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- /*
- * Copyright 2011-2024 Branimir Karadzic. All rights reserved.
- * License: https://github.com/bkaradzic/bgfx/blob/master/LICENSE
- */
- #include "common.h"
- #include "bgfx_utils.h"
- #include "camera.h"
- #include "imgui/imgui.h"
- namespace
- {
- #define CUBES_DIM 10
- struct PosColorVertex
- {
- float m_x;
- float m_y;
- float m_z;
- uint32_t m_abgr;
- static void init()
- {
- ms_layout
- .begin()
- .add(bgfx::Attrib::Position, 3, bgfx::AttribType::Float)
- .add(bgfx::Attrib::Color0, 4, bgfx::AttribType::Uint8, true)
- .end();
- };
- static bgfx::VertexLayout ms_layout;
- };
- bgfx::VertexLayout PosColorVertex::ms_layout;
- static PosColorVertex s_cubeVertices[8] =
- {
- {-1.0f, 1.0f, 1.0f, 0xff000000 },
- { 1.0f, 1.0f, 1.0f, 0xff0000ff },
- {-1.0f, -1.0f, 1.0f, 0xff00ff00 },
- { 1.0f, -1.0f, 1.0f, 0xff00ffff },
- {-1.0f, 1.0f, -1.0f, 0xffff0000 },
- { 1.0f, 1.0f, -1.0f, 0xffff00ff },
- {-1.0f, -1.0f, -1.0f, 0xffffff00 },
- { 1.0f, -1.0f, -1.0f, 0xffffffff },
- };
- static const uint16_t s_cubeIndices[36] =
- {
- 0, 1, 2, // 0
- 1, 3, 2,
- 4, 6, 5, // 2
- 5, 6, 7,
- 0, 2, 4, // 4
- 4, 2, 6,
- 1, 5, 3, // 6
- 5, 7, 3,
- 0, 4, 1, // 8
- 4, 5, 1,
- 2, 3, 6, // 10
- 6, 3, 7,
- };
- class ExampleOcclusion : public entry::AppI
- {
- public:
- ExampleOcclusion(const char* _name, const char* _description, const char* _url)
- : entry::AppI(_name, _description, _url)
- {
- }
- void init(int32_t _argc, const char* const* _argv, uint32_t _width, uint32_t _height) override
- {
- Args args(_argc, _argv);
- m_width = _width;
- m_height = _height;
- m_debug = BGFX_DEBUG_TEXT;
- m_reset = BGFX_RESET_VSYNC;
- bgfx::Init init;
- init.type = args.m_type;
- init.vendorId = args.m_pciId;
- init.platformData.nwh = entry::getNativeWindowHandle(entry::kDefaultWindowHandle);
- init.platformData.ndt = entry::getNativeDisplayHandle();
- init.platformData.type = entry::getNativeWindowHandleType();
- init.resolution.width = m_width;
- init.resolution.height = m_height;
- init.resolution.reset = m_reset;
- bgfx::init(init);
- // Enable debug text.
- bgfx::setDebug(m_debug);
- // Set view 0 clear state.
- bgfx::setViewClear(0
- , BGFX_CLEAR_COLOR|BGFX_CLEAR_DEPTH
- , 0x303030ff
- , 1.0f
- , 0
- );
- bgfx::setViewClear(2
- , BGFX_CLEAR_COLOR|BGFX_CLEAR_DEPTH
- , 0x202020ff
- , 1.0f
- , 0
- );
- // Create vertex stream declaration.
- PosColorVertex::init();
- // Create static vertex buffer.
- m_vbh = bgfx::createVertexBuffer(
- // Static data can be passed with bgfx::makeRef
- bgfx::makeRef(s_cubeVertices, sizeof(s_cubeVertices) )
- , PosColorVertex::ms_layout
- );
- // Create static index buffer.
- m_ibh = bgfx::createIndexBuffer(
- // Static data can be passed with bgfx::makeRef
- bgfx::makeRef(s_cubeIndices, sizeof(s_cubeIndices) )
- );
- // Create program from shaders.
- m_program = loadProgram("vs_cubes", "fs_cubes");
- const bgfx::Caps* caps = bgfx::getCaps();
- m_occlusionQuerySupported = !!(caps->supported & BGFX_CAPS_OCCLUSION_QUERY);
- if (m_occlusionQuerySupported)
- {
- for (uint32_t ii = 0; ii < BX_COUNTOF(m_occlusionQueries); ++ii)
- {
- m_occlusionQueries[ii] = bgfx::createOcclusionQuery();
- }
- }
- cameraCreate();
- cameraSetPosition({ 15.5f, 0.0f, -15.5f });
- cameraSetHorizontalAngle(bx::toRad(-45.0f) );
- m_timeOffset = bx::getHPCounter();
- imguiCreate();
- }
- virtual int shutdown() override
- {
- imguiDestroy();
- // Cleanup.
- cameraDestroy();
- if (m_occlusionQuerySupported)
- {
- for (uint32_t ii = 0; ii < BX_COUNTOF(m_occlusionQueries); ++ii)
- {
- bgfx::destroy(m_occlusionQueries[ii]);
- }
- }
- bgfx::destroy(m_ibh);
- bgfx::destroy(m_vbh);
- bgfx::destroy(m_program);
- // Shutdown bgfx.
- bgfx::shutdown();
- return 0;
- }
- bool update() override
- {
- if (!entry::processEvents(m_width, m_height, m_debug, m_reset, &m_mouseState) )
- {
- imguiBeginFrame(m_mouseState.m_mx
- , m_mouseState.m_my
- , (m_mouseState.m_buttons[entry::MouseButton::Left ] ? IMGUI_MBUT_LEFT : 0)
- | (m_mouseState.m_buttons[entry::MouseButton::Right ] ? IMGUI_MBUT_RIGHT : 0)
- | (m_mouseState.m_buttons[entry::MouseButton::Middle] ? IMGUI_MBUT_MIDDLE : 0)
- , m_mouseState.m_mz
- , uint16_t(m_width)
- , uint16_t(m_height)
- );
- showExampleDialog(this
- , !m_occlusionQuerySupported
- ? "Occlusion query is not supported."
- : NULL
- );
- imguiEndFrame();
- if (m_occlusionQuerySupported)
- {
- int64_t now = bx::getHPCounter();
- static int64_t last = now;
- const int64_t frameTime = now - last;
- last = now;
- const double freq = double(bx::getHPFrequency() );
- const float time = (float)( (now-m_timeOffset)/double(bx::getHPFrequency() ) );
- const float deltaTime = float(frameTime/freq);
- // Update camera.
- cameraUpdate(deltaTime, m_state.m_mouse, ImGui::MouseOverArea() );
- float view[16];
- cameraGetViewMtx(view);
- // Set view and projection matrix for view 0.
- {
- float proj[16];
- bx::mtxProj(proj, 90.0f, float(m_width)/float(m_height), 0.1f, 10000.0f, bgfx::getCaps()->homogeneousDepth);
- bgfx::setViewTransform(0, view, proj);
- bgfx::setViewRect(0, 0, 0, uint16_t(m_width), uint16_t(m_height) );
- bgfx::setViewTransform(1, view, proj);
- bgfx::setViewRect(1, 0, 0, uint16_t(m_width), uint16_t(m_height) );
- const bx::Vec3 at = { 0.0f, 0.0f, 0.0f };
- const bx::Vec3 eye = { 17.5f, 10.0f, -17.5f };
- bx::mtxLookAt(view, eye, at);
- bgfx::setViewTransform(2, view, proj);
- bgfx::setViewRect(2, 10, uint16_t(m_height - m_height/4 - 10), uint16_t(m_width/4), uint16_t(m_height/4) );
- }
- bgfx::touch(0);
- bgfx::touch(2);
- uint8_t img[CUBES_DIM*CUBES_DIM*2];
- for (uint32_t yy = 0; yy < CUBES_DIM; ++yy)
- {
- for (uint32_t xx = 0; xx < CUBES_DIM; ++xx)
- {
- float mtx[16];
- bx::mtxRotateXY(mtx, time + xx*0.21f, time + yy*0.37f);
- mtx[12] = -(CUBES_DIM-1) * 3.0f / 2.0f + float(xx)*3.0f;
- mtx[13] = 0.0f;
- mtx[14] = -(CUBES_DIM-1) * 3.0f / 2.0f + float(yy)*3.0f;
- bgfx::OcclusionQueryHandle occlusionQuery = m_occlusionQueries[yy*CUBES_DIM+xx];
- bgfx::setTransform(mtx);
- bgfx::setVertexBuffer(0, m_vbh);
- bgfx::setIndexBuffer(m_ibh);
- bgfx::setCondition(occlusionQuery, true);
- bgfx::setState(BGFX_STATE_DEFAULT);
- bgfx::submit(0, m_program);
- bgfx::setTransform(mtx);
- bgfx::setVertexBuffer(0, m_vbh);
- bgfx::setIndexBuffer(m_ibh);
- bgfx::setState(0
- | BGFX_STATE_DEPTH_TEST_LEQUAL
- | BGFX_STATE_CULL_CW
- );
- bgfx::submit(1, m_program, occlusionQuery);
- bgfx::setTransform(mtx);
- bgfx::setVertexBuffer(0, m_vbh);
- bgfx::setIndexBuffer(m_ibh);
- bgfx::setCondition(occlusionQuery, true);
- bgfx::setState(BGFX_STATE_DEFAULT);
- bgfx::submit(2, m_program);
- img[(yy*CUBES_DIM+xx)*2+0] = " \xfex"[bgfx::getResult(occlusionQuery)];
- img[(yy*CUBES_DIM+xx)*2+1] = 0xf;
- }
- }
- for (uint16_t xx = 0; xx < CUBES_DIM; ++xx)
- {
- bgfx::dbgTextImage(5 + xx*2, 20, 1, CUBES_DIM, img + xx*2, CUBES_DIM*2);
- }
- int32_t numPixels = 0;
- bgfx::getResult(m_occlusionQueries[0], &numPixels);
- bgfx::dbgTextPrintf(5, 20 + CUBES_DIM + 1, 0xf, "Passing pixels count: %d", numPixels);
- }
- // Advance to next frame. Rendering thread will be kicked to
- // process submitted rendering primitives.
- bgfx::frame();
- return true;
- }
- return false;
- }
- entry::MouseState m_mouseState;
- uint32_t m_width;
- uint32_t m_height;
- uint32_t m_debug;
- uint32_t m_reset;
- bgfx::VertexBufferHandle m_vbh;
- bgfx::IndexBufferHandle m_ibh;
- bgfx::ProgramHandle m_program;
- int64_t m_timeOffset;
- bool m_occlusionQuerySupported;
- bgfx::OcclusionQueryHandle m_occlusionQueries[CUBES_DIM*CUBES_DIM];
- entry::WindowState m_state;
- };
- } // namespace
- ENTRY_IMPLEMENT_MAIN(
- ExampleOcclusion
- , "26-occlusion"
- , "Using occlusion query for conditional rendering."
- , "https://bkaradzic.github.io/bgfx/examples.html#occlusion"
- );
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