTX_COMPRESSED_RGBA_S3TC_DXT5_EXT, TextureFormat::BC3 },
- { KTX_COMPRESSED_LUMINANCE_LATC1_EXT, TextureFormat::BC4 },
- { KTX_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT, TextureFormat::BC5 },
- { KTX_ETC1_RGB8_OES, TextureFormat::ETC1 },
- { KTX_COMPRESSED_RGB8_ETC2, TextureFormat::ETC2 },
- { KTX_COMPRESSED_RGBA8_ETC2_EAC, TextureFormat::ETC2A },
- { KTX_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, TextureFormat::ETC2A1 },
- { KTX_COMPRESSED_RGB_PVRTC_2BPPV1_IMG, TextureFormat::PTC12 },
- { KTX_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG, TextureFormat::PTC12A },
- { KTX_COMPRESSED_RGB_PVRTC_4BPPV1_IMG, TextureFormat::PTC14 },
- { KTX_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG, TextureFormat::PTC14A },
- { KTX_COMPRESSED_RGBA_PVRTC_2BPPV2_IMG, TextureFormat::PTC22 },
- { KTX_COMPRESSED_RGBA_PVRTC_4BPPV2_IMG, TextureFormat::PTC24 },
- { KTX_RGBA16, TextureFormat::RGBA16 },
- { KTX_RGBA16F, TextureFormat::RGBA16F },
- { KTX_COMPRESSED_R11_EAC, TextureFormat::Unknown },
- { KTX_COMPRESSED_SIGNED_R11_EAC, TextureFormat::Unknown },
- { KTX_COMPRESSED_RG11_EAC, TextureFormat::Unknown },
- { KTX_COMPRESSED_SIGNED_RG11_EAC, TextureFormat::Unknown },
- { KTX_COMPRESSED_SRGB8_ETC2, TextureFormat::Unknown },
- { KTX_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, TextureFormat::Unknown },
- { KTX_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, TextureFormat::Unknown },
- };
- bool imageParseKtx(ImageContainer& _imageContainer, bx::ReaderSeekerI* _reader)
- {
- uint8_t identifier[8];
- bx::read(_reader, identifier);
- if (identifier[1] != '1'
- && identifier[2] != '1')
- {
- return false;
- }
- uint32_t endianness;
- bx::read(_reader, endianness);
- bool fromLittleEndian = 0x04030201 == endianness;
- uint32_t glType;
- bx::readHE(_reader, glType, fromLittleEndian);
- uint32_t glTypeSize;
- bx::readHE(_reader, glTypeSize, fromLittleEndian);
- uint32_t glFormat;
- bx::readHE(_reader, glFormat, fromLittleEndian);
- uint32_t glInternalFormat;
- bx::readHE(_reader, glInternalFormat, fromLittleEndian);
- uint32_t glBaseInternalFormat;
- bx::readHE(_reader, glBaseInternalFormat, fromLittleEndian);
- uint32_t width;
- bx::readHE(_reader, width, fromLittleEndian);
- uint32_t height;
- bx::readHE(_reader, height, fromLittleEndian);
- uint32_t depth;
- bx::readHE(_reader, depth, fromLittleEndian);
- uint32_t numberOfArrayElements;
- bx::readHE(_reader, numberOfArrayElements, fromLittleEndian);
- uint32_t numFaces;
- bx::readHE(_reader, numFaces, fromLittleEndian);
- uint32_t numMips;
- bx::readHE(_reader, numMips, fromLittleEndian);
- uint32_t metaDataSize;
- bx::readHE(_reader, metaDataSize, fromLittleEndian);
- // skip meta garbage...
- int64_t offset = bx::skip(_reader, metaDataSize);
- uint8_t bpp = 0;
- uint8_t blockSize = 1;
- TextureFormat::Enum format = TextureFormat::Unknown;
- bool hasAlpha = false;
- for (uint32_t ii = 0; ii < BX_COUNTOF(s_translateKtxFormat); ++ii)
- {
- if (s_translateKtxFormat[ii].m_format == glInternalFormat)
- {
- format = s_translateKtxFormat[ii].m_textureFormat;
- break;
- }
- }
- bpp = getBitsPerPixel(format);
- blockSize = format < TextureFormat::Unknown ? 4*4 : 1;
- blockSize = blockSize*bpp/8;
- _imageContainer.m_data = NULL;
- _imageContainer.m_size = 0;
- _imageContainer.m_offset = (uint32_t)offset;
- _imageContainer.m_width = width;
- _imageContainer.m_height = height;
- _imageContainer.m_depth = depth;
- _imageContainer.m_format = format;
- _imageContainer.m_blockSize = blockSize;
- _imageContainer.m_numMips = numMips;
- _imageContainer.m_bpp = bpp;
- _imageContainer.m_hasAlpha = hasAlpha;
- _imageContainer.m_cubeMap = numFaces > 1;
- _imageContainer.m_ktx = true;
- return TextureFormat::Unknown != format;
- }
- // PVR3
- #define PVR3_MAKE8CC(_a, _b, _c, _d, _e, _f, _g, _h) (uint64_t(BX_MAKEFOURCC(_a, _b, _c, _d) ) | (uint64_t(BX_MAKEFOURCC(_e, _f, _g, _h) )<<32) )
- #define PVR3_MAGIC BX_MAKEFOURCC('P', 'V', 'R', 3)
- #define PVR3_HEADER_SIZE 52
- #define PVR3_PVRTC1_2BPP_RGB 0
- #define PVR3_PVRTC1_2BPP_RGBA 1
- #define PVR3_PVRTC1_4BPP_RGB 2
- #define PVR3_PVRTC1_4BPP_RGBA 3
- #define PVR3_ETC1 6
- #define PVR3_DXT1 7
- #define PVR3_DXT2 8
- #define PVR3_DXT3 9
- #define PVR3_DXT4 10
- #define PVR3_DXT5 11
- #define PVR3_BC4 12
- #define PVR3_BC5 13
- #define PVR3_RGBA16 PVR3_MAKE8CC('r', 'g', 'b', 'a', 16, 16, 16, 16)
- #define PVR3_CHANNEL_TYPE_ANY UINT32_MAX
- #define PVR3_CHANNEL_TYPE_FLOAT UINT32_C(12)
- static struct TranslatePvr3Format
- {
- uint64_t m_format;
- uint32_t m_channelTypeMask;
- TextureFormat::Enum m_textureFormat;
- } s_translatePvr3Format[] =
- {
- { PVR3_PVRTC1_2BPP_RGB, PVR3_CHANNEL_TYPE_ANY, TextureFormat::PTC12 },
- { PVR3_PVRTC1_2BPP_RGBA, PVR3_CHANNEL_TYPE_ANY, TextureFormat::PTC12 },
- { PVR3_PVRTC1_4BPP_RGB, PVR3_CHANNEL_TYPE_ANY, TextureFormat::PTC14 },
- { PVR3_PVRTC1_4BPP_RGBA, PVR3_CHANNEL_TYPE_ANY, TextureFormat::PTC14 },
- { PVR3_ETC1, PVR3_CHANNEL_TYPE_ANY, TextureFormat::ETC1 },
- { PVR3_DXT1, PVR3_CHANNEL_TYPE_ANY, TextureFormat::BC1 },
- { PVR3_DXT2, PVR3_CHANNEL_TYPE_ANY, TextureFormat::BC2 },
- { PVR3_DXT3, PVR3_CHANNEL_TYPE_ANY, TextureFormat::BC2 },
- { PVR3_DXT4, PVR3_CHANNEL_TYPE_ANY, TextureFormat::BC3 },
- { PVR3_DXT5, PVR3_CHANNEL_TYPE_ANY, TextureFormat::BC3 },
- { PVR3_BC4, PVR3_CHANNEL_TYPE_ANY, TextureFormat::BC4 },
- { PVR3_BC5, PVR3_CHANNEL_TYPE_ANY, TextureFormat::BC5 },
- { PVR3_RGBA16, PVR3_CHANNEL_TYPE_FLOAT, TextureFormat::RGBA16F },
- { PVR3_RGBA16, PVR3_CHANNEL_TYPE_ANY, TextureFormat::RGBA16 },
- };
- bool imageParsePvr3(ImageContainer& _imageContainer, bx::ReaderSeekerI* _reader)
- {
- uint32_t flags;
- bx::read(_reader, flags);
- uint64_t pixelFormat;
- bx::read(_reader, pixelFormat);
- uint32_t colorSpace;
- bx::read(_reader, colorSpace); // 0 - linearRGB, 1 - sRGB
- uint32_t channelType;
- bx::read(_reader, channelType);
- uint32_t height;
- bx::read(_reader, height);
- uint32_t width;
- bx::read(_reader, width);
- uint32_t depth;
- bx::read(_reader, depth);
- uint32_t numSurfaces;
- bx::read(_reader, numSurfaces);
- uint32_t numFaces;
- bx::read(_reader, numFaces);
- uint32_t numMips;
- bx::read(_reader, numMips);
- uint32_t metaDataSize;
- bx::read(_reader, metaDataSize);
- // skip meta garbage...
- int64_t offset = bx::skip(_reader, metaDataSize);
- uint8_t bpp = 0;
- uint8_t blockSize = 1;
- TextureFormat::Enum format = TextureFormat::Unknown;
- bool hasAlpha = false;
- for (uint32_t ii = 0; ii < BX_COUNTOF(s_translatePvr3Format); ++ii)
- {
- if (s_translatePvr3Format[ii].m_format == pixelFormat
- && channelType == (s_translatePvr3Format[ii].m_channelTypeMask & channelType) )
- {
- format = s_translatePvr3Format[ii].m_textureFormat;
- break;
- }
- }
- bpp = getBitsPerPixel(format);
- blockSize = format < TextureFormat::Unknown ? 4*4 : 1;
- blockSize = blockSize*bpp/8;
- _imageContainer.m_data = NULL;
- _imageContainer.m_size = 0;
- _imageContainer.m_offset = (uint32_t)offset;
- _imageContainer.m_width = width;
- _imageContainer.m_height = height;
- _imageContainer.m_depth = depth;
- _imageContainer.m_format = format;
- _imageContainer.m_blockSize = blockSize;
- _imageContainer.m_numMips = numMips;
- _imageContainer.m_bpp = bpp;
- _imageContainer.m_hasAlpha = hasAlpha;
- _imageContainer.m_cubeMap = numFaces > 1;
- _imageContainer.m_ktx = false;
- return TextureFormat::Unknown != format;
- }
- bool imageParse(ImageContainer& _imageContainer, bx::ReaderSeekerI* _reader)
- {
- uint32_t magic;
- bx::read(_reader, magic);
- if (DDS_MAGIC == magic)
- {
- return imageParseDds(_imageContainer, _reader);
- }
- else if (KTX_MAGIC == magic)
- {
- return imageParseKtx(_imageContainer, _reader);
- }
- else if (PVR3_MAGIC == magic)
- {
- return imageParsePvr3(_imageContainer, _reader);
- }
- else if (BGFX_CHUNK_MAGIC_TEX == magic)
- {
- TextureCreate tc;
- bx::read(_reader, tc);
- uint32_t bpp = getBitsPerPixel(TextureFormat::Enum(tc.m_format) );
- uint32_t blockSize = tc.m_format < TextureFormat::Unknown ? 4*4 : 1;
- blockSize = blockSize*bpp/8;
- _imageContainer.m_format = tc.m_format;
- _imageContainer.m_offset = UINT32_MAX;
- if (NULL == tc.m_mem)
- {
- _imageContainer.m_data = NULL;
- _imageContainer.m_size = 0;
- }
- else
- {
- _imageContainer.m_data = tc.m_mem->data;
- _imageContainer.m_size = tc.m_mem->size;
- }
- _imageContainer.m_width = tc.m_width;
- _imageContainer.m_height = tc.m_height;
- _imageContainer.m_depth = tc.m_depth;
- _imageContainer.m_blockSize = blockSize;
- _imageContainer.m_numMips = tc.m_numMips;
- _imageContainer.m_bpp = getBitsPerPixel(TextureFormat::Enum(tc.m_format) );
- _imageContainer.m_hasAlpha = false;
- _imageContainer.m_cubeMap = tc.m_cubeMap;
- _imageContainer.m_ktx = false;
- return true;
- }
- return false;
- }
- bool imageParse(ImageContainer& _imageContainer, const void* _data, uint32_t _size)
- {
- bx::MemoryReader reader(_data, _size);
- return imageParse(_imageContainer, &reader);
- }
- void imageDecodeToBgra8(uint8_t* _dst, const uint8_t* _src, uint32_t _width, uint32_t _height, uint8_t _type)
- {
- const uint8_t* src = _src;
- uint32_t width = _width/4;
- uint32_t height = _height/4;
- uint32_t pitch = _width*4;
- uint8_t temp[16*4];
- switch (_type)
- {
- case TextureFormat::BC1:
- for (uint32_t yy = 0; yy < height; ++yy)
- {
- for (uint32_t xx = 0; xx < width; ++xx)
- {
- decodeBlockDxt1(temp, src);
- src += 8;
- uint8_t* dst = &_dst[(yy*pitch+xx*4)*4];
- memcpy(&dst[0*pitch], &temp[ 0], 16);
- memcpy(&dst[1*pitch], &temp[16], 16);
- memcpy(&dst[2*pitch], &temp[32], 16);
- memcpy(&dst[3*pitch], &temp[48], 16);
- }
- }
- break;
- case TextureFormat::BC2:
- for (uint32_t yy = 0; yy < height; ++yy)
- {
- for (uint32_t xx = 0; xx < width; ++xx)
- {
- decodeBlockDxt23A(temp+3, src);
- src += 8;
- decodeBlockDxt(temp, src);
- src += 8;
- uint8_t* dst = &_dst[(yy*pitch+xx*4)*4];
- memcpy(&dst[0*pitch], &temp[ 0], 16);
- memcpy(&dst[1*pitch], &temp[16], 16);
- memcpy(&dst[2*pitch], &temp[32], 16);
- memcpy(&dst[3*pitch], &temp[48], 16);
- }
- }
- break;
- case TextureFormat::BC3:
- for (uint32_t yy = 0; yy < height; ++yy)
- {
- for (uint32_t xx = 0; xx < width; ++xx)
- {
- decodeBlockDxt45A(temp+3, src);
- src += 8;
- decodeBlockDxt(temp, src);
- src += 8;
- uint8_t* dst = &_dst[(yy*pitch+xx*4)*4];
- memcpy(&dst[0*pitch], &temp[ 0], 16);
- memcpy(&dst[1*pitch], &temp[16], 16);
- memcpy(&dst[2*pitch], &temp[32], 16);
- memcpy(&dst[3*pitch], &temp[48], 16);
- }
- }
- break;
- case TextureFormat::BC4:
- for (uint32_t yy = 0; yy < height; ++yy)
- {
- for (uint32_t xx = 0; xx < width; ++xx)
- {
- decodeBlockDxt45A(temp, src);
- src += 8;
- uint8_t* dst = &_dst[(yy*pitch+xx*4)*4];
- memcpy(&dst[0*pitch], &temp[ 0], 16);
- memcpy(&dst[1*pitch], &temp[16], 16);
- memcpy(&dst[2*pitch], &temp[32], 16);
- memcpy(&dst[3*pitch], &temp[48], 16);
- }
- }
- break;
- case TextureFormat::BC5:
- for (uint32_t yy = 0; yy < height; ++yy)
- {
- for (uint32_t xx = 0; xx < width; ++xx)
- {
- decodeBlockDxt45A(temp+1, src);
- src += 8;
- decodeBlockDxt45A(temp+2, src);
- src += 8;
- for (uint32_t ii = 0; ii < 16; ++ii)
- {
- float nx = temp[ii*4+2]*2.0f/255.0f - 1.0f;
- float ny = temp[ii*4+1]*2.0f/255.0f - 1.0f;
- float nz = sqrtf(1.0f - nx*nx - ny*ny);
- temp[ii*4+0] = uint8_t( (nz + 1.0f)*255.0f/2.0f);
- temp[ii*4+3] = 0;
- }
- uint8_t* dst = &_dst[(yy*pitch+xx*4)*4];
- memcpy(&dst[0*pitch], &temp[ 0], 16);
- memcpy(&dst[1*pitch], &temp[16], 16);
- memcpy(&dst[2*pitch], &temp[32], 16);
- memcpy(&dst[3*pitch], &temp[48], 16);
- }
- }
- break;
- case TextureFormat::ETC1:
- for (uint32_t yy = 0; yy < height; ++yy)
- {
- for (uint32_t xx = 0; xx < width; ++xx)
- {
- decodeBlockEtc1(temp, src);
- src += 8;
- uint8_t* dst = &_dst[(yy*pitch+xx*4)*4];
- memcpy(&dst[0*pitch], &temp[ 0], 16);
- memcpy(&dst[1*pitch], &temp[16], 16);
- memcpy(&dst[2*pitch], &temp[32], 16);
- memcpy(&dst[3*pitch], &temp[48], 16);
- }
- }
- break;
- default:
- // Decompression not implemented... Make ugly red-yellow checkerboard texture.
- imageCheckerboard(_width, _height, 16, UINT32_C(0xffff0000), UINT32_C(0xffffff00), _dst);
- break;
- }
- }
- bool imageGetRawData(const ImageContainer& _imageContainer, uint8_t _side, uint8_t _lod, const void* _data, uint32_t _size, ImageMip& _mip)
- {
- const uint32_t blockSize = _imageContainer.m_blockSize;
- uint32_t offset = _imageContainer.m_offset;
- const uint8_t bpp = _imageContainer.m_bpp;
- TextureFormat::Enum type = TextureFormat::Enum(_imageContainer.m_format);
- bool hasAlpha = _imageContainer.m_hasAlpha;
- if (UINT32_MAX == _imageContainer.m_offset)
- {
- if (NULL == _imageContainer.m_data)
- {
- return false;
- }
- offset = 0;
- _data = _imageContainer.m_data;
- _size = _imageContainer.m_size;
- }
- for (uint8_t side = 0, numSides = _imageContainer.m_cubeMap ? 6 : 1; side < numSides; ++side)
- {
- uint32_t width = _imageContainer.m_width;
- uint32_t height = _imageContainer.m_height;
- uint32_t depth = _imageContainer.m_depth;
- for (uint8_t lod = 0, num = _imageContainer.m_numMips; lod < num; ++lod)
- {
- // skip imageSize in KTX format.
- offset += _imageContainer.m_ktx ? sizeof(uint32_t) : 0;
- width = bx::uint32_max(1, width);
- height = bx::uint32_max(1, height);
- depth = bx::uint32_max(1, depth);
- uint32_t size = width*height*depth*blockSize;
- if (TextureFormat::Unknown > type)
- {
- width = bx::uint32_max(1, (width + 3)>>2);
- height = bx::uint32_max(1, (height + 3)>>2);
- size = width*height*depth*blockSize;
- width <<= 2;
- height <<= 2;
- }
- if (side == _side
- && lod == _lod)
- {
- _mip.m_width = width;
- _mip.m_height = height;
- _mip.m_blockSize = blockSize;
- _mip.m_size = size;
- _mip.m_data = (const uint8_t*)_data + offset;
- _mip.m_bpp = bpp;
- _mip.m_format = type;
- _mip.m_hasAlpha = hasAlpha;
- return true;
- }
- offset += size;
- BX_CHECK(offset <= _size, "Reading past size of data buffer! (offset %d, size %d)", offset, _size);
- BX_UNUSED(_size);
- width >>= 1;
- height >>= 1;
- depth >>= 1;
- }
- }
- return false;
- }
- } // namespace bgfx
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