bgfx.lua 6.9 KB

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  1. --
  2. -- Copyright 2010-2020 Branimir Karadzic. All rights reserved.
  3. -- License: https://github.com/bkaradzic/bgfx#license-bsd-2-clause
  4. --
  5. function filesexist(_srcPath, _dstPath, _files)
  6. for _, file in ipairs(_files) do
  7. file = path.getrelative(_srcPath, file)
  8. local filePath = path.join(_dstPath, file)
  9. if not os.isfile(filePath) then return false end
  10. end
  11. return true
  12. end
  13. function overridefiles(_srcPath, _dstPath, _files)
  14. local remove = {}
  15. local add = {}
  16. for _, file in ipairs(_files) do
  17. file = path.getrelative(_srcPath, file)
  18. local filePath = path.join(_dstPath, file)
  19. if not os.isfile(filePath) then return end
  20. table.insert(remove, path.join(_srcPath, file))
  21. table.insert(add, filePath)
  22. end
  23. removefiles {
  24. remove,
  25. }
  26. files {
  27. add,
  28. }
  29. end
  30. function bgfxProjectBase(_kind, _defines)
  31. kind (_kind)
  32. if _kind == "SharedLib" then
  33. defines {
  34. "BGFX_SHARED_LIB_BUILD=1",
  35. }
  36. links {
  37. "bimg",
  38. "bx",
  39. }
  40. configuration { "vs20* or mingw*" }
  41. links {
  42. "gdi32",
  43. "psapi",
  44. }
  45. configuration { "mingw*" }
  46. linkoptions {
  47. "-shared",
  48. }
  49. configuration { "linux-*" }
  50. buildoptions {
  51. "-fPIC",
  52. }
  53. links {
  54. "X11",
  55. "GL",
  56. "pthread",
  57. }
  58. configuration {}
  59. end
  60. includedirs {
  61. path.join(BGFX_DIR, "3rdparty"),
  62. path.join(BX_DIR, "include"),
  63. path.join(BIMG_DIR, "include"),
  64. }
  65. defines (_defines)
  66. links {
  67. "bx",
  68. }
  69. if _OPTIONS["with-glfw"] then
  70. defines {
  71. "BGFX_CONFIG_MULTITHREADED=0",
  72. }
  73. end
  74. configuration { "Debug" }
  75. defines {
  76. "BGFX_CONFIG_DEBUG=1",
  77. }
  78. configuration { "vs* or mingw*", "not durango" }
  79. includedirs {
  80. path.join(BGFX_DIR, "3rdparty/dxsdk/include"),
  81. }
  82. configuration { "android*" }
  83. links {
  84. "EGL",
  85. "GLESv2",
  86. }
  87. configuration { "winstore*" }
  88. linkoptions {
  89. "/ignore:4264" -- LNK4264: archiving object file compiled with /ZW into a static library; note that when authoring Windows Runtime types it is not recommended to link with a static library that contains Windows Runtime metadata
  90. }
  91. configuration { "*clang*" }
  92. buildoptions {
  93. "-Wno-microsoft-enum-value", -- enumerator value is not representable in the underlying type 'int'
  94. "-Wno-microsoft-const-init", -- default initialization of an object of const type '' without a user-provided default constructor is a Microsoft extension
  95. }
  96. configuration { "osx" }
  97. buildoptions { "-x objective-c++" } -- additional build option for osx
  98. linkoptions {
  99. "-framework Cocoa",
  100. "-framework QuartzCore",
  101. "-framework OpenGL",
  102. "-weak_framework Metal",
  103. "-weak_framework MetalKit",
  104. }
  105. configuration { "not NX32", "not NX64" }
  106. includedirs {
  107. -- NX has EGL headers modified...
  108. path.join(BGFX_DIR, "3rdparty/khronos"),
  109. }
  110. configuration {}
  111. includedirs {
  112. path.join(BGFX_DIR, "include"),
  113. }
  114. files {
  115. path.join(BGFX_DIR, "include/**.h"),
  116. path.join(BGFX_DIR, "src/**.cpp"),
  117. path.join(BGFX_DIR, "src/**.h"),
  118. path.join(BGFX_DIR, "scripts/**.natvis"),
  119. }
  120. removefiles {
  121. path.join(BGFX_DIR, "src/**.bin.h"),
  122. }
  123. overridefiles(BGFX_DIR, path.join(BGFX_DIR, "../bgfx-gnm"), {
  124. path.join(BGFX_DIR, "src/renderer_gnm.cpp"),
  125. path.join(BGFX_DIR, "src/renderer_gnm.h"),
  126. })
  127. overridefiles(BGFX_DIR, path.join(BGFX_DIR, "../bgfx-nvn"), {
  128. path.join(BGFX_DIR, "src/renderer_nvn.cpp"),
  129. path.join(BGFX_DIR, "src/renderer_nvn.h"),
  130. })
  131. if _OPTIONS["with-webgpu"] then
  132. defines {
  133. "BGFX_CONFIG_RENDERER_WEBGPU=1",
  134. }
  135. local generator = "out/VS2019"
  136. configuration { "wasm*" }
  137. defines {
  138. "BGFX_CONFIG_RENDERER_OPENGL=0",
  139. "BGFX_CONFIG_RENDERER_OPENGLES=0",
  140. }
  141. configuration { "not wasm*" }
  142. includedirs {
  143. path.join(DAWN_DIR, "src"),
  144. path.join(DAWN_DIR, "src/include"),
  145. path.join(DAWN_DIR, "third_party/vulkan-headers/include"),
  146. path.join(DAWN_DIR, generator, "gen/src"),
  147. path.join(DAWN_DIR, generator, "gen/src/include"),
  148. }
  149. configuration { "vs*" }
  150. defines {
  151. "NTDDI_VERSION=NTDDI_WIN10_RS2",
  152. -- We can't say `=_WIN32_WINNT_WIN10` here because some files do
  153. -- `#if WINVER < 0x0600` without including windows.h before,
  154. -- and then _WIN32_WINNT_WIN10 isn't yet known to be 0x0A00.
  155. "_WIN32_WINNT=0x0A00",
  156. "WINVER=0x0A00",
  157. }
  158. configuration {}
  159. end
  160. if _OPTIONS["with-amalgamated"] then
  161. excludes {
  162. path.join(BGFX_DIR, "src/bgfx.cpp"),
  163. path.join(BGFX_DIR, "src/debug_**.cpp"),
  164. path.join(BGFX_DIR, "src/dxgi.cpp"),
  165. path.join(BGFX_DIR, "src/glcontext_**.cpp"),
  166. path.join(BGFX_DIR, "src/hmd**.cpp"),
  167. path.join(BGFX_DIR, "src/image.cpp"),
  168. path.join(BGFX_DIR, "src/nvapi.cpp"),
  169. path.join(BGFX_DIR, "src/renderer_**.cpp"),
  170. path.join(BGFX_DIR, "src/shader**.cpp"),
  171. path.join(BGFX_DIR, "src/topology.cpp"),
  172. path.join(BGFX_DIR, "src/vertexlayout.cpp"),
  173. }
  174. configuration { "xcode* or osx or ios*" }
  175. files {
  176. path.join(BGFX_DIR, "src/amalgamated.mm"),
  177. }
  178. excludes {
  179. path.join(BGFX_DIR, "src/glcontext_**.mm"),
  180. path.join(BGFX_DIR, "src/renderer_**.mm"),
  181. path.join(BGFX_DIR, "src/amalgamated.cpp"),
  182. }
  183. configuration { "not (xcode* or osx or ios*)" }
  184. excludes {
  185. path.join(BGFX_DIR, "src/**.mm"),
  186. }
  187. configuration {}
  188. else
  189. configuration { "xcode* or osx or ios*" }
  190. files {
  191. path.join(BGFX_DIR, "src/glcontext_**.mm"),
  192. path.join(BGFX_DIR, "src/renderer_**.mm"),
  193. }
  194. configuration {}
  195. excludes {
  196. path.join(BGFX_DIR, "src/amalgamated.**"),
  197. }
  198. end
  199. if filesexist(BGFX_DIR, path.join(BGFX_DIR, "../bgfx-gnm"), {
  200. path.join(BGFX_DIR, "scripts/bgfx.lua"), }) then
  201. dofile(path.join(BGFX_DIR, "../bgfx-gnm/scripts/bgfx.lua") )
  202. end
  203. if filesexist(BGFX_DIR, path.join(BGFX_DIR, "../bgfx-nvn"), {
  204. path.join(BGFX_DIR, "scripts/bgfx.lua"), }) then
  205. dofile(path.join(BGFX_DIR, "../bgfx-nvn/scripts/bgfx.lua") )
  206. end
  207. configuration {}
  208. end
  209. function bgfxProject(_name, _kind, _defines)
  210. project ("bgfx" .. _name)
  211. uuid (os.uuid("bgfx" .. _name))
  212. bgfxProjectBase(_kind, _defines)
  213. copyLib()
  214. end
  215. if _OPTIONS["with-webgpu"] then
  216. function usesWebGPU()
  217. configuration { "wasm*" }
  218. linkoptions {
  219. "-s USE_WEBGPU=1",
  220. }
  221. configuration { "not wasm*" }
  222. --local generator = "out/Default"
  223. local generator = "out/VS2019"
  224. includedirs {
  225. path.join(DAWN_DIR, "src"),
  226. path.join(DAWN_DIR, "src/include"),
  227. path.join(DAWN_DIR, generator, "gen/src"),
  228. path.join(DAWN_DIR, generator, "gen/src/include"),
  229. }
  230. libdirs {
  231. path.join(DAWN_DIR, generator),
  232. path.join(DAWN_DIR, generator, "lib/Debug"),
  233. }
  234. files {
  235. path.join(DAWN_DIR, generator, "gen/src/dawn/webgpu_cpp.cpp"),
  236. }
  237. links {
  238. -- shared
  239. "dawn_proc_shared",
  240. "dawn_native_shared",
  241. "shaderc_spvc_shared",
  242. -- static
  243. --"dawn_common",
  244. --"dawn_proc",
  245. --"dawn_native",
  246. --"dawn_platform",
  247. ------"shaderc",
  248. --"shaderc_spvc",
  249. --"SPIRV-tools",
  250. --"SPIRV-tools-opt",
  251. --"spirv-cross-cored",
  252. --"spirv-cross-hlsld",
  253. --"spirv-cross-glsld",
  254. --"spirv-cross-msld",
  255. --"spirv-cross-reflectd",
  256. }
  257. removeflags {
  258. "FatalWarnings",
  259. }
  260. configuration {}
  261. end
  262. end