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- --
- -- Copyright 2010-2011 Branimir Karadzic. All rights reserved.
- -- License: http://www.opensource.org/licenses/BSD-2-Clause
- --
- solution "bgfx"
- configurations {
- "Debug",
- "Release",
- }
- platforms {
- "x32",
- "x64",
- "Xbox360",
- }
- language "C++"
- newoption {
- trigger = "gcc",
- value = "GCC",
- description = "Choose GCC flavor",
- allowed = {
- { "mingw", "MinGW" },
- }
- }
- -- Avoid error when invoking premake4 --help.
- if (_ACTION == nil) then return end
- ROOT_DIR = (path.getabsolute("..") .. "/")
- BUILD_DIR = (ROOT_DIR .. ".build/")
- THIRD_PARTY_DIR = (ROOT_DIR .. "3rdparty/")
- local XEDK = os.getenv("XEDK")
- if not XEDK then XEDK = "<you must install XBOX SDK>" end
- location (BUILD_DIR .. "projects/" .. _ACTION)
- if _ACTION == "gmake" then
- if "linux" ~= os.get() and nil == _OPTIONS["gcc"] then
- print("GCC flavor must be specified!")
- os.exit(1)
- end
- if "mingw" == _OPTIONS["gcc"] then
- premake.gcc.cc = "$(MINGW)/bin/mingw32-gcc"
- premake.gcc.cxx = "$(MINGW)/bin/mingw32-g++"
- premake.gcc.ar = "$(MINGW)/bin/ar"
- end
- end
- flags {
- "StaticRuntime",
- "NoMinimalRebuild",
- "NoPCH",
- "NativeWChar",
- -- "ExtraWarnings",
- "NoRTTI",
- "NoExceptions",
- "Symbols",
- }
- includedirs {
- ROOT_DIR .. "../_bx/include",
- }
- configuration "Debug"
- defines {
- "BGFX_BUILD_DEBUG=1",
- }
- targetsuffix "Debug"
- configuration "Release"
- defines {
- "BGFX_BUILD_RELEASE=1",
- }
- targetsuffix "Release"
- configuration { "vs*" }
- defines {
- "_HAS_EXCEPTIONS=0",
- "_HAS_ITERATOR_DEBUGGING=0",
- "_SCL_SECURE=0",
- "_CRT_SECURE_NO_WARNINGS",
- "_CRT_SECURE_NO_DEPRECATE",
- "__STDC_LIMIT_MACROS",
- "__STDC_FORMAT_MACROS",
- "__STDC_CONSTANT_MACROS",
- }
- configuration { "x32", "vs*" }
- defines { "WIN32" }
- targetdir (BUILD_DIR .. "win32_" .. _ACTION .. "/bin")
- objdir (BUILD_DIR .. "win32_" .. _ACTION .. "/obj")
- includedirs { THIRD_PARTY_DIR .. "compiler/msvc" }
- configuration { "x64", "vs*" }
- defines { "WIN32" }
- targetdir (BUILD_DIR .. "win64_" .. _ACTION .. "/bin")
- objdir (BUILD_DIR .. "win64_" .. _ACTION .. "/obj")
- includedirs { THIRD_PARTY_DIR .. "compiler/msvc" }
- configuration { "x32", "mingw" }
- defines { "WIN32" }
- targetdir (BUILD_DIR .. "win32_mingw" .. "/bin")
- objdir (BUILD_DIR .. "win32_mingw" .. "/obj")
- includedirs { THIRD_PARTY_DIR .. "compiler/mingw" }
- configuration { "x64", "mingw" }
- defines { "WIN32" }
- targetdir (BUILD_DIR .. "win64_mingw" .. "/bin")
- objdir (BUILD_DIR .. "win64_mingw" .. "/obj")
- includedirs { THIRD_PARTY_DIR .. "compiler/mingw" }
- configuration { "x32", "linux" }
- targetdir (BUILD_DIR .. "linux32" .. "/bin")
- objdir (BUILD_DIR .. "linux32" .. "/obj")
- configuration { "x64", "linux" }
- targetdir (BUILD_DIR .. "linux64" .. "/bin")
- objdir (BUILD_DIR .. "linux64" .. "/obj")
- configuration { "Xbox360" }
- defines { "_XBOX", "NOMINMAX" }
- targetdir (BUILD_DIR .. "xbox360" .. "/bin")
- objdir (BUILD_DIR .. "xbox360" .. "/obj")
- includedirs { THIRD_PARTY_DIR .. "compiler/msvc" }
- configuration {} -- reset configuration
- project "bgfx"
- uuid "f4c51860-ebf4-11e0-9572-0800200c9a66"
- kind "StaticLib"
- includedirs {
- "../include",
- ROOT_DIR .. "../bx/include",
- THIRD_PARTY_DIR .. "glew-1.5.4/include",
- }
- files {
- "../include/**.h",
- "../src/**.cpp",
- "../src/**.h",
- }
- project "shaderc"
- uuid "f3cd2e90-52a4-11e1-b86c-0800200c9a66"
- kind "ConsoleApp"
- local GLSL_OPTIMIZER = (THIRD_PARTY_DIR .. "glsl-optimizer/")
- configuration { "vs*" }
- includedirs { GLSL_OPTIMIZER .. "src/glsl/msvc" }
- configuration {}
- includedirs {
- ROOT_DIR .. "../bx/include",
- THIRD_PARTY_DIR .. "fcpp",
- GLSL_OPTIMIZER .. "include",
- GLSL_OPTIMIZER .. "include/c99",
- GLSL_OPTIMIZER .. "src/mesa",
- GLSL_OPTIMIZER .. "src/mapi",
- GLSL_OPTIMIZER .. "src/glsl",
- }
- files {
- ROOT_DIR .. "tools/shaderc.cpp",
- THIRD_PARTY_DIR .. "fcpp/**.h",
- THIRD_PARTY_DIR .. "fcpp/cpp1.c",
- THIRD_PARTY_DIR .. "fcpp/cpp2.c",
- THIRD_PARTY_DIR .. "fcpp/cpp3.c",
- THIRD_PARTY_DIR .. "fcpp/cpp4.c",
- THIRD_PARTY_DIR .. "fcpp/cpp5.c",
- THIRD_PARTY_DIR .. "fcpp/cpp6.c",
- THIRD_PARTY_DIR .. "fcpp/cpp6.c",
- GLSL_OPTIMIZER .. "src/mesa/**.c",
- GLSL_OPTIMIZER .. "src/glsl/**.cpp",
- GLSL_OPTIMIZER .. "src/mesa/**.h",
- GLSL_OPTIMIZER .. "src/glsl/**.c",
- GLSL_OPTIMIZER .. "src/glsl/**.cpp",
- GLSL_OPTIMIZER .. "src/glsl/**.h",
- }
- excludes {
- GLSL_OPTIMIZER .. "src/glsl/glcpp/glcpp.c",
- GLSL_OPTIMIZER .. "src/glsl/glcpp/tests/**",
- GLSL_OPTIMIZER .. "src/glsl/main.cpp",
- GLSL_OPTIMIZER .. "src/glsl/builtin_stubs.cpp",
- }
- links {
- "d3dx9",
- }
- project "ddsdump"
- uuid "838801ee-7bc3-11e1-9f19-eae7d36e7d26"
- kind "ConsoleApp"
- includedirs {
- ROOT_DIR .. "../bx/include",
- ROOT_DIR .. "include",
- ROOT_DIR .. "src",
- }
- files {
- ROOT_DIR .. "src/dds.*",
- ROOT_DIR .. "tools/ddsdump.cpp",
- }
- links {
- "bgfx",
- }
- project "makedisttex"
- uuid "b0561b30-91bb-11e1-b06e-023ad46e7d26"
- kind "ConsoleApp"
- includedirs {
- ROOT_DIR .. "../bx/include",
- THIRD_PARTY_DIR .. "edtaa3",
- THIRD_PARTY_DIR .. "stb_image",
- }
- files {
- THIRD_PARTY_DIR .. "edtaa3/**",
- ROOT_DIR .. "tools/makedisttex.cpp",
- }
- project "helloworld"
- uuid "ff2c8450-ebf4-11e0-9572-0800200c9a66"
- kind "ConsoleApp"
- includedirs {
- ROOT_DIR .. "include",
- }
- files {
- ROOT_DIR .. "examples/helloworld/**",
- }
- links {
- "bgfx",
- }
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