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- /*
- * Copyright 2011-2025 Branimir Karadzic. All rights reserved.
- * License: https://github.com/bkaradzic/bgfx/blob/master/LICENSE
- */
- #include "common.h"
- #include "bgfx_utils.h"
- #include "imgui/imgui.h"
- #include <bx/allocator.h>
- #include <bx/file.h>
- #include <bx/string.h>
- #include "aviwriter.h"
- #include <inttypes.h>
- #include <bimg/bimg.h>
- namespace
- {
- struct PosColorVertex
- {
- float m_x;
- float m_y;
- float m_z;
- uint32_t m_abgr;
- static void init()
- {
- ms_layout
- .begin()
- .add(bgfx::Attrib::Position, 3, bgfx::AttribType::Float)
- .add(bgfx::Attrib::Color0, 4, bgfx::AttribType::Uint8, true)
- .end();
- };
- static bgfx::VertexLayout ms_layout;
- };
- bgfx::VertexLayout PosColorVertex::ms_layout;
- static PosColorVertex s_cubeVertices[8] =
- {
- {-1.0f, 1.0f, 1.0f, 0xff000000 },
- { 1.0f, 1.0f, 1.0f, 0xff0000ff },
- {-1.0f, -1.0f, 1.0f, 0xff00ff00 },
- { 1.0f, -1.0f, 1.0f, 0xff00ffff },
- {-1.0f, 1.0f, -1.0f, 0xffff0000 },
- { 1.0f, 1.0f, -1.0f, 0xffff00ff },
- {-1.0f, -1.0f, -1.0f, 0xffffff00 },
- { 1.0f, -1.0f, -1.0f, 0xffffffff },
- };
- static const uint16_t s_cubeIndices[36] =
- {
- 0, 1, 2, // 0
- 1, 3, 2,
- 4, 6, 5, // 2
- 5, 6, 7,
- 0, 2, 4, // 4
- 4, 2, 6,
- 1, 5, 3, // 6
- 5, 7, 3,
- 0, 4, 1, // 8
- 4, 5, 1,
- 2, 3, 6, // 10
- 6, 3, 7,
- };
- void savePng(const char* _filePath, uint32_t _width, uint32_t _height, uint32_t _srcPitch, const void* _src, bimg::TextureFormat::Enum _format, bool _yflip)
- {
- bx::FileWriter writer;
- bx::Error err;
- if (bx::open(&writer, _filePath, false, &err) )
- {
- bimg::imageWritePng(&writer, _width, _height, _srcPitch, _src, _format, _yflip, &err);
- bx::close(&writer);
- }
- }
- void saveTga(const char* _filePath, uint32_t _width, uint32_t _height, uint32_t _srcPitch, const void* _src, bool _grayscale, bool _yflip)
- {
- bx::FileWriter writer;
- bx::Error err;
- if (bx::open(&writer, _filePath, false, &err) )
- {
- bimg::imageWriteTga(&writer, _width, _height, _srcPitch, _src, _grayscale, _yflip, &err);
- bx::close(&writer);
- }
- }
- struct BgfxCallback : public bgfx::CallbackI
- {
- virtual ~BgfxCallback()
- {
- }
- virtual void fatal(const char* _filePath, uint16_t _line, bgfx::Fatal::Enum _code, const char* _str) override
- {
- BX_UNUSED(_filePath, _line);
- // Something unexpected happened, inform user and bail out.
- bx::debugPrintf("Fatal error: 0x%08x: %s", _code, _str);
- // Must terminate, continuing will cause crash anyway.
- abort();
- }
- virtual void traceVargs(const char* _filePath, uint16_t _line, const char* _format, va_list _argList) override
- {
- bx::debugPrintf("%s (%d): ", _filePath, _line);
- bx::debugPrintfVargs(_format, _argList);
- }
- virtual void profilerBegin(const char* /*_name*/, uint32_t /*_abgr*/, const char* /*_filePath*/, uint16_t /*_line*/) override
- {
- }
- virtual void profilerBeginLiteral(const char* /*_name*/, uint32_t /*_abgr*/, const char* /*_filePath*/, uint16_t /*_line*/) override
- {
- }
- virtual void profilerEnd() override
- {
- }
- virtual uint32_t cacheReadSize(uint64_t _id) override
- {
- char filePath[256];
- bx::snprintf(filePath, sizeof(filePath), "temp/%016" PRIx64, _id);
- // Use cache id as filename.
- bx::FileReaderI* reader = entry::getFileReader();
- bx::Error err;
- if (bx::open(reader, filePath, &err) )
- {
- uint32_t size = (uint32_t)bx::getSize(reader);
- bx::close(reader);
- // Return size of shader file.
- return size;
- }
- // Return 0 if shader is not found.
- return 0;
- }
- virtual bool cacheRead(uint64_t _id, void* _data, uint32_t _size) override
- {
- char filePath[256];
- bx::snprintf(filePath, sizeof(filePath), "temp/%016" PRIx64, _id);
- // Use cache id as filename.
- bx::FileReaderI* reader = entry::getFileReader();
- bx::Error err;
- if (bx::open(reader, filePath, &err) )
- {
- // Read shader.
- uint32_t result = bx::read(reader, _data, _size, &err);
- bx::close(reader);
- // Make sure that read size matches requested size.
- return result == _size;
- }
- // Shader is not found in cache, needs to be rebuilt.
- return false;
- }
- virtual void cacheWrite(uint64_t _id, const void* _data, uint32_t _size) override
- {
- char filePath[256];
- bx::snprintf(filePath, sizeof(filePath), "temp/%016" PRIx64, _id);
- // Use cache id as filename.
- bx::FileWriterI* writer = entry::getFileWriter();
- bx::Error err;
- if (bx::open(writer, filePath, false, &err) )
- {
- // Write shader to cache location.
- bx::write(writer, _data, _size, &err);
- bx::close(writer);
- }
- }
- virtual void screenShot(const char* _filePath, uint32_t _width, uint32_t _height, uint32_t _pitch, const void* _data, uint32_t /*_size*/, bool _yflip) override
- {
- char temp[1024];
- // Save screen shot as PNG.
- bx::snprintf(temp, BX_COUNTOF(temp), "%s.png", _filePath);
- savePng(temp, _width, _height, _pitch, _data, bimg::TextureFormat::BGRA8, _yflip);
- // Save screen shot as TGA.
- bx::snprintf(temp, BX_COUNTOF(temp), "%s.tga", _filePath);
- saveTga(temp, _width, _height, _pitch, _data, false, _yflip);
- }
- virtual void captureBegin(uint32_t _width, uint32_t _height, uint32_t /*_pitch*/, bgfx::TextureFormat::Enum /*_format*/, bool _yflip) override
- {
- m_writer = BX_NEW(entry::getAllocator(), AviWriter)(entry::getFileWriter() );
- if (!m_writer->open("temp/capture.avi", _width, _height, 60, _yflip) )
- {
- bx::deleteObject(entry::getAllocator(), m_writer);
- m_writer = NULL;
- }
- }
- virtual void captureEnd() override
- {
- if (NULL != m_writer)
- {
- m_writer->close();
- bx::deleteObject(entry::getAllocator(), m_writer);
- m_writer = NULL;
- }
- }
- virtual void captureFrame(const void* _data, uint32_t /*_size*/) override
- {
- if (NULL != m_writer)
- {
- m_writer->frame(_data);
- }
- }
- AviWriter* m_writer;
- };
- const size_t kNaturalAlignment = 8;
- class BgfxAllocator : public bx::AllocatorI
- {
- public:
- BgfxAllocator()
- : m_numBlocks(0)
- , m_maxBlocks(0)
- {
- }
- virtual ~BgfxAllocator()
- {
- }
- virtual void* realloc(void* _ptr, size_t _size, size_t _align, const char* _file, uint32_t _line) override
- {
- if (0 == _size)
- {
- if (NULL != _ptr)
- {
- if (kNaturalAlignment >= _align)
- {
- bx::debugPrintf("%s(%d): FREE %p\n", _file, _line, _ptr);
- ::free(_ptr);
- --m_numBlocks;
- }
- else
- {
- bx::alignedFree(this, _ptr, _align, bx::Location(_file, _line) );
- }
- }
- return NULL;
- }
- else if (NULL == _ptr)
- {
- if (kNaturalAlignment >= _align)
- {
- void* ptr = ::malloc(_size);
- bx::debugPrintf("%s(%d): ALLOC %p of %d byte(s)\n", _file, _line, ptr, _size);
- ++m_numBlocks;
- m_maxBlocks = bx::uint32_max(m_maxBlocks, m_numBlocks);
- return ptr;
- }
- return bx::alignedAlloc(this, _size, _align, bx::Location(_file, _line) );
- }
- if (kNaturalAlignment >= _align)
- {
- intptr_t _ptrOld = intptr_t(_ptr);
- void* ptr = ::realloc(_ptr, _size);
- bx::debugPrintf("%s(%d): REALLOC %p (old %p) of %d byte(s)\n", _file, _line, ptr, _ptrOld, _size);
- if (NULL == _ptr)
- {
- ++m_numBlocks;
- m_maxBlocks = bx::uint32_max(m_maxBlocks, m_numBlocks);
- }
- return ptr;
- }
- return bx::alignedRealloc(this, _ptr, _size, _align, bx::Location(_file, _line) );
- }
- void dumpStats() const
- {
- bx::debugPrintf("Allocator stats: num blocks %d (peak: %d)\n", m_numBlocks, m_maxBlocks);
- }
- private:
- uint32_t m_numBlocks;
- uint32_t m_maxBlocks;
- };
- class ExampleCallback : public entry::AppI
- {
- public:
- ExampleCallback(const char* _name, const char* _description, const char* _url)
- : entry::AppI(_name, _description, _url)
- {
- }
- void init(int32_t _argc, const char* const* _argv, uint32_t _width, uint32_t _height) override
- {
- Args args(_argc, _argv);
- m_width = _width;
- m_height = _height;
- m_debug = BGFX_DEBUG_NONE;
- m_reset = 0
- | BGFX_RESET_VSYNC
- | BGFX_RESET_CAPTURE
- | BGFX_RESET_MSAA_X16
- ;
- bgfx::Init init;
- init.type = args.m_type;
- init.vendorId = args.m_pciId;
- init.platformData.nwh = entry::getNativeWindowHandle(entry::kDefaultWindowHandle);
- init.platformData.ndt = entry::getNativeDisplayHandle();
- init.platformData.type = entry::getNativeWindowHandleType();
- init.resolution.width = m_width;
- init.resolution.height = m_height;
- init.resolution.reset = m_reset;
- init.callback = &m_callback; // custom callback handler
- init.allocator = &m_allocator; // custom allocator
- bgfx::init(init);
- // Enable debug text.
- bgfx::setDebug(m_debug);
- // Set view 0 clear state.
- bgfx::setViewClear(0
- , BGFX_CLEAR_COLOR|BGFX_CLEAR_DEPTH
- , 0x303030ff
- , 1.0f
- , 0
- );
- // Create vertex stream declaration.
- PosColorVertex::init();
- // Create static vertex buffer.
- m_vbh = bgfx::createVertexBuffer(
- bgfx::makeRef(s_cubeVertices, sizeof(s_cubeVertices) )
- , PosColorVertex::ms_layout
- );
- // Create static index buffer.
- m_ibh = bgfx::createIndexBuffer(bgfx::makeRef(s_cubeIndices, sizeof(s_cubeIndices) ) );
- // Create program from shaders.
- m_program = loadProgram("vs_callback", "fs_callback");
- m_time = 0.0f;
- m_frame = 0;
- imguiCreate();
- }
- virtual int shutdown() override
- {
- imguiDestroy();
- // Cleanup.
- bgfx::destroy(m_ibh);
- bgfx::destroy(m_vbh);
- bgfx::destroy(m_program);
- // Shutdown bgfx.
- bgfx::shutdown();
- m_allocator.dumpStats();
- return 0;
- }
- bool update() override
- {
- bool exit = false;
- // 5 second 60Hz video
- if (m_frame < 300)
- {
- ++m_frame;
- }
- else
- {
- m_reset &= ~BGFX_RESET_CAPTURE;
- exit = entry::processEvents(m_width, m_height, m_debug, m_reset, &m_mouseState);
- imguiBeginFrame(m_mouseState.m_mx
- , m_mouseState.m_my
- , (m_mouseState.m_buttons[entry::MouseButton::Left ] ? IMGUI_MBUT_LEFT : 0)
- | (m_mouseState.m_buttons[entry::MouseButton::Right ] ? IMGUI_MBUT_RIGHT : 0)
- | (m_mouseState.m_buttons[entry::MouseButton::Middle] ? IMGUI_MBUT_MIDDLE : 0)
- , m_mouseState.m_mz
- , uint16_t(m_width)
- , uint16_t(m_height)
- );
- showExampleDialog(this);
- imguiEndFrame();
- }
- if (!exit)
- {
- // Set view 0 default viewport.
- bgfx::setViewRect(0, 0, 0, bgfx::BackbufferRatio::Equal);
- // This dummy draw call is here to make sure that view 0 is cleared
- // if no other draw calls are submitted to view 0.
- bgfx::touch(0);
- const bx::Vec3 at = { 0.0f, 0.0f, 0.0f };
- const bx::Vec3 eye = { 0.0f, 0.0f, -35.0f };
- float view[16];
- float proj[16];
- bx::mtxLookAt(view, eye, at);
- bx::mtxProj(proj, 60.0f, float(m_width)/float(m_height), 0.1f, 100.0f, bgfx::getCaps()->homogeneousDepth);
- // Set view and projection matrix for view 0.
- bgfx::setViewTransform(0, view, proj);
- m_time += 1.0f/60.0f;
- // Submit 11x11 cubes.
- for (uint32_t yy = 0; yy < 11; ++yy)
- {
- for (uint32_t xx = 0; xx < 11-yy; ++xx)
- {
- float mtx[16];
- bx::mtxRotateXY(mtx, m_time + xx*0.21f, m_time + yy*0.37f);
- mtx[12] = -15.0f + float(xx)*3.0f;
- mtx[13] = -15.0f + float(yy)*3.0f;
- mtx[14] = 0.0f;
- // Set model matrix for rendering.
- bgfx::setTransform(mtx);
- // Set vertex and index buffer.
- bgfx::setVertexBuffer(0, m_vbh);
- bgfx::setIndexBuffer(m_ibh);
- // Set render states.
- bgfx::setState(BGFX_STATE_DEFAULT);
- // Submit primitive for rendering to view 0.
- bgfx::submit(0, m_program);
- }
- }
- // Take screen shot at frame 150.
- if (150 == m_frame)
- {
- bgfx::FrameBufferHandle fbh = BGFX_INVALID_HANDLE;
- bgfx::requestScreenShot(fbh, "temp/frame150");
- }
- // Advance to next frame. Rendering thread will be kicked to
- // process submitted rendering primitives.
- bgfx::frame();
- return true;
- }
- return false;
- }
- BgfxCallback m_callback;
- BgfxAllocator m_allocator;
- entry::MouseState m_mouseState;
- uint32_t m_width;
- uint32_t m_height;
- uint32_t m_debug;
- uint32_t m_reset;
- bgfx::VertexBufferHandle m_vbh;
- bgfx::IndexBufferHandle m_ibh;
- bgfx::ProgramHandle m_program;
- float m_time;
- uint32_t m_frame;
- };
- } // namespace
- ENTRY_IMPLEMENT_MAIN(
- ExampleCallback
- , "07-callback"
- , "Implementing application specific callbacks for taking screen shots, caching OpenGL binary shaders, and video capture."
- , "https://bkaradzic.github.io/bgfx/examples.html#callback"
- );
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