shaderc.lua 5.4 KB

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  1. --
  2. -- Copyright 2010-2016 Branimir Karadzic. All rights reserved.
  3. -- License: https://github.com/bkaradzic/bgfx#license-bsd-2-clause
  4. --
  5. project "glslang"
  6. kind "StaticLib"
  7. configuration { "vs2012" }
  8. defines {
  9. "strtoll=_strtoi64",
  10. "strtoull=_strtoui64",
  11. }
  12. configuration { "vs*" }
  13. buildoptions {
  14. "/wd4005", -- warning C4005: '_CRT_SECURE_NO_WARNINGS': macro redefinition
  15. }
  16. configuration { "not vs*" }
  17. buildoptions {
  18. "-Wno-ignored-qualifiers",
  19. "-Wno-inconsistent-missing-override",
  20. "-Wno-missing-field-initializers",
  21. "-Wno-reorder",
  22. "-Wno-shadow",
  23. "-Wno-sign-compare",
  24. "-Wno-undef",
  25. "-Wno-unknown-pragmas",
  26. "-Wno-unused-parameter",
  27. "-Wno-unused-variable",
  28. }
  29. configuration { "osx" }
  30. buildoptions {
  31. "-Wno-c++11-extensions",
  32. "-Wno-unused-const-variable",
  33. }
  34. configuration { "linux-*" }
  35. buildoptions {
  36. "-Wno-unused-but-set-variable",
  37. }
  38. configuration {}
  39. includedirs {
  40. "../3rdparty/glslang",
  41. }
  42. files {
  43. "../3rdparty/glslang/glslang/**.cpp",
  44. "../3rdparty/glslang/glslang/**.h",
  45. "../3rdparty/glslang/hlsl/**.cpp",
  46. "../3rdparty/glslang/hlsl/**.h",
  47. "../3rdparty/glslang/SPIRV/**.cpp",
  48. "../3rdparty/glslang/SPIRV/**.h",
  49. "../3rdparty/glslang/OGLCompilersDLL/**.cpp",
  50. "../3rdparty/glslang/OGLCompilersDLL/**.h",
  51. "../3rdparty/glsl-parser/**.cpp",
  52. "../3rdparty/glsl-parser/**.h",
  53. }
  54. removefiles {
  55. "../3rdparty/glsl-parser/main.cpp",
  56. "../3rdparty/glslang/glslang/OSDependent/Unix/main.cpp",
  57. "../3rdparty/glslang/glslang/OSDependent/Windows/main.cpp",
  58. }
  59. configuration { "windows" }
  60. removefiles {
  61. "../3rdparty/glslang/glslang/OSDependent/Unix/**.cpp",
  62. "../3rdparty/glslang/glslang/OSDependent/Unix/**.h",
  63. }
  64. configuration { "not windows" }
  65. removefiles {
  66. "../3rdparty/glslang/glslang/OSDependent/Windows/**.cpp",
  67. "../3rdparty/glslang/glslang/OSDependent/Windows/**.h",
  68. }
  69. configuration {}
  70. project "shaderc"
  71. kind "ConsoleApp"
  72. local GLSL_OPTIMIZER = path.join(BGFX_DIR, "3rdparty/glsl-optimizer")
  73. local FCPP_DIR = path.join(BGFX_DIR, "3rdparty/fcpp")
  74. includedirs {
  75. path.join(GLSL_OPTIMIZER, "src"),
  76. }
  77. removeflags {
  78. -- GCC 4.9 -O2 + -fno-strict-aliasing don't work together...
  79. "OptimizeSpeed",
  80. }
  81. configuration { "vs*" }
  82. includedirs {
  83. path.join(GLSL_OPTIMIZER, "src/glsl/msvc"),
  84. }
  85. defines { -- glsl-optimizer
  86. "__STDC__",
  87. "__STDC_VERSION__=199901L",
  88. "strdup=_strdup",
  89. "alloca=_alloca",
  90. "isascii=__isascii",
  91. }
  92. buildoptions {
  93. "/wd4996" -- warning C4996: 'strdup': The POSIX name for this item is deprecated. Instead, use the ISO C++ conformant name: _strdup.
  94. }
  95. configuration { "mingw-*" }
  96. targetextension ".exe"
  97. configuration { "mingw* or linux or osx" }
  98. buildoptions {
  99. "-fno-strict-aliasing", -- glsl-optimizer has bugs if strict aliasing is used.
  100. "-Wno-unused-parameter",
  101. }
  102. removebuildoptions {
  103. "-Wshadow", -- glsl-optimizer is full of -Wshadow warnings ignore it.
  104. }
  105. configuration { "osx" }
  106. links {
  107. "Cocoa.framework",
  108. }
  109. configuration { "vs*" }
  110. includedirs {
  111. path.join(GLSL_OPTIMIZER, "include/c99"),
  112. }
  113. configuration {}
  114. defines { -- fcpp
  115. "NINCLUDE=64",
  116. "NWORK=65536",
  117. "NBUFF=65536",
  118. "OLD_PREPROCESSOR=0",
  119. }
  120. includedirs {
  121. path.join(BX_DIR, "include"),
  122. path.join(BGFX_DIR, "include"),
  123. path.join(BGFX_DIR, "3rdparty/dxsdk/include"),
  124. FCPP_DIR,
  125. path.join(BGFX_DIR, "3rdparty/glslang/glslang/Public"),
  126. path.join(BGFX_DIR, "3rdparty/glslang/glslang/Include"),
  127. path.join(BGFX_DIR, "3rdparty/glslang"),
  128. -- path.join(BGFX_DIR, "3rdparty/spirv-tools/include"),
  129. path.join(GLSL_OPTIMIZER, "include"),
  130. path.join(GLSL_OPTIMIZER, "src/mesa"),
  131. path.join(GLSL_OPTIMIZER, "src/mapi"),
  132. path.join(GLSL_OPTIMIZER, "src/glsl"),
  133. }
  134. files {
  135. path.join(BGFX_DIR, "tools/shaderc/**.cpp"),
  136. path.join(BGFX_DIR, "tools/shaderc/**.h"),
  137. path.join(BGFX_DIR, "src/vertexdecl.**"),
  138. path.join(BGFX_DIR, "src/shader_spirv.**"),
  139. path.join(FCPP_DIR, "**.h"),
  140. path.join(FCPP_DIR, "cpp1.c"),
  141. path.join(FCPP_DIR, "cpp2.c"),
  142. path.join(FCPP_DIR, "cpp3.c"),
  143. path.join(FCPP_DIR, "cpp4.c"),
  144. path.join(FCPP_DIR, "cpp5.c"),
  145. path.join(FCPP_DIR, "cpp6.c"),
  146. path.join(FCPP_DIR, "cpp6.c"),
  147. path.join(GLSL_OPTIMIZER, "src/mesa/**.c"),
  148. path.join(GLSL_OPTIMIZER, "src/glsl/**.cpp"),
  149. path.join(GLSL_OPTIMIZER, "src/mesa/**.h"),
  150. path.join(GLSL_OPTIMIZER, "src/glsl/**.c"),
  151. path.join(GLSL_OPTIMIZER, "src/glsl/**.cpp"),
  152. path.join(GLSL_OPTIMIZER, "src/glsl/**.h"),
  153. path.join(GLSL_OPTIMIZER, "src/util/**.c"),
  154. path.join(GLSL_OPTIMIZER, "src/util/**.h"),
  155. }
  156. removefiles {
  157. path.join(GLSL_OPTIMIZER, "src/glsl/glcpp/glcpp.c"),
  158. path.join(GLSL_OPTIMIZER, "src/glsl/glcpp/tests/**"),
  159. path.join(GLSL_OPTIMIZER, "src/glsl/glcpp/**.l"),
  160. path.join(GLSL_OPTIMIZER, "src/glsl/glcpp/**.y"),
  161. path.join(GLSL_OPTIMIZER, "src/glsl/ir_set_program_inouts.cpp"),
  162. path.join(GLSL_OPTIMIZER, "src/glsl/main.cpp"),
  163. path.join(GLSL_OPTIMIZER, "src/glsl/builtin_stubs.cpp"),
  164. }
  165. links {
  166. "glslang",
  167. }
  168. if filesexist(BGFX_DIR, path.join(BGFX_DIR, "../bgfx-ext"), {
  169. path.join(BGFX_DIR, "scripts/shaderc.lua"), }) then
  170. if filesexist(BGFX_DIR, path.join(BGFX_DIR, "../bgfx-ext"), {
  171. path.join(BGFX_DIR, "tools/shaderc/shaderc_pssl.cpp"), }) then
  172. removefiles {
  173. path.join(BGFX_DIR, "tools/shaderc/shaderc_pssl.cpp"),
  174. }
  175. end
  176. dofile(path.join(BGFX_DIR, "../bgfx-ext/scripts/shaderc.lua") )
  177. end
  178. configuration { "osx or linux-*" }
  179. links {
  180. "pthread",
  181. }
  182. configuration {}
  183. strip()