Бранимир Караџић e180849b89 shaderc: Fixed SPIRV outputting useless uniforms. 4 years ago
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shaderc.cpp b8d2f01b98 Fixed shadow map sampling for 130 and above glsl profiles. (#2496) 4 years ago
shaderc.h 13e6100681 Fix shaderc consistency (#2553) 4 years ago
shaderc_glsl.cpp 24be4a38d0 WebGPU: Add texture format to shaderc (bin version 10) + streamline storage Images in shaders (#2482) 4 years ago
shaderc_hlsl.cpp 24be4a38d0 WebGPU: Add texture format to shaderc (bin version 10) + streamline storage Images in shaders (#2482) 4 years ago
shaderc_metal.cpp 07e9af249c Cleanup old debug and Metal code in SPIRV shaderc paths (#2484) 4 years ago
shaderc_pssl.cpp af49c5d264 Happy New Year! 5 years ago
shaderc_spirv.cpp e180849b89 shaderc: Fixed SPIRV outputting useless uniforms. 4 years ago