renderdoc_app.h 30 KB

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  1. /******************************************************************************
  2. * The MIT License (MIT)
  3. *
  4. * Copyright (c) 2019-2022 Baldur Karlsson
  5. *
  6. * Permission is hereby granted, free of charge, to any person obtaining a copy
  7. * of this software and associated documentation files (the "Software"), to deal
  8. * in the Software without restriction, including without limitation the rights
  9. * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
  10. * copies of the Software, and to permit persons to whom the Software is
  11. * furnished to do so, subject to the following conditions:
  12. *
  13. * The above copyright notice and this permission notice shall be included in
  14. * all copies or substantial portions of the Software.
  15. *
  16. * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  17. * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  18. * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  19. * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  20. * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
  21. * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
  22. * THE SOFTWARE.
  23. ******************************************************************************/
  24. #pragma once
  25. //////////////////////////////////////////////////////////////////////////////////////////////////
  26. //
  27. // Documentation for the API is available at https://renderdoc.org/docs/in_application_api.html
  28. //
  29. #if !defined(RENDERDOC_NO_STDINT)
  30. #include <stdint.h>
  31. #endif
  32. #if defined(WIN32) || defined(__WIN32__) || defined(_WIN32) || defined(_MSC_VER)
  33. #define RENDERDOC_CC __cdecl
  34. #elif defined(__linux__)
  35. #define RENDERDOC_CC
  36. #elif defined(__APPLE__)
  37. #define RENDERDOC_CC
  38. #else
  39. #error "Unknown platform"
  40. #endif
  41. #ifdef __cplusplus
  42. extern "C" {
  43. #endif
  44. //////////////////////////////////////////////////////////////////////////////////////////////////
  45. // Constants not used directly in below API
  46. // This is a GUID/magic value used for when applications pass a path where shader debug
  47. // information can be found to match up with a stripped shader.
  48. // the define can be used like so: const GUID RENDERDOC_ShaderDebugMagicValue =
  49. // RENDERDOC_ShaderDebugMagicValue_value
  50. #define RENDERDOC_ShaderDebugMagicValue_struct \
  51. { \
  52. 0xeab25520, 0x6670, 0x4865, 0x84, 0x29, 0x6c, 0x8, 0x51, 0x54, 0x00, 0xff \
  53. }
  54. // as an alternative when you want a byte array (assuming x86 endianness):
  55. #define RENDERDOC_ShaderDebugMagicValue_bytearray \
  56. { \
  57. 0x20, 0x55, 0xb2, 0xea, 0x70, 0x66, 0x65, 0x48, 0x84, 0x29, 0x6c, 0x8, 0x51, 0x54, 0x00, 0xff \
  58. }
  59. // truncated version when only a uint64_t is available (e.g. Vulkan tags):
  60. #define RENDERDOC_ShaderDebugMagicValue_truncated 0x48656670eab25520ULL
  61. //////////////////////////////////////////////////////////////////////////////////////////////////
  62. // RenderDoc capture options
  63. //
  64. typedef enum RENDERDOC_CaptureOption {
  65. // Allow the application to enable vsync
  66. //
  67. // Default - enabled
  68. //
  69. // 1 - The application can enable or disable vsync at will
  70. // 0 - vsync is force disabled
  71. eRENDERDOC_Option_AllowVSync = 0,
  72. // Allow the application to enable fullscreen
  73. //
  74. // Default - enabled
  75. //
  76. // 1 - The application can enable or disable fullscreen at will
  77. // 0 - fullscreen is force disabled
  78. eRENDERDOC_Option_AllowFullscreen = 1,
  79. // Record API debugging events and messages
  80. //
  81. // Default - disabled
  82. //
  83. // 1 - Enable built-in API debugging features and records the results into
  84. // the capture, which is matched up with events on replay
  85. // 0 - no API debugging is forcibly enabled
  86. eRENDERDOC_Option_APIValidation = 2,
  87. eRENDERDOC_Option_DebugDeviceMode = 2, // deprecated name of this enum
  88. // Capture CPU callstacks for API events
  89. //
  90. // Default - disabled
  91. //
  92. // 1 - Enables capturing of callstacks
  93. // 0 - no callstacks are captured
  94. eRENDERDOC_Option_CaptureCallstacks = 3,
  95. // When capturing CPU callstacks, only capture them from actions.
  96. // This option does nothing without the above option being enabled
  97. //
  98. // Default - disabled
  99. //
  100. // 1 - Only captures callstacks for actions.
  101. // Ignored if CaptureCallstacks is disabled
  102. // 0 - Callstacks, if enabled, are captured for every event.
  103. eRENDERDOC_Option_CaptureCallstacksOnlyDraws = 4,
  104. eRENDERDOC_Option_CaptureCallstacksOnlyActions = 4,
  105. // Specify a delay in seconds to wait for a debugger to attach, after
  106. // creating or injecting into a process, before continuing to allow it to run.
  107. //
  108. // 0 indicates no delay, and the process will run immediately after injection
  109. //
  110. // Default - 0 seconds
  111. //
  112. eRENDERDOC_Option_DelayForDebugger = 5,
  113. // Verify buffer access. This includes checking the memory returned by a Map() call to
  114. // detect any out-of-bounds modification, as well as initialising buffers with undefined contents
  115. // to a marker value to catch use of uninitialised memory.
  116. //
  117. // NOTE: This option is only valid for OpenGL and D3D11. Explicit APIs such as D3D12 and Vulkan do
  118. // not do the same kind of interception & checking and undefined contents are really undefined.
  119. //
  120. // Default - disabled
  121. //
  122. // 1 - Verify buffer access
  123. // 0 - No verification is performed, and overwriting bounds may cause crashes or corruption in
  124. // RenderDoc.
  125. eRENDERDOC_Option_VerifyBufferAccess = 6,
  126. // The old name for eRENDERDOC_Option_VerifyBufferAccess was eRENDERDOC_Option_VerifyMapWrites.
  127. // This option now controls the filling of uninitialised buffers with 0xdddddddd which was
  128. // previously always enabled
  129. eRENDERDOC_Option_VerifyMapWrites = eRENDERDOC_Option_VerifyBufferAccess,
  130. // Hooks any system API calls that create child processes, and injects
  131. // RenderDoc into them recursively with the same options.
  132. //
  133. // Default - disabled
  134. //
  135. // 1 - Hooks into spawned child processes
  136. // 0 - Child processes are not hooked by RenderDoc
  137. eRENDERDOC_Option_HookIntoChildren = 7,
  138. // By default RenderDoc only includes resources in the final capture necessary
  139. // for that frame, this allows you to override that behaviour.
  140. //
  141. // Default - disabled
  142. //
  143. // 1 - all live resources at the time of capture are included in the capture
  144. // and available for inspection
  145. // 0 - only the resources referenced by the captured frame are included
  146. eRENDERDOC_Option_RefAllResources = 8,
  147. // **NOTE**: As of RenderDoc v1.1 this option has been deprecated. Setting or
  148. // getting it will be ignored, to allow compatibility with older versions.
  149. // In v1.1 the option acts as if it's always enabled.
  150. //
  151. // By default RenderDoc skips saving initial states for resources where the
  152. // previous contents don't appear to be used, assuming that writes before
  153. // reads indicate previous contents aren't used.
  154. //
  155. // Default - disabled
  156. //
  157. // 1 - initial contents at the start of each captured frame are saved, even if
  158. // they are later overwritten or cleared before being used.
  159. // 0 - unless a read is detected, initial contents will not be saved and will
  160. // appear as black or empty data.
  161. eRENDERDOC_Option_SaveAllInitials = 9,
  162. // In APIs that allow for the recording of command lists to be replayed later,
  163. // RenderDoc may choose to not capture command lists before a frame capture is
  164. // triggered, to reduce overheads. This means any command lists recorded once
  165. // and replayed many times will not be available and may cause a failure to
  166. // capture.
  167. //
  168. // NOTE: This is only true for APIs where multithreading is difficult or
  169. // discouraged. Newer APIs like Vulkan and D3D12 will ignore this option
  170. // and always capture all command lists since the API is heavily oriented
  171. // around it and the overheads have been reduced by API design.
  172. //
  173. // 1 - All command lists are captured from the start of the application
  174. // 0 - Command lists are only captured if their recording begins during
  175. // the period when a frame capture is in progress.
  176. eRENDERDOC_Option_CaptureAllCmdLists = 10,
  177. // Mute API debugging output when the API validation mode option is enabled
  178. //
  179. // Default - enabled
  180. //
  181. // 1 - Mute any API debug messages from being displayed or passed through
  182. // 0 - API debugging is displayed as normal
  183. eRENDERDOC_Option_DebugOutputMute = 11,
  184. // Option to allow vendor extensions to be used even when they may be
  185. // incompatible with RenderDoc and cause corrupted replays or crashes.
  186. //
  187. // Default - inactive
  188. //
  189. // No values are documented, this option should only be used when absolutely
  190. // necessary as directed by a RenderDoc developer.
  191. eRENDERDOC_Option_AllowUnsupportedVendorExtensions = 12,
  192. } RENDERDOC_CaptureOption;
  193. // Sets an option that controls how RenderDoc behaves on capture.
  194. //
  195. // Returns 1 if the option and value are valid
  196. // Returns 0 if either is invalid and the option is unchanged
  197. typedef int(RENDERDOC_CC *pRENDERDOC_SetCaptureOptionU32)(RENDERDOC_CaptureOption opt, uint32_t val);
  198. typedef int(RENDERDOC_CC *pRENDERDOC_SetCaptureOptionF32)(RENDERDOC_CaptureOption opt, float val);
  199. // Gets the current value of an option as a uint32_t
  200. //
  201. // If the option is invalid, 0xffffffff is returned
  202. typedef uint32_t(RENDERDOC_CC *pRENDERDOC_GetCaptureOptionU32)(RENDERDOC_CaptureOption opt);
  203. // Gets the current value of an option as a float
  204. //
  205. // If the option is invalid, -FLT_MAX is returned
  206. typedef float(RENDERDOC_CC *pRENDERDOC_GetCaptureOptionF32)(RENDERDOC_CaptureOption opt);
  207. typedef enum RENDERDOC_InputButton {
  208. // '0' - '9' matches ASCII values
  209. eRENDERDOC_Key_0 = 0x30,
  210. eRENDERDOC_Key_1 = 0x31,
  211. eRENDERDOC_Key_2 = 0x32,
  212. eRENDERDOC_Key_3 = 0x33,
  213. eRENDERDOC_Key_4 = 0x34,
  214. eRENDERDOC_Key_5 = 0x35,
  215. eRENDERDOC_Key_6 = 0x36,
  216. eRENDERDOC_Key_7 = 0x37,
  217. eRENDERDOC_Key_8 = 0x38,
  218. eRENDERDOC_Key_9 = 0x39,
  219. // 'A' - 'Z' matches ASCII values
  220. eRENDERDOC_Key_A = 0x41,
  221. eRENDERDOC_Key_B = 0x42,
  222. eRENDERDOC_Key_C = 0x43,
  223. eRENDERDOC_Key_D = 0x44,
  224. eRENDERDOC_Key_E = 0x45,
  225. eRENDERDOC_Key_F = 0x46,
  226. eRENDERDOC_Key_G = 0x47,
  227. eRENDERDOC_Key_H = 0x48,
  228. eRENDERDOC_Key_I = 0x49,
  229. eRENDERDOC_Key_J = 0x4A,
  230. eRENDERDOC_Key_K = 0x4B,
  231. eRENDERDOC_Key_L = 0x4C,
  232. eRENDERDOC_Key_M = 0x4D,
  233. eRENDERDOC_Key_N = 0x4E,
  234. eRENDERDOC_Key_O = 0x4F,
  235. eRENDERDOC_Key_P = 0x50,
  236. eRENDERDOC_Key_Q = 0x51,
  237. eRENDERDOC_Key_R = 0x52,
  238. eRENDERDOC_Key_S = 0x53,
  239. eRENDERDOC_Key_T = 0x54,
  240. eRENDERDOC_Key_U = 0x55,
  241. eRENDERDOC_Key_V = 0x56,
  242. eRENDERDOC_Key_W = 0x57,
  243. eRENDERDOC_Key_X = 0x58,
  244. eRENDERDOC_Key_Y = 0x59,
  245. eRENDERDOC_Key_Z = 0x5A,
  246. // leave the rest of the ASCII range free
  247. // in case we want to use it later
  248. eRENDERDOC_Key_NonPrintable = 0x100,
  249. eRENDERDOC_Key_Divide,
  250. eRENDERDOC_Key_Multiply,
  251. eRENDERDOC_Key_Subtract,
  252. eRENDERDOC_Key_Plus,
  253. eRENDERDOC_Key_F1,
  254. eRENDERDOC_Key_F2,
  255. eRENDERDOC_Key_F3,
  256. eRENDERDOC_Key_F4,
  257. eRENDERDOC_Key_F5,
  258. eRENDERDOC_Key_F6,
  259. eRENDERDOC_Key_F7,
  260. eRENDERDOC_Key_F8,
  261. eRENDERDOC_Key_F9,
  262. eRENDERDOC_Key_F10,
  263. eRENDERDOC_Key_F11,
  264. eRENDERDOC_Key_F12,
  265. eRENDERDOC_Key_Home,
  266. eRENDERDOC_Key_End,
  267. eRENDERDOC_Key_Insert,
  268. eRENDERDOC_Key_Delete,
  269. eRENDERDOC_Key_PageUp,
  270. eRENDERDOC_Key_PageDn,
  271. eRENDERDOC_Key_Backspace,
  272. eRENDERDOC_Key_Tab,
  273. eRENDERDOC_Key_PrtScrn,
  274. eRENDERDOC_Key_Pause,
  275. eRENDERDOC_Key_Max,
  276. } RENDERDOC_InputButton;
  277. // Sets which key or keys can be used to toggle focus between multiple windows
  278. //
  279. // If keys is NULL or num is 0, toggle keys will be disabled
  280. typedef void(RENDERDOC_CC *pRENDERDOC_SetFocusToggleKeys)(RENDERDOC_InputButton *keys, int num);
  281. // Sets which key or keys can be used to capture the next frame
  282. //
  283. // If keys is NULL or num is 0, captures keys will be disabled
  284. typedef void(RENDERDOC_CC *pRENDERDOC_SetCaptureKeys)(RENDERDOC_InputButton *keys, int num);
  285. typedef enum RENDERDOC_OverlayBits {
  286. // This single bit controls whether the overlay is enabled or disabled globally
  287. eRENDERDOC_Overlay_Enabled = 0x1,
  288. // Show the average framerate over several seconds as well as min/max
  289. eRENDERDOC_Overlay_FrameRate = 0x2,
  290. // Show the current frame number
  291. eRENDERDOC_Overlay_FrameNumber = 0x4,
  292. // Show a list of recent captures, and how many captures have been made
  293. eRENDERDOC_Overlay_CaptureList = 0x8,
  294. // Default values for the overlay mask
  295. eRENDERDOC_Overlay_Default = (eRENDERDOC_Overlay_Enabled | eRENDERDOC_Overlay_FrameRate |
  296. eRENDERDOC_Overlay_FrameNumber | eRENDERDOC_Overlay_CaptureList),
  297. // Enable all bits
  298. eRENDERDOC_Overlay_All = ~0U,
  299. // Disable all bits
  300. eRENDERDOC_Overlay_None = 0,
  301. } RENDERDOC_OverlayBits;
  302. // returns the overlay bits that have been set
  303. typedef uint32_t(RENDERDOC_CC *pRENDERDOC_GetOverlayBits)();
  304. // sets the overlay bits with an and & or mask
  305. typedef void(RENDERDOC_CC *pRENDERDOC_MaskOverlayBits)(uint32_t And, uint32_t Or);
  306. // this function will attempt to remove RenderDoc's hooks in the application.
  307. //
  308. // Note: that this can only work correctly if done immediately after
  309. // the module is loaded, before any API work happens. RenderDoc will remove its
  310. // injected hooks and shut down. Behaviour is undefined if this is called
  311. // after any API functions have been called, and there is still no guarantee of
  312. // success.
  313. typedef void(RENDERDOC_CC *pRENDERDOC_RemoveHooks)();
  314. // DEPRECATED: compatibility for code compiled against pre-1.4.1 headers.
  315. typedef pRENDERDOC_RemoveHooks pRENDERDOC_Shutdown;
  316. // This function will unload RenderDoc's crash handler.
  317. //
  318. // If you use your own crash handler and don't want RenderDoc's handler to
  319. // intercede, you can call this function to unload it and any unhandled
  320. // exceptions will pass to the next handler.
  321. typedef void(RENDERDOC_CC *pRENDERDOC_UnloadCrashHandler)();
  322. // Sets the capture file path template
  323. //
  324. // pathtemplate is a UTF-8 string that gives a template for how captures will be named
  325. // and where they will be saved.
  326. //
  327. // Any extension is stripped off the path, and captures are saved in the directory
  328. // specified, and named with the filename and the frame number appended. If the
  329. // directory does not exist it will be created, including any parent directories.
  330. //
  331. // If pathtemplate is NULL, the template will remain unchanged
  332. //
  333. // Example:
  334. //
  335. // SetCaptureFilePathTemplate("my_captures/example");
  336. //
  337. // Capture #1 -> my_captures/example_frame123.rdc
  338. // Capture #2 -> my_captures/example_frame456.rdc
  339. typedef void(RENDERDOC_CC *pRENDERDOC_SetCaptureFilePathTemplate)(const char *pathtemplate);
  340. // returns the current capture path template, see SetCaptureFileTemplate above, as a UTF-8 string
  341. typedef const char *(RENDERDOC_CC *pRENDERDOC_GetCaptureFilePathTemplate)();
  342. // DEPRECATED: compatibility for code compiled against pre-1.1.2 headers.
  343. typedef pRENDERDOC_SetCaptureFilePathTemplate pRENDERDOC_SetLogFilePathTemplate;
  344. typedef pRENDERDOC_GetCaptureFilePathTemplate pRENDERDOC_GetLogFilePathTemplate;
  345. // returns the number of captures that have been made
  346. typedef uint32_t(RENDERDOC_CC *pRENDERDOC_GetNumCaptures)();
  347. // This function returns the details of a capture, by index. New captures are added
  348. // to the end of the list.
  349. //
  350. // filename will be filled with the absolute path to the capture file, as a UTF-8 string
  351. // pathlength will be written with the length in bytes of the filename string
  352. // timestamp will be written with the time of the capture, in seconds since the Unix epoch
  353. //
  354. // Any of the parameters can be NULL and they'll be skipped.
  355. //
  356. // The function will return 1 if the capture index is valid, or 0 if the index is invalid
  357. // If the index is invalid, the values will be unchanged
  358. //
  359. // Note: when captures are deleted in the UI they will remain in this list, so the
  360. // capture path may not exist anymore.
  361. typedef uint32_t(RENDERDOC_CC *pRENDERDOC_GetCapture)(uint32_t idx, char *filename,
  362. uint32_t *pathlength, uint64_t *timestamp);
  363. // Sets the comments associated with a capture file. These comments are displayed in the
  364. // UI program when opening.
  365. //
  366. // filePath should be a path to the capture file to add comments to. If set to NULL or ""
  367. // the most recent capture file created made will be used instead.
  368. // comments should be a NULL-terminated UTF-8 string to add as comments.
  369. //
  370. // Any existing comments will be overwritten.
  371. typedef void(RENDERDOC_CC *pRENDERDOC_SetCaptureFileComments)(const char *filePath,
  372. const char *comments);
  373. // returns 1 if the RenderDoc UI is connected to this application, 0 otherwise
  374. typedef uint32_t(RENDERDOC_CC *pRENDERDOC_IsTargetControlConnected)();
  375. // DEPRECATED: compatibility for code compiled against pre-1.1.1 headers.
  376. // This was renamed to IsTargetControlConnected in API 1.1.1, the old typedef is kept here for
  377. // backwards compatibility with old code, it is castable either way since it's ABI compatible
  378. // as the same function pointer type.
  379. typedef pRENDERDOC_IsTargetControlConnected pRENDERDOC_IsRemoteAccessConnected;
  380. // This function will launch the Replay UI associated with the RenderDoc library injected
  381. // into the running application.
  382. //
  383. // if connectTargetControl is 1, the Replay UI will be launched with a command line parameter
  384. // to connect to this application
  385. // cmdline is the rest of the command line, as a UTF-8 string. E.g. a captures to open
  386. // if cmdline is NULL, the command line will be empty.
  387. //
  388. // returns the PID of the replay UI if successful, 0 if not successful.
  389. typedef uint32_t(RENDERDOC_CC *pRENDERDOC_LaunchReplayUI)(uint32_t connectTargetControl,
  390. const char *cmdline);
  391. // RenderDoc can return a higher version than requested if it's backwards compatible,
  392. // this function returns the actual version returned. If a parameter is NULL, it will be
  393. // ignored and the others will be filled out.
  394. typedef void(RENDERDOC_CC *pRENDERDOC_GetAPIVersion)(int *major, int *minor, int *patch);
  395. // Requests that the replay UI show itself (if hidden or not the current top window). This can be
  396. // used in conjunction with IsTargetControlConnected and LaunchReplayUI to intelligently handle
  397. // showing the UI after making a capture.
  398. //
  399. // This will return 1 if the request was successfully passed on, though it's not guaranteed that
  400. // the UI will be on top in all cases depending on OS rules. It will return 0 if there is no current
  401. // target control connection to make such a request, or if there was another error
  402. typedef uint32_t(RENDERDOC_CC *pRENDERDOC_ShowReplayUI)();
  403. //////////////////////////////////////////////////////////////////////////
  404. // Capturing functions
  405. //
  406. // A device pointer is a pointer to the API's root handle.
  407. //
  408. // This would be an ID3D11Device, HGLRC/GLXContext, ID3D12Device, etc
  409. typedef void *RENDERDOC_DevicePointer;
  410. // A window handle is the OS's native window handle
  411. //
  412. // This would be an HWND, GLXDrawable, etc
  413. typedef void *RENDERDOC_WindowHandle;
  414. // A helper macro for Vulkan, where the device handle cannot be used directly.
  415. //
  416. // Passing the VkInstance to this macro will return the RENDERDOC_DevicePointer to use.
  417. //
  418. // Specifically, the value needed is the dispatch table pointer, which sits as the first
  419. // pointer-sized object in the memory pointed to by the VkInstance. Thus we cast to a void** and
  420. // indirect once.
  421. #define RENDERDOC_DEVICEPOINTER_FROM_VKINSTANCE(inst) (*((void **)(inst)))
  422. // This sets the RenderDoc in-app overlay in the API/window pair as 'active' and it will
  423. // respond to keypresses. Neither parameter can be NULL
  424. typedef void(RENDERDOC_CC *pRENDERDOC_SetActiveWindow)(RENDERDOC_DevicePointer device,
  425. RENDERDOC_WindowHandle wndHandle);
  426. // capture the next frame on whichever window and API is currently considered active
  427. typedef void(RENDERDOC_CC *pRENDERDOC_TriggerCapture)();
  428. // capture the next N frames on whichever window and API is currently considered active
  429. typedef void(RENDERDOC_CC *pRENDERDOC_TriggerMultiFrameCapture)(uint32_t numFrames);
  430. // When choosing either a device pointer or a window handle to capture, you can pass NULL.
  431. // Passing NULL specifies a 'wildcard' match against anything. This allows you to specify
  432. // any API rendering to a specific window, or a specific API instance rendering to any window,
  433. // or in the simplest case of one window and one API, you can just pass NULL for both.
  434. //
  435. // In either case, if there are two or more possible matching (device,window) pairs it
  436. // is undefined which one will be captured.
  437. //
  438. // Note: for headless rendering you can pass NULL for the window handle and either specify
  439. // a device pointer or leave it NULL as above.
  440. // Immediately starts capturing API calls on the specified device pointer and window handle.
  441. //
  442. // If there is no matching thing to capture (e.g. no supported API has been initialised),
  443. // this will do nothing.
  444. //
  445. // The results are undefined (including crashes) if two captures are started overlapping,
  446. // even on separate devices and/oror windows.
  447. typedef void(RENDERDOC_CC *pRENDERDOC_StartFrameCapture)(RENDERDOC_DevicePointer device,
  448. RENDERDOC_WindowHandle wndHandle);
  449. // Returns whether or not a frame capture is currently ongoing anywhere.
  450. //
  451. // This will return 1 if a capture is ongoing, and 0 if there is no capture running
  452. typedef uint32_t(RENDERDOC_CC *pRENDERDOC_IsFrameCapturing)();
  453. // Ends capturing immediately.
  454. //
  455. // This will return 1 if the capture succeeded, and 0 if there was an error capturing.
  456. typedef uint32_t(RENDERDOC_CC *pRENDERDOC_EndFrameCapture)(RENDERDOC_DevicePointer device,
  457. RENDERDOC_WindowHandle wndHandle);
  458. // Ends capturing immediately and discard any data stored without saving to disk.
  459. //
  460. // This will return 1 if the capture was discarded, and 0 if there was an error or no capture
  461. // was in progress
  462. typedef uint32_t(RENDERDOC_CC *pRENDERDOC_DiscardFrameCapture)(RENDERDOC_DevicePointer device,
  463. RENDERDOC_WindowHandle wndHandle);
  464. // Only valid to be called between a call to StartFrameCapture and EndFrameCapture. Gives a custom
  465. // title to the capture produced which will be displayed in the UI.
  466. //
  467. // If multiple captures are ongoing, this title will be applied to the first capture to end after
  468. // this call. The second capture to end will have no title, unless this function is called again.
  469. //
  470. // Calling this function has no effect if no capture is currently running, and if it is called
  471. // multiple times only the last title will be used.
  472. typedef void(RENDERDOC_CC *pRENDERDOC_SetCaptureTitle)(const char *title);
  473. //////////////////////////////////////////////////////////////////////////////////////////////////
  474. // RenderDoc API versions
  475. //
  476. // RenderDoc uses semantic versioning (http://semver.org/).
  477. //
  478. // MAJOR version is incremented when incompatible API changes happen.
  479. // MINOR version is incremented when functionality is added in a backwards-compatible manner.
  480. // PATCH version is incremented when backwards-compatible bug fixes happen.
  481. //
  482. // Note that this means the API returned can be higher than the one you might have requested.
  483. // e.g. if you are running against a newer RenderDoc that supports 1.0.1, it will be returned
  484. // instead of 1.0.0. You can check this with the GetAPIVersion entry point
  485. typedef enum RENDERDOC_Version {
  486. eRENDERDOC_API_Version_1_0_0 = 10000, // RENDERDOC_API_1_0_0 = 1 00 00
  487. eRENDERDOC_API_Version_1_0_1 = 10001, // RENDERDOC_API_1_0_1 = 1 00 01
  488. eRENDERDOC_API_Version_1_0_2 = 10002, // RENDERDOC_API_1_0_2 = 1 00 02
  489. eRENDERDOC_API_Version_1_1_0 = 10100, // RENDERDOC_API_1_1_0 = 1 01 00
  490. eRENDERDOC_API_Version_1_1_1 = 10101, // RENDERDOC_API_1_1_1 = 1 01 01
  491. eRENDERDOC_API_Version_1_1_2 = 10102, // RENDERDOC_API_1_1_2 = 1 01 02
  492. eRENDERDOC_API_Version_1_2_0 = 10200, // RENDERDOC_API_1_2_0 = 1 02 00
  493. eRENDERDOC_API_Version_1_3_0 = 10300, // RENDERDOC_API_1_3_0 = 1 03 00
  494. eRENDERDOC_API_Version_1_4_0 = 10400, // RENDERDOC_API_1_4_0 = 1 04 00
  495. eRENDERDOC_API_Version_1_4_1 = 10401, // RENDERDOC_API_1_4_1 = 1 04 01
  496. eRENDERDOC_API_Version_1_4_2 = 10402, // RENDERDOC_API_1_4_2 = 1 04 02
  497. eRENDERDOC_API_Version_1_5_0 = 10500, // RENDERDOC_API_1_5_0 = 1 05 00
  498. eRENDERDOC_API_Version_1_6_0 = 10600, // RENDERDOC_API_1_6_0 = 1 06 00
  499. } RENDERDOC_Version;
  500. // API version changelog:
  501. //
  502. // 1.0.0 - initial release
  503. // 1.0.1 - Bugfix: IsFrameCapturing() was returning false for captures that were triggered
  504. // by keypress or TriggerCapture, instead of Start/EndFrameCapture.
  505. // 1.0.2 - Refactor: Renamed eRENDERDOC_Option_DebugDeviceMode to eRENDERDOC_Option_APIValidation
  506. // 1.1.0 - Add feature: TriggerMultiFrameCapture(). Backwards compatible with 1.0.x since the new
  507. // function pointer is added to the end of the struct, the original layout is identical
  508. // 1.1.1 - Refactor: Renamed remote access to target control (to better disambiguate from remote
  509. // replay/remote server concept in replay UI)
  510. // 1.1.2 - Refactor: Renamed "log file" in function names to just capture, to clarify that these
  511. // are captures and not debug logging files. This is the first API version in the v1.0
  512. // branch.
  513. // 1.2.0 - Added feature: SetCaptureFileComments() to add comments to a capture file that will be
  514. // displayed in the UI program on load.
  515. // 1.3.0 - Added feature: New capture option eRENDERDOC_Option_AllowUnsupportedVendorExtensions
  516. // which allows users to opt-in to allowing unsupported vendor extensions to function.
  517. // Should be used at the user's own risk.
  518. // Refactor: Renamed eRENDERDOC_Option_VerifyMapWrites to
  519. // eRENDERDOC_Option_VerifyBufferAccess, which now also controls initialisation to
  520. // 0xdddddddd of uninitialised buffer contents.
  521. // 1.4.0 - Added feature: DiscardFrameCapture() to discard a frame capture in progress and stop
  522. // capturing without saving anything to disk.
  523. // 1.4.1 - Refactor: Renamed Shutdown to RemoveHooks to better clarify what is happening
  524. // 1.4.2 - Refactor: Renamed 'draws' to 'actions' in callstack capture option.
  525. // 1.5.0 - Added feature: ShowReplayUI() to request that the replay UI show itself if connected
  526. // 1.6.0 - Added feature: SetCaptureTitle() which can be used to set a title for a
  527. // capture made with StartFrameCapture() or EndFrameCapture()
  528. typedef struct RENDERDOC_API_1_6_0
  529. {
  530. pRENDERDOC_GetAPIVersion GetAPIVersion;
  531. pRENDERDOC_SetCaptureOptionU32 SetCaptureOptionU32;
  532. pRENDERDOC_SetCaptureOptionF32 SetCaptureOptionF32;
  533. pRENDERDOC_GetCaptureOptionU32 GetCaptureOptionU32;
  534. pRENDERDOC_GetCaptureOptionF32 GetCaptureOptionF32;
  535. pRENDERDOC_SetFocusToggleKeys SetFocusToggleKeys;
  536. pRENDERDOC_SetCaptureKeys SetCaptureKeys;
  537. pRENDERDOC_GetOverlayBits GetOverlayBits;
  538. pRENDERDOC_MaskOverlayBits MaskOverlayBits;
  539. // Shutdown was renamed to RemoveHooks in 1.4.1.
  540. // These unions allow old code to continue compiling without changes
  541. union
  542. {
  543. pRENDERDOC_Shutdown Shutdown;
  544. pRENDERDOC_RemoveHooks RemoveHooks;
  545. };
  546. pRENDERDOC_UnloadCrashHandler UnloadCrashHandler;
  547. // Get/SetLogFilePathTemplate was renamed to Get/SetCaptureFilePathTemplate in 1.1.2.
  548. // These unions allow old code to continue compiling without changes
  549. union
  550. {
  551. // deprecated name
  552. pRENDERDOC_SetLogFilePathTemplate SetLogFilePathTemplate;
  553. // current name
  554. pRENDERDOC_SetCaptureFilePathTemplate SetCaptureFilePathTemplate;
  555. };
  556. union
  557. {
  558. // deprecated name
  559. pRENDERDOC_GetLogFilePathTemplate GetLogFilePathTemplate;
  560. // current name
  561. pRENDERDOC_GetCaptureFilePathTemplate GetCaptureFilePathTemplate;
  562. };
  563. pRENDERDOC_GetNumCaptures GetNumCaptures;
  564. pRENDERDOC_GetCapture GetCapture;
  565. pRENDERDOC_TriggerCapture TriggerCapture;
  566. // IsRemoteAccessConnected was renamed to IsTargetControlConnected in 1.1.1.
  567. // This union allows old code to continue compiling without changes
  568. union
  569. {
  570. // deprecated name
  571. pRENDERDOC_IsRemoteAccessConnected IsRemoteAccessConnected;
  572. // current name
  573. pRENDERDOC_IsTargetControlConnected IsTargetControlConnected;
  574. };
  575. pRENDERDOC_LaunchReplayUI LaunchReplayUI;
  576. pRENDERDOC_SetActiveWindow SetActiveWindow;
  577. pRENDERDOC_StartFrameCapture StartFrameCapture;
  578. pRENDERDOC_IsFrameCapturing IsFrameCapturing;
  579. pRENDERDOC_EndFrameCapture EndFrameCapture;
  580. // new function in 1.1.0
  581. pRENDERDOC_TriggerMultiFrameCapture TriggerMultiFrameCapture;
  582. // new function in 1.2.0
  583. pRENDERDOC_SetCaptureFileComments SetCaptureFileComments;
  584. // new function in 1.4.0
  585. pRENDERDOC_DiscardFrameCapture DiscardFrameCapture;
  586. // new function in 1.5.0
  587. pRENDERDOC_ShowReplayUI ShowReplayUI;
  588. // new function in 1.6.0
  589. pRENDERDOC_SetCaptureTitle SetCaptureTitle;
  590. } RENDERDOC_API_1_6_0;
  591. typedef RENDERDOC_API_1_6_0 RENDERDOC_API_1_0_0;
  592. typedef RENDERDOC_API_1_6_0 RENDERDOC_API_1_0_1;
  593. typedef RENDERDOC_API_1_6_0 RENDERDOC_API_1_0_2;
  594. typedef RENDERDOC_API_1_6_0 RENDERDOC_API_1_1_0;
  595. typedef RENDERDOC_API_1_6_0 RENDERDOC_API_1_1_1;
  596. typedef RENDERDOC_API_1_6_0 RENDERDOC_API_1_1_2;
  597. typedef RENDERDOC_API_1_6_0 RENDERDOC_API_1_2_0;
  598. typedef RENDERDOC_API_1_6_0 RENDERDOC_API_1_3_0;
  599. typedef RENDERDOC_API_1_6_0 RENDERDOC_API_1_4_0;
  600. typedef RENDERDOC_API_1_6_0 RENDERDOC_API_1_4_1;
  601. typedef RENDERDOC_API_1_6_0 RENDERDOC_API_1_4_2;
  602. typedef RENDERDOC_API_1_6_0 RENDERDOC_API_1_5_0;
  603. //////////////////////////////////////////////////////////////////////////////////////////////////
  604. // RenderDoc API entry point
  605. //
  606. // This entry point can be obtained via GetProcAddress/dlsym if RenderDoc is available.
  607. //
  608. // The name is the same as the typedef - "RENDERDOC_GetAPI"
  609. //
  610. // This function is not thread safe, and should not be called on multiple threads at once.
  611. // Ideally, call this once as early as possible in your application's startup, before doing
  612. // any API work, since some configuration functionality etc has to be done also before
  613. // initialising any APIs.
  614. //
  615. // Parameters:
  616. // version is a single value from the RENDERDOC_Version above.
  617. //
  618. // outAPIPointers will be filled out with a pointer to the corresponding struct of function
  619. // pointers.
  620. //
  621. // Returns:
  622. // 1 - if the outAPIPointers has been filled with a pointer to the API struct requested
  623. // 0 - if the requested version is not supported or the arguments are invalid.
  624. //
  625. typedef int(RENDERDOC_CC *pRENDERDOC_GetAPI)(RENDERDOC_Version version, void **outAPIPointers);
  626. #ifdef __cplusplus
  627. } // extern "C"
  628. #endif