fs_texture_array.bin.h 37 KB

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  1. static const uint8_t fs_texture_array_glsl[600] =
  2. {
  3. 0x46, 0x53, 0x48, 0x09, 0x01, 0x83, 0xf2, 0xe1, 0x00, 0x00, 0x00, 0x00, 0x02, 0x00, 0x09, 0x75, // FSH............u
  4. 0x5f, 0x70, 0x61, 0x72, 0x61, 0x6d, 0x73, 0x30, 0x02, 0x01, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, // _params0........
  5. 0x0a, 0x73, 0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x00, 0x01, 0x00, 0x00, 0x01, // .s_texColor.....
  6. 0x00, 0x00, 0x00, 0x20, 0x02, 0x00, 0x00, 0x69, 0x6e, 0x20, 0x76, 0x65, 0x63, 0x34, 0x20, 0x76, // ... ...in vec4 v
  7. 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x30, 0x3b, 0x0a, 0x69, 0x6e, 0x20, 0x76, 0x65, 0x63, 0x33, // _color0;.in vec3
  8. 0x20, 0x76, 0x5f, 0x74, 0x65, 0x78, 0x63, 0x6f, 0x6f, 0x72, 0x64, 0x30, 0x3b, 0x0a, 0x75, 0x6e, // v_texcoord0;.un
  9. 0x69, 0x66, 0x6f, 0x72, 0x6d, 0x20, 0x76, 0x65, 0x63, 0x34, 0x20, 0x75, 0x5f, 0x70, 0x61, 0x72, // iform vec4 u_par
  10. 0x61, 0x6d, 0x73, 0x30, 0x3b, 0x0a, 0x75, 0x6e, 0x69, 0x66, 0x6f, 0x72, 0x6d, 0x20, 0x73, 0x61, // ams0;.uniform sa
  11. 0x6d, 0x70, 0x6c, 0x65, 0x72, 0x32, 0x44, 0x41, 0x72, 0x72, 0x61, 0x79, 0x20, 0x73, 0x5f, 0x74, // mpler2DArray s_t
  12. 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x3b, 0x0a, 0x76, 0x6f, 0x69, 0x64, 0x20, 0x6d, 0x61, // exColor;.void ma
  13. 0x69, 0x6e, 0x20, 0x28, 0x29, 0x0a, 0x7b, 0x0a, 0x20, 0x20, 0x76, 0x65, 0x63, 0x33, 0x20, 0x74, // in ().{. vec3 t
  14. 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x31, 0x3b, 0x0a, 0x20, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, // mpvar_1;. tmpva
  15. 0x72, 0x5f, 0x31, 0x2e, 0x78, 0x79, 0x20, 0x3d, 0x20, 0x76, 0x5f, 0x74, 0x65, 0x78, 0x63, 0x6f, // r_1.xy = v_texco
  16. 0x6f, 0x72, 0x64, 0x30, 0x2e, 0x78, 0x79, 0x3b, 0x0a, 0x20, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, // ord0.xy;. tmpva
  17. 0x72, 0x5f, 0x31, 0x2e, 0x7a, 0x20, 0x3d, 0x20, 0x75, 0x5f, 0x70, 0x61, 0x72, 0x61, 0x6d, 0x73, // r_1.z = u_params
  18. 0x30, 0x2e, 0x79, 0x3b, 0x0a, 0x20, 0x20, 0x76, 0x65, 0x63, 0x34, 0x20, 0x5f, 0x63, 0x6f, 0x6c, // 0.y;. vec4 _col
  19. 0x6f, 0x72, 0x5f, 0x32, 0x3b, 0x0a, 0x20, 0x20, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x5f, 0x32, // or_2;. _color_2
  20. 0x20, 0x3d, 0x20, 0x28, 0x74, 0x65, 0x78, 0x74, 0x75, 0x72, 0x65, 0x41, 0x72, 0x72, 0x61, 0x79, // = (textureArray
  21. 0x4c, 0x6f, 0x64, 0x20, 0x28, 0x73, 0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x2c, // Lod (s_texColor,
  22. 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x31, 0x2c, 0x20, 0x75, 0x5f, 0x70, 0x61, 0x72, // tmpvar_1, u_par
  23. 0x61, 0x6d, 0x73, 0x30, 0x2e, 0x78, 0x29, 0x20, 0x2a, 0x20, 0x76, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, // ams0.x) * v_colo
  24. 0x72, 0x30, 0x29, 0x3b, 0x0a, 0x20, 0x20, 0x76, 0x65, 0x63, 0x34, 0x20, 0x74, 0x6d, 0x70, 0x76, // r0);. vec4 tmpv
  25. 0x61, 0x72, 0x5f, 0x33, 0x3b, 0x0a, 0x20, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x33, // ar_3;. tmpvar_3
  26. 0x2e, 0x78, 0x79, 0x7a, 0x20, 0x3d, 0x20, 0x70, 0x6f, 0x77, 0x20, 0x28, 0x61, 0x62, 0x73, 0x28, // .xyz = pow (abs(
  27. 0x28, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x6d, 0x69, 0x78, 0x20, 0x28, 0x70, 0x6f, 0x77, 0x20, 0x28, // (. mix (pow (
  28. 0x61, 0x62, 0x73, 0x28, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x5f, 0x32, 0x2e, 0x78, 0x79, 0x7a, // abs(_color_2.xyz
  29. 0x29, 0x2c, 0x20, 0x76, 0x65, 0x63, 0x33, 0x28, 0x32, 0x2e, 0x32, 0x2c, 0x20, 0x32, 0x2e, 0x32, // ), vec3(2.2, 2.2
  30. 0x2c, 0x20, 0x32, 0x2e, 0x32, 0x29, 0x29, 0x2c, 0x20, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x5f, // , 2.2)), _color_
  31. 0x32, 0x2e, 0x78, 0x79, 0x7a, 0x2c, 0x20, 0x75, 0x5f, 0x70, 0x61, 0x72, 0x61, 0x6d, 0x73, 0x30, // 2.xyz, u_params0
  32. 0x2e, 0x7a, 0x29, 0x0a, 0x20, 0x20, 0x20, 0x2a, 0x20, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x65, 0x78, // .z). * . ex
  33. 0x70, 0x32, 0x28, 0x75, 0x5f, 0x70, 0x61, 0x72, 0x61, 0x6d, 0x73, 0x30, 0x2e, 0x77, 0x29, 0x0a, // p2(u_params0.w).
  34. 0x20, 0x20, 0x29, 0x29, 0x2c, 0x20, 0x76, 0x65, 0x63, 0x33, 0x28, 0x30, 0x2e, 0x34, 0x35, 0x34, // )), vec3(0.454
  35. 0x35, 0x34, 0x35, 0x34, 0x2c, 0x20, 0x30, 0x2e, 0x34, 0x35, 0x34, 0x35, 0x34, 0x35, 0x34, 0x2c, // 5454, 0.4545454,
  36. 0x20, 0x30, 0x2e, 0x34, 0x35, 0x34, 0x35, 0x34, 0x35, 0x34, 0x29, 0x29, 0x3b, 0x0a, 0x20, 0x20, // 0.4545454));.
  37. 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x33, 0x2e, 0x77, 0x20, 0x3d, 0x20, 0x5f, 0x63, 0x6f, // tmpvar_3.w = _co
  38. 0x6c, 0x6f, 0x72, 0x5f, 0x32, 0x2e, 0x77, 0x3b, 0x0a, 0x20, 0x20, 0x67, 0x6c, 0x5f, 0x46, 0x72, // lor_2.w;. gl_Fr
  39. 0x61, 0x67, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x20, 0x3d, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, // agColor = tmpvar
  40. 0x5f, 0x33, 0x3b, 0x0a, 0x7d, 0x0a, 0x0a, 0x00, // _3;.}...
  41. };
  42. static const uint8_t fs_texture_array_spv[1963] =
  43. {
  44. 0x46, 0x53, 0x48, 0x09, 0x01, 0x83, 0xf2, 0xe1, 0x00, 0x00, 0x00, 0x00, 0x04, 0x00, 0x09, 0x75, // FSH............u
  45. 0x5f, 0x70, 0x61, 0x72, 0x61, 0x6d, 0x73, 0x30, 0x12, 0x01, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, // _params0........
  46. 0x11, 0x73, 0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x53, 0x61, 0x6d, 0x70, 0x6c, // .s_texColorSampl
  47. 0x65, 0x72, 0x11, 0x01, 0xff, 0xff, 0x01, 0x00, 0x00, 0x00, 0x11, 0x73, 0x5f, 0x74, 0x65, 0x78, // er.........s_tex
  48. 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x54, 0x65, 0x78, 0x74, 0x75, 0x72, 0x65, 0x11, 0x01, 0xff, 0xff, // ColorTexture....
  49. 0x01, 0x00, 0x00, 0x00, 0x0a, 0x73, 0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x30, // .....s_texColor0
  50. 0x00, 0x40, 0x00, 0x00, 0x00, 0x00, 0x03, 0x3c, 0x07, 0x00, 0x00, 0x03, 0x02, 0x23, 0x07, 0x00, // .@.....<.....#..
  51. 0x00, 0x01, 0x00, 0x0a, 0x00, 0x08, 0x00, 0x56, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x11, // .......V........
  52. 0x00, 0x02, 0x00, 0x01, 0x00, 0x00, 0x00, 0x0b, 0x00, 0x06, 0x00, 0x01, 0x00, 0x00, 0x00, 0x47, // ...............G
  53. 0x4c, 0x53, 0x4c, 0x2e, 0x73, 0x74, 0x64, 0x2e, 0x34, 0x35, 0x30, 0x00, 0x00, 0x00, 0x00, 0x0e, // LSL.std.450.....
  54. 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x0f, 0x00, 0x09, 0x00, 0x04, // ................
  55. 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x6d, 0x61, 0x69, 0x6e, 0x00, 0x00, 0x00, 0x00, 0xbb, // .......main.....
  56. 0x00, 0x00, 0x00, 0xbe, 0x00, 0x00, 0x00, 0xc2, 0x00, 0x00, 0x00, 0xcf, 0x00, 0x00, 0x00, 0x10, // ................
  57. 0x00, 0x03, 0x00, 0x04, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x03, 0x00, 0x03, 0x00, 0x05, // ................
  58. 0x00, 0x00, 0x00, 0xf4, 0x01, 0x00, 0x00, 0x05, 0x00, 0x04, 0x00, 0x04, 0x00, 0x00, 0x00, 0x6d, // ...............m
  59. 0x61, 0x69, 0x6e, 0x00, 0x00, 0x00, 0x00, 0x05, 0x00, 0x07, 0x00, 0x3c, 0x00, 0x00, 0x00, 0x73, // ain........<...s
  60. 0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x53, 0x61, 0x6d, 0x70, 0x6c, 0x65, 0x72, // _texColorSampler
  61. 0x00, 0x00, 0x00, 0x05, 0x00, 0x07, 0x00, 0x3f, 0x00, 0x00, 0x00, 0x73, 0x5f, 0x74, 0x65, 0x78, // .......?...s_tex
  62. 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x54, 0x65, 0x78, 0x74, 0x75, 0x72, 0x65, 0x00, 0x00, 0x00, 0x05, // ColorTexture....
  63. 0x00, 0x06, 0x00, 0x79, 0x00, 0x00, 0x00, 0x55, 0x6e, 0x69, 0x66, 0x6f, 0x72, 0x6d, 0x42, 0x6c, // ...y...UniformBl
  64. 0x6f, 0x63, 0x6b, 0x00, 0x00, 0x00, 0x00, 0x06, 0x00, 0x06, 0x00, 0x79, 0x00, 0x00, 0x00, 0x00, // ock........y....
  65. 0x00, 0x00, 0x00, 0x75, 0x5f, 0x70, 0x61, 0x72, 0x61, 0x6d, 0x73, 0x30, 0x00, 0x00, 0x00, 0x05, // ...u_params0....
  66. 0x00, 0x03, 0x00, 0x7b, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x05, 0x00, 0x06, 0x00, 0xbb, // ...{............
  67. 0x00, 0x00, 0x00, 0x67, 0x6c, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x43, 0x6f, 0x6f, 0x72, 0x64, 0x00, // ...gl_FragCoord.
  68. 0x00, 0x00, 0x00, 0x05, 0x00, 0x05, 0x00, 0xbe, 0x00, 0x00, 0x00, 0x76, 0x5f, 0x63, 0x6f, 0x6c, // ...........v_col
  69. 0x6f, 0x72, 0x30, 0x00, 0x00, 0x00, 0x00, 0x05, 0x00, 0x05, 0x00, 0xc2, 0x00, 0x00, 0x00, 0x76, // or0............v
  70. 0x5f, 0x74, 0x65, 0x78, 0x63, 0x6f, 0x6f, 0x72, 0x64, 0x30, 0x00, 0x05, 0x00, 0x06, 0x00, 0xcf, // _texcoord0......
  71. 0x00, 0x00, 0x00, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x44, 0x61, 0x74, 0x61, // ...bgfx_FragData
  72. 0x30, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x3c, 0x00, 0x00, 0x00, 0x22, 0x00, 0x00, 0x00, 0x00, // 0..G...<..."....
  73. 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x3c, 0x00, 0x00, 0x00, 0x21, 0x00, 0x00, 0x00, 0x50, // ...G...<...!...P
  74. 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x3f, 0x00, 0x00, 0x00, 0x22, 0x00, 0x00, 0x00, 0x00, // ...G...?..."....
  75. 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x3f, 0x00, 0x00, 0x00, 0x21, 0x00, 0x00, 0x00, 0x40, // ...G...?...!...@
  76. 0x00, 0x00, 0x00, 0x48, 0x00, 0x05, 0x00, 0x79, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x23, // ...H...y.......#
  77. 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x47, 0x00, 0x03, 0x00, 0x79, 0x00, 0x00, 0x00, 0x02, // .......G...y....
  78. 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x7b, 0x00, 0x00, 0x00, 0x22, 0x00, 0x00, 0x00, 0x00, // ...G...{..."....
  79. 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x7b, 0x00, 0x00, 0x00, 0x21, 0x00, 0x00, 0x00, 0x30, // ...G...{...!...0
  80. 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0xbb, 0x00, 0x00, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x0f, // ...G............
  81. 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0xbe, 0x00, 0x00, 0x00, 0x1e, 0x00, 0x00, 0x00, 0x00, // ...G............
  82. 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0xc2, 0x00, 0x00, 0x00, 0x1e, 0x00, 0x00, 0x00, 0x01, // ...G............
  83. 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0xcf, 0x00, 0x00, 0x00, 0x1e, 0x00, 0x00, 0x00, 0x00, // ...G............
  84. 0x00, 0x00, 0x00, 0x13, 0x00, 0x02, 0x00, 0x02, 0x00, 0x00, 0x00, 0x21, 0x00, 0x03, 0x00, 0x03, // ...........!....
  85. 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x1a, 0x00, 0x02, 0x00, 0x06, 0x00, 0x00, 0x00, 0x16, // ................
  86. 0x00, 0x03, 0x00, 0x07, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x19, 0x00, 0x09, 0x00, 0x08, // ....... ........
  87. 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, // ................
  88. 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x17, // ................
  89. 0x00, 0x04, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x17, // ................
  90. 0x00, 0x04, 0x00, 0x0e, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x20, // ...............
  91. 0x00, 0x04, 0x00, 0x3b, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x3b, // ...;...........;
  92. 0x00, 0x04, 0x00, 0x3b, 0x00, 0x00, 0x00, 0x3c, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x20, // ...;...<.......
  93. 0x00, 0x04, 0x00, 0x3e, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x3b, // ...>...........;
  94. 0x00, 0x04, 0x00, 0x3e, 0x00, 0x00, 0x00, 0x3f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x15, // ...>...?........
  95. 0x00, 0x04, 0x00, 0x42, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x2b, // ...B... .......+
  96. 0x00, 0x04, 0x00, 0x42, 0x00, 0x00, 0x00, 0x47, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x1b, // ...B...G........
  97. 0x00, 0x03, 0x00, 0x4b, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x2b, 0x00, 0x04, 0x00, 0x07, // ...K.......+....
  98. 0x00, 0x00, 0x00, 0x67, 0x00, 0x00, 0x00, 0xcd, 0xcc, 0x0c, 0x40, 0x2b, 0x00, 0x04, 0x00, 0x07, // ...g......@+....
  99. 0x00, 0x00, 0x00, 0x6f, 0x00, 0x00, 0x00, 0x2f, 0xba, 0xe8, 0x3e, 0x1e, 0x00, 0x03, 0x00, 0x79, // ...o.../..>....y
  100. 0x00, 0x00, 0x00, 0x0e, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0x7a, 0x00, 0x00, 0x00, 0x02, // ....... ...z....
  101. 0x00, 0x00, 0x00, 0x79, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, 0x7a, 0x00, 0x00, 0x00, 0x7b, // ...y...;...z...{
  102. 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x15, 0x00, 0x04, 0x00, 0x7c, 0x00, 0x00, 0x00, 0x20, // ...........|...
  103. 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x2b, 0x00, 0x04, 0x00, 0x7c, 0x00, 0x00, 0x00, 0x7d, // .......+...|...}
  104. 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0x7e, 0x00, 0x00, 0x00, 0x02, // ....... ...~....
  105. 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x2b, 0x00, 0x04, 0x00, 0x07, 0x00, 0x00, 0x00, 0x88, // .......+........
  106. 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x40, 0x2b, 0x00, 0x04, 0x00, 0x7c, 0x00, 0x00, 0x00, 0x89, // ......@+...|....
  107. 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x2b, 0x00, 0x04, 0x00, 0x7c, 0x00, 0x00, 0x00, 0xa6, // .......+...|....
  108. 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x2b, 0x00, 0x04, 0x00, 0x7c, 0x00, 0x00, 0x00, 0xb0, // .......+...|....
  109. 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0xba, 0x00, 0x00, 0x00, 0x01, // ....... ........
  110. 0x00, 0x00, 0x00, 0x0e, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, 0xba, 0x00, 0x00, 0x00, 0xbb, // .......;........
  111. 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, 0xba, 0x00, 0x00, 0x00, 0xbe, // .......;........
  112. 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0xc1, 0x00, 0x00, 0x00, 0x01, // ....... ........
  113. 0x00, 0x00, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, 0xc1, 0x00, 0x00, 0x00, 0xc2, // .......;........
  114. 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0xce, 0x00, 0x00, 0x00, 0x03, // ....... ........
  115. 0x00, 0x00, 0x00, 0x0e, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, 0xce, 0x00, 0x00, 0x00, 0xcf, // .......;........
  116. 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x2c, 0x00, 0x06, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x54, // .......,.......T
  117. 0x01, 0x00, 0x00, 0x67, 0x00, 0x00, 0x00, 0x67, 0x00, 0x00, 0x00, 0x67, 0x00, 0x00, 0x00, 0x2c, // ...g...g...g...,
  118. 0x00, 0x06, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x55, 0x01, 0x00, 0x00, 0x6f, 0x00, 0x00, 0x00, 0x6f, // .......U...o...o
  119. 0x00, 0x00, 0x00, 0x6f, 0x00, 0x00, 0x00, 0x36, 0x00, 0x05, 0x00, 0x02, 0x00, 0x00, 0x00, 0x04, // ...o...6........
  120. 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0xf8, 0x00, 0x02, 0x00, 0x05, // ................
  121. 0x00, 0x00, 0x00, 0x3d, 0x00, 0x04, 0x00, 0x06, 0x00, 0x00, 0x00, 0x3d, 0x00, 0x00, 0x00, 0x3c, // ...=.......=...<
  122. 0x00, 0x00, 0x00, 0x3d, 0x00, 0x04, 0x00, 0x08, 0x00, 0x00, 0x00, 0x40, 0x00, 0x00, 0x00, 0x3f, // ...=.......@...?
  123. 0x00, 0x00, 0x00, 0x3d, 0x00, 0x04, 0x00, 0x0e, 0x00, 0x00, 0x00, 0xbf, 0x00, 0x00, 0x00, 0xbe, // ...=............
  124. 0x00, 0x00, 0x00, 0x3d, 0x00, 0x04, 0x00, 0x0b, 0x00, 0x00, 0x00, 0xc3, 0x00, 0x00, 0x00, 0xc2, // ...=............
  125. 0x00, 0x00, 0x00, 0x41, 0x00, 0x06, 0x00, 0x7e, 0x00, 0x00, 0x00, 0xef, 0x00, 0x00, 0x00, 0x7b, // ...A...~.......{
  126. 0x00, 0x00, 0x00, 0x47, 0x00, 0x00, 0x00, 0xa6, 0x00, 0x00, 0x00, 0x3d, 0x00, 0x04, 0x00, 0x07, // ...G.......=....
  127. 0x00, 0x00, 0x00, 0xf0, 0x00, 0x00, 0x00, 0xef, 0x00, 0x00, 0x00, 0x51, 0x00, 0x05, 0x00, 0x07, // ...........Q....
  128. 0x00, 0x00, 0x00, 0xf1, 0x00, 0x00, 0x00, 0xc3, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x51, // ...............Q
  129. 0x00, 0x05, 0x00, 0x07, 0x00, 0x00, 0x00, 0xf2, 0x00, 0x00, 0x00, 0xc3, 0x00, 0x00, 0x00, 0x01, // ................
  130. 0x00, 0x00, 0x00, 0x50, 0x00, 0x06, 0x00, 0x0b, 0x00, 0x00, 0x00, 0xf3, 0x00, 0x00, 0x00, 0xf1, // ...P............
  131. 0x00, 0x00, 0x00, 0xf2, 0x00, 0x00, 0x00, 0xf0, 0x00, 0x00, 0x00, 0x41, 0x00, 0x06, 0x00, 0x7e, // ...........A...~
  132. 0x00, 0x00, 0x00, 0xf5, 0x00, 0x00, 0x00, 0x7b, 0x00, 0x00, 0x00, 0x47, 0x00, 0x00, 0x00, 0xb0, // .......{...G....
  133. 0x00, 0x00, 0x00, 0x3d, 0x00, 0x04, 0x00, 0x07, 0x00, 0x00, 0x00, 0xf6, 0x00, 0x00, 0x00, 0xf5, // ...=............
  134. 0x00, 0x00, 0x00, 0x56, 0x00, 0x05, 0x00, 0x4b, 0x00, 0x00, 0x00, 0x09, 0x01, 0x00, 0x00, 0x40, // ...V...K.......@
  135. 0x00, 0x00, 0x00, 0x3d, 0x00, 0x00, 0x00, 0x58, 0x00, 0x07, 0x00, 0x0e, 0x00, 0x00, 0x00, 0x0c, // ...=...X........
  136. 0x01, 0x00, 0x00, 0x09, 0x01, 0x00, 0x00, 0xf3, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0xf6, // ................
  137. 0x00, 0x00, 0x00, 0x85, 0x00, 0x05, 0x00, 0x0e, 0x00, 0x00, 0x00, 0xfa, 0x00, 0x00, 0x00, 0x0c, // ................
  138. 0x01, 0x00, 0x00, 0xbf, 0x00, 0x00, 0x00, 0x4f, 0x00, 0x08, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x12, // .......O........
  139. 0x01, 0x00, 0x00, 0xfa, 0x00, 0x00, 0x00, 0xfa, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, // ................
  140. 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x0c, 0x00, 0x06, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x32, // ...............2
  141. 0x01, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x12, 0x01, 0x00, 0x00, 0x0c, // ................
  142. 0x00, 0x07, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x34, 0x01, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x1a, // .......4........
  143. 0x00, 0x00, 0x00, 0x32, 0x01, 0x00, 0x00, 0x54, 0x01, 0x00, 0x00, 0x41, 0x00, 0x06, 0x00, 0x7e, // ...2...T...A...~
  144. 0x00, 0x00, 0x00, 0x24, 0x01, 0x00, 0x00, 0x7b, 0x00, 0x00, 0x00, 0x47, 0x00, 0x00, 0x00, 0x7d, // ...$...{...G...}
  145. 0x00, 0x00, 0x00, 0x3d, 0x00, 0x04, 0x00, 0x07, 0x00, 0x00, 0x00, 0x25, 0x01, 0x00, 0x00, 0x24, // ...=.......%...$
  146. 0x01, 0x00, 0x00, 0x50, 0x00, 0x06, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x26, 0x01, 0x00, 0x00, 0x25, // ...P.......&...%
  147. 0x01, 0x00, 0x00, 0x25, 0x01, 0x00, 0x00, 0x25, 0x01, 0x00, 0x00, 0x0c, 0x00, 0x08, 0x00, 0x0b, // ...%...%........
  148. 0x00, 0x00, 0x00, 0x40, 0x01, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x2e, 0x00, 0x00, 0x00, 0x34, // [email protected]
  149. 0x01, 0x00, 0x00, 0x12, 0x01, 0x00, 0x00, 0x26, 0x01, 0x00, 0x00, 0x41, 0x00, 0x06, 0x00, 0x7e, // .......&...A...~
  150. 0x00, 0x00, 0x00, 0x2a, 0x01, 0x00, 0x00, 0x7b, 0x00, 0x00, 0x00, 0x47, 0x00, 0x00, 0x00, 0x89, // ...*...{...G....
  151. 0x00, 0x00, 0x00, 0x3d, 0x00, 0x04, 0x00, 0x07, 0x00, 0x00, 0x00, 0x2b, 0x01, 0x00, 0x00, 0x2a, // ...=.......+...*
  152. 0x01, 0x00, 0x00, 0x0c, 0x00, 0x07, 0x00, 0x07, 0x00, 0x00, 0x00, 0x2c, 0x01, 0x00, 0x00, 0x01, // ...........,....
  153. 0x00, 0x00, 0x00, 0x1a, 0x00, 0x00, 0x00, 0x88, 0x00, 0x00, 0x00, 0x2b, 0x01, 0x00, 0x00, 0x8e, // ...........+....
  154. 0x00, 0x05, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x2d, 0x01, 0x00, 0x00, 0x40, 0x01, 0x00, 0x00, 0x2c, // .......-...@...,
  155. 0x01, 0x00, 0x00, 0x0c, 0x00, 0x06, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x45, 0x01, 0x00, 0x00, 0x01, // ...........E....
  156. 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x2d, 0x01, 0x00, 0x00, 0x0c, 0x00, 0x07, 0x00, 0x0b, // .......-........
  157. 0x00, 0x00, 0x00, 0x47, 0x01, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x1a, 0x00, 0x00, 0x00, 0x45, // ...G...........E
  158. 0x01, 0x00, 0x00, 0x55, 0x01, 0x00, 0x00, 0x51, 0x00, 0x05, 0x00, 0x07, 0x00, 0x00, 0x00, 0x16, // ...U...Q........
  159. 0x01, 0x00, 0x00, 0xfa, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x51, 0x00, 0x05, 0x00, 0x07, // ...........Q....
  160. 0x00, 0x00, 0x00, 0x17, 0x01, 0x00, 0x00, 0x47, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x51, // .......G.......Q
  161. 0x00, 0x05, 0x00, 0x07, 0x00, 0x00, 0x00, 0x18, 0x01, 0x00, 0x00, 0x47, 0x01, 0x00, 0x00, 0x01, // ...........G....
  162. 0x00, 0x00, 0x00, 0x51, 0x00, 0x05, 0x00, 0x07, 0x00, 0x00, 0x00, 0x19, 0x01, 0x00, 0x00, 0x47, // ...Q...........G
  163. 0x01, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x50, 0x00, 0x07, 0x00, 0x0e, 0x00, 0x00, 0x00, 0x1a, // .......P........
  164. 0x01, 0x00, 0x00, 0x17, 0x01, 0x00, 0x00, 0x18, 0x01, 0x00, 0x00, 0x19, 0x01, 0x00, 0x00, 0x16, // ................
  165. 0x01, 0x00, 0x00, 0x3e, 0x00, 0x03, 0x00, 0xcf, 0x00, 0x00, 0x00, 0x1a, 0x01, 0x00, 0x00, 0xfd, // ...>............
  166. 0x00, 0x01, 0x00, 0x38, 0x00, 0x01, 0x00, 0x00, 0x00, 0x10, 0x00, // ...8.......
  167. };
  168. static const uint8_t fs_texture_array_dx9[620] =
  169. {
  170. 0x46, 0x53, 0x48, 0x09, 0x01, 0x83, 0xf2, 0xe1, 0x00, 0x00, 0x00, 0x00, 0x02, 0x00, 0x0a, 0x73, // FSH............s
  171. 0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x30, 0x01, 0x00, 0x00, 0x01, 0x00, 0x00, // _texColor0......
  172. 0x00, 0x09, 0x75, 0x5f, 0x70, 0x61, 0x72, 0x61, 0x6d, 0x73, 0x30, 0x12, 0x01, 0x00, 0x00, 0x01, // ..u_params0.....
  173. 0x00, 0x00, 0x00, 0x34, 0x02, 0x00, 0x00, 0x00, 0x03, 0xff, 0xff, 0xfe, 0xff, 0x2c, 0x00, 0x43, // ...4.........,.C
  174. 0x54, 0x41, 0x42, 0x1c, 0x00, 0x00, 0x00, 0x83, 0x00, 0x00, 0x00, 0x00, 0x03, 0xff, 0xff, 0x02, // TAB.............
  175. 0x00, 0x00, 0x00, 0x1c, 0x00, 0x00, 0x00, 0x00, 0x91, 0x00, 0x00, 0x7c, 0x00, 0x00, 0x00, 0x44, // ...........|...D
  176. 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x01, 0x00, 0x02, 0x00, 0x50, 0x00, 0x00, 0x00, 0x00, // ...........P....
  177. 0x00, 0x00, 0x00, 0x60, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x6c, // ...`...........l
  178. 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x73, 0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, // .......s_texColo
  179. 0x72, 0x00, 0xab, 0x04, 0x00, 0x0c, 0x00, 0x01, 0x00, 0x01, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, // r...............
  180. 0x00, 0x00, 0x00, 0x75, 0x5f, 0x70, 0x61, 0x72, 0x61, 0x6d, 0x73, 0x30, 0x00, 0xab, 0xab, 0x01, // ...u_params0....
  181. 0x00, 0x03, 0x00, 0x01, 0x00, 0x04, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x70, // ...............p
  182. 0x73, 0x5f, 0x33, 0x5f, 0x30, 0x00, 0x4d, 0x69, 0x63, 0x72, 0x6f, 0x73, 0x6f, 0x66, 0x74, 0x20, // s_3_0.Microsoft
  183. 0x28, 0x52, 0x29, 0x20, 0x48, 0x4c, 0x53, 0x4c, 0x20, 0x53, 0x68, 0x61, 0x64, 0x65, 0x72, 0x20, // (R) HLSL Shader
  184. 0x43, 0x6f, 0x6d, 0x70, 0x69, 0x6c, 0x65, 0x72, 0x20, 0x31, 0x30, 0x2e, 0x31, 0x00, 0xab, 0x51, // Compiler 10.1..Q
  185. 0x00, 0x00, 0x05, 0x01, 0x00, 0x0f, 0xa0, 0x00, 0x00, 0x80, 0x3f, 0x00, 0x00, 0x00, 0x00, 0xcd, // ..........?.....
  186. 0xcc, 0x0c, 0x40, 0x2f, 0xba, 0xe8, 0x3e, 0x1f, 0x00, 0x00, 0x02, 0x0a, 0x00, 0x00, 0x80, 0x00, // ..@/..>.........
  187. 0x00, 0x0f, 0x90, 0x1f, 0x00, 0x00, 0x02, 0x05, 0x00, 0x00, 0x80, 0x01, 0x00, 0x03, 0x90, 0x1f, // ................
  188. 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x90, 0x00, 0x08, 0x0f, 0xa0, 0x05, 0x00, 0x00, 0x03, 0x00, // ................
  189. 0x00, 0x07, 0x80, 0x01, 0x00, 0xd0, 0xa0, 0x01, 0x00, 0xc4, 0x90, 0x01, 0x00, 0x00, 0x02, 0x00, // ................
  190. 0x00, 0x08, 0x80, 0x00, 0x00, 0x00, 0xa0, 0x5f, 0x00, 0x00, 0x03, 0x00, 0x00, 0x0f, 0x80, 0x00, // ......._........
  191. 0x00, 0xe4, 0x80, 0x00, 0x08, 0xe4, 0xa0, 0x05, 0x00, 0x00, 0x03, 0x01, 0x00, 0x0f, 0x80, 0x00, // ................
  192. 0x00, 0xe4, 0x80, 0x00, 0x00, 0xe4, 0x90, 0x0f, 0x00, 0x00, 0x02, 0x02, 0x00, 0x01, 0x80, 0x01, // ................
  193. 0x00, 0x00, 0x8b, 0x0f, 0x00, 0x00, 0x02, 0x02, 0x00, 0x02, 0x80, 0x01, 0x00, 0x55, 0x8b, 0x0f, // .............U..
  194. 0x00, 0x00, 0x02, 0x02, 0x00, 0x04, 0x80, 0x01, 0x00, 0xaa, 0x8b, 0x01, 0x00, 0x00, 0x02, 0x00, // ................
  195. 0x08, 0x08, 0x80, 0x01, 0x00, 0xff, 0x80, 0x05, 0x00, 0x00, 0x03, 0x01, 0x00, 0x07, 0x80, 0x02, // ................
  196. 0x00, 0xe4, 0x80, 0x01, 0x00, 0xaa, 0xa0, 0x0e, 0x00, 0x00, 0x02, 0x02, 0x00, 0x01, 0x80, 0x01, // ................
  197. 0x00, 0x00, 0x80, 0x0e, 0x00, 0x00, 0x02, 0x02, 0x00, 0x02, 0x80, 0x01, 0x00, 0x55, 0x80, 0x0e, // .............U..
  198. 0x00, 0x00, 0x02, 0x02, 0x00, 0x04, 0x80, 0x01, 0x00, 0xaa, 0x80, 0x04, 0x00, 0x00, 0x04, 0x00, // ................
  199. 0x00, 0x07, 0x80, 0x00, 0x00, 0xe4, 0x80, 0x00, 0x00, 0xe4, 0x90, 0x02, 0x00, 0xe4, 0x81, 0x04, // ................
  200. 0x00, 0x00, 0x04, 0x00, 0x00, 0x07, 0x80, 0x00, 0x00, 0xaa, 0xa0, 0x00, 0x00, 0xe4, 0x80, 0x02, // ................
  201. 0x00, 0xe4, 0x80, 0x0e, 0x00, 0x00, 0x02, 0x00, 0x00, 0x08, 0x80, 0x00, 0x00, 0xff, 0xa0, 0x05, // ................
  202. 0x00, 0x00, 0x03, 0x00, 0x00, 0x07, 0x80, 0x00, 0x00, 0xff, 0x80, 0x00, 0x00, 0xe4, 0x80, 0x0f, // ................
  203. 0x00, 0x00, 0x02, 0x01, 0x00, 0x01, 0x80, 0x00, 0x00, 0x00, 0x8b, 0x0f, 0x00, 0x00, 0x02, 0x01, // ................
  204. 0x00, 0x02, 0x80, 0x00, 0x00, 0x55, 0x8b, 0x0f, 0x00, 0x00, 0x02, 0x01, 0x00, 0x04, 0x80, 0x00, // .....U..........
  205. 0x00, 0xaa, 0x8b, 0x05, 0x00, 0x00, 0x03, 0x00, 0x00, 0x07, 0x80, 0x01, 0x00, 0xe4, 0x80, 0x01, // ................
  206. 0x00, 0xff, 0xa0, 0x0e, 0x00, 0x00, 0x02, 0x00, 0x08, 0x01, 0x80, 0x00, 0x00, 0x00, 0x80, 0x0e, // ................
  207. 0x00, 0x00, 0x02, 0x00, 0x08, 0x02, 0x80, 0x00, 0x00, 0x55, 0x80, 0x0e, 0x00, 0x00, 0x02, 0x00, // .........U......
  208. 0x08, 0x04, 0x80, 0x00, 0x00, 0xaa, 0x80, 0xff, 0xff, 0x00, 0x00, 0x00, // ............
  209. };
  210. static const uint8_t fs_texture_array_dx11[838] =
  211. {
  212. 0x46, 0x53, 0x48, 0x09, 0x01, 0x83, 0xf2, 0xe1, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x09, 0x75, // FSH............u
  213. 0x5f, 0x70, 0x61, 0x72, 0x61, 0x6d, 0x73, 0x30, 0x12, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, // _params0........
  214. 0x0a, 0x73, 0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x30, 0x01, 0x00, 0x00, 0x01, // .s_texColor0....
  215. 0x00, 0x00, 0x00, 0x0a, 0x73, 0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x30, 0x01, // ....s_texColor0.
  216. 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0xf8, 0x02, 0x00, 0x00, 0x44, 0x58, 0x42, 0x43, 0x77, 0x19, // ..........DXBCw.
  217. 0xf0, 0x17, 0xe9, 0x7f, 0x9c, 0x60, 0x64, 0x2e, 0x99, 0x47, 0xa5, 0xb8, 0x85, 0xdb, 0x01, 0x00, // .....`d..G......
  218. 0x00, 0x00, 0xf8, 0x02, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x2c, 0x00, 0x00, 0x00, 0xa0, 0x00, // ..........,.....
  219. 0x00, 0x00, 0xd4, 0x00, 0x00, 0x00, 0x49, 0x53, 0x47, 0x4e, 0x6c, 0x00, 0x00, 0x00, 0x03, 0x00, // ......ISGNl.....
  220. 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x50, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, // ......P.........
  221. 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0f, 0x00, 0x00, 0x00, 0x5c, 0x00, // ................
  222. 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x01, 0x00, // ................
  223. 0x00, 0x00, 0x0f, 0x0f, 0x00, 0x00, 0x62, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // ......b.........
  224. 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x07, 0x03, 0x00, 0x00, 0x53, 0x56, // ..............SV
  225. 0x5f, 0x50, 0x4f, 0x53, 0x49, 0x54, 0x49, 0x4f, 0x4e, 0x00, 0x43, 0x4f, 0x4c, 0x4f, 0x52, 0x00, // _POSITION.COLOR.
  226. 0x54, 0x45, 0x58, 0x43, 0x4f, 0x4f, 0x52, 0x44, 0x00, 0xab, 0x4f, 0x53, 0x47, 0x4e, 0x2c, 0x00, // TEXCOORD..OSGN,.
  227. 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, // .......... .....
  228. 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0f, 0x00, // ................
  229. 0x00, 0x00, 0x53, 0x56, 0x5f, 0x54, 0x41, 0x52, 0x47, 0x45, 0x54, 0x00, 0xab, 0xab, 0x53, 0x48, // ..SV_TARGET...SH
  230. 0x44, 0x52, 0x1c, 0x02, 0x00, 0x00, 0x40, 0x00, 0x00, 0x00, 0x87, 0x00, 0x00, 0x00, 0x59, 0x00, // [email protected].
  231. 0x00, 0x04, 0x46, 0x8e, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x5a, 0x00, // ..F. .........Z.
  232. 0x00, 0x03, 0x00, 0x60, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x58, 0x40, 0x00, 0x04, 0x00, 0x70, // ...`[email protected]
  233. 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x55, 0x55, 0x00, 0x00, 0x62, 0x10, 0x00, 0x03, 0xf2, 0x10, // ......UU..b.....
  234. 0x10, 0x00, 0x01, 0x00, 0x00, 0x00, 0x62, 0x10, 0x00, 0x03, 0x32, 0x10, 0x10, 0x00, 0x02, 0x00, // ......b...2.....
  235. 0x00, 0x00, 0x65, 0x00, 0x00, 0x03, 0xf2, 0x20, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x68, 0x00, // ..e.... ......h.
  236. 0x00, 0x02, 0x02, 0x00, 0x00, 0x00, 0x36, 0x00, 0x00, 0x05, 0x32, 0x00, 0x10, 0x00, 0x00, 0x00, // ......6...2.....
  237. 0x00, 0x00, 0x46, 0x10, 0x10, 0x00, 0x02, 0x00, 0x00, 0x00, 0x36, 0x00, 0x00, 0x06, 0x42, 0x00, // ..F.......6...B.
  238. 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x1a, 0x80, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // ........ .......
  239. 0x00, 0x00, 0x48, 0x00, 0x00, 0x0c, 0xf2, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x46, 0x02, // ..H...........F.
  240. 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x46, 0x7e, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x60, // ......F~.......`
  241. 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0a, 0x80, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // ........ .......
  242. 0x00, 0x00, 0x38, 0x00, 0x00, 0x07, 0xf2, 0x00, 0x10, 0x00, 0x01, 0x00, 0x00, 0x00, 0x46, 0x0e, // ..8...........F.
  243. 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x46, 0x1e, 0x10, 0x00, 0x01, 0x00, 0x00, 0x00, 0x2f, 0x00, // ......F......./.
  244. 0x00, 0x06, 0x72, 0x00, 0x10, 0x00, 0x01, 0x00, 0x00, 0x00, 0x46, 0x02, 0x10, 0x80, 0x81, 0x00, // ..r.......F.....
  245. 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x36, 0x00, 0x00, 0x05, 0x82, 0x20, 0x10, 0x00, 0x00, 0x00, // ......6.... ....
  246. 0x00, 0x00, 0x3a, 0x00, 0x10, 0x00, 0x01, 0x00, 0x00, 0x00, 0x38, 0x00, 0x00, 0x0a, 0x72, 0x00, // ..:.......8...r.
  247. 0x10, 0x00, 0x01, 0x00, 0x00, 0x00, 0x46, 0x02, 0x10, 0x00, 0x01, 0x00, 0x00, 0x00, 0x02, 0x40, // ......F........@
  248. 0x00, 0x00, 0xcd, 0xcc, 0x0c, 0x40, 0xcd, 0xcc, 0x0c, 0x40, 0xcd, 0xcc, 0x0c, 0x40, 0x00, 0x00, // .....@...@...@..
  249. 0x00, 0x00, 0x19, 0x00, 0x00, 0x05, 0x72, 0x00, 0x10, 0x00, 0x01, 0x00, 0x00, 0x00, 0x46, 0x02, // ......r.......F.
  250. 0x10, 0x00, 0x01, 0x00, 0x00, 0x00, 0x32, 0x00, 0x00, 0x0a, 0x72, 0x00, 0x10, 0x00, 0x00, 0x00, // ......2...r.....
  251. 0x00, 0x00, 0x46, 0x02, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x46, 0x12, 0x10, 0x00, 0x01, 0x00, // ..F.......F.....
  252. 0x00, 0x00, 0x46, 0x02, 0x10, 0x80, 0x41, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x32, 0x00, // ..F...A.......2.
  253. 0x00, 0x0a, 0x72, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0xa6, 0x8a, 0x20, 0x00, 0x00, 0x00, // ..r......... ...
  254. 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x46, 0x02, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x46, 0x02, // ......F.......F.
  255. 0x10, 0x00, 0x01, 0x00, 0x00, 0x00, 0x19, 0x00, 0x00, 0x06, 0x82, 0x00, 0x10, 0x00, 0x00, 0x00, // ................
  256. 0x00, 0x00, 0x3a, 0x80, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x38, 0x00, // ..:. .........8.
  257. 0x00, 0x07, 0x72, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0xf6, 0x0f, 0x10, 0x00, 0x00, 0x00, // ..r.............
  258. 0x00, 0x00, 0x46, 0x02, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x2f, 0x00, 0x00, 0x06, 0x72, 0x00, // ..F......./...r.
  259. 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x46, 0x02, 0x10, 0x80, 0x81, 0x00, 0x00, 0x00, 0x00, 0x00, // ......F.........
  260. 0x00, 0x00, 0x38, 0x00, 0x00, 0x0a, 0x72, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x46, 0x02, // ..8...r.......F.
  261. 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x02, 0x40, 0x00, 0x00, 0x2f, 0xba, 0xe8, 0x3e, 0x2f, 0xba, // .......@../..>/.
  262. 0xe8, 0x3e, 0x2f, 0xba, 0xe8, 0x3e, 0x00, 0x00, 0x00, 0x00, 0x19, 0x00, 0x00, 0x05, 0x72, 0x20, // .>/..>........r
  263. 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x46, 0x02, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3e, 0x00, // ......F.......>.
  264. 0x00, 0x01, 0x00, 0x00, 0x10, 0x00, // ......
  265. };
  266. static const uint8_t fs_texture_array_mtl[1066] =
  267. {
  268. 0x46, 0x53, 0x48, 0x09, 0x01, 0x83, 0xf2, 0xe1, 0x00, 0x00, 0x00, 0x00, 0x04, 0x00, 0x09, 0x75, // FSH............u
  269. 0x5f, 0x70, 0x61, 0x72, 0x61, 0x6d, 0x73, 0x30, 0x12, 0x01, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, // _params0........
  270. 0x11, 0x73, 0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x53, 0x61, 0x6d, 0x70, 0x6c, // .s_texColorSampl
  271. 0x65, 0x72, 0x11, 0x01, 0xff, 0xff, 0x01, 0x00, 0x00, 0x00, 0x11, 0x73, 0x5f, 0x74, 0x65, 0x78, // er.........s_tex
  272. 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x54, 0x65, 0x78, 0x74, 0x75, 0x72, 0x65, 0x11, 0x01, 0xff, 0xff, // ColorTexture....
  273. 0x01, 0x00, 0x00, 0x00, 0x0a, 0x73, 0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x10, // .....s_texColor.
  274. 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xbb, 0x03, 0x00, 0x00, 0x23, 0x69, 0x6e, 0x63, 0x6c, // ...........#incl
  275. 0x75, 0x64, 0x65, 0x20, 0x3c, 0x6d, 0x65, 0x74, 0x61, 0x6c, 0x5f, 0x73, 0x74, 0x64, 0x6c, 0x69, // ude <metal_stdli
  276. 0x62, 0x3e, 0x0a, 0x23, 0x69, 0x6e, 0x63, 0x6c, 0x75, 0x64, 0x65, 0x20, 0x3c, 0x73, 0x69, 0x6d, // b>.#include <sim
  277. 0x64, 0x2f, 0x73, 0x69, 0x6d, 0x64, 0x2e, 0x68, 0x3e, 0x0a, 0x0a, 0x75, 0x73, 0x69, 0x6e, 0x67, // d/simd.h>..using
  278. 0x20, 0x6e, 0x61, 0x6d, 0x65, 0x73, 0x70, 0x61, 0x63, 0x65, 0x20, 0x6d, 0x65, 0x74, 0x61, 0x6c, // namespace metal
  279. 0x3b, 0x0a, 0x0a, 0x73, 0x74, 0x72, 0x75, 0x63, 0x74, 0x20, 0x5f, 0x47, 0x6c, 0x6f, 0x62, 0x61, // ;..struct _Globa
  280. 0x6c, 0x0a, 0x7b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x34, 0x20, 0x75, // l.{. float4 u
  281. 0x5f, 0x70, 0x61, 0x72, 0x61, 0x6d, 0x73, 0x30, 0x3b, 0x0a, 0x7d, 0x3b, 0x0a, 0x0a, 0x73, 0x74, // _params0;.};..st
  282. 0x72, 0x75, 0x63, 0x74, 0x20, 0x78, 0x6c, 0x61, 0x74, 0x4d, 0x74, 0x6c, 0x4d, 0x61, 0x69, 0x6e, // ruct xlatMtlMain
  283. 0x5f, 0x6f, 0x75, 0x74, 0x0a, 0x7b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, // _out.{. float
  284. 0x34, 0x20, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x44, 0x61, 0x74, 0x61, 0x30, // 4 bgfx_FragData0
  285. 0x20, 0x5b, 0x5b, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x28, 0x30, 0x29, 0x5d, 0x5d, 0x3b, 0x0a, 0x7d, // [[color(0)]];.}
  286. 0x3b, 0x0a, 0x0a, 0x73, 0x74, 0x72, 0x75, 0x63, 0x74, 0x20, 0x78, 0x6c, 0x61, 0x74, 0x4d, 0x74, // ;..struct xlatMt
  287. 0x6c, 0x4d, 0x61, 0x69, 0x6e, 0x5f, 0x69, 0x6e, 0x0a, 0x7b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x66, // lMain_in.{. f
  288. 0x6c, 0x6f, 0x61, 0x74, 0x34, 0x20, 0x76, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x30, 0x20, 0x5b, // loat4 v_color0 [
  289. 0x5b, 0x75, 0x73, 0x65, 0x72, 0x28, 0x6c, 0x6f, 0x63, 0x6e, 0x30, 0x29, 0x5d, 0x5d, 0x3b, 0x0a, // [user(locn0)]];.
  290. 0x20, 0x20, 0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x33, 0x20, 0x76, 0x5f, 0x74, 0x65, 0x78, // float3 v_tex
  291. 0x63, 0x6f, 0x6f, 0x72, 0x64, 0x30, 0x20, 0x5b, 0x5b, 0x75, 0x73, 0x65, 0x72, 0x28, 0x6c, 0x6f, // coord0 [[user(lo
  292. 0x63, 0x6e, 0x31, 0x29, 0x5d, 0x5d, 0x3b, 0x0a, 0x7d, 0x3b, 0x0a, 0x0a, 0x66, 0x72, 0x61, 0x67, // cn1)]];.};..frag
  293. 0x6d, 0x65, 0x6e, 0x74, 0x20, 0x78, 0x6c, 0x61, 0x74, 0x4d, 0x74, 0x6c, 0x4d, 0x61, 0x69, 0x6e, // ment xlatMtlMain
  294. 0x5f, 0x6f, 0x75, 0x74, 0x20, 0x78, 0x6c, 0x61, 0x74, 0x4d, 0x74, 0x6c, 0x4d, 0x61, 0x69, 0x6e, // _out xlatMtlMain
  295. 0x28, 0x78, 0x6c, 0x61, 0x74, 0x4d, 0x74, 0x6c, 0x4d, 0x61, 0x69, 0x6e, 0x5f, 0x69, 0x6e, 0x20, // (xlatMtlMain_in
  296. 0x69, 0x6e, 0x20, 0x5b, 0x5b, 0x73, 0x74, 0x61, 0x67, 0x65, 0x5f, 0x69, 0x6e, 0x5d, 0x5d, 0x2c, // in [[stage_in]],
  297. 0x20, 0x63, 0x6f, 0x6e, 0x73, 0x74, 0x61, 0x6e, 0x74, 0x20, 0x5f, 0x47, 0x6c, 0x6f, 0x62, 0x61, // constant _Globa
  298. 0x6c, 0x26, 0x20, 0x5f, 0x6d, 0x74, 0x6c, 0x5f, 0x75, 0x20, 0x5b, 0x5b, 0x62, 0x75, 0x66, 0x66, // l& _mtl_u [[buff
  299. 0x65, 0x72, 0x28, 0x30, 0x29, 0x5d, 0x5d, 0x2c, 0x20, 0x74, 0x65, 0x78, 0x74, 0x75, 0x72, 0x65, // er(0)]], texture
  300. 0x32, 0x64, 0x5f, 0x61, 0x72, 0x72, 0x61, 0x79, 0x3c, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x3e, 0x20, // 2d_array<float>
  301. 0x73, 0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x20, 0x5b, 0x5b, 0x74, 0x65, 0x78, // s_texColor [[tex
  302. 0x74, 0x75, 0x72, 0x65, 0x28, 0x30, 0x29, 0x5d, 0x5d, 0x2c, 0x20, 0x73, 0x61, 0x6d, 0x70, 0x6c, // ture(0)]], sampl
  303. 0x65, 0x72, 0x20, 0x73, 0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x53, 0x61, 0x6d, // er s_texColorSam
  304. 0x70, 0x6c, 0x65, 0x72, 0x20, 0x5b, 0x5b, 0x73, 0x61, 0x6d, 0x70, 0x6c, 0x65, 0x72, 0x28, 0x30, // pler [[sampler(0
  305. 0x29, 0x5d, 0x5d, 0x29, 0x0a, 0x7b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x78, 0x6c, 0x61, 0x74, 0x4d, // )]]).{. xlatM
  306. 0x74, 0x6c, 0x4d, 0x61, 0x69, 0x6e, 0x5f, 0x6f, 0x75, 0x74, 0x20, 0x6f, 0x75, 0x74, 0x20, 0x3d, // tlMain_out out =
  307. 0x20, 0x7b, 0x7d, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x33, 0x20, // {};. float3
  308. 0x5f, 0x32, 0x33, 0x37, 0x20, 0x3d, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x33, 0x28, 0x69, 0x6e, // _237 = float3(in
  309. 0x2e, 0x76, 0x5f, 0x74, 0x65, 0x78, 0x63, 0x6f, 0x6f, 0x72, 0x64, 0x30, 0x2e, 0x78, 0x79, 0x2c, // .v_texcoord0.xy,
  310. 0x20, 0x5f, 0x6d, 0x74, 0x6c, 0x5f, 0x75, 0x2e, 0x75, 0x5f, 0x70, 0x61, 0x72, 0x61, 0x6d, 0x73, // _mtl_u.u_params
  311. 0x30, 0x2e, 0x79, 0x29, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x34, // 0.y);. float4
  312. 0x20, 0x5f, 0x32, 0x34, 0x34, 0x20, 0x3d, 0x20, 0x73, 0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, // _244 = s_texCol
  313. 0x6f, 0x72, 0x2e, 0x73, 0x61, 0x6d, 0x70, 0x6c, 0x65, 0x28, 0x73, 0x5f, 0x74, 0x65, 0x78, 0x43, // or.sample(s_texC
  314. 0x6f, 0x6c, 0x6f, 0x72, 0x53, 0x61, 0x6d, 0x70, 0x6c, 0x65, 0x72, 0x2c, 0x20, 0x5f, 0x32, 0x33, // olorSampler, _23
  315. 0x37, 0x2e, 0x78, 0x79, 0x2c, 0x20, 0x75, 0x69, 0x6e, 0x74, 0x28, 0x72, 0x6f, 0x75, 0x6e, 0x64, // 7.xy, uint(round
  316. 0x28, 0x5f, 0x32, 0x33, 0x37, 0x2e, 0x7a, 0x29, 0x29, 0x2c, 0x20, 0x6c, 0x65, 0x76, 0x65, 0x6c, // (_237.z)), level
  317. 0x28, 0x5f, 0x6d, 0x74, 0x6c, 0x5f, 0x75, 0x2e, 0x75, 0x5f, 0x70, 0x61, 0x72, 0x61, 0x6d, 0x73, // (_mtl_u.u_params
  318. 0x30, 0x2e, 0x78, 0x29, 0x29, 0x20, 0x2a, 0x20, 0x69, 0x6e, 0x2e, 0x76, 0x5f, 0x63, 0x6f, 0x6c, // 0.x)) * in.v_col
  319. 0x6f, 0x72, 0x30, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x33, 0x20, // or0;. float3
  320. 0x5f, 0x32, 0x36, 0x38, 0x20, 0x3d, 0x20, 0x5f, 0x32, 0x34, 0x34, 0x2e, 0x78, 0x79, 0x7a, 0x3b, // _268 = _244.xyz;
  321. 0x0a, 0x20, 0x20, 0x20, 0x20, 0x6f, 0x75, 0x74, 0x2e, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x46, 0x72, // . out.bgfx_Fr
  322. 0x61, 0x67, 0x44, 0x61, 0x74, 0x61, 0x30, 0x20, 0x3d, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x34, // agData0 = float4
  323. 0x28, 0x70, 0x6f, 0x77, 0x28, 0x61, 0x62, 0x73, 0x28, 0x6d, 0x69, 0x78, 0x28, 0x70, 0x6f, 0x77, // (pow(abs(mix(pow
  324. 0x28, 0x61, 0x62, 0x73, 0x28, 0x5f, 0x32, 0x36, 0x38, 0x29, 0x2c, 0x20, 0x66, 0x6c, 0x6f, 0x61, // (abs(_268), floa
  325. 0x74, 0x33, 0x28, 0x32, 0x2e, 0x32, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x34, 0x37, 0x36, 0x38, // t3(2.20000004768
  326. 0x33, 0x37, 0x31, 0x35, 0x38, 0x29, 0x29, 0x2c, 0x20, 0x5f, 0x32, 0x36, 0x38, 0x2c, 0x20, 0x66, // 37158)), _268, f
  327. 0x6c, 0x6f, 0x61, 0x74, 0x33, 0x28, 0x5f, 0x6d, 0x74, 0x6c, 0x5f, 0x75, 0x2e, 0x75, 0x5f, 0x70, // loat3(_mtl_u.u_p
  328. 0x61, 0x72, 0x61, 0x6d, 0x73, 0x30, 0x2e, 0x7a, 0x29, 0x29, 0x20, 0x2a, 0x20, 0x70, 0x6f, 0x77, // arams0.z)) * pow
  329. 0x28, 0x32, 0x2e, 0x30, 0x2c, 0x20, 0x5f, 0x6d, 0x74, 0x6c, 0x5f, 0x75, 0x2e, 0x75, 0x5f, 0x70, // (2.0, _mtl_u.u_p
  330. 0x61, 0x72, 0x61, 0x6d, 0x73, 0x30, 0x2e, 0x77, 0x29, 0x29, 0x2c, 0x20, 0x66, 0x6c, 0x6f, 0x61, // arams0.w)), floa
  331. 0x74, 0x33, 0x28, 0x30, 0x2e, 0x34, 0x35, 0x34, 0x35, 0x34, 0x35, 0x34, 0x36, 0x38, 0x30, 0x39, // t3(0.45454546809
  332. 0x31, 0x39, 0x36, 0x34, 0x37, 0x32, 0x29, 0x29, 0x2c, 0x20, 0x5f, 0x32, 0x34, 0x34, 0x2e, 0x77, // 196472)), _244.w
  333. 0x29, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x72, 0x65, 0x74, 0x75, 0x72, 0x6e, 0x20, 0x6f, 0x75, // );. return ou
  334. 0x74, 0x3b, 0x0a, 0x7d, 0x0a, 0x0a, 0x00, 0x00, 0x30, 0x00, // t;.}....0.
  335. };
  336. extern const uint8_t* fs_texture_array_pssl;
  337. extern const uint32_t fs_texture_array_pssl_size;