Бранимир Караџић 55c170ff92 Cleanup. %!s(int64=7) %!d(string=hai) anos
..
00-helloworld 3f3a9450ba Happy New Year! %!s(int64=7) %!d(string=hai) anos
01-cubes 3f3a9450ba Happy New Year! %!s(int64=7) %!d(string=hai) anos
02-metaballs b0f0514f86 Rebuilt embedded shaders. %!s(int64=7) %!d(string=hai) anos
03-raymarch 3f3a9450ba Happy New Year! %!s(int64=7) %!d(string=hai) anos
04-mesh 3f3a9450ba Happy New Year! %!s(int64=7) %!d(string=hai) anos
05-instancing 3f3a9450ba Happy New Year! %!s(int64=7) %!d(string=hai) anos
06-bump 3f3a9450ba Happy New Year! %!s(int64=7) %!d(string=hai) anos
07-callback 3f3a9450ba Happy New Year! %!s(int64=7) %!d(string=hai) anos
08-update ca9f845103 Added sampler repeat test. %!s(int64=7) %!d(string=hai) anos
09-hdr 3f3a9450ba Happy New Year! %!s(int64=7) %!d(string=hai) anos
10-font 66a7d6ab05 Removing old vector math. %!s(int64=7) %!d(string=hai) anos
11-fontsdf 66a7d6ab05 Removing old vector math. %!s(int64=7) %!d(string=hai) anos
12-lod 3f3a9450ba Happy New Year! %!s(int64=7) %!d(string=hai) anos
13-stencil 3f3a9450ba Happy New Year! %!s(int64=7) %!d(string=hai) anos
14-shadowvolumes 3f3a9450ba Happy New Year! %!s(int64=7) %!d(string=hai) anos
15-shadowmaps-simple 3f3a9450ba Happy New Year! %!s(int64=7) %!d(string=hai) anos
16-shadowmaps d3a26819e0 Fixed Invalid Viewrects %!s(int64=7) %!d(string=hai) anos
17-drawstress b0f0514f86 Rebuilt embedded shaders. %!s(int64=7) %!d(string=hai) anos
18-ibl a9747bc739 Cleanup. %!s(int64=7) %!d(string=hai) anos
19-oit 3f3a9450ba Happy New Year! %!s(int64=7) %!d(string=hai) anos
20-nanovg 55c170ff92 Cleanup. %!s(int64=7) %!d(string=hai) anos
21-deferred 3f3a9450ba Happy New Year! %!s(int64=7) %!d(string=hai) anos
22-windows 3f3a9450ba Happy New Year! %!s(int64=7) %!d(string=hai) anos
23-vectordisplay 3f3a9450ba Happy New Year! %!s(int64=7) %!d(string=hai) anos
24-nbody 3f3a9450ba Happy New Year! %!s(int64=7) %!d(string=hai) anos
25-c99 88c6252e42 D3D11/12: Added support for HDR10 display output. %!s(int64=7) %!d(string=hai) anos
26-occlusion 3f3a9450ba Happy New Year! %!s(int64=7) %!d(string=hai) anos
27-terrain 3f3a9450ba Happy New Year! %!s(int64=7) %!d(string=hai) anos
28-wireframe 3f3a9450ba Happy New Year! %!s(int64=7) %!d(string=hai) anos
29-debugdraw 3f3a9450ba Happy New Year! %!s(int64=7) %!d(string=hai) anos
30-picking 3f3a9450ba Happy New Year! %!s(int64=7) %!d(string=hai) anos
31-rsm 3f3a9450ba Happy New Year! %!s(int64=7) %!d(string=hai) anos
32-particles 3f3a9450ba Happy New Year! %!s(int64=7) %!d(string=hai) anos
33-pom 3f3a9450ba Happy New Year! %!s(int64=7) %!d(string=hai) anos
34-mvs 3f3a9450ba Happy New Year! %!s(int64=7) %!d(string=hai) anos
35-dynamic 3f3a9450ba Happy New Year! %!s(int64=7) %!d(string=hai) anos
36-sky 3f3a9450ba Happy New Year! %!s(int64=7) %!d(string=hai) anos
37-gpudrivenrendering 3f3a9450ba Happy New Year! %!s(int64=7) %!d(string=hai) anos
38-bloom 3f3a9450ba Happy New Year! %!s(int64=7) %!d(string=hai) anos
39-assao c23e2b6362 39-assao: use buffer for atomic to support metal %!s(int64=7) %!d(string=hai) anos
40-svt 5dba3a93af MSL vs/fs shaders use spirv-cross %!s(int64=7) %!d(string=hai) anos
assets 32780829c2 Added source uffizi light probe and conversion to runtime asset. %!s(int64=7) %!d(string=hai) anos
common b0f0514f86 Rebuilt embedded shaders. %!s(int64=7) %!d(string=hai) anos
runtime 8e5c9ce50e Added missing shaders. %!s(int64=7) %!d(string=hai) anos
makefile 54eaf5667b Built missing metal shaders. %!s(int64=7) %!d(string=hai) anos