entry.cpp 6.2 KB

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  1. /*
  2. * Copyright 2011-2013 Branimir Karadzic. All rights reserved.
  3. * License: http://www.opensource.org/licenses/BSD-2-Clause
  4. */
  5. #include <bgfx.h>
  6. #include <bx/string.h>
  7. #include <time.h>
  8. #include "entry_p.h"
  9. #include "cmd.h"
  10. #include "input.h"
  11. #include "camera.h"
  12. extern int _main_(int _argc, char** _argv);
  13. namespace entry
  14. {
  15. static uint32_t s_debug = BGFX_DEBUG_NONE;
  16. static uint32_t s_reset = BGFX_RESET_NONE;
  17. static bool s_exit = false;
  18. bool setOrToggle(uint32_t& _flags, const char* _name, uint32_t _bit, int _first, int _argc, char const* const* _argv)
  19. {
  20. if (0 == strcmp(_argv[_first], _name) )
  21. {
  22. int arg = _first+1;
  23. if (_argc > arg)
  24. {
  25. _flags &= ~_bit;
  26. _flags |= bx::toBool(_argv[arg]) ? _bit : 0;
  27. }
  28. else
  29. {
  30. _flags ^= _bit;
  31. }
  32. return true;
  33. }
  34. return false;
  35. }
  36. void cmd(const void* _userData)
  37. {
  38. cmdExec( (const char*)_userData);
  39. }
  40. int cmdMouseLock(CmdContext* /*_context*/, void* /*_userData*/, int _argc, char const* const* _argv)
  41. {
  42. if (_argc > 1)
  43. {
  44. inputSetMouseLock(_argc > 1 ? bx::toBool(_argv[1]) : !inputIsMouseLocked() );
  45. return 0;
  46. }
  47. return 1;
  48. }
  49. int cmdGraphics(CmdContext* /*_context*/, void* /*_userData*/, int _argc, char const* const* _argv)
  50. {
  51. if (_argc > 1)
  52. {
  53. if (setOrToggle(s_reset, "vsync", BGFX_RESET_VSYNC, 1, _argc, _argv)
  54. || setOrToggle(s_reset, "msaa", BGFX_RESET_MSAA_X16, 1, _argc, _argv) )
  55. {
  56. return 0;
  57. }
  58. else if (setOrToggle(s_debug, "stats", BGFX_DEBUG_STATS, 1, _argc, _argv)
  59. || setOrToggle(s_debug, "ifh", BGFX_DEBUG_IFH, 1, _argc, _argv)
  60. || setOrToggle(s_debug, "text", BGFX_DEBUG_TEXT, 1, _argc, _argv)
  61. || setOrToggle(s_debug, "wireframe", BGFX_DEBUG_WIREFRAME, 1, _argc, _argv) )
  62. {
  63. bgfx::setDebug(s_debug);
  64. return 0;
  65. }
  66. else if (0 == strcmp(_argv[1], "screenshot") )
  67. {
  68. if (_argc > 2)
  69. {
  70. bgfx::saveScreenShot(_argv[2]);
  71. }
  72. else
  73. {
  74. time_t tt;
  75. time(&tt);
  76. char filePath[256];
  77. bx::snprintf(filePath, sizeof(filePath), "temp/screenshot-%d", tt);
  78. bgfx::saveScreenShot(filePath);
  79. }
  80. return 0;
  81. }
  82. }
  83. return 1;
  84. }
  85. int cmdExit(CmdContext* /*_context*/, void* /*_userData*/, int /*_argc*/, char const* const* /*_argv*/)
  86. {
  87. s_exit = true;
  88. return 0;
  89. }
  90. int cmdMove(CmdContext* /*_context*/, void* /*_userData*/, int _argc, char const* const* _argv)
  91. {
  92. if (_argc > 1)
  93. {
  94. if (0 == strcmp(_argv[1], "forward") )
  95. {
  96. cameraSetKeyState(CAMERA_KEY_UP, true);
  97. return 0;
  98. }
  99. else if (0 == strcmp(_argv[1], "left") )
  100. {
  101. cameraSetKeyState(CAMERA_KEY_LEFT, true);
  102. return 0;
  103. }
  104. else if (0 == strcmp(_argv[1], "right") )
  105. {
  106. cameraSetKeyState(CAMERA_KEY_RIGHT, true);
  107. return 0;
  108. }
  109. else if (0 == strcmp(_argv[1], "backward") )
  110. {
  111. cameraSetKeyState(CAMERA_KEY_DOWN, true);
  112. return 0;
  113. }
  114. }
  115. return 1;
  116. }
  117. static const InputBinding s_bindings[] =
  118. {
  119. { entry::Key::KeyQ, entry::Modifier::LeftCtrl, 1, cmd, "exit" },
  120. { entry::Key::F1, entry::Modifier::None, 1, cmd, "graphics stats" },
  121. { entry::Key::F1, entry::Modifier::LeftShift, 1, cmd, "graphics stats 0\ngraphics text 0" },
  122. { entry::Key::F3, entry::Modifier::None, 1, cmd, "graphics wireframe" },
  123. { entry::Key::F7, entry::Modifier::None, 1, cmd, "graphics vsync" },
  124. { entry::Key::F8, entry::Modifier::None, 1, cmd, "graphics msaa" },
  125. { entry::Key::Print, entry::Modifier::None, 1, cmd, "graphics screenshot" },
  126. INPUT_BINDING_END
  127. };
  128. static const InputBinding s_camBindings[] =
  129. {
  130. { entry::Key::KeyW, entry::Modifier::None, 0, cmd, "move forward" },
  131. { entry::Key::KeyA, entry::Modifier::None, 0, cmd, "move left" },
  132. { entry::Key::KeyS, entry::Modifier::None, 0, cmd, "move backward" },
  133. { entry::Key::KeyD, entry::Modifier::None, 0, cmd, "move right" },
  134. INPUT_BINDING_END
  135. };
  136. int main(int _argc, char** _argv)
  137. {
  138. //DBG(BX_COMPILER_NAME " / " BX_CPU_NAME " / " BX_ARCH_NAME " / " BX_PLATFORM_NAME);
  139. cmdAdd("mouselock", cmdMouseLock);
  140. cmdAdd("graphics", cmdGraphics );
  141. cmdAdd("exit", cmdExit );
  142. cmdAdd("move", cmdMove );
  143. inputAddBindings("bindings", s_bindings);
  144. inputAddBindings("camBindings", s_camBindings);
  145. int32_t result = ::_main_(_argc, _argv);
  146. return result;
  147. }
  148. bool processEvents(uint32_t& _width, uint32_t& _height, uint32_t& _debug, uint32_t& _reset, MouseState* _mouse)
  149. {
  150. s_debug = _debug;
  151. s_reset = _reset;
  152. bool mouseLock = inputIsMouseLocked();
  153. const Event* ev;
  154. do
  155. {
  156. struct SE { const Event* m_ev; SE() : m_ev(poll() ) {} ~SE() { if (NULL != m_ev) { release(m_ev); } } } scopeEvent;
  157. ev = scopeEvent.m_ev;
  158. if (NULL != ev)
  159. {
  160. switch (ev->m_type)
  161. {
  162. case Event::Exit:
  163. return true;
  164. case Event::Mouse:
  165. {
  166. const MouseEvent* mouse = static_cast<const MouseEvent*>(ev);
  167. //TODO: move this from here.
  168. cameraSetMouseState(mouse->m_mx, mouse->m_my, mouse->m_down, mouse->m_move);
  169. if (mouse->m_move)
  170. {
  171. inputSetMousePos(mouse->m_mx, mouse->m_my);
  172. }
  173. else
  174. {
  175. inputSetMouseButtonState(mouse->m_button, mouse->m_down);
  176. }
  177. if (NULL != _mouse
  178. && !mouseLock)
  179. {
  180. if (mouse->m_move)
  181. {
  182. _mouse->m_mx = mouse->m_mx;
  183. _mouse->m_my = mouse->m_my;
  184. }
  185. else
  186. {
  187. _mouse->m_buttons[mouse->m_button] = mouse->m_down;
  188. }
  189. }
  190. }
  191. break;
  192. case Event::Key:
  193. {
  194. const KeyEvent* key = static_cast<const KeyEvent*>(ev);
  195. inputSetKeyState(key->m_key, key->m_modifiers, key->m_down);
  196. }
  197. break;
  198. case Event::Size:
  199. {
  200. const SizeEvent* size = static_cast<const SizeEvent*>(ev);
  201. _width = size->m_width;
  202. _height = size->m_height;
  203. _reset = !s_reset; // force reset
  204. }
  205. break;
  206. default:
  207. break;
  208. }
  209. }
  210. inputProcess();
  211. } while (NULL != ev);
  212. if (_reset != s_reset)
  213. {
  214. _reset = s_reset;
  215. bgfx::reset(_width, _height, _reset);
  216. inputSetMouseResolution(_width, _height);
  217. }
  218. _debug = s_debug;
  219. return s_exit;
  220. }
  221. } // namespace entry