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- /*
- * Copyright 2011-2012 Branimir Karadzic. All rights reserved.
- * License: http://www.opensource.org/licenses/BSD-2-Clause
- */
- #include <string.h>
- #include <bx/hash.h>
- #include <bx/uint32_t.h>
- #include "vertexdecl.h"
- namespace bgfx
- {
- static const uint8_t s_attribTypeSizeDx9[AttribType::Count][4] =
- {
- { 4, 4, 4, 4 },
- { 4, 4, 8, 8 },
- { 4, 4, 8, 8 },
- { 4, 8, 12, 16 },
- };
- static const uint8_t s_attribTypeSizeDx11[AttribType::Count][4] =
- {
- { 1, 2, 4, 4 },
- { 2, 4, 8, 8 },
- { 2, 4, 8, 8 },
- { 4, 8, 12, 16 },
- };
- static const uint8_t s_attribTypeSizeGl[AttribType::Count][4] =
- {
- { 1, 2, 4, 4 },
- { 2, 4, 6, 8 },
- { 2, 4, 6, 8 },
- { 4, 8, 12, 16 },
- };
- static const uint8_t (*s_attribTypeSize[RendererType::Count])[AttribType::Count][4] =
- {
- #if BGFX_CONFIG_RENDERER_DIRECT3D9
- &s_attribTypeSizeDx9,
- #elif BGFX_CONFIG_RENDERER_DIRECT3D11
- &s_attribTypeSizeDx11,
- #elif BGFX_CONFIG_RENDERER_OPENGL|BGFX_CONFIG_RENDERER_OPENGLES2|BGFX_CONFIG_RENDERER_OPENGLES3
- &s_attribTypeSizeGl,
- #else
- &s_attribTypeSizeDx9,
- #endif // BGFX_CONFIG_RENDERER_
- &s_attribTypeSizeDx9,
- &s_attribTypeSizeDx11,
- &s_attribTypeSizeGl,
- &s_attribTypeSizeGl,
- &s_attribTypeSizeGl,
- };
- void VertexDecl::begin(RendererType::Enum _renderer)
- {
- m_hash = _renderer; // use hash to store renderer type while building VertexDecl.
- m_stride = 0;
- memset(m_attributes, 0xff, sizeof(m_attributes) );
- memset(m_offset, 0, sizeof(m_offset) );
- }
- void VertexDecl::end()
- {
- m_hash = bx::hashMurmur2A(m_attributes, sizeof(m_attributes) );
- }
- void VertexDecl::add(Attrib::Enum _attrib, uint8_t _num, AttribType::Enum _type, bool _normalized, bool _asInt)
- {
- const uint8_t encodedNorm = (_normalized&1)<<6;
- const uint8_t encodedType = (_type&3)<<3;
- const uint8_t encodedNum = (_num-1)&3;
- const uint8_t encodeAsInt = (_asInt&(!!"\x1\x1\x0\x0"[_type]) )<<7;
- m_attributes[_attrib] = encodedNorm|encodedType|encodedNum|encodeAsInt;
- m_offset[_attrib] = m_stride;
- m_stride += (*s_attribTypeSize[m_hash])[_type][_num-1];
- }
- void VertexDecl::decode(Attrib::Enum _attrib, uint8_t& _num, AttribType::Enum& _type, bool& _normalized, bool& _asInt) const
- {
- uint8_t val = m_attributes[_attrib];
- _num = (val&3)+1;
- _type = AttribType::Enum((val>>3)&3);
- _normalized = !!(val&(1<<6) );
- _asInt = !!(val&(1<<7) );
- }
- static const char* s_attrName[Attrib::Count] =
- {
- "Attrib::Position",
- "Attrib::Normal",
- "Attrib::Tangent",
- "Attrib::Color0",
- "Attrib::Color1",
- "Attrib::Indices",
- "Attrib::Weights",
- "Attrib::TexCoord0",
- "Attrib::TexCoord1",
- "Attrib::TexCoord2",
- "Attrib::TexCoord3",
- "Attrib::TexCoord4",
- "Attrib::TexCoord5",
- "Attrib::TexCoord6",
- "Attrib::TexCoord7",
- };
- const char* getAttribName(Attrib::Enum _attr)
- {
- return s_attrName[_attr];
- }
- void dump(const VertexDecl& _decl)
- {
- #if BGFX_CONFIG_DEBUG
- BX_TRACE("vertexdecl %08x (%08x), stride %d"
- , _decl.m_hash
- , hashMurmur2A(_decl.m_attributes, sizeof(_decl.m_attributes) )
- , _decl.m_stride
- );
- for (uint32_t attr = 0; attr < Attrib::Count; ++attr)
- {
- if (0xff != _decl.m_attributes[attr])
- {
- uint8_t num;
- AttribType::Enum type;
- bool normalized;
- bool asInt;
- _decl.decode(Attrib::Enum(attr), num, type, normalized, asInt);
- BX_TRACE("\tattr %d - %s, num %d, type %d, norm %d, asint %d, offset %d"
- , attr
- , getAttribName(Attrib::Enum(attr) )
- , num
- , type
- , normalized
- , asInt
- , _decl.m_offset[attr]
- );
- }
- }
- #else
- BX_UNUSED(_decl);
- #endif // BGFX_CONFIG_DEBUG
- }
- void vertexPack(const float _input[4], bool _inputNormalized, Attrib::Enum _attr, const VertexDecl& _decl, void* _data, uint32_t _index)
- {
- if (!_decl.has(_attr) )
- {
- return;
- }
- uint32_t stride = _decl.getStride();
- uint8_t* data = (uint8_t*)_data + _index*stride + _decl.getOffset(_attr);
- uint8_t num;
- AttribType::Enum type;
- bool normalized;
- bool asInt;
- _decl.decode(_attr, num, type, normalized, asInt);
- switch (type)
- {
- default:
- case AttribType::Uint8:
- {
- uint8_t* packed = (uint8_t*)data;
- if (_inputNormalized)
- {
- if (asInt)
- {
- switch (num)
- {
- default: *packed++ = uint8_t(*_input++ * 127.0f + 128.0f);
- case 3: *packed++ = uint8_t(*_input++ * 127.0f + 128.0f);
- case 2: *packed++ = uint8_t(*_input++ * 127.0f + 128.0f);
- case 1: *packed++ = uint8_t(*_input++ * 127.0f + 128.0f);
- }
- }
- else
- {
- switch (num)
- {
- default: *packed++ = uint8_t(*_input++ * 255.0f);
- case 3: *packed++ = uint8_t(*_input++ * 255.0f);
- case 2: *packed++ = uint8_t(*_input++ * 255.0f);
- case 1: *packed++ = uint8_t(*_input++ * 255.0f);
- }
- }
- }
- else
- {
- switch (num)
- {
- default: *packed++ = uint8_t(*_input++);
- case 3: *packed++ = uint8_t(*_input++);
- case 2: *packed++ = uint8_t(*_input++);
- case 1: *packed++ = uint8_t(*_input++);
- }
- }
- }
- break;
- case AttribType::Uint16:
- {
- uint16_t* packed = (uint16_t*)data;
- if (_inputNormalized)
- {
- if (asInt)
- {
- switch (num)
- {
- default: *packed++ = uint16_t(*_input++ * 32767.0f + 32768.0f);
- case 3: *packed++ = uint16_t(*_input++ * 32767.0f + 32768.0f);
- case 2: *packed++ = uint16_t(*_input++ * 32767.0f + 32768.0f);
- case 1: *packed++ = uint16_t(*_input++ * 32767.0f + 32768.0f);
- }
- }
- else
- {
- switch (num)
- {
- default: *packed++ = uint16_t(*_input++ * 65535.0f);
- case 3: *packed++ = uint16_t(*_input++ * 65535.0f);
- case 2: *packed++ = uint16_t(*_input++ * 65535.0f);
- case 1: *packed++ = uint16_t(*_input++ * 65535.0f);
- }
- }
- }
- else
- {
- switch (num)
- {
- default: *packed++ = uint16_t(*_input++);
- case 3: *packed++ = uint16_t(*_input++);
- case 2: *packed++ = uint16_t(*_input++);
- case 1: *packed++ = uint16_t(*_input++);
- }
- }
- }
- break;
- case AttribType::Half:
- {
- uint16_t* packed = (uint16_t*)data;
- switch (num)
- {
- default: *packed++ = bx::halfFromFloat(*_input++);
- case 3: *packed++ = bx::halfFromFloat(*_input++);
- case 2: *packed++ = bx::halfFromFloat(*_input++);
- case 1: *packed++ = bx::halfFromFloat(*_input++);
- }
- }
- break;
- case AttribType::Float:
- memcpy(data, _input, num*sizeof(float) );
- break;
- }
- }
- void vertexUnpack(float _output[4], Attrib::Enum _attr, const VertexDecl& _decl, const void* _data, uint32_t _index)
- {
- if (!_decl.has(_attr) )
- {
- memset(_output, 0, 4*sizeof(float) );
- return;
- }
- uint32_t stride = _decl.getStride();
- uint8_t* data = (uint8_t*)_data + _index*stride + _decl.getOffset(_attr);
- uint8_t num;
- AttribType::Enum type;
- bool normalized;
- bool asInt;
- _decl.decode(_attr, num, type, normalized, asInt);
- switch (type)
- {
- default:
- case AttribType::Uint8:
- {
- uint8_t* packed = (uint8_t*)data;
- if (asInt)
- {
- switch (num)
- {
- default: *_output++ = (float(*packed++) - 128.0f)*1.0f/127.0f;
- case 3: *_output++ = (float(*packed++) - 128.0f)*1.0f/127.0f;
- case 2: *_output++ = (float(*packed++) - 128.0f)*1.0f/127.0f;
- case 1: *_output++ = (float(*packed++) - 128.0f)*1.0f/127.0f;
- }
- }
- else
- {
- switch (num)
- {
- default: *_output++ = float(*packed++)*1.0f/255.0f;
- case 3: *_output++ = float(*packed++)*1.0f/255.0f;
- case 2: *_output++ = float(*packed++)*1.0f/255.0f;
- case 1: *_output++ = float(*packed++)*1.0f/255.0f;
- }
- }
- }
- break;
- case AttribType::Uint16:
- {
- uint16_t* packed = (uint16_t*)data;
- if (asInt)
- {
- switch (num)
- {
- default: *_output++ = (float(*packed++) - 32768.0f)*1.0f/32767.0f;
- case 3: *_output++ = (float(*packed++) - 32768.0f)*1.0f/32767.0f;
- case 2: *_output++ = (float(*packed++) - 32768.0f)*1.0f/32767.0f;
- case 1: *_output++ = (float(*packed++) - 32768.0f)*1.0f/32767.0f;
- }
- }
- else
- {
- switch (num)
- {
- default: *_output++ = float(*packed++)*1.0f/65535.0f;
- case 3: *_output++ = float(*packed++)*1.0f/65535.0f;
- case 2: *_output++ = float(*packed++)*1.0f/65535.0f;
- case 1: *_output++ = float(*packed++)*1.0f/65535.0f;
- }
- }
- }
- break;
- case AttribType::Half:
- {
- uint16_t* packed = (uint16_t*)data;
- switch (num)
- {
- default: *_output++ = bx::halfToFloat(*packed++);
- case 3: *_output++ = bx::halfToFloat(*packed++);
- case 2: *_output++ = bx::halfToFloat(*packed++);
- case 1: *_output++ = bx::halfToFloat(*packed++);
- }
- }
- break;
- case AttribType::Float:
- memcpy(_output, data, num*sizeof(float) );
- _output += num;
- break;
- }
- switch (num)
- {
- case 1: *_output++ = 0.0f;
- case 2: *_output++ = 0.0f;
- case 3: *_output++ = 0.0f;
- default: break;
- }
- }
- } // namespace bgfx
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