entry_windows.cpp 28 KB

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  1. /*
  2. * Copyright 2011-2015 Branimir Karadzic. All rights reserved.
  3. * License: http://www.opensource.org/licenses/BSD-2-Clause
  4. */
  5. #include "entry_p.h"
  6. #if ENTRY_CONFIG_USE_NATIVE && BX_PLATFORM_WINDOWS
  7. #include <bgfx/bgfxplatform.h>
  8. #include <bx/uint32_t.h>
  9. #include <bx/thread.h>
  10. #include <bx/mutex.h>
  11. #include <bx/handlealloc.h>
  12. #include <bx/timer.h>
  13. #include <tinystl/allocator.h>
  14. #include <tinystl/string.h>
  15. #include <windowsx.h>
  16. #include <xinput.h>
  17. #ifndef XINPUT_GAMEPAD_GUIDE
  18. # define XINPUT_GAMEPAD_GUIDE 0x400
  19. #endif // XINPUT_GAMEPAD_GUIDE
  20. #ifndef XINPUT_DLL_A
  21. # define XINPUT_DLL_A "xinput.dll"
  22. #endif // XINPUT_DLL_A
  23. namespace entry
  24. {
  25. typedef DWORD (WINAPI* PFN_XINPUT_GET_STATE)(DWORD dwUserIndex, XINPUT_STATE* pState);
  26. typedef void (WINAPI* PFN_XINPUT_ENABLE)(BOOL enable); // 1.4+
  27. PFN_XINPUT_GET_STATE XInputGetState;
  28. PFN_XINPUT_ENABLE XInputEnable;
  29. struct XInputRemap
  30. {
  31. uint16_t m_bit;
  32. Key::Enum m_key;
  33. };
  34. static XInputRemap s_xinputRemap[] =
  35. {
  36. { XINPUT_GAMEPAD_DPAD_UP, Key::GamepadUp },
  37. { XINPUT_GAMEPAD_DPAD_DOWN, Key::GamepadDown },
  38. { XINPUT_GAMEPAD_DPAD_LEFT, Key::GamepadLeft },
  39. { XINPUT_GAMEPAD_DPAD_RIGHT, Key::GamepadRight },
  40. { XINPUT_GAMEPAD_START, Key::GamepadStart },
  41. { XINPUT_GAMEPAD_BACK, Key::GamepadBack },
  42. { XINPUT_GAMEPAD_LEFT_THUMB, Key::GamepadThumbL },
  43. { XINPUT_GAMEPAD_RIGHT_THUMB, Key::GamepadThumbR },
  44. { XINPUT_GAMEPAD_LEFT_SHOULDER, Key::GamepadShoulderL },
  45. { XINPUT_GAMEPAD_RIGHT_SHOULDER, Key::GamepadShoulderR },
  46. { XINPUT_GAMEPAD_GUIDE, Key::GamepadGuide },
  47. { XINPUT_GAMEPAD_A, Key::GamepadA },
  48. { XINPUT_GAMEPAD_B, Key::GamepadB },
  49. { XINPUT_GAMEPAD_X, Key::GamepadX },
  50. { XINPUT_GAMEPAD_Y, Key::GamepadY },
  51. };
  52. struct XInput
  53. {
  54. XInput()
  55. : m_xinputdll(NULL)
  56. {
  57. memset(m_connected, 0, sizeof(m_connected) );
  58. memset(m_state, 0, sizeof(m_state) );
  59. m_deadzone[GamepadAxis::LeftX ] =
  60. m_deadzone[GamepadAxis::LeftY ] = XINPUT_GAMEPAD_LEFT_THUMB_DEADZONE;
  61. m_deadzone[GamepadAxis::RightX] =
  62. m_deadzone[GamepadAxis::RightY] = XINPUT_GAMEPAD_RIGHT_THUMB_DEADZONE;
  63. m_deadzone[GamepadAxis::LeftZ ] =
  64. m_deadzone[GamepadAxis::RightZ] = XINPUT_GAMEPAD_TRIGGER_THRESHOLD;
  65. memset(m_flip, 1, sizeof(m_flip) );
  66. m_flip[GamepadAxis::LeftY ] =
  67. m_flip[GamepadAxis::RightY] = -1;
  68. }
  69. void init()
  70. {
  71. m_xinputdll = bx::dlopen(XINPUT_DLL_A);
  72. if (NULL != m_xinputdll)
  73. {
  74. XInputGetState = (PFN_XINPUT_GET_STATE)bx::dlsym(m_xinputdll, "XInputGetState");
  75. // XInputEnable = (PFN_XINPUT_ENABLE )bx::dlsym(m_xinputdll, "XInputEnable" );
  76. if (NULL == XInputGetState)
  77. {
  78. shutdown();
  79. }
  80. }
  81. }
  82. void shutdown()
  83. {
  84. if (NULL != m_xinputdll)
  85. {
  86. bx::dlclose(m_xinputdll);
  87. m_xinputdll = NULL;
  88. }
  89. }
  90. bool filter(GamepadAxis::Enum _axis, int32_t _old, int32_t* _value)
  91. {
  92. const int32_t deadzone = m_deadzone[_axis];
  93. int32_t value = *_value;
  94. value = value > deadzone || value < -deadzone ? value : 0;
  95. *_value = value * m_flip[_axis];
  96. return _old != value;
  97. }
  98. void update(EventQueue& _eventQueue)
  99. {
  100. int64_t now = bx::getHPCounter();
  101. static int64_t next = now;
  102. if (now < next)
  103. {
  104. return;
  105. }
  106. const int64_t timerFreq = bx::getHPFrequency();
  107. next = now + timerFreq/60;
  108. if (NULL == m_xinputdll)
  109. {
  110. return;
  111. }
  112. WindowHandle defaultWindow = { 0 };
  113. GamepadHandle handle = { 0 };
  114. for (uint32_t ii = 0; ii < BX_COUNTOF(m_state); ++ii)
  115. {
  116. XINPUT_STATE state;
  117. DWORD result = XInputGetState(ii, &state);
  118. bool connected = ERROR_SUCCESS == result;
  119. if (connected != m_connected[ii])
  120. {
  121. _eventQueue.postGamepadEvent(defaultWindow, handle, connected);
  122. }
  123. m_connected[ii] = connected;
  124. if (connected
  125. && m_state[ii].dwPacketNumber != state.dwPacketNumber)
  126. {
  127. XINPUT_GAMEPAD& gamepad = m_state[ii].Gamepad;
  128. const uint16_t changed = gamepad.wButtons ^ state.Gamepad.wButtons;
  129. const uint16_t current = gamepad.wButtons;
  130. if (0 != changed)
  131. {
  132. for (uint32_t jj = 0; jj < BX_COUNTOF(s_xinputRemap); ++jj)
  133. {
  134. uint16_t bit = s_xinputRemap[jj].m_bit;
  135. if (bit & changed)
  136. {
  137. _eventQueue.postKeyEvent(defaultWindow, s_xinputRemap[jj].m_key, 0, 0 == (current & bit) );
  138. }
  139. }
  140. gamepad.wButtons = state.Gamepad.wButtons;
  141. }
  142. if (gamepad.bLeftTrigger != state.Gamepad.bLeftTrigger)
  143. {
  144. int32_t value = state.Gamepad.bLeftTrigger;
  145. if (filter(GamepadAxis::LeftZ, gamepad.bLeftTrigger, &value) )
  146. {
  147. _eventQueue.postAxisEvent(defaultWindow, handle, GamepadAxis::LeftZ, value);
  148. }
  149. gamepad.bLeftTrigger = state.Gamepad.bLeftTrigger;
  150. }
  151. if (gamepad.bRightTrigger != state.Gamepad.bRightTrigger)
  152. {
  153. int32_t value = state.Gamepad.bRightTrigger;
  154. if (filter(GamepadAxis::RightZ, gamepad.bRightTrigger, &value) )
  155. {
  156. _eventQueue.postAxisEvent(defaultWindow, handle, GamepadAxis::RightZ, value);
  157. }
  158. gamepad.bRightTrigger = state.Gamepad.bRightTrigger;
  159. }
  160. if (gamepad.sThumbLX != state.Gamepad.sThumbLX)
  161. {
  162. int32_t value = state.Gamepad.sThumbLX;
  163. if (filter(GamepadAxis::LeftX, gamepad.sThumbLX, &value) )
  164. {
  165. _eventQueue.postAxisEvent(defaultWindow, handle, GamepadAxis::LeftX, value);
  166. }
  167. gamepad.sThumbLX = state.Gamepad.sThumbLX;
  168. }
  169. if (gamepad.sThumbLY != state.Gamepad.sThumbLY)
  170. {
  171. int32_t value = state.Gamepad.sThumbLY;
  172. if (filter(GamepadAxis::LeftY, gamepad.sThumbLY, &value) )
  173. {
  174. _eventQueue.postAxisEvent(defaultWindow, handle, GamepadAxis::LeftY, value);
  175. }
  176. gamepad.sThumbLY = state.Gamepad.sThumbLY;
  177. }
  178. if (gamepad.sThumbRX != state.Gamepad.sThumbRX)
  179. {
  180. int32_t value = state.Gamepad.sThumbRX;
  181. if (filter(GamepadAxis::RightX, gamepad.sThumbRX, &value) )
  182. {
  183. _eventQueue.postAxisEvent(defaultWindow, handle, GamepadAxis::RightX, value);
  184. }
  185. gamepad.sThumbRX = state.Gamepad.sThumbRX;
  186. }
  187. if (gamepad.sThumbRY != state.Gamepad.sThumbRY)
  188. {
  189. int32_t value = state.Gamepad.sThumbRY;
  190. if (filter(GamepadAxis::RightY, gamepad.sThumbRY, &value) )
  191. {
  192. _eventQueue.postAxisEvent(defaultWindow, handle, GamepadAxis::RightY, value);
  193. }
  194. gamepad.sThumbRY = state.Gamepad.sThumbRY;
  195. }
  196. }
  197. }
  198. }
  199. void* m_xinputdll;
  200. int32_t m_deadzone[GamepadAxis::Count];
  201. int8_t m_flip[GamepadAxis::Count];
  202. XINPUT_STATE m_state[ENTRY_CONFIG_MAX_GAMEPADS];
  203. bool m_connected[ENTRY_CONFIG_MAX_GAMEPADS];
  204. };
  205. XInput s_xinput;
  206. enum
  207. {
  208. WM_USER_WINDOW_CREATE = WM_USER,
  209. WM_USER_WINDOW_DESTROY,
  210. WM_USER_WINDOW_SET_TITLE,
  211. WM_USER_WINDOW_SET_POS,
  212. WM_USER_WINDOW_SET_SIZE,
  213. WM_USER_WINDOW_TOGGLE_FRAME,
  214. WM_USER_WINDOW_MOUSE_LOCK,
  215. };
  216. struct TranslateKeyModifiers
  217. {
  218. int m_vk;
  219. Modifier::Enum m_modifier;
  220. };
  221. static const TranslateKeyModifiers s_translateKeyModifiers[8] =
  222. {
  223. { VK_LMENU, Modifier::LeftAlt },
  224. { VK_RMENU, Modifier::RightAlt },
  225. { VK_LCONTROL, Modifier::LeftCtrl },
  226. { VK_RCONTROL, Modifier::RightCtrl },
  227. { VK_LSHIFT, Modifier::LeftShift },
  228. { VK_RSHIFT, Modifier::RightShift },
  229. { VK_LWIN, Modifier::LeftMeta },
  230. { VK_RWIN, Modifier::RightMeta },
  231. };
  232. static uint8_t translateKeyModifiers()
  233. {
  234. uint8_t modifiers = 0;
  235. for (uint32_t ii = 0; ii < BX_COUNTOF(s_translateKeyModifiers); ++ii)
  236. {
  237. const TranslateKeyModifiers& tkm = s_translateKeyModifiers[ii];
  238. modifiers |= 0 > GetKeyState(tkm.m_vk) ? tkm.m_modifier : Modifier::None;
  239. }
  240. return modifiers;
  241. }
  242. static uint8_t s_translateKey[256];
  243. static Key::Enum translateKey(WPARAM _wparam)
  244. {
  245. return (Key::Enum)s_translateKey[_wparam&0xff];
  246. }
  247. struct MainThreadEntry
  248. {
  249. int m_argc;
  250. char** m_argv;
  251. static int32_t threadFunc(void* _userData);
  252. };
  253. struct Msg
  254. {
  255. Msg()
  256. : m_x(0)
  257. , m_y(0)
  258. , m_width(0)
  259. , m_height(0)
  260. , m_flags(0)
  261. {
  262. }
  263. int32_t m_x;
  264. int32_t m_y;
  265. uint32_t m_width;
  266. uint32_t m_height;
  267. uint32_t m_flags;
  268. tinystl::string m_title;
  269. };
  270. static void mouseCapture(HWND _hwnd, bool _capture)
  271. {
  272. if (_capture)
  273. {
  274. SetCapture(_hwnd);
  275. }
  276. else
  277. {
  278. ReleaseCapture();
  279. }
  280. }
  281. struct Context
  282. {
  283. Context()
  284. : m_mz(0)
  285. , m_frame(true)
  286. , m_mouseLock(NULL)
  287. , m_init(false)
  288. , m_exit(false)
  289. {
  290. memset(s_translateKey, 0, sizeof(s_translateKey) );
  291. s_translateKey[VK_ESCAPE] = Key::Esc;
  292. s_translateKey[VK_RETURN] = Key::Return;
  293. s_translateKey[VK_TAB] = Key::Tab;
  294. s_translateKey[VK_BACK] = Key::Backspace;
  295. s_translateKey[VK_SPACE] = Key::Space;
  296. s_translateKey[VK_UP] = Key::Up;
  297. s_translateKey[VK_DOWN] = Key::Down;
  298. s_translateKey[VK_LEFT] = Key::Left;
  299. s_translateKey[VK_RIGHT] = Key::Right;
  300. s_translateKey[VK_INSERT] = Key::Insert;
  301. s_translateKey[VK_DELETE] = Key::Delete;
  302. s_translateKey[VK_HOME] = Key::Home;
  303. s_translateKey[VK_END] = Key::End;
  304. s_translateKey[VK_PRIOR] = Key::PageUp;
  305. s_translateKey[VK_NEXT] = Key::PageUp;
  306. s_translateKey[VK_SNAPSHOT] = Key::Print;
  307. s_translateKey[VK_OEM_PLUS] = Key::Plus;
  308. s_translateKey[VK_OEM_MINUS] = Key::Minus;
  309. s_translateKey[VK_OEM_4] = Key::LeftBracket;
  310. s_translateKey[VK_OEM_6] = Key::RightBracket;
  311. s_translateKey[VK_OEM_1] = Key::Semicolon;
  312. s_translateKey[VK_OEM_7] = Key::Quote;
  313. s_translateKey[VK_OEM_COMMA] = Key::Comma;
  314. s_translateKey[VK_OEM_PERIOD] = Key::Period;
  315. s_translateKey[VK_OEM_2] = Key::Slash;
  316. s_translateKey[VK_OEM_5] = Key::Backslash;
  317. s_translateKey[VK_OEM_3] = Key::Tilde;
  318. s_translateKey[VK_F1] = Key::F1;
  319. s_translateKey[VK_F2] = Key::F2;
  320. s_translateKey[VK_F3] = Key::F3;
  321. s_translateKey[VK_F4] = Key::F4;
  322. s_translateKey[VK_F5] = Key::F5;
  323. s_translateKey[VK_F6] = Key::F6;
  324. s_translateKey[VK_F7] = Key::F7;
  325. s_translateKey[VK_F8] = Key::F8;
  326. s_translateKey[VK_F9] = Key::F9;
  327. s_translateKey[VK_F10] = Key::F10;
  328. s_translateKey[VK_F11] = Key::F11;
  329. s_translateKey[VK_F12] = Key::F12;
  330. s_translateKey[VK_NUMPAD0] = Key::NumPad0;
  331. s_translateKey[VK_NUMPAD1] = Key::NumPad1;
  332. s_translateKey[VK_NUMPAD2] = Key::NumPad2;
  333. s_translateKey[VK_NUMPAD3] = Key::NumPad3;
  334. s_translateKey[VK_NUMPAD4] = Key::NumPad4;
  335. s_translateKey[VK_NUMPAD5] = Key::NumPad5;
  336. s_translateKey[VK_NUMPAD6] = Key::NumPad6;
  337. s_translateKey[VK_NUMPAD7] = Key::NumPad7;
  338. s_translateKey[VK_NUMPAD8] = Key::NumPad8;
  339. s_translateKey[VK_NUMPAD9] = Key::NumPad9;
  340. s_translateKey[uint8_t('0')] = Key::Key0;
  341. s_translateKey[uint8_t('1')] = Key::Key1;
  342. s_translateKey[uint8_t('2')] = Key::Key2;
  343. s_translateKey[uint8_t('3')] = Key::Key3;
  344. s_translateKey[uint8_t('4')] = Key::Key4;
  345. s_translateKey[uint8_t('5')] = Key::Key5;
  346. s_translateKey[uint8_t('6')] = Key::Key6;
  347. s_translateKey[uint8_t('7')] = Key::Key7;
  348. s_translateKey[uint8_t('8')] = Key::Key8;
  349. s_translateKey[uint8_t('9')] = Key::Key9;
  350. s_translateKey[uint8_t('A')] = Key::KeyA;
  351. s_translateKey[uint8_t('B')] = Key::KeyB;
  352. s_translateKey[uint8_t('C')] = Key::KeyC;
  353. s_translateKey[uint8_t('D')] = Key::KeyD;
  354. s_translateKey[uint8_t('E')] = Key::KeyE;
  355. s_translateKey[uint8_t('F')] = Key::KeyF;
  356. s_translateKey[uint8_t('G')] = Key::KeyG;
  357. s_translateKey[uint8_t('H')] = Key::KeyH;
  358. s_translateKey[uint8_t('I')] = Key::KeyI;
  359. s_translateKey[uint8_t('J')] = Key::KeyJ;
  360. s_translateKey[uint8_t('K')] = Key::KeyK;
  361. s_translateKey[uint8_t('L')] = Key::KeyL;
  362. s_translateKey[uint8_t('M')] = Key::KeyM;
  363. s_translateKey[uint8_t('N')] = Key::KeyN;
  364. s_translateKey[uint8_t('O')] = Key::KeyO;
  365. s_translateKey[uint8_t('P')] = Key::KeyP;
  366. s_translateKey[uint8_t('Q')] = Key::KeyQ;
  367. s_translateKey[uint8_t('R')] = Key::KeyR;
  368. s_translateKey[uint8_t('S')] = Key::KeyS;
  369. s_translateKey[uint8_t('T')] = Key::KeyT;
  370. s_translateKey[uint8_t('U')] = Key::KeyU;
  371. s_translateKey[uint8_t('V')] = Key::KeyV;
  372. s_translateKey[uint8_t('W')] = Key::KeyW;
  373. s_translateKey[uint8_t('X')] = Key::KeyX;
  374. s_translateKey[uint8_t('Y')] = Key::KeyY;
  375. s_translateKey[uint8_t('Z')] = Key::KeyZ;
  376. }
  377. int32_t run(int _argc, char** _argv)
  378. {
  379. SetDllDirectory(".");
  380. s_xinput.init();
  381. HINSTANCE instance = (HINSTANCE)GetModuleHandle(NULL);
  382. WNDCLASSEX wnd;
  383. memset(&wnd, 0, sizeof(wnd) );
  384. wnd.cbSize = sizeof(wnd);
  385. wnd.style = CS_HREDRAW | CS_VREDRAW;
  386. wnd.lpfnWndProc = wndProc;
  387. wnd.hInstance = instance;
  388. wnd.hIcon = LoadIcon(NULL, IDI_APPLICATION);
  389. wnd.hCursor = LoadCursor(NULL, IDC_ARROW);
  390. wnd.lpszClassName = "bgfx";
  391. wnd.hIconSm = LoadIcon(NULL, IDI_APPLICATION);
  392. RegisterClassExA(&wnd);
  393. m_windowAlloc.alloc();
  394. m_hwnd[0] = CreateWindowA("bgfx"
  395. , "BGFX"
  396. , WS_OVERLAPPEDWINDOW|WS_VISIBLE
  397. , 0
  398. , 0
  399. , ENTRY_DEFAULT_WIDTH
  400. , ENTRY_DEFAULT_HEIGHT
  401. , NULL
  402. , NULL
  403. , instance
  404. , 0
  405. );
  406. m_flags[0] = 0
  407. | ENTRY_WINDOW_FLAG_ASPECT_RATIO
  408. | ENTRY_WINDOW_FLAG_FRAME
  409. ;
  410. bgfx::winSetHwnd(m_hwnd[0]);
  411. adjust(m_hwnd[0], ENTRY_DEFAULT_WIDTH, ENTRY_DEFAULT_HEIGHT, true);
  412. clear(m_hwnd[0]);
  413. m_width = ENTRY_DEFAULT_WIDTH;
  414. m_height = ENTRY_DEFAULT_HEIGHT;
  415. m_oldWidth = ENTRY_DEFAULT_WIDTH;
  416. m_oldHeight = ENTRY_DEFAULT_HEIGHT;
  417. MainThreadEntry mte;
  418. mte.m_argc = _argc;
  419. mte.m_argv = _argv;
  420. bx::Thread thread;
  421. thread.init(mte.threadFunc, &mte);
  422. m_init = true;
  423. m_eventQueue.postSizeEvent(findHandle(m_hwnd[0]), m_width, m_height);
  424. MSG msg;
  425. msg.message = WM_NULL;
  426. while (!m_exit)
  427. {
  428. s_xinput.update(m_eventQueue);
  429. WaitForInputIdle(GetCurrentProcess(), 16);
  430. while (0 != PeekMessage(&msg, NULL, 0U, 0U, PM_REMOVE) )
  431. {
  432. TranslateMessage(&msg);
  433. DispatchMessage(&msg);
  434. }
  435. }
  436. thread.shutdown();
  437. DestroyWindow(m_hwnd[0]);
  438. s_xinput.shutdown();
  439. return thread.getExitCode();
  440. }
  441. LRESULT process(HWND _hwnd, UINT _id, WPARAM _wparam, LPARAM _lparam)
  442. {
  443. if (m_init)
  444. {
  445. switch (_id)
  446. {
  447. case WM_USER_WINDOW_CREATE:
  448. {
  449. Msg* msg = (Msg*)_lparam;
  450. HWND hwnd = CreateWindowA("bgfx"
  451. , msg->m_title.c_str()
  452. , WS_OVERLAPPEDWINDOW|WS_VISIBLE
  453. , msg->m_x
  454. , msg->m_y
  455. , msg->m_width
  456. , msg->m_height
  457. , m_hwnd[0]
  458. , NULL
  459. , (HINSTANCE)GetModuleHandle(NULL)
  460. , 0
  461. );
  462. clear(hwnd);
  463. m_hwnd[_wparam] = hwnd;
  464. m_flags[_wparam] = msg->m_flags;
  465. WindowHandle handle = { (uint16_t)_wparam };
  466. m_eventQueue.postSizeEvent(handle, msg->m_width, msg->m_height);
  467. m_eventQueue.postWindowEvent(handle, hwnd);
  468. delete msg;
  469. }
  470. break;
  471. case WM_USER_WINDOW_DESTROY:
  472. {
  473. WindowHandle handle = { (uint16_t)_wparam };
  474. PostMessageA(m_hwnd[_wparam], WM_CLOSE, 0, 0);
  475. m_eventQueue.postWindowEvent(handle);
  476. DestroyWindow(m_hwnd[_wparam]);
  477. m_hwnd[_wparam] = 0;
  478. }
  479. break;
  480. case WM_USER_WINDOW_SET_TITLE:
  481. {
  482. Msg* msg = (Msg*)_lparam;
  483. SetWindowTextA(m_hwnd[_wparam], msg->m_title.c_str() );
  484. delete msg;
  485. }
  486. break;
  487. case WM_USER_WINDOW_SET_POS:
  488. {
  489. Msg* msg = (Msg*)_lparam;
  490. SetWindowPos(m_hwnd[_wparam], 0, msg->m_x, msg->m_y, 0, 0
  491. , SWP_NOACTIVATE
  492. | SWP_NOOWNERZORDER
  493. | SWP_NOSIZE
  494. );
  495. delete msg;
  496. }
  497. break;
  498. case WM_USER_WINDOW_SET_SIZE:
  499. {
  500. uint32_t width = GET_X_LPARAM(_lparam);
  501. uint32_t height = GET_Y_LPARAM(_lparam);
  502. adjust(m_hwnd[_wparam], width, height, true);
  503. }
  504. break;
  505. case WM_USER_WINDOW_TOGGLE_FRAME:
  506. {
  507. if (m_frame)
  508. {
  509. m_oldWidth = m_width;
  510. m_oldHeight = m_height;
  511. }
  512. adjust(m_hwnd[_wparam], m_oldWidth, m_oldHeight, !m_frame);
  513. }
  514. break;
  515. case WM_USER_WINDOW_MOUSE_LOCK:
  516. setMouseLock(m_hwnd[_wparam], !!_lparam);
  517. break;
  518. case WM_DESTROY:
  519. break;
  520. case WM_QUIT:
  521. case WM_CLOSE:
  522. if (_hwnd == m_hwnd[0])
  523. {
  524. m_exit = true;
  525. m_eventQueue.postExitEvent();
  526. }
  527. else
  528. {
  529. destroyWindow(findHandle(_hwnd) );
  530. }
  531. // Don't process message. Window will be destroyed later.
  532. return 0;
  533. case WM_SIZING:
  534. {
  535. WindowHandle handle = findHandle(_hwnd);
  536. if (isValid(handle)
  537. && ENTRY_WINDOW_FLAG_ASPECT_RATIO & m_flags[handle.idx])
  538. {
  539. RECT& rect = *(RECT*)_lparam;
  540. uint32_t width = rect.right - rect.left - m_frameWidth;
  541. uint32_t height = rect.bottom - rect.top - m_frameHeight;
  542. // Recalculate size according to aspect ratio
  543. switch (_wparam)
  544. {
  545. case WMSZ_LEFT:
  546. case WMSZ_RIGHT:
  547. {
  548. float aspectRatio = 1.0f/m_aspectRatio;
  549. width = bx::uint32_max(ENTRY_DEFAULT_WIDTH/4, width);
  550. height = uint32_t(float(width)*aspectRatio);
  551. }
  552. break;
  553. default:
  554. {
  555. float aspectRatio = m_aspectRatio;
  556. height = bx::uint32_max(ENTRY_DEFAULT_HEIGHT/4, height);
  557. width = uint32_t(float(height)*aspectRatio);
  558. }
  559. break;
  560. }
  561. // Recalculate position using different anchor points
  562. switch(_wparam)
  563. {
  564. case WMSZ_LEFT:
  565. case WMSZ_TOPLEFT:
  566. case WMSZ_BOTTOMLEFT:
  567. rect.left = rect.right - width - m_frameWidth;
  568. rect.bottom = rect.top + height + m_frameHeight;
  569. break;
  570. default:
  571. rect.right = rect.left + width + m_frameWidth;
  572. rect.bottom = rect.top + height + m_frameHeight;
  573. break;
  574. }
  575. m_eventQueue.postSizeEvent(findHandle(_hwnd), width, height);
  576. }
  577. }
  578. return 0;
  579. case WM_SIZE:
  580. {
  581. WindowHandle handle = findHandle(_hwnd);
  582. if (isValid(handle) )
  583. {
  584. uint32_t width = GET_X_LPARAM(_lparam);
  585. uint32_t height = GET_Y_LPARAM(_lparam);
  586. m_width = width;
  587. m_height = height;
  588. m_eventQueue.postSizeEvent(handle, m_width, m_height);
  589. }
  590. }
  591. break;
  592. case WM_SYSCOMMAND:
  593. switch (_wparam)
  594. {
  595. case SC_MINIMIZE:
  596. case SC_RESTORE:
  597. {
  598. HWND parent = GetWindow(_hwnd, GW_OWNER);
  599. if (NULL != parent)
  600. {
  601. PostMessage(parent, _id, _wparam, _lparam);
  602. }
  603. }
  604. }
  605. break;
  606. case WM_MOUSEMOVE:
  607. {
  608. int32_t mx = GET_X_LPARAM(_lparam);
  609. int32_t my = GET_Y_LPARAM(_lparam);
  610. if (_hwnd == m_mouseLock)
  611. {
  612. mx -= m_mx;
  613. my -= m_my;
  614. if (0 == mx
  615. && 0 == my)
  616. {
  617. break;
  618. }
  619. setMousePos(_hwnd, m_mx, m_my);
  620. }
  621. m_eventQueue.postMouseEvent(findHandle(_hwnd), mx, my, m_mz);
  622. }
  623. break;
  624. case WM_MOUSEWHEEL:
  625. {
  626. POINT pt = { GET_X_LPARAM(_lparam), GET_Y_LPARAM(_lparam) };
  627. ScreenToClient(_hwnd, &pt);
  628. int32_t mx = pt.x;
  629. int32_t my = pt.y;
  630. m_mz += GET_WHEEL_DELTA_WPARAM(_wparam)/WHEEL_DELTA;
  631. m_eventQueue.postMouseEvent(findHandle(_hwnd), mx, my, m_mz);
  632. }
  633. break;
  634. case WM_LBUTTONDOWN:
  635. case WM_LBUTTONUP:
  636. case WM_LBUTTONDBLCLK:
  637. {
  638. mouseCapture(_hwnd, _id == WM_LBUTTONDOWN);
  639. int32_t mx = GET_X_LPARAM(_lparam);
  640. int32_t my = GET_Y_LPARAM(_lparam);
  641. m_eventQueue.postMouseEvent(findHandle(_hwnd), mx, my, m_mz, MouseButton::Left, _id == WM_LBUTTONDOWN);
  642. }
  643. break;
  644. case WM_MBUTTONDOWN:
  645. case WM_MBUTTONUP:
  646. case WM_MBUTTONDBLCLK:
  647. {
  648. mouseCapture(_hwnd, _id == WM_MBUTTONDOWN);
  649. int32_t mx = GET_X_LPARAM(_lparam);
  650. int32_t my = GET_Y_LPARAM(_lparam);
  651. m_eventQueue.postMouseEvent(findHandle(_hwnd), mx, my, m_mz, MouseButton::Middle, _id == WM_MBUTTONDOWN);
  652. }
  653. break;
  654. case WM_RBUTTONDOWN:
  655. case WM_RBUTTONUP:
  656. case WM_RBUTTONDBLCLK:
  657. {
  658. mouseCapture(_hwnd, _id == WM_RBUTTONDOWN);
  659. int32_t mx = GET_X_LPARAM(_lparam);
  660. int32_t my = GET_Y_LPARAM(_lparam);
  661. m_eventQueue.postMouseEvent(findHandle(_hwnd), mx, my, m_mz, MouseButton::Right, _id == WM_RBUTTONDOWN);
  662. }
  663. break;
  664. case WM_KEYDOWN:
  665. case WM_SYSKEYDOWN:
  666. case WM_KEYUP:
  667. case WM_SYSKEYUP:
  668. {
  669. uint8_t modifiers = translateKeyModifiers();
  670. Key::Enum key = translateKey(_wparam);
  671. WindowHandle handle = findHandle(_hwnd);
  672. if (Key::Print == key
  673. && 0x3 == ( (uint32_t)(_lparam)>>30) )
  674. {
  675. // VK_SNAPSHOT doesn't generate keydown event. Fire on down event when previous
  676. // key state bit is set to 1 and transition state bit is set to 1.
  677. //
  678. // http://msdn.microsoft.com/en-us/library/windows/desktop/ms646280%28v=vs.85%29.aspx
  679. m_eventQueue.postKeyEvent(handle, key, modifiers, true);
  680. }
  681. m_eventQueue.postKeyEvent(handle, key, modifiers, _id == WM_KEYDOWN || _id == WM_SYSKEYDOWN);
  682. }
  683. break;
  684. case WM_CHAR:
  685. {
  686. uint8_t utf8[4] = {};
  687. uint8_t len = (uint8_t)WideCharToMultiByte(CP_UTF8
  688. , 0
  689. , (LPCWSTR)&_wparam
  690. , 1
  691. , (LPSTR)utf8
  692. , BX_COUNTOF(utf8)
  693. , NULL
  694. , NULL
  695. );
  696. if (0 != len)
  697. {
  698. WindowHandle handle = findHandle(_hwnd);
  699. m_eventQueue.postCharEvent(handle, len, utf8);
  700. }
  701. }
  702. break;
  703. default:
  704. break;
  705. }
  706. }
  707. return DefWindowProc(_hwnd, _id, _wparam, _lparam);
  708. }
  709. WindowHandle findHandle(HWND _hwnd)
  710. {
  711. bx::LwMutexScope scope(m_lock);
  712. for (uint32_t ii = 0, num = m_windowAlloc.getNumHandles(); ii < num; ++ii)
  713. {
  714. uint16_t idx = m_windowAlloc.getHandleAt(ii);
  715. if (_hwnd == m_hwnd[idx])
  716. {
  717. WindowHandle handle = { idx };
  718. return handle;
  719. }
  720. }
  721. WindowHandle invalid = { UINT16_MAX };
  722. return invalid;
  723. }
  724. void clear(HWND _hwnd)
  725. {
  726. RECT rect;
  727. GetWindowRect(_hwnd, &rect);
  728. HBRUSH brush = CreateSolidBrush(RGB(0, 0, 0) );
  729. HDC hdc = GetDC(_hwnd);
  730. SelectObject(hdc, brush);
  731. FillRect(hdc, &rect, brush);
  732. }
  733. void adjust(HWND _hwnd, uint32_t _width, uint32_t _height, bool _windowFrame)
  734. {
  735. m_width = _width;
  736. m_height = _height;
  737. m_aspectRatio = float(_width)/float(_height);
  738. ShowWindow(_hwnd, SW_SHOWNORMAL);
  739. RECT rect;
  740. RECT newrect = {0, 0, (LONG)_width, (LONG)_height};
  741. DWORD style = WS_POPUP|WS_SYSMENU;
  742. if (m_frame)
  743. {
  744. GetWindowRect(_hwnd, &m_rect);
  745. m_style = GetWindowLong(_hwnd, GWL_STYLE);
  746. }
  747. if (_windowFrame)
  748. {
  749. rect = m_rect;
  750. style = m_style;
  751. }
  752. else
  753. {
  754. #if defined(__MINGW32__)
  755. rect = m_rect;
  756. style = m_style;
  757. #else
  758. HMONITOR monitor = MonitorFromWindow(_hwnd, MONITOR_DEFAULTTONEAREST);
  759. MONITORINFO mi;
  760. mi.cbSize = sizeof(mi);
  761. GetMonitorInfo(monitor, &mi);
  762. newrect = mi.rcMonitor;
  763. rect = mi.rcMonitor;
  764. m_aspectRatio = float(newrect.right - newrect.left)/float(newrect.bottom - newrect.top);
  765. #endif // !defined(__MINGW__)
  766. }
  767. SetWindowLong(_hwnd, GWL_STYLE, style);
  768. uint32_t prewidth = newrect.right - newrect.left;
  769. uint32_t preheight = newrect.bottom - newrect.top;
  770. AdjustWindowRect(&newrect, style, FALSE);
  771. m_frameWidth = (newrect.right - newrect.left) - prewidth;
  772. m_frameHeight = (newrect.bottom - newrect.top ) - preheight;
  773. UpdateWindow(_hwnd);
  774. if (rect.left == -32000
  775. || rect.top == -32000)
  776. {
  777. rect.left = 0;
  778. rect.top = 0;
  779. }
  780. int32_t left = rect.left;
  781. int32_t top = rect.top;
  782. int32_t width = (newrect.right-newrect.left);
  783. int32_t height = (newrect.bottom-newrect.top);
  784. if (!_windowFrame)
  785. {
  786. float aspectRatio = 1.0f/m_aspectRatio;
  787. width = bx::uint32_max(ENTRY_DEFAULT_WIDTH/4, width);
  788. height = uint32_t(float(width)*aspectRatio);
  789. left = newrect.left+(newrect.right -newrect.left-width)/2;
  790. top = newrect.top +(newrect.bottom-newrect.top-height)/2;
  791. }
  792. HWND parent = GetWindow(_hwnd, GW_OWNER);
  793. if (NULL != parent)
  794. {
  795. if (_windowFrame)
  796. {
  797. SetWindowPos(parent
  798. , HWND_TOP
  799. , -32000
  800. , -32000
  801. , 0
  802. , 0
  803. , SWP_SHOWWINDOW
  804. );
  805. }
  806. else
  807. {
  808. SetWindowPos(parent
  809. , HWND_TOP
  810. , newrect.left
  811. , newrect.top
  812. , newrect.right-newrect.left
  813. , newrect.bottom-newrect.top
  814. , SWP_SHOWWINDOW
  815. );
  816. }
  817. }
  818. SetWindowPos(_hwnd
  819. , HWND_TOP
  820. , left
  821. , top
  822. , width
  823. , height
  824. , SWP_SHOWWINDOW
  825. );
  826. ShowWindow(_hwnd, SW_RESTORE);
  827. m_frame = _windowFrame;
  828. }
  829. void setMousePos(HWND _hwnd, int32_t _mx, int32_t _my)
  830. {
  831. POINT pt = { _mx, _my };
  832. ClientToScreen(_hwnd, &pt);
  833. SetCursorPos(pt.x, pt.y);
  834. }
  835. void setMouseLock(HWND _hwnd, bool _lock)
  836. {
  837. if (_hwnd != m_mouseLock)
  838. {
  839. if (_lock)
  840. {
  841. m_mx = m_width/2;
  842. m_my = m_height/2;
  843. ShowCursor(false);
  844. setMousePos(_hwnd, m_mx, m_my);
  845. }
  846. else
  847. {
  848. setMousePos(_hwnd, m_mx, m_my);
  849. ShowCursor(true);
  850. }
  851. m_mouseLock = _hwnd;
  852. }
  853. }
  854. static LRESULT CALLBACK wndProc(HWND _hwnd, UINT _id, WPARAM _wparam, LPARAM _lparam);
  855. EventQueue m_eventQueue;
  856. bx::LwMutex m_lock;
  857. bx::HandleAllocT<ENTRY_CONFIG_MAX_WINDOWS> m_windowAlloc;
  858. HWND m_hwnd[ENTRY_CONFIG_MAX_WINDOWS];
  859. uint32_t m_flags[ENTRY_CONFIG_MAX_WINDOWS];
  860. RECT m_rect;
  861. DWORD m_style;
  862. uint32_t m_width;
  863. uint32_t m_height;
  864. uint32_t m_oldWidth;
  865. uint32_t m_oldHeight;
  866. uint32_t m_frameWidth;
  867. uint32_t m_frameHeight;
  868. float m_aspectRatio;
  869. int32_t m_mx;
  870. int32_t m_my;
  871. int32_t m_mz;
  872. bool m_frame;
  873. HWND m_mouseLock;
  874. bool m_init;
  875. bool m_exit;
  876. };
  877. static Context s_ctx;
  878. LRESULT CALLBACK Context::wndProc(HWND _hwnd, UINT _id, WPARAM _wparam, LPARAM _lparam)
  879. {
  880. return s_ctx.process(_hwnd, _id, _wparam, _lparam);
  881. }
  882. const Event* poll()
  883. {
  884. return s_ctx.m_eventQueue.poll();
  885. }
  886. const Event* poll(WindowHandle _handle)
  887. {
  888. return s_ctx.m_eventQueue.poll(_handle);
  889. }
  890. void release(const Event* _event)
  891. {
  892. s_ctx.m_eventQueue.release(_event);
  893. }
  894. WindowHandle createWindow(int32_t _x, int32_t _y, uint32_t _width, uint32_t _height, uint32_t _flags, const char* _title)
  895. {
  896. bx::LwMutexScope scope(s_ctx.m_lock);
  897. WindowHandle handle = { s_ctx.m_windowAlloc.alloc() };
  898. if (UINT16_MAX != handle.idx)
  899. {
  900. Msg* msg = new Msg;
  901. msg->m_x = _x;
  902. msg->m_y = _y;
  903. msg->m_width = _width;
  904. msg->m_height = _height;
  905. msg->m_title = _title;
  906. msg->m_flags = _flags;
  907. PostMessage(s_ctx.m_hwnd[0], WM_USER_WINDOW_CREATE, handle.idx, (LPARAM)msg);
  908. }
  909. return handle;
  910. }
  911. void destroyWindow(WindowHandle _handle)
  912. {
  913. if (UINT16_MAX != _handle.idx)
  914. {
  915. PostMessage(s_ctx.m_hwnd[0], WM_USER_WINDOW_DESTROY, _handle.idx, 0);
  916. bx::LwMutexScope scope(s_ctx.m_lock);
  917. s_ctx.m_windowAlloc.free(_handle.idx);
  918. }
  919. }
  920. void setWindowPos(WindowHandle _handle, int32_t _x, int32_t _y)
  921. {
  922. Msg* msg = new Msg;
  923. msg->m_x = _x;
  924. msg->m_y = _y;
  925. PostMessage(s_ctx.m_hwnd[0], WM_USER_WINDOW_SET_POS, _handle.idx, (LPARAM)msg);
  926. }
  927. void setWindowSize(WindowHandle _handle, uint32_t _width, uint32_t _height)
  928. {
  929. PostMessage(s_ctx.m_hwnd[0], WM_USER_WINDOW_SET_SIZE, _handle.idx, (_height<<16) | (_width&0xffff) );
  930. }
  931. void setWindowTitle(WindowHandle _handle, const char* _title)
  932. {
  933. Msg* msg = new Msg;
  934. msg->m_title = _title;
  935. PostMessage(s_ctx.m_hwnd[0], WM_USER_WINDOW_SET_TITLE, _handle.idx, (LPARAM)msg);
  936. }
  937. void toggleWindowFrame(WindowHandle _handle)
  938. {
  939. PostMessage(s_ctx.m_hwnd[0], WM_USER_WINDOW_TOGGLE_FRAME, _handle.idx, 0);
  940. }
  941. void toggleFullscreen(WindowHandle _handle)
  942. {
  943. PostMessage(s_ctx.m_hwnd[0], WM_USER_WINDOW_TOGGLE_FRAME, _handle.idx, 0);
  944. }
  945. void setMouseLock(WindowHandle _handle, bool _lock)
  946. {
  947. PostMessage(s_ctx.m_hwnd[0], WM_USER_WINDOW_MOUSE_LOCK, _handle.idx, _lock);
  948. }
  949. int32_t MainThreadEntry::threadFunc(void* _userData)
  950. {
  951. MainThreadEntry* self = (MainThreadEntry*)_userData;
  952. int32_t result = main(self->m_argc, self->m_argv);
  953. PostMessage(s_ctx.m_hwnd[0], WM_QUIT, 0, 0);
  954. return result;
  955. }
  956. } // namespace entry
  957. int main(int _argc, char** _argv)
  958. {
  959. using namespace entry;
  960. return s_ctx.run(_argc, _argv);
  961. }
  962. #endif // BX_PLATFORM_WINDOWS