Branimir Karadžić 3794494d3b Fixed static analysis issues from #1535. 7 éve
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00-helloworld d7c5156084 Cleanup. 7 éve
01-cubes 20bd0607e4 01-cubes: Added line strip primitive. 7 éve
02-metaballs 83b1ece243 Rebuilt shaders. 7 éve
03-raymarch 5bb6a14876 Changed bgfx::init to take init parameters as structure instead of arguments. 7 éve
04-mesh db0ec1f5db Removed HMD API and OculusVR support. 7 éve
05-instancing db0ec1f5db Removed HMD API and OculusVR support. 7 éve
06-bump db0ec1f5db Removed HMD API and OculusVR support. 7 éve
07-callback 99e6da5b50 Added file/line argument to fatal callback. 7 éve
08-update 4433b5bcdc Separating sampler flags from texture creation flags. 7 éve
09-hdr f40bf8e862 Added ability to sample stencil part of depth/stencil texture. 7 éve
10-font db0ec1f5db Removed HMD API and OculusVR support. 7 éve
11-fontsdf db0ec1f5db Removed HMD API and OculusVR support. 7 éve
12-lod 4433b5bcdc Separating sampler flags from texture creation flags. 7 éve
13-stencil 5bb6a14876 Changed bgfx::init to take init parameters as structure instead of arguments. 7 éve
14-shadowvolumes 4433b5bcdc Separating sampler flags from texture creation flags. 7 éve
15-shadowmaps-simple 4433b5bcdc Separating sampler flags from texture creation flags. 7 éve
16-shadowmaps 5bb6a14876 Changed bgfx::init to take init parameters as structure instead of arguments. 7 éve
17-drawstress 83b1ece243 Rebuilt shaders. 7 éve
18-ibl 4433b5bcdc Separating sampler flags from texture creation flags. 7 éve
19-oit 5bb6a14876 Changed bgfx::init to take init parameters as structure instead of arguments. 7 éve
20-nanovg 5bb6a14876 Changed bgfx::init to take init parameters as structure instead of arguments. 7 éve
21-deferred f40bf8e862 Added ability to sample stencil part of depth/stencil texture. 7 éve
22-windows 5bb6a14876 Changed bgfx::init to take init parameters as structure instead of arguments. 7 éve
23-vectordisplay f40bf8e862 Added ability to sample stencil part of depth/stencil texture. 7 éve
24-nbody db0ec1f5db Removed HMD API and OculusVR support. 7 éve
25-c99 88c6252e42 D3D11/12: Added support for HDR10 display output. 7 éve
26-occlusion db0ec1f5db Removed HMD API and OculusVR support. 7 éve
27-terrain 9da45ed78c Renamed bgfx::updateDynamic* to just bgfx::update. 7 éve
28-wireframe 5bb6a14876 Changed bgfx::init to take init parameters as structure instead of arguments. 7 éve
29-debugdraw db0ec1f5db Removed HMD API and OculusVR support. 7 éve
30-picking 4433b5bcdc Separating sampler flags from texture creation flags. 7 éve
31-rsm f40bf8e862 Added ability to sample stencil part of depth/stencil texture. 7 éve
32-particles 3794494d3b Fixed static analysis issues from #1535. 7 éve
33-pom db0ec1f5db Removed HMD API and OculusVR support. 7 éve
34-mvs db0ec1f5db Removed HMD API and OculusVR support. 7 éve
35-dynamic db0ec1f5db Removed HMD API and OculusVR support. 7 éve
36-sky 5bb6a14876 Changed bgfx::init to take init parameters as structure instead of arguments. 7 éve
37-gpudrivenrendering 06bd5d16cd Cleanup. 7 éve
38-bloom fb4cfd473c Cleanup. 7 éve
assets 32780829c2 Added source uffizi light probe and conversion to runtime asset. 7 éve
common 3794494d3b Fixed static analysis issues from #1535. 7 éve
runtime 6bff345637 StringView cleanup. 7 éve
makefile 83b1ece243 Rebuilt shaders. 7 éve