shaderc.lua 5.4 KB

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  1. --
  2. -- Copyright 2010-2016 Branimir Karadzic. All rights reserved.
  3. -- License: https://github.com/bkaradzic/bgfx#license-bsd-2-clause
  4. --
  5. project "glslang"
  6. kind "StaticLib"
  7. configuration { "vs2012" }
  8. defines {
  9. "atoll=_atoi64",
  10. "strtoll=_strtoi64",
  11. "strtoull=_strtoui64",
  12. }
  13. configuration { "vs*" }
  14. buildoptions {
  15. "/wd4005", -- warning C4005: '_CRT_SECURE_NO_WARNINGS': macro redefinition
  16. }
  17. configuration { "not vs*" }
  18. buildoptions {
  19. "-Wno-ignored-qualifiers",
  20. "-Wno-inconsistent-missing-override",
  21. "-Wno-missing-field-initializers",
  22. "-Wno-reorder",
  23. "-Wno-shadow",
  24. "-Wno-sign-compare",
  25. "-Wno-undef",
  26. "-Wno-unknown-pragmas",
  27. "-Wno-unused-parameter",
  28. "-Wno-unused-variable",
  29. }
  30. configuration { "osx" }
  31. buildoptions {
  32. "-Wno-c++11-extensions",
  33. "-Wno-unused-const-variable",
  34. }
  35. configuration { "linux-*" }
  36. buildoptions {
  37. "-Wno-unused-but-set-variable",
  38. }
  39. configuration {}
  40. includedirs {
  41. "../3rdparty/glslang",
  42. }
  43. files {
  44. "../3rdparty/glslang/glslang/**.cpp",
  45. "../3rdparty/glslang/glslang/**.h",
  46. "../3rdparty/glslang/hlsl/**.cpp",
  47. "../3rdparty/glslang/hlsl/**.h",
  48. "../3rdparty/glslang/SPIRV/**.cpp",
  49. "../3rdparty/glslang/SPIRV/**.h",
  50. "../3rdparty/glslang/OGLCompilersDLL/**.cpp",
  51. "../3rdparty/glslang/OGLCompilersDLL/**.h",
  52. "../3rdparty/glsl-parser/**.cpp",
  53. "../3rdparty/glsl-parser/**.h",
  54. }
  55. removefiles {
  56. "../3rdparty/glsl-parser/main.cpp",
  57. "../3rdparty/glslang/glslang/OSDependent/Unix/main.cpp",
  58. "../3rdparty/glslang/glslang/OSDependent/Windows/main.cpp",
  59. }
  60. configuration { "windows" }
  61. removefiles {
  62. "../3rdparty/glslang/glslang/OSDependent/Unix/**.cpp",
  63. "../3rdparty/glslang/glslang/OSDependent/Unix/**.h",
  64. }
  65. configuration { "not windows" }
  66. removefiles {
  67. "../3rdparty/glslang/glslang/OSDependent/Windows/**.cpp",
  68. "../3rdparty/glslang/glslang/OSDependent/Windows/**.h",
  69. }
  70. configuration {}
  71. project "shaderc"
  72. kind "ConsoleApp"
  73. local GLSL_OPTIMIZER = path.join(BGFX_DIR, "3rdparty/glsl-optimizer")
  74. local FCPP_DIR = path.join(BGFX_DIR, "3rdparty/fcpp")
  75. includedirs {
  76. path.join(GLSL_OPTIMIZER, "src"),
  77. }
  78. removeflags {
  79. -- GCC 4.9 -O2 + -fno-strict-aliasing don't work together...
  80. "OptimizeSpeed",
  81. }
  82. configuration { "vs*" }
  83. includedirs {
  84. path.join(GLSL_OPTIMIZER, "src/glsl/msvc"),
  85. }
  86. defines { -- glsl-optimizer
  87. "__STDC__",
  88. "__STDC_VERSION__=199901L",
  89. "strdup=_strdup",
  90. "alloca=_alloca",
  91. "isascii=__isascii",
  92. }
  93. buildoptions {
  94. "/wd4996" -- warning C4996: 'strdup': The POSIX name for this item is deprecated. Instead, use the ISO C++ conformant name: _strdup.
  95. }
  96. configuration { "mingw-*" }
  97. targetextension ".exe"
  98. configuration { "mingw* or linux or osx" }
  99. buildoptions {
  100. "-fno-strict-aliasing", -- glsl-optimizer has bugs if strict aliasing is used.
  101. "-Wno-unused-parameter",
  102. }
  103. removebuildoptions {
  104. "-Wshadow", -- glsl-optimizer is full of -Wshadow warnings ignore it.
  105. }
  106. configuration { "osx" }
  107. links {
  108. "Cocoa.framework",
  109. }
  110. configuration { "vs*" }
  111. includedirs {
  112. path.join(GLSL_OPTIMIZER, "include/c99"),
  113. }
  114. configuration {}
  115. defines { -- fcpp
  116. "NINCLUDE=64",
  117. "NWORK=65536",
  118. "NBUFF=65536",
  119. "OLD_PREPROCESSOR=0",
  120. }
  121. includedirs {
  122. path.join(BX_DIR, "include"),
  123. path.join(BGFX_DIR, "include"),
  124. path.join(BGFX_DIR, "3rdparty/dxsdk/include"),
  125. FCPP_DIR,
  126. path.join(BGFX_DIR, "3rdparty/glslang/glslang/Public"),
  127. path.join(BGFX_DIR, "3rdparty/glslang/glslang/Include"),
  128. path.join(BGFX_DIR, "3rdparty/glslang"),
  129. -- path.join(BGFX_DIR, "3rdparty/spirv-tools/include"),
  130. path.join(GLSL_OPTIMIZER, "include"),
  131. path.join(GLSL_OPTIMIZER, "src/mesa"),
  132. path.join(GLSL_OPTIMIZER, "src/mapi"),
  133. path.join(GLSL_OPTIMIZER, "src/glsl"),
  134. }
  135. files {
  136. path.join(BGFX_DIR, "tools/shaderc/**.cpp"),
  137. path.join(BGFX_DIR, "tools/shaderc/**.h"),
  138. path.join(BGFX_DIR, "src/vertexdecl.**"),
  139. path.join(BGFX_DIR, "src/shader_spirv.**"),
  140. path.join(FCPP_DIR, "**.h"),
  141. path.join(FCPP_DIR, "cpp1.c"),
  142. path.join(FCPP_DIR, "cpp2.c"),
  143. path.join(FCPP_DIR, "cpp3.c"),
  144. path.join(FCPP_DIR, "cpp4.c"),
  145. path.join(FCPP_DIR, "cpp5.c"),
  146. path.join(FCPP_DIR, "cpp6.c"),
  147. path.join(FCPP_DIR, "cpp6.c"),
  148. path.join(GLSL_OPTIMIZER, "src/mesa/**.c"),
  149. path.join(GLSL_OPTIMIZER, "src/glsl/**.cpp"),
  150. path.join(GLSL_OPTIMIZER, "src/mesa/**.h"),
  151. path.join(GLSL_OPTIMIZER, "src/glsl/**.c"),
  152. path.join(GLSL_OPTIMIZER, "src/glsl/**.cpp"),
  153. path.join(GLSL_OPTIMIZER, "src/glsl/**.h"),
  154. path.join(GLSL_OPTIMIZER, "src/util/**.c"),
  155. path.join(GLSL_OPTIMIZER, "src/util/**.h"),
  156. }
  157. removefiles {
  158. path.join(GLSL_OPTIMIZER, "src/glsl/glcpp/glcpp.c"),
  159. path.join(GLSL_OPTIMIZER, "src/glsl/glcpp/tests/**"),
  160. path.join(GLSL_OPTIMIZER, "src/glsl/glcpp/**.l"),
  161. path.join(GLSL_OPTIMIZER, "src/glsl/glcpp/**.y"),
  162. path.join(GLSL_OPTIMIZER, "src/glsl/ir_set_program_inouts.cpp"),
  163. path.join(GLSL_OPTIMIZER, "src/glsl/main.cpp"),
  164. path.join(GLSL_OPTIMIZER, "src/glsl/builtin_stubs.cpp"),
  165. }
  166. links {
  167. "glslang",
  168. }
  169. if filesexist(BGFX_DIR, path.join(BGFX_DIR, "../bgfx-ext"), {
  170. path.join(BGFX_DIR, "scripts/shaderc.lua"), }) then
  171. if filesexist(BGFX_DIR, path.join(BGFX_DIR, "../bgfx-ext"), {
  172. path.join(BGFX_DIR, "tools/shaderc/shaderc_pssl.cpp"), }) then
  173. removefiles {
  174. path.join(BGFX_DIR, "tools/shaderc/shaderc_pssl.cpp"),
  175. }
  176. end
  177. dofile(path.join(BGFX_DIR, "../bgfx-ext/scripts/shaderc.lua") )
  178. end
  179. configuration { "osx or linux-*" }
  180. links {
  181. "pthread",
  182. }
  183. configuration {}
  184. strip()