| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524525526527528529530531532533534535536537538539540541542543544545546547548549550551552553554555556557558559560561562563564565566567568569570571572573574575576577578579580581582583584585586587588589590591592593594595596597598599600601602603604605606607608609610611612613614615616617618619620621622623624625626627628629630631632633634635636637638639640641642643644645646647648649650651652653654655656657658659660661662663664665666667668669670671672673674675676677678679680681682683684685686687688689690691692693694695696697698699700701702703704705706707708709 |
- /*
- * Copyright 2014-2015 Daniel Collin. All rights reserved.
- * License: https://github.com/bkaradzic/bgfx#license-bsd-2-clause
- */
- #include <bgfx/bgfx.h>
- #include <bx/allocator.h>
- #include <bx/fpumath.h>
- #include <bx/timer.h>
- #include <ocornut-imgui/imgui.h>
- #include <ocornut-imgui/imgui_wm.h>
- #include "imgui.h"
- #include "ocornut_imgui.h"
- #include <stb/stb_image.c>
- #ifndef USE_ENTRY
- # if defined(SCI_NAMESPACE)
- # define USE_ENTRY 1
- # else
- # define USE_ENTRY 0
- # endif // defined(SCI_NAMESPACE)
- #endif // USE_ENTRY
- #if USE_ENTRY
- # include "../entry/entry.h"
- #endif // USE_ENTRY
- #if defined(SCI_NAMESPACE)
- # include "../entry/input.h"
- # include "scintilla.h"
- #endif // defined(SCI_NAMESPACE)
- #include "vs_ocornut_imgui.bin.h"
- #include "fs_ocornut_imgui.bin.h"
- class PlatformWindow : public ImGuiWM::PlatformWindow
- {
- typedef ImGuiWM::PlatformWindow Super;
- public:
- PlatformWindow(bool _mainWindow, bool _isDragWindow)
- : ImGuiWM::PlatformWindow(_mainWindow, _isDragWindow)
- , m_pos(0.0f, 0.0f)
- , m_size(0.0f, 0.0f)
- , m_drag(false)
- {
- #if USE_ENTRY
- if (!_mainWindow
- && !_isDragWindow)
- {
- m_window = entry::createWindow(0, 0, 640, 380);
- extern void pwToWindow(entry::WindowHandle _handle, class PlatformWindow* _pw);
- pwToWindow(m_window, this);
- }
- else
- {
- m_window.idx = 0;
- }
- #endif // USE_ENTRY
- }
- virtual ~PlatformWindow()
- {
- #if USE_ENTRY
- if (0 != m_window.idx)
- {
- entry::destroyWindow(m_window);
- }
- #endif // USE_ENTRY
- }
- virtual bool Init(ImGuiWM::PlatformWindow* /*_parent*/) BX_OVERRIDE
- {
- return true;
- }
- virtual const ImVec2& GetPosition() const BX_OVERRIDE
- {
- return m_pos;
- }
- virtual const ImVec2& GetSize() const BX_OVERRIDE
- {
- return m_size;
- }
- virtual void Show() BX_OVERRIDE
- {
- }
- virtual void Hide() BX_OVERRIDE
- {
- }
- virtual void SetSize(const ImVec2& _size) BX_OVERRIDE
- {
- #if USE_ENTRY
- if (0 != m_window.idx
- && m_size.x != _size.x
- && m_size.y != _size.y)
- {
- entry::setWindowSize(m_window, int32_t(_size.x), int32_t(_size.y) );
- }
- #endif // USE_ENTRY
- m_size = _size;
- }
- virtual void SetPosition(const ImVec2& _pos) BX_OVERRIDE
- {
- #if USE_ENTRY
- if (0 != m_window.idx
- && m_pos.x != _pos.x
- && m_pos.y != _pos.y)
- {
- entry::setWindowPos(m_window, int32_t(_pos.x), int32_t(_pos.y) );
- }
- #endif // USE_ENTRY
- m_pos = _pos;
- }
- virtual void SetTitle(const char* _title) BX_OVERRIDE
- {
- #if USE_ENTRY
- entry::setWindowTitle(m_window, _title);
- #else
- BX_UNUSED(_title);
- #endif // USE_ENTRY
- }
- virtual void PreUpdate() BX_OVERRIDE
- {
- }
- virtual void PaintBegin() BX_OVERRIDE;
- virtual void Paint() BX_OVERRIDE;
- virtual void PaintEnd() BX_OVERRIDE;
- virtual void Destroy() BX_OVERRIDE
- {
- }
- virtual void StartDrag() BX_OVERRIDE
- {
- m_drag = true;
- }
- virtual void StopDrag() BX_OVERRIDE
- {
- m_drag = false;
- }
- virtual bool IsDraging() BX_OVERRIDE
- {
- return m_drag;
- }
- private:
- ImVec2 m_pos;
- ImVec2 m_size;
- bool m_drag;
- #if USE_ENTRY
- entry::WindowHandle m_window;
- #endif // USE_ENTRY
- };
- class WindowManager : public ImGuiWM::WindowManager
- {
- typedef ImGuiWM::WindowManager Super;
- public:
- WindowManager()
- {
- }
- virtual ~WindowManager()
- {
- }
- protected:
- virtual ImGuiWM::PlatformWindow* CreatePlatformWindow(bool _main, ImGuiWM::PlatformWindow* _parent, bool _isDragWindow) BX_OVERRIDE
- {
- #if USE_ENTRY
- #else
- if (!_main
- && !_isDragWindow)
- {
- return NULL;
- }
- #endif // USE_ENTRY
- PlatformWindow* window = new (ImGui::MemAlloc(sizeof(PlatformWindow) ) ) PlatformWindow(_main, _isDragWindow);
- window->Init(_parent);
- return static_cast<ImGuiWM::PlatformWindow*>(window);
- }
- virtual void LogFormatted(const char* _str) BX_OVERRIDE
- {
- BX_TRACE("%s", _str); BX_UNUSED(_str);
- }
- virtual void InternalRun() BX_OVERRIDE
- {
- PreUpdate();
- Update();
- }
- };
- struct OcornutImguiContext
- {
- static void* memAlloc(size_t _size);
- static void memFree(void* _ptr);
- static void renderDrawLists(ImDrawData* _drawData);
- void render(ImDrawData* _drawData)
- {
- const ImGuiIO& io = ImGui::GetIO();
- const float width = io.DisplaySize.x;
- const float height = io.DisplaySize.y;
- {
- float ortho[16];
- bx::mtxOrtho(ortho, 0.0f, width, height, 0.0f, -1.0f, 1.0f);
- bgfx::setViewTransform(m_viewId, NULL, ortho);
- }
- #if USE_ENTRY
- for (uint32_t ii = 1; ii < BX_COUNTOF(m_window); ++ii)
- {
- Window& window = m_window[ii];
- if (bgfx::isValid(window.m_fbh) )
- {
- const uint8_t viewId = window.m_viewId;
- bgfx::setViewClear(viewId
- , BGFX_CLEAR_COLOR|BGFX_CLEAR_DEPTH
- , 0x303030ff
- , 1.0f
- , 0
- );
- bgfx::setViewFrameBuffer(viewId, window.m_fbh);
- bgfx::setViewRect(viewId
- , 0
- , 0
- , window.m_state.m_width
- , window.m_state.m_height
- );
- float ortho[16];
- bx::mtxOrtho(ortho
- , 0.0f
- , float(window.m_state.m_width)
- , float(window.m_state.m_height)
- , 0.0f
- , -1.0f
- , 1.0f
- );
- bgfx::setViewTransform(viewId
- , NULL
- , ortho
- );
- }
- }
- #endif // USE_ENTRY
- // Render command lists
- for (int32_t ii = 0, num = _drawData->CmdListsCount; ii < num; ++ii)
- {
- bgfx::TransientVertexBuffer tvb;
- bgfx::TransientIndexBuffer tib;
- const ImDrawList* drawList = _drawData->CmdLists[ii];
- uint32_t numVertices = (uint32_t)drawList->VtxBuffer.size();
- uint32_t numIndices = (uint32_t)drawList->IdxBuffer.size();
- if (!bgfx::checkAvailTransientVertexBuffer(numVertices, m_decl)
- || !bgfx::checkAvailTransientIndexBuffer(numIndices) )
- {
- // not enough space in transient buffer just quit drawing the rest...
- break;
- }
- bgfx::allocTransientVertexBuffer(&tvb, numVertices, m_decl);
- bgfx::allocTransientIndexBuffer(&tib, numIndices);
- ImDrawVert* verts = (ImDrawVert*)tvb.data;
- memcpy(verts, drawList->VtxBuffer.begin(), numVertices * sizeof(ImDrawVert) );
- ImDrawIdx* indices = (ImDrawIdx*)tib.data;
- memcpy(indices, drawList->IdxBuffer.begin(), numIndices * sizeof(ImDrawIdx) );
- uint32_t offset = 0;
- for (const ImDrawCmd* cmd = drawList->CmdBuffer.begin(), *cmdEnd = drawList->CmdBuffer.end(); cmd != cmdEnd; ++cmd)
- {
- if (cmd->UserCallback)
- {
- cmd->UserCallback(drawList, cmd);
- }
- else if (0 != cmd->ElemCount)
- {
- uint64_t state = 0
- | BGFX_STATE_RGB_WRITE
- | BGFX_STATE_ALPHA_WRITE
- | BGFX_STATE_MSAA
- ;
- bgfx::TextureHandle th = m_texture;
- if (NULL != cmd->TextureId)
- {
- union { ImTextureID ptr; struct { uint16_t flags; bgfx::TextureHandle handle; } s; } texture = { cmd->TextureId };
- state |= 0 != (IMGUI_FLAGS_ALPHA_BLEND & texture.s.flags)
- ? BGFX_STATE_BLEND_FUNC(BGFX_STATE_BLEND_SRC_ALPHA, BGFX_STATE_BLEND_INV_SRC_ALPHA)
- : BGFX_STATE_NONE
- ;
- th = texture.s.handle;
- }
- else
- {
- state |= BGFX_STATE_BLEND_FUNC(BGFX_STATE_BLEND_SRC_ALPHA, BGFX_STATE_BLEND_INV_SRC_ALPHA);
- }
- const uint16_t xx = uint16_t(bx::fmax(cmd->ClipRect.x, 0.0f) );
- const uint16_t yy = uint16_t(bx::fmax(cmd->ClipRect.y, 0.0f) );
- bgfx::setScissor(xx, yy
- , uint16_t(bx::fmin(cmd->ClipRect.z, 65535.0f)-xx)
- , uint16_t(bx::fmin(cmd->ClipRect.w, 65535.0f)-yy)
- );
- bgfx::setState(state);
- bgfx::setTexture(0, s_tex, th);
- bgfx::setVertexBuffer(&tvb, 0, numVertices);
- bgfx::setIndexBuffer(&tib, offset, cmd->ElemCount);
- bgfx::submit(cmd->ViewId, m_program);
- }
- offset += cmd->ElemCount;
- }
- }
- }
- void create(const void* _data, uint32_t _size, float _fontSize, bx::AllocatorI* _allocator)
- {
- m_viewId = 255;
- m_allocator = _allocator;
- m_lastScroll = 0;
- m_last = bx::getHPCounter();
- ImGuiIO& io = ImGui::GetIO();
- io.RenderDrawListsFn = renderDrawLists;
- if (NULL != m_allocator)
- {
- io.MemAllocFn = memAlloc;
- io.MemFreeFn = memFree;
- }
- io.DisplaySize = ImVec2(1280.0f, 720.0f);
- io.DeltaTime = 1.0f / 60.0f;
- io.IniFilename = NULL;
- #if defined(SCI_NAMESPACE)
- io.KeyMap[ImGuiKey_Tab] = (int)entry::Key::Tab;
- io.KeyMap[ImGuiKey_LeftArrow] = (int)entry::Key::Left;
- io.KeyMap[ImGuiKey_RightArrow] = (int)entry::Key::Right;
- io.KeyMap[ImGuiKey_UpArrow] = (int)entry::Key::Up;
- io.KeyMap[ImGuiKey_DownArrow] = (int)entry::Key::Down;
- io.KeyMap[ImGuiKey_Home] = (int)entry::Key::Home;
- io.KeyMap[ImGuiKey_End] = (int)entry::Key::End;
- io.KeyMap[ImGuiKey_Delete] = (int)entry::Key::Delete;
- io.KeyMap[ImGuiKey_Backspace] = (int)entry::Key::Backspace;
- io.KeyMap[ImGuiKey_Enter] = (int)entry::Key::Return;
- io.KeyMap[ImGuiKey_Escape] = (int)entry::Key::Esc;
- io.KeyMap[ImGuiKey_A] = (int)entry::Key::KeyA;
- io.KeyMap[ImGuiKey_C] = (int)entry::Key::KeyC;
- io.KeyMap[ImGuiKey_V] = (int)entry::Key::KeyV;
- io.KeyMap[ImGuiKey_X] = (int)entry::Key::KeyX;
- io.KeyMap[ImGuiKey_Y] = (int)entry::Key::KeyY;
- io.KeyMap[ImGuiKey_Z] = (int)entry::Key::KeyZ;
- #endif // defined(SCI_NAMESPACE)
- const bgfx::Memory* vsmem;
- const bgfx::Memory* fsmem;
- switch (bgfx::getRendererType() )
- {
- case bgfx::RendererType::Direct3D9:
- vsmem = bgfx::makeRef(vs_ocornut_imgui_dx9, sizeof(vs_ocornut_imgui_dx9) );
- fsmem = bgfx::makeRef(fs_ocornut_imgui_dx9, sizeof(fs_ocornut_imgui_dx9) );
- break;
- case bgfx::RendererType::Direct3D11:
- case bgfx::RendererType::Direct3D12:
- vsmem = bgfx::makeRef(vs_ocornut_imgui_dx11, sizeof(vs_ocornut_imgui_dx11) );
- fsmem = bgfx::makeRef(fs_ocornut_imgui_dx11, sizeof(fs_ocornut_imgui_dx11) );
- break;
- case bgfx::RendererType::Metal:
- vsmem = bgfx::makeRef(vs_ocornut_imgui_mtl, sizeof(vs_ocornut_imgui_mtl) );
- fsmem = bgfx::makeRef(fs_ocornut_imgui_mtl, sizeof(fs_ocornut_imgui_mtl) );
- break;
- default:
- vsmem = bgfx::makeRef(vs_ocornut_imgui_glsl, sizeof(vs_ocornut_imgui_glsl) );
- fsmem = bgfx::makeRef(fs_ocornut_imgui_glsl, sizeof(fs_ocornut_imgui_glsl) );
- break;
- }
- bgfx::ShaderHandle vsh = bgfx::createShader(vsmem);
- bgfx::ShaderHandle fsh = bgfx::createShader(fsmem);
- m_program = bgfx::createProgram(vsh, fsh, true);
- m_decl
- .begin()
- .add(bgfx::Attrib::Position, 2, bgfx::AttribType::Float)
- .add(bgfx::Attrib::TexCoord0, 2, bgfx::AttribType::Float)
- .add(bgfx::Attrib::Color0, 4, bgfx::AttribType::Uint8, true)
- .end();
- s_tex = bgfx::createUniform("s_tex", bgfx::UniformType::Int1);
- uint8_t* data;
- int32_t width;
- int32_t height;
- {
- void* font = ImGui::MemAlloc(_size);
- memcpy(font, _data, _size);
- io.Fonts->AddFontFromMemoryTTF(font, _size, _fontSize);
- }
- io.Fonts->GetTexDataAsRGBA32(&data, &width, &height);
- m_texture = bgfx::createTexture2D( (uint16_t)width
- , (uint16_t)height
- , 1
- , bgfx::TextureFormat::BGRA8
- , 0
- , bgfx::copy(data, width*height*4)
- );
- ImGuiStyle& style = ImGui::GetStyle();
- style.FrameRounding = 4.0f;
- m_wm = BX_NEW(m_allocator, WindowManager);
- m_wm->Init();
- #if 0
- {
- class Window : public ImGuiWM::Window
- {
- public:
- Window(const char* _title)
- : ImGuiWM::Window()
- {
- SetTitle(_title);
- }
- virtual void OnGui() BX_OVERRIDE
- {
- }
- };
- class WindowX : public ImGuiWM::Window
- {
- public:
- WindowX(const char* _title)
- : ImGuiWM::Window()
- {
- SetTitle(_title);
- }
- virtual void OnGui() BX_OVERRIDE
- {
- #if defined(SCI_NAMESPACE) && 0
- bool opened = true;
- ImGuiScintilla("Scintilla Editor", &opened, ImVec2(640.0f, 480.0f) );
- #endif // 0
- }
- };
- Window* w0 = new Window("test");
- WindowX* w1 = new WindowX("Scintilla");
- Window* w2 = new Window("xyzw");
- Window* w3 = new Window("0123");
- m_wm->Dock(w0);
- m_wm->DockWith(w1, w0, ImGuiWM::E_DOCK_ORIENTATION_RIGHT);
- m_wm->DockWith(w2, w1, ImGuiWM::E_DOCK_ORIENTATION_BOTTOM);
- m_wm->DockWith(w3, w0, ImGuiWM::E_DOCK_ORIENTATION_BOTTOM);
- }
- #endif // 0
- }
- void destroy()
- {
- m_wm->Exit();
- BX_DELETE(m_allocator, m_wm);
- ImGui::Shutdown();
- bgfx::destroyUniform(s_tex);
- bgfx::destroyTexture(m_texture);
- bgfx::destroyProgram(m_program);
- m_allocator = NULL;
- }
- void beginFrame(int32_t _mx, int32_t _my, uint8_t _button, int32_t _scroll, int _width, int _height, char _inputChar, uint8_t _viewId)
- {
- m_viewId = _viewId;
- ImGuiIO& io = ImGui::GetIO();
- if (_inputChar < 0x7f)
- {
- io.AddInputCharacter(_inputChar); // ASCII or GTFO! :(
- }
- io.DisplaySize = ImVec2( (float)_width, (float)_height);
- const int64_t now = bx::getHPCounter();
- const int64_t frameTime = now - m_last;
- m_last = now;
- const double freq = double(bx::getHPFrequency() );
- io.DeltaTime = float(frameTime/freq);
- io.MousePos = ImVec2( (float)_mx, (float)_my);
- io.MouseDown[0] = 0 != (_button & IMGUI_MBUT_LEFT);
- io.MouseDown[1] = 0 != (_button & IMGUI_MBUT_RIGHT);
- io.MouseDown[2] = 0 != (_button & IMGUI_MBUT_MIDDLE);
- io.MouseWheel = (float)(_scroll - m_lastScroll);
- m_lastScroll = _scroll;
- #if defined(SCI_NAMESPACE)
- uint8_t modifiers = inputGetModifiersState();
- io.KeyShift = 0 != (modifiers & (entry::Modifier::LeftShift | entry::Modifier::RightShift) );
- io.KeyCtrl = 0 != (modifiers & (entry::Modifier::LeftCtrl | entry::Modifier::RightCtrl ) );
- io.KeyAlt = 0 != (modifiers & (entry::Modifier::LeftAlt | entry::Modifier::RightAlt ) );
- for (int32_t ii = 0; ii < (int32_t)entry::Key::Count; ++ii)
- {
- io.KeysDown[ii] = inputGetKeyState(entry::Key::Enum(ii) );
- }
- #endif // defined(SCI_NAMESPACE)
- ImGui::NewFrame();
- ImGui::PushStyleVar(ImGuiStyleVar_ViewId, (float)_viewId);
- #if 0
- ImGui::ShowTestWindow(); //Debug only.
- #endif // 0
- #if 0
- extern void ShowExampleAppCustomNodeGraph(bool* opened);
- bool opened = true;
- ShowExampleAppCustomNodeGraph(&opened);
- #endif // 0
- }
- void endFrame()
- {
- m_wm->Run();
- ImGui::PopStyleVar(1);
- ImGui::Render();
- }
- bx::AllocatorI* m_allocator;
- bgfx::VertexDecl m_decl;
- bgfx::ProgramHandle m_program;
- bgfx::TextureHandle m_texture;
- bgfx::UniformHandle s_tex;
- WindowManager* m_wm;
- int64_t m_last;
- int32_t m_lastScroll;
- uint8_t m_viewId;
- #if USE_ENTRY
- struct Window
- {
- Window()
- {
- m_fbh.idx = bgfx::invalidHandle;
- }
- entry::WindowState m_state;
- PlatformWindow* m_pw;
- bgfx::FrameBufferHandle m_fbh;
- uint8_t m_viewId;
- };
- Window m_window[16];
- #endif // USE_ENTRY
- };
- static OcornutImguiContext s_ctx;
- void PlatformWindow::PaintBegin()
- {
- #if USE_ENTRY
- if (!m_bIsDragWindow)
- {
- OcornutImguiContext::Window& win = s_ctx.m_window[m_window.idx];
- entry::WindowState& state = win.m_state;
- ImGuiIO& io = ImGui::GetIO();
- io.MousePos = ImVec2((float)state.m_mouse.m_mx, (float)state.m_mouse.m_my);
- io.MouseDown[0] = !!state.m_mouse.m_buttons[entry::MouseButton::Left];
- io.MouseDown[1] = !!state.m_mouse.m_buttons[entry::MouseButton::Right];
- io.MouseDown[2] = !!state.m_mouse.m_buttons[entry::MouseButton::Middle];
- io.MouseWheel = float(state.m_mouse.m_mz);
- ImGui::PushStyleVar(ImGuiStyleVar_ViewId, (float)win.m_viewId);
- }
- #endif // USE_ENTRY
- }
- void PlatformWindow::Paint()
- {
- if (!m_bIsDragWindow)
- {
- Super::Paint();
- }
- }
- void PlatformWindow::PaintEnd()
- {
- #if USE_ENTRY
- if (!m_bIsDragWindow)
- {
- ImGui::PopStyleVar(1);
- entry::WindowState& state = s_ctx.m_window[0].m_state;
- ImGuiIO& io = ImGui::GetIO();
- io.MousePos = ImVec2((float)state.m_mouse.m_mx, (float)state.m_mouse.m_my);
- io.MouseDown[0] = !!state.m_mouse.m_buttons[entry::MouseButton::Left];
- io.MouseDown[1] = !!state.m_mouse.m_buttons[entry::MouseButton::Right];
- io.MouseDown[2] = !!state.m_mouse.m_buttons[entry::MouseButton::Middle];
- io.MouseWheel = float(state.m_mouse.m_mz);
- }
- #endif // USE_ENTRY
- }
- #if USE_ENTRY
- void pwToWindow(entry::WindowHandle _handle, PlatformWindow* _pw)
- {
- s_ctx.m_window[_handle.idx].m_pw = _pw;
- }
- void imguiUpdateWindow(const entry::WindowState& _state)
- {
- OcornutImguiContext::Window& window = s_ctx.m_window[_state.m_handle.idx];
- if (window.m_state.m_nwh != _state.m_nwh
- || (window.m_state.m_width != _state.m_width
- || window.m_state.m_height != _state.m_height) )
- {
- // When window changes size or native window handle changed
- // frame buffer must be recreated.
- if (bgfx::isValid(window.m_fbh) )
- {
- bgfx::destroyFrameBuffer(window.m_fbh);
- window.m_fbh.idx = bgfx::invalidHandle;
- }
- if (NULL != _state.m_nwh)
- {
- window.m_fbh = bgfx::createFrameBuffer(_state.m_nwh, _state.m_width, _state.m_height);
- window.m_viewId = 200 + _state.m_handle.idx;
- }
- else
- {
- window.m_viewId = s_ctx.m_viewId;
- }
- }
- memcpy(&window.m_state, &_state, sizeof(entry::WindowState) );
- }
- #endif // USE_ENTRY
- void* OcornutImguiContext::memAlloc(size_t _size)
- {
- return BX_ALLOC(s_ctx.m_allocator, _size);
- }
- void OcornutImguiContext::memFree(void* _ptr)
- {
- BX_FREE(s_ctx.m_allocator, _ptr);
- }
- void OcornutImguiContext::renderDrawLists(ImDrawData* _drawData)
- {
- s_ctx.render(_drawData);
- }
- void IMGUI_create(const void* _data, uint32_t _size, float _fontSize, bx::AllocatorI* _allocator)
- {
- s_ctx.create(_data, _size, _fontSize, _allocator);
- }
- void IMGUI_destroy()
- {
- s_ctx.destroy();
- }
- void IMGUI_beginFrame(int32_t _mx, int32_t _my, uint8_t _button, int32_t _scroll, int _width, int _height, char _inputChar, uint8_t _viewId)
- {
- s_ctx.beginFrame(_mx, _my, _button, _scroll, _width, _height, _inputChar, _viewId);
- }
- void IMGUI_endFrame()
- {
- s_ctx.endFrame();
- }
|