entry_windows.cpp 29 KB

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  1. /*
  2. * Copyright 2011-2018 Branimir Karadzic. All rights reserved.
  3. * License: https://github.com/bkaradzic/bgfx#license-bsd-2-clause
  4. */
  5. #include "entry_p.h"
  6. #if ENTRY_CONFIG_USE_NATIVE && BX_PLATFORM_WINDOWS
  7. #include <bgfx/platform.h>
  8. #include <bx/mutex.h>
  9. #include <bx/handlealloc.h>
  10. #include <bx/os.h>
  11. #include <bx/thread.h>
  12. #include <bx/timer.h>
  13. #include <bx/uint32_t.h>
  14. #include <tinystl/allocator.h>
  15. #include <tinystl/string.h>
  16. #include <windows.h>
  17. #include <windowsx.h>
  18. #include <xinput.h>
  19. #ifndef XINPUT_GAMEPAD_GUIDE
  20. # define XINPUT_GAMEPAD_GUIDE 0x400
  21. #endif // XINPUT_GAMEPAD_GUIDE
  22. #ifndef XINPUT_DLL_A
  23. # define XINPUT_DLL_A "xinput.dll"
  24. #endif // XINPUT_DLL_A
  25. namespace entry
  26. {
  27. ///
  28. inline void winSetHwnd(::HWND _window)
  29. {
  30. bgfx::PlatformData pd;
  31. bx::memSet(&pd, 0, sizeof(pd) );
  32. pd.nwh = _window;
  33. bgfx::setPlatformData(pd);
  34. }
  35. typedef DWORD (WINAPI* PFN_XINPUT_GET_STATE)(DWORD dwUserIndex, XINPUT_STATE* pState);
  36. typedef void (WINAPI* PFN_XINPUT_ENABLE)(BOOL enable); // 1.4+
  37. PFN_XINPUT_GET_STATE XInputGetState;
  38. PFN_XINPUT_ENABLE XInputEnable;
  39. struct XInputRemap
  40. {
  41. uint16_t m_bit;
  42. Key::Enum m_key;
  43. };
  44. static XInputRemap s_xinputRemap[] =
  45. {
  46. { XINPUT_GAMEPAD_DPAD_UP, Key::GamepadUp },
  47. { XINPUT_GAMEPAD_DPAD_DOWN, Key::GamepadDown },
  48. { XINPUT_GAMEPAD_DPAD_LEFT, Key::GamepadLeft },
  49. { XINPUT_GAMEPAD_DPAD_RIGHT, Key::GamepadRight },
  50. { XINPUT_GAMEPAD_START, Key::GamepadStart },
  51. { XINPUT_GAMEPAD_BACK, Key::GamepadBack },
  52. { XINPUT_GAMEPAD_LEFT_THUMB, Key::GamepadThumbL },
  53. { XINPUT_GAMEPAD_RIGHT_THUMB, Key::GamepadThumbR },
  54. { XINPUT_GAMEPAD_LEFT_SHOULDER, Key::GamepadShoulderL },
  55. { XINPUT_GAMEPAD_RIGHT_SHOULDER, Key::GamepadShoulderR },
  56. { XINPUT_GAMEPAD_GUIDE, Key::GamepadGuide },
  57. { XINPUT_GAMEPAD_A, Key::GamepadA },
  58. { XINPUT_GAMEPAD_B, Key::GamepadB },
  59. { XINPUT_GAMEPAD_X, Key::GamepadX },
  60. { XINPUT_GAMEPAD_Y, Key::GamepadY },
  61. };
  62. struct XInput
  63. {
  64. XInput()
  65. : m_xinputdll(NULL)
  66. {
  67. bx::memSet(m_connected, 0, sizeof(m_connected) );
  68. bx::memSet(m_state, 0, sizeof(m_state) );
  69. m_deadzone[GamepadAxis::LeftX ] =
  70. m_deadzone[GamepadAxis::LeftY ] = XINPUT_GAMEPAD_LEFT_THUMB_DEADZONE;
  71. m_deadzone[GamepadAxis::RightX] =
  72. m_deadzone[GamepadAxis::RightY] = XINPUT_GAMEPAD_RIGHT_THUMB_DEADZONE;
  73. m_deadzone[GamepadAxis::LeftZ ] =
  74. m_deadzone[GamepadAxis::RightZ] = XINPUT_GAMEPAD_TRIGGER_THRESHOLD;
  75. bx::memSet(m_flip, 1, sizeof(m_flip) );
  76. m_flip[GamepadAxis::LeftY ] =
  77. m_flip[GamepadAxis::RightY] = -1;
  78. }
  79. void init()
  80. {
  81. m_xinputdll = bx::dlopen(XINPUT_DLL_A);
  82. if (NULL != m_xinputdll)
  83. {
  84. XInputGetState = (PFN_XINPUT_GET_STATE)bx::dlsym(m_xinputdll, "XInputGetState");
  85. // XInputEnable = (PFN_XINPUT_ENABLE )bx::dlsym(m_xinputdll, "XInputEnable" );
  86. if (NULL == XInputGetState)
  87. {
  88. shutdown();
  89. }
  90. }
  91. }
  92. void shutdown()
  93. {
  94. if (NULL != m_xinputdll)
  95. {
  96. bx::dlclose(m_xinputdll);
  97. m_xinputdll = NULL;
  98. }
  99. }
  100. bool filter(GamepadAxis::Enum _axis, int32_t _old, int32_t* _value)
  101. {
  102. const int32_t deadzone = m_deadzone[_axis];
  103. int32_t value = *_value;
  104. value = value > deadzone || value < -deadzone ? value : 0;
  105. *_value = value * m_flip[_axis];
  106. return _old != value;
  107. }
  108. void update(EventQueue& _eventQueue)
  109. {
  110. int64_t now = bx::getHPCounter();
  111. static int64_t next = now;
  112. if (now < next)
  113. {
  114. return;
  115. }
  116. const int64_t timerFreq = bx::getHPFrequency();
  117. next = now + timerFreq/60;
  118. if (NULL == m_xinputdll)
  119. {
  120. return;
  121. }
  122. WindowHandle defaultWindow = { 0 };
  123. for (uint16_t ii = 0; ii < BX_COUNTOF(m_state); ++ii)
  124. {
  125. XINPUT_STATE state;
  126. DWORD result = XInputGetState(ii, &state);
  127. GamepadHandle handle = { ii };
  128. bool connected = ERROR_SUCCESS == result;
  129. if (connected != m_connected[ii])
  130. {
  131. _eventQueue.postGamepadEvent(defaultWindow, handle, connected);
  132. }
  133. m_connected[ii] = connected;
  134. if (connected
  135. && m_state[ii].dwPacketNumber != state.dwPacketNumber)
  136. {
  137. XINPUT_GAMEPAD& gamepad = m_state[ii].Gamepad;
  138. const uint16_t changed = gamepad.wButtons ^ state.Gamepad.wButtons;
  139. const uint16_t current = gamepad.wButtons;
  140. if (0 != changed)
  141. {
  142. for (uint32_t jj = 0; jj < BX_COUNTOF(s_xinputRemap); ++jj)
  143. {
  144. uint16_t bit = s_xinputRemap[jj].m_bit;
  145. if (bit & changed)
  146. {
  147. _eventQueue.postKeyEvent(defaultWindow, s_xinputRemap[jj].m_key, 0, 0 == (current & bit) );
  148. }
  149. }
  150. gamepad.wButtons = state.Gamepad.wButtons;
  151. }
  152. if (gamepad.bLeftTrigger != state.Gamepad.bLeftTrigger)
  153. {
  154. int32_t value = state.Gamepad.bLeftTrigger;
  155. if (filter(GamepadAxis::LeftZ, gamepad.bLeftTrigger, &value) )
  156. {
  157. _eventQueue.postAxisEvent(defaultWindow, handle, GamepadAxis::LeftZ, value);
  158. }
  159. gamepad.bLeftTrigger = state.Gamepad.bLeftTrigger;
  160. }
  161. if (gamepad.bRightTrigger != state.Gamepad.bRightTrigger)
  162. {
  163. int32_t value = state.Gamepad.bRightTrigger;
  164. if (filter(GamepadAxis::RightZ, gamepad.bRightTrigger, &value) )
  165. {
  166. _eventQueue.postAxisEvent(defaultWindow, handle, GamepadAxis::RightZ, value);
  167. }
  168. gamepad.bRightTrigger = state.Gamepad.bRightTrigger;
  169. }
  170. if (gamepad.sThumbLX != state.Gamepad.sThumbLX)
  171. {
  172. int32_t value = state.Gamepad.sThumbLX;
  173. if (filter(GamepadAxis::LeftX, gamepad.sThumbLX, &value) )
  174. {
  175. _eventQueue.postAxisEvent(defaultWindow, handle, GamepadAxis::LeftX, value);
  176. }
  177. gamepad.sThumbLX = state.Gamepad.sThumbLX;
  178. }
  179. if (gamepad.sThumbLY != state.Gamepad.sThumbLY)
  180. {
  181. int32_t value = state.Gamepad.sThumbLY;
  182. if (filter(GamepadAxis::LeftY, gamepad.sThumbLY, &value) )
  183. {
  184. _eventQueue.postAxisEvent(defaultWindow, handle, GamepadAxis::LeftY, value);
  185. }
  186. gamepad.sThumbLY = state.Gamepad.sThumbLY;
  187. }
  188. if (gamepad.sThumbRX != state.Gamepad.sThumbRX)
  189. {
  190. int32_t value = state.Gamepad.sThumbRX;
  191. if (filter(GamepadAxis::RightX, gamepad.sThumbRX, &value) )
  192. {
  193. _eventQueue.postAxisEvent(defaultWindow, handle, GamepadAxis::RightX, value);
  194. }
  195. gamepad.sThumbRX = state.Gamepad.sThumbRX;
  196. }
  197. if (gamepad.sThumbRY != state.Gamepad.sThumbRY)
  198. {
  199. int32_t value = state.Gamepad.sThumbRY;
  200. if (filter(GamepadAxis::RightY, gamepad.sThumbRY, &value) )
  201. {
  202. _eventQueue.postAxisEvent(defaultWindow, handle, GamepadAxis::RightY, value);
  203. }
  204. gamepad.sThumbRY = state.Gamepad.sThumbRY;
  205. }
  206. }
  207. }
  208. }
  209. void* m_xinputdll;
  210. int32_t m_deadzone[GamepadAxis::Count];
  211. int8_t m_flip[GamepadAxis::Count];
  212. XINPUT_STATE m_state[ENTRY_CONFIG_MAX_GAMEPADS];
  213. bool m_connected[ENTRY_CONFIG_MAX_GAMEPADS];
  214. };
  215. XInput s_xinput;
  216. enum
  217. {
  218. WM_USER_WINDOW_CREATE = WM_USER,
  219. WM_USER_WINDOW_DESTROY,
  220. WM_USER_WINDOW_SET_TITLE,
  221. WM_USER_WINDOW_SET_FLAGS,
  222. WM_USER_WINDOW_SET_POS,
  223. WM_USER_WINDOW_SET_SIZE,
  224. WM_USER_WINDOW_TOGGLE_FRAME,
  225. WM_USER_WINDOW_MOUSE_LOCK,
  226. };
  227. struct TranslateKeyModifiers
  228. {
  229. int m_vk;
  230. Modifier::Enum m_modifier;
  231. };
  232. static const TranslateKeyModifiers s_translateKeyModifiers[8] =
  233. {
  234. { VK_LMENU, Modifier::LeftAlt },
  235. { VK_RMENU, Modifier::RightAlt },
  236. { VK_LCONTROL, Modifier::LeftCtrl },
  237. { VK_RCONTROL, Modifier::RightCtrl },
  238. { VK_LSHIFT, Modifier::LeftShift },
  239. { VK_RSHIFT, Modifier::RightShift },
  240. { VK_LWIN, Modifier::LeftMeta },
  241. { VK_RWIN, Modifier::RightMeta },
  242. };
  243. static uint8_t translateKeyModifiers()
  244. {
  245. uint8_t modifiers = 0;
  246. for (uint32_t ii = 0; ii < BX_COUNTOF(s_translateKeyModifiers); ++ii)
  247. {
  248. const TranslateKeyModifiers& tkm = s_translateKeyModifiers[ii];
  249. modifiers |= 0 > GetKeyState(tkm.m_vk) ? tkm.m_modifier : Modifier::None;
  250. }
  251. return modifiers;
  252. }
  253. static uint8_t s_translateKey[256];
  254. static Key::Enum translateKey(WPARAM _wparam)
  255. {
  256. return (Key::Enum)s_translateKey[_wparam&0xff];
  257. }
  258. struct MainThreadEntry
  259. {
  260. int m_argc;
  261. const char* const* m_argv;
  262. static int32_t threadFunc(bx::Thread* _thread, void* _userData);
  263. };
  264. struct Msg
  265. {
  266. Msg()
  267. : m_x(0)
  268. , m_y(0)
  269. , m_width(0)
  270. , m_height(0)
  271. , m_flags(0)
  272. , m_flagsEnabled(false)
  273. {
  274. }
  275. int32_t m_x;
  276. int32_t m_y;
  277. uint32_t m_width;
  278. uint32_t m_height;
  279. uint32_t m_flags;
  280. tinystl::string m_title;
  281. bool m_flagsEnabled;
  282. };
  283. static void mouseCapture(HWND _hwnd, bool _capture)
  284. {
  285. if (_capture)
  286. {
  287. SetCapture(_hwnd);
  288. }
  289. else
  290. {
  291. ReleaseCapture();
  292. }
  293. }
  294. struct Context
  295. {
  296. Context()
  297. : m_mz(0)
  298. , m_frame(true)
  299. , m_mouseLock(NULL)
  300. , m_init(false)
  301. , m_exit(false)
  302. {
  303. bx::memSet(s_translateKey, 0, sizeof(s_translateKey) );
  304. s_translateKey[VK_ESCAPE] = Key::Esc;
  305. s_translateKey[VK_RETURN] = Key::Return;
  306. s_translateKey[VK_TAB] = Key::Tab;
  307. s_translateKey[VK_BACK] = Key::Backspace;
  308. s_translateKey[VK_SPACE] = Key::Space;
  309. s_translateKey[VK_UP] = Key::Up;
  310. s_translateKey[VK_DOWN] = Key::Down;
  311. s_translateKey[VK_LEFT] = Key::Left;
  312. s_translateKey[VK_RIGHT] = Key::Right;
  313. s_translateKey[VK_INSERT] = Key::Insert;
  314. s_translateKey[VK_DELETE] = Key::Delete;
  315. s_translateKey[VK_HOME] = Key::Home;
  316. s_translateKey[VK_END] = Key::End;
  317. s_translateKey[VK_PRIOR] = Key::PageUp;
  318. s_translateKey[VK_NEXT] = Key::PageDown;
  319. s_translateKey[VK_SNAPSHOT] = Key::Print;
  320. s_translateKey[VK_OEM_PLUS] = Key::Plus;
  321. s_translateKey[VK_OEM_MINUS] = Key::Minus;
  322. s_translateKey[VK_OEM_4] = Key::LeftBracket;
  323. s_translateKey[VK_OEM_6] = Key::RightBracket;
  324. s_translateKey[VK_OEM_1] = Key::Semicolon;
  325. s_translateKey[VK_OEM_7] = Key::Quote;
  326. s_translateKey[VK_OEM_COMMA] = Key::Comma;
  327. s_translateKey[VK_OEM_PERIOD] = Key::Period;
  328. s_translateKey[VK_DECIMAL] = Key::Period;
  329. s_translateKey[VK_OEM_2] = Key::Slash;
  330. s_translateKey[VK_OEM_5] = Key::Backslash;
  331. s_translateKey[VK_OEM_3] = Key::Tilde;
  332. s_translateKey[VK_F1] = Key::F1;
  333. s_translateKey[VK_F2] = Key::F2;
  334. s_translateKey[VK_F3] = Key::F3;
  335. s_translateKey[VK_F4] = Key::F4;
  336. s_translateKey[VK_F5] = Key::F5;
  337. s_translateKey[VK_F6] = Key::F6;
  338. s_translateKey[VK_F7] = Key::F7;
  339. s_translateKey[VK_F8] = Key::F8;
  340. s_translateKey[VK_F9] = Key::F9;
  341. s_translateKey[VK_F10] = Key::F10;
  342. s_translateKey[VK_F11] = Key::F11;
  343. s_translateKey[VK_F12] = Key::F12;
  344. s_translateKey[VK_NUMPAD0] = Key::NumPad0;
  345. s_translateKey[VK_NUMPAD1] = Key::NumPad1;
  346. s_translateKey[VK_NUMPAD2] = Key::NumPad2;
  347. s_translateKey[VK_NUMPAD3] = Key::NumPad3;
  348. s_translateKey[VK_NUMPAD4] = Key::NumPad4;
  349. s_translateKey[VK_NUMPAD5] = Key::NumPad5;
  350. s_translateKey[VK_NUMPAD6] = Key::NumPad6;
  351. s_translateKey[VK_NUMPAD7] = Key::NumPad7;
  352. s_translateKey[VK_NUMPAD8] = Key::NumPad8;
  353. s_translateKey[VK_NUMPAD9] = Key::NumPad9;
  354. s_translateKey[uint8_t('0')] = Key::Key0;
  355. s_translateKey[uint8_t('1')] = Key::Key1;
  356. s_translateKey[uint8_t('2')] = Key::Key2;
  357. s_translateKey[uint8_t('3')] = Key::Key3;
  358. s_translateKey[uint8_t('4')] = Key::Key4;
  359. s_translateKey[uint8_t('5')] = Key::Key5;
  360. s_translateKey[uint8_t('6')] = Key::Key6;
  361. s_translateKey[uint8_t('7')] = Key::Key7;
  362. s_translateKey[uint8_t('8')] = Key::Key8;
  363. s_translateKey[uint8_t('9')] = Key::Key9;
  364. s_translateKey[uint8_t('A')] = Key::KeyA;
  365. s_translateKey[uint8_t('B')] = Key::KeyB;
  366. s_translateKey[uint8_t('C')] = Key::KeyC;
  367. s_translateKey[uint8_t('D')] = Key::KeyD;
  368. s_translateKey[uint8_t('E')] = Key::KeyE;
  369. s_translateKey[uint8_t('F')] = Key::KeyF;
  370. s_translateKey[uint8_t('G')] = Key::KeyG;
  371. s_translateKey[uint8_t('H')] = Key::KeyH;
  372. s_translateKey[uint8_t('I')] = Key::KeyI;
  373. s_translateKey[uint8_t('J')] = Key::KeyJ;
  374. s_translateKey[uint8_t('K')] = Key::KeyK;
  375. s_translateKey[uint8_t('L')] = Key::KeyL;
  376. s_translateKey[uint8_t('M')] = Key::KeyM;
  377. s_translateKey[uint8_t('N')] = Key::KeyN;
  378. s_translateKey[uint8_t('O')] = Key::KeyO;
  379. s_translateKey[uint8_t('P')] = Key::KeyP;
  380. s_translateKey[uint8_t('Q')] = Key::KeyQ;
  381. s_translateKey[uint8_t('R')] = Key::KeyR;
  382. s_translateKey[uint8_t('S')] = Key::KeyS;
  383. s_translateKey[uint8_t('T')] = Key::KeyT;
  384. s_translateKey[uint8_t('U')] = Key::KeyU;
  385. s_translateKey[uint8_t('V')] = Key::KeyV;
  386. s_translateKey[uint8_t('W')] = Key::KeyW;
  387. s_translateKey[uint8_t('X')] = Key::KeyX;
  388. s_translateKey[uint8_t('Y')] = Key::KeyY;
  389. s_translateKey[uint8_t('Z')] = Key::KeyZ;
  390. }
  391. int32_t run(int _argc, const char* const* _argv)
  392. {
  393. SetDllDirectoryA(".");
  394. s_xinput.init();
  395. HINSTANCE instance = (HINSTANCE)GetModuleHandle(NULL);
  396. WNDCLASSEXA wnd;
  397. bx::memSet(&wnd, 0, sizeof(wnd) );
  398. wnd.cbSize = sizeof(wnd);
  399. wnd.style = CS_HREDRAW | CS_VREDRAW;
  400. wnd.lpfnWndProc = wndProc;
  401. wnd.hInstance = instance;
  402. wnd.hIcon = LoadIcon(NULL, IDI_APPLICATION);
  403. wnd.hCursor = LoadCursor(NULL, IDC_ARROW);
  404. wnd.lpszClassName = "bgfx";
  405. wnd.hIconSm = LoadIcon(NULL, IDI_APPLICATION);
  406. RegisterClassExA(&wnd);
  407. m_windowAlloc.alloc();
  408. m_hwnd[0] = CreateWindowExA(
  409. WS_EX_ACCEPTFILES
  410. , "bgfx"
  411. , "BGFX"
  412. , WS_OVERLAPPEDWINDOW|WS_VISIBLE
  413. , 0
  414. , 0
  415. , ENTRY_DEFAULT_WIDTH
  416. , ENTRY_DEFAULT_HEIGHT
  417. , NULL
  418. , NULL
  419. , instance
  420. , 0
  421. );
  422. m_flags[0] = 0
  423. | ENTRY_WINDOW_FLAG_ASPECT_RATIO
  424. | ENTRY_WINDOW_FLAG_FRAME
  425. ;
  426. winSetHwnd(m_hwnd[0]);
  427. adjust(m_hwnd[0], ENTRY_DEFAULT_WIDTH, ENTRY_DEFAULT_HEIGHT, true);
  428. clear(m_hwnd[0]);
  429. m_width = ENTRY_DEFAULT_WIDTH;
  430. m_height = ENTRY_DEFAULT_HEIGHT;
  431. m_oldWidth = ENTRY_DEFAULT_WIDTH;
  432. m_oldHeight = ENTRY_DEFAULT_HEIGHT;
  433. MainThreadEntry mte;
  434. mte.m_argc = _argc;
  435. mte.m_argv = _argv;
  436. bgfx::renderFrame();
  437. bx::Thread thread;
  438. thread.init(mte.threadFunc, &mte);
  439. m_init = true;
  440. m_eventQueue.postSizeEvent(findHandle(m_hwnd[0]), m_width, m_height);
  441. MSG msg;
  442. msg.message = WM_NULL;
  443. while (!m_exit)
  444. {
  445. bgfx::renderFrame();
  446. s_xinput.update(m_eventQueue);
  447. WaitForInputIdle(GetCurrentProcess(), 16);
  448. while (0 != PeekMessage(&msg, NULL, 0U, 0U, PM_REMOVE) )
  449. {
  450. TranslateMessage(&msg);
  451. DispatchMessage(&msg);
  452. }
  453. }
  454. while (bgfx::RenderFrame::NoContext != bgfx::renderFrame() ) {};
  455. thread.shutdown();
  456. DestroyWindow(m_hwnd[0]);
  457. s_xinput.shutdown();
  458. return thread.getExitCode();
  459. }
  460. LRESULT process(HWND _hwnd, UINT _id, WPARAM _wparam, LPARAM _lparam)
  461. {
  462. if (m_init)
  463. {
  464. switch (_id)
  465. {
  466. case WM_USER_WINDOW_CREATE:
  467. {
  468. Msg* msg = (Msg*)_lparam;
  469. HWND hwnd = CreateWindowA("bgfx"
  470. , msg->m_title.c_str()
  471. , WS_OVERLAPPEDWINDOW|WS_VISIBLE
  472. , msg->m_x
  473. , msg->m_y
  474. , msg->m_width
  475. , msg->m_height
  476. , NULL
  477. , NULL
  478. , (HINSTANCE)GetModuleHandle(NULL)
  479. , 0
  480. );
  481. clear(hwnd);
  482. m_hwnd[_wparam] = hwnd;
  483. m_flags[_wparam] = msg->m_flags;
  484. WindowHandle handle = { (uint16_t)_wparam };
  485. m_eventQueue.postSizeEvent(handle, msg->m_width, msg->m_height);
  486. m_eventQueue.postWindowEvent(handle, hwnd);
  487. delete msg;
  488. }
  489. break;
  490. case WM_USER_WINDOW_DESTROY:
  491. {
  492. WindowHandle handle = { (uint16_t)_wparam };
  493. m_eventQueue.postWindowEvent(handle);
  494. DestroyWindow(m_hwnd[_wparam]);
  495. m_hwnd[_wparam] = 0;
  496. if (0 == handle.idx)
  497. {
  498. m_exit = true;
  499. m_eventQueue.postExitEvent();
  500. }
  501. }
  502. break;
  503. case WM_USER_WINDOW_SET_TITLE:
  504. {
  505. Msg* msg = (Msg*)_lparam;
  506. SetWindowTextA(m_hwnd[_wparam], msg->m_title.c_str() );
  507. delete msg;
  508. }
  509. break;
  510. case WM_USER_WINDOW_SET_FLAGS:
  511. {
  512. Msg* msg = (Msg*)_lparam;
  513. if (msg->m_flagsEnabled)
  514. {
  515. m_flags[_wparam] |= msg->m_flags;
  516. }
  517. else
  518. {
  519. m_flags[_wparam] &= ~msg->m_flags;
  520. }
  521. delete msg;
  522. }
  523. break;
  524. case WM_USER_WINDOW_SET_POS:
  525. {
  526. Msg* msg = (Msg*)_lparam;
  527. SetWindowPos(m_hwnd[_wparam], 0, msg->m_x, msg->m_y, 0, 0
  528. , SWP_NOACTIVATE
  529. | SWP_NOOWNERZORDER
  530. | SWP_NOSIZE
  531. );
  532. delete msg;
  533. }
  534. break;
  535. case WM_USER_WINDOW_SET_SIZE:
  536. {
  537. uint32_t width = GET_X_LPARAM(_lparam);
  538. uint32_t height = GET_Y_LPARAM(_lparam);
  539. adjust(m_hwnd[_wparam], width, height, true);
  540. }
  541. break;
  542. case WM_USER_WINDOW_TOGGLE_FRAME:
  543. {
  544. if (m_frame)
  545. {
  546. m_oldWidth = m_width;
  547. m_oldHeight = m_height;
  548. }
  549. adjust(m_hwnd[_wparam], m_oldWidth, m_oldHeight, !m_frame);
  550. }
  551. break;
  552. case WM_USER_WINDOW_MOUSE_LOCK:
  553. setMouseLock(m_hwnd[_wparam], !!_lparam);
  554. break;
  555. case WM_DESTROY:
  556. break;
  557. case WM_QUIT:
  558. case WM_CLOSE:
  559. destroyWindow(findHandle(_hwnd) );
  560. // Don't process message. Window will be destroyed later.
  561. return 0;
  562. case WM_SIZING:
  563. {
  564. WindowHandle handle = findHandle(_hwnd);
  565. if (isValid(handle)
  566. && ENTRY_WINDOW_FLAG_ASPECT_RATIO & m_flags[handle.idx])
  567. {
  568. RECT& rect = *(RECT*)_lparam;
  569. uint32_t width = rect.right - rect.left - m_frameWidth;
  570. uint32_t height = rect.bottom - rect.top - m_frameHeight;
  571. // Recalculate size according to aspect ratio
  572. switch (_wparam)
  573. {
  574. case WMSZ_LEFT:
  575. case WMSZ_RIGHT:
  576. {
  577. float aspectRatio = 1.0f/m_aspectRatio;
  578. width = bx::uint32_max(ENTRY_DEFAULT_WIDTH/4, width);
  579. height = uint32_t(float(width)*aspectRatio);
  580. }
  581. break;
  582. default:
  583. {
  584. float aspectRatio = m_aspectRatio;
  585. height = bx::uint32_max(ENTRY_DEFAULT_HEIGHT/4, height);
  586. width = uint32_t(float(height)*aspectRatio);
  587. }
  588. break;
  589. }
  590. // Recalculate position using different anchor points
  591. switch (_wparam)
  592. {
  593. case WMSZ_TOPLEFT:
  594. rect.left = rect.right - width - m_frameWidth;
  595. rect.top = rect.bottom - height - m_frameHeight;
  596. break;
  597. case WMSZ_TOP:
  598. case WMSZ_TOPRIGHT:
  599. rect.right = rect.left + width + m_frameWidth;
  600. rect.top = rect.bottom - height - m_frameHeight;
  601. break;
  602. case WMSZ_LEFT:
  603. case WMSZ_BOTTOMLEFT:
  604. rect.left = rect.right - width - m_frameWidth;
  605. rect.bottom = rect.top + height + m_frameHeight;
  606. break;
  607. default:
  608. rect.right = rect.left + width + m_frameWidth;
  609. rect.bottom = rect.top + height + m_frameHeight;
  610. break;
  611. }
  612. m_eventQueue.postSizeEvent(findHandle(_hwnd), width, height);
  613. }
  614. }
  615. return 0;
  616. case WM_SIZE:
  617. {
  618. WindowHandle handle = findHandle(_hwnd);
  619. if (isValid(handle) )
  620. {
  621. uint32_t width = GET_X_LPARAM(_lparam);
  622. uint32_t height = GET_Y_LPARAM(_lparam);
  623. m_width = width;
  624. m_height = height;
  625. m_eventQueue.postSizeEvent(handle, m_width, m_height);
  626. }
  627. }
  628. break;
  629. case WM_SYSCOMMAND:
  630. switch (_wparam)
  631. {
  632. case SC_MINIMIZE:
  633. case SC_RESTORE:
  634. {
  635. HWND parent = GetWindow(_hwnd, GW_OWNER);
  636. if (NULL != parent)
  637. {
  638. PostMessage(parent, _id, _wparam, _lparam);
  639. }
  640. }
  641. }
  642. break;
  643. case WM_MOUSEMOVE:
  644. {
  645. int32_t mx = GET_X_LPARAM(_lparam);
  646. int32_t my = GET_Y_LPARAM(_lparam);
  647. if (_hwnd == m_mouseLock)
  648. {
  649. mx -= m_mx;
  650. my -= m_my;
  651. if (0 == mx
  652. && 0 == my)
  653. {
  654. break;
  655. }
  656. setMousePos(_hwnd, m_mx, m_my);
  657. }
  658. m_eventQueue.postMouseEvent(findHandle(_hwnd), mx, my, m_mz);
  659. }
  660. break;
  661. case WM_MOUSEWHEEL:
  662. {
  663. POINT pt = { GET_X_LPARAM(_lparam), GET_Y_LPARAM(_lparam) };
  664. ScreenToClient(_hwnd, &pt);
  665. int32_t mx = pt.x;
  666. int32_t my = pt.y;
  667. m_mz += GET_WHEEL_DELTA_WPARAM(_wparam)/WHEEL_DELTA;
  668. m_eventQueue.postMouseEvent(findHandle(_hwnd), mx, my, m_mz);
  669. }
  670. break;
  671. case WM_LBUTTONDOWN:
  672. case WM_LBUTTONUP:
  673. case WM_LBUTTONDBLCLK:
  674. {
  675. mouseCapture(_hwnd, _id == WM_LBUTTONDOWN);
  676. int32_t mx = GET_X_LPARAM(_lparam);
  677. int32_t my = GET_Y_LPARAM(_lparam);
  678. m_eventQueue.postMouseEvent(findHandle(_hwnd), mx, my, m_mz, MouseButton::Left, _id == WM_LBUTTONDOWN);
  679. }
  680. break;
  681. case WM_MBUTTONDOWN:
  682. case WM_MBUTTONUP:
  683. case WM_MBUTTONDBLCLK:
  684. {
  685. mouseCapture(_hwnd, _id == WM_MBUTTONDOWN);
  686. int32_t mx = GET_X_LPARAM(_lparam);
  687. int32_t my = GET_Y_LPARAM(_lparam);
  688. m_eventQueue.postMouseEvent(findHandle(_hwnd), mx, my, m_mz, MouseButton::Middle, _id == WM_MBUTTONDOWN);
  689. }
  690. break;
  691. case WM_RBUTTONDOWN:
  692. case WM_RBUTTONUP:
  693. case WM_RBUTTONDBLCLK:
  694. {
  695. mouseCapture(_hwnd, _id == WM_RBUTTONDOWN);
  696. int32_t mx = GET_X_LPARAM(_lparam);
  697. int32_t my = GET_Y_LPARAM(_lparam);
  698. m_eventQueue.postMouseEvent(findHandle(_hwnd), mx, my, m_mz, MouseButton::Right, _id == WM_RBUTTONDOWN);
  699. }
  700. break;
  701. case WM_KEYDOWN:
  702. case WM_SYSKEYDOWN:
  703. case WM_KEYUP:
  704. case WM_SYSKEYUP:
  705. {
  706. uint8_t modifiers = translateKeyModifiers();
  707. Key::Enum key = translateKey(_wparam);
  708. WindowHandle handle = findHandle(_hwnd);
  709. if (Key::Print == key
  710. && 0x3 == ( (uint32_t)(_lparam)>>30) )
  711. {
  712. // VK_SNAPSHOT doesn't generate keydown event. Fire on down event when previous
  713. // key state bit is set to 1 and transition state bit is set to 1.
  714. //
  715. // http://msdn.microsoft.com/en-us/library/windows/desktop/ms646280%28v=vs.85%29.aspx
  716. m_eventQueue.postKeyEvent(handle, key, modifiers, true);
  717. }
  718. m_eventQueue.postKeyEvent(handle, key, modifiers, _id == WM_KEYDOWN || _id == WM_SYSKEYDOWN);
  719. }
  720. break;
  721. case WM_CHAR:
  722. {
  723. uint8_t utf8[4] = {};
  724. uint8_t len = (uint8_t)WideCharToMultiByte(CP_UTF8
  725. , 0
  726. , (LPCWSTR)&_wparam
  727. , 1
  728. , (LPSTR)utf8
  729. , BX_COUNTOF(utf8)
  730. , NULL
  731. , NULL
  732. );
  733. if (0 != len)
  734. {
  735. WindowHandle handle = findHandle(_hwnd);
  736. m_eventQueue.postCharEvent(handle, len, utf8);
  737. }
  738. }
  739. break;
  740. case WM_DROPFILES:
  741. {
  742. HDROP drop = (HDROP)_wparam;
  743. char tmp[bx::kMaxFilePath];
  744. uint32_t result = DragQueryFileA(drop, 0, tmp, sizeof(tmp) );
  745. WindowHandle handle = findHandle(_hwnd);
  746. m_eventQueue.postDropFileEvent(handle, tmp);
  747. }
  748. break;
  749. default:
  750. break;
  751. }
  752. }
  753. return DefWindowProc(_hwnd, _id, _wparam, _lparam);
  754. }
  755. WindowHandle findHandle(HWND _hwnd)
  756. {
  757. bx::MutexScope scope(m_lock);
  758. for (uint16_t ii = 0, num = m_windowAlloc.getNumHandles(); ii < num; ++ii)
  759. {
  760. uint16_t idx = m_windowAlloc.getHandleAt(ii);
  761. if (_hwnd == m_hwnd[idx])
  762. {
  763. WindowHandle handle = { idx };
  764. return handle;
  765. }
  766. }
  767. WindowHandle invalid = { UINT16_MAX };
  768. return invalid;
  769. }
  770. void clear(HWND _hwnd)
  771. {
  772. RECT rect;
  773. GetWindowRect(_hwnd, &rect);
  774. HBRUSH brush = CreateSolidBrush(RGB(0, 0, 0) );
  775. HDC hdc = GetDC(_hwnd);
  776. SelectObject(hdc, brush);
  777. FillRect(hdc, &rect, brush);
  778. }
  779. void adjust(HWND _hwnd, uint32_t _width, uint32_t _height, bool _windowFrame)
  780. {
  781. m_width = _width;
  782. m_height = _height;
  783. m_aspectRatio = float(_width)/float(_height);
  784. ShowWindow(_hwnd, SW_SHOWNORMAL);
  785. RECT rect;
  786. RECT newrect = {0, 0, (LONG)_width, (LONG)_height};
  787. DWORD style = WS_POPUP|WS_SYSMENU;
  788. if (m_frame)
  789. {
  790. GetWindowRect(_hwnd, &m_rect);
  791. m_style = GetWindowLong(_hwnd, GWL_STYLE);
  792. }
  793. if (_windowFrame)
  794. {
  795. rect = m_rect;
  796. style = m_style;
  797. }
  798. else
  799. {
  800. HMONITOR monitor = MonitorFromWindow(_hwnd, MONITOR_DEFAULTTONEAREST);
  801. MONITORINFO mi;
  802. mi.cbSize = sizeof(mi);
  803. GetMonitorInfo(monitor, &mi);
  804. newrect = mi.rcMonitor;
  805. rect = mi.rcMonitor;
  806. m_aspectRatio = float(newrect.right - newrect.left)/float(newrect.bottom - newrect.top);
  807. }
  808. SetWindowLong(_hwnd, GWL_STYLE, style);
  809. uint32_t prewidth = newrect.right - newrect.left;
  810. uint32_t preheight = newrect.bottom - newrect.top;
  811. AdjustWindowRect(&newrect, style, FALSE);
  812. m_frameWidth = (newrect.right - newrect.left) - prewidth;
  813. m_frameHeight = (newrect.bottom - newrect.top ) - preheight;
  814. UpdateWindow(_hwnd);
  815. if (rect.left == -32000
  816. || rect.top == -32000)
  817. {
  818. rect.left = 0;
  819. rect.top = 0;
  820. }
  821. int32_t left = rect.left;
  822. int32_t top = rect.top;
  823. int32_t width = (newrect.right-newrect.left);
  824. int32_t height = (newrect.bottom-newrect.top);
  825. if (!_windowFrame)
  826. {
  827. float aspectRatio = 1.0f/m_aspectRatio;
  828. width = bx::uint32_max(ENTRY_DEFAULT_WIDTH/4, width);
  829. height = uint32_t(float(width)*aspectRatio);
  830. left = newrect.left+(newrect.right -newrect.left-width)/2;
  831. top = newrect.top +(newrect.bottom-newrect.top-height)/2;
  832. }
  833. SetWindowPos(_hwnd
  834. , HWND_TOP
  835. , left
  836. , top
  837. , width
  838. , height
  839. , SWP_SHOWWINDOW
  840. );
  841. ShowWindow(_hwnd, SW_RESTORE);
  842. m_frame = _windowFrame;
  843. }
  844. void setMousePos(HWND _hwnd, int32_t _mx, int32_t _my)
  845. {
  846. POINT pt = { _mx, _my };
  847. ClientToScreen(_hwnd, &pt);
  848. SetCursorPos(pt.x, pt.y);
  849. }
  850. void setMouseLock(HWND _hwnd, bool _lock)
  851. {
  852. if (_hwnd != m_mouseLock)
  853. {
  854. if (_lock)
  855. {
  856. m_mx = m_width/2;
  857. m_my = m_height/2;
  858. ShowCursor(false);
  859. setMousePos(_hwnd, m_mx, m_my);
  860. }
  861. else
  862. {
  863. setMousePos(_hwnd, m_mx, m_my);
  864. ShowCursor(true);
  865. }
  866. m_mouseLock = _hwnd;
  867. }
  868. }
  869. static LRESULT CALLBACK wndProc(HWND _hwnd, UINT _id, WPARAM _wparam, LPARAM _lparam);
  870. EventQueue m_eventQueue;
  871. bx::Mutex m_lock;
  872. bx::HandleAllocT<ENTRY_CONFIG_MAX_WINDOWS> m_windowAlloc;
  873. HWND m_hwnd[ENTRY_CONFIG_MAX_WINDOWS];
  874. uint32_t m_flags[ENTRY_CONFIG_MAX_WINDOWS];
  875. RECT m_rect;
  876. DWORD m_style;
  877. uint32_t m_width;
  878. uint32_t m_height;
  879. uint32_t m_oldWidth;
  880. uint32_t m_oldHeight;
  881. uint32_t m_frameWidth;
  882. uint32_t m_frameHeight;
  883. float m_aspectRatio;
  884. int32_t m_mx;
  885. int32_t m_my;
  886. int32_t m_mz;
  887. bool m_frame;
  888. HWND m_mouseLock;
  889. bool m_init;
  890. bool m_exit;
  891. };
  892. static Context s_ctx;
  893. LRESULT CALLBACK Context::wndProc(HWND _hwnd, UINT _id, WPARAM _wparam, LPARAM _lparam)
  894. {
  895. return s_ctx.process(_hwnd, _id, _wparam, _lparam);
  896. }
  897. const Event* poll()
  898. {
  899. return s_ctx.m_eventQueue.poll();
  900. }
  901. const Event* poll(WindowHandle _handle)
  902. {
  903. return s_ctx.m_eventQueue.poll(_handle);
  904. }
  905. void release(const Event* _event)
  906. {
  907. s_ctx.m_eventQueue.release(_event);
  908. }
  909. WindowHandle createWindow(int32_t _x, int32_t _y, uint32_t _width, uint32_t _height, uint32_t _flags, const char* _title)
  910. {
  911. bx::MutexScope scope(s_ctx.m_lock);
  912. WindowHandle handle = { s_ctx.m_windowAlloc.alloc() };
  913. if (UINT16_MAX != handle.idx)
  914. {
  915. Msg* msg = new Msg;
  916. msg->m_x = _x;
  917. msg->m_y = _y;
  918. msg->m_width = _width;
  919. msg->m_height = _height;
  920. msg->m_title = _title;
  921. msg->m_flags = _flags;
  922. PostMessage(s_ctx.m_hwnd[0], WM_USER_WINDOW_CREATE, handle.idx, (LPARAM)msg);
  923. }
  924. return handle;
  925. }
  926. void destroyWindow(WindowHandle _handle)
  927. {
  928. if (UINT16_MAX != _handle.idx)
  929. {
  930. PostMessage(s_ctx.m_hwnd[0], WM_USER_WINDOW_DESTROY, _handle.idx, 0);
  931. bx::MutexScope scope(s_ctx.m_lock);
  932. s_ctx.m_windowAlloc.free(_handle.idx);
  933. }
  934. }
  935. void setWindowPos(WindowHandle _handle, int32_t _x, int32_t _y)
  936. {
  937. Msg* msg = new Msg;
  938. msg->m_x = _x;
  939. msg->m_y = _y;
  940. PostMessage(s_ctx.m_hwnd[0], WM_USER_WINDOW_SET_POS, _handle.idx, (LPARAM)msg);
  941. }
  942. void setWindowSize(WindowHandle _handle, uint32_t _width, uint32_t _height)
  943. {
  944. PostMessage(s_ctx.m_hwnd[0], WM_USER_WINDOW_SET_SIZE, _handle.idx, (_height<<16) | (_width&0xffff) );
  945. }
  946. void setWindowTitle(WindowHandle _handle, const char* _title)
  947. {
  948. Msg* msg = new Msg;
  949. msg->m_title = _title;
  950. PostMessage(s_ctx.m_hwnd[0], WM_USER_WINDOW_SET_TITLE, _handle.idx, (LPARAM)msg);
  951. }
  952. void setWindowFlags(WindowHandle _handle, uint32_t _flags, bool _enabled)
  953. {
  954. Msg* msg = new Msg;
  955. msg->m_flags = _flags;
  956. msg->m_flagsEnabled = _enabled;
  957. PostMessage(s_ctx.m_hwnd[0], WM_USER_WINDOW_SET_FLAGS, _handle.idx, (LPARAM)msg);
  958. }
  959. void toggleFullscreen(WindowHandle _handle)
  960. {
  961. PostMessage(s_ctx.m_hwnd[0], WM_USER_WINDOW_TOGGLE_FRAME, _handle.idx, 0);
  962. }
  963. void setMouseLock(WindowHandle _handle, bool _lock)
  964. {
  965. PostMessage(s_ctx.m_hwnd[0], WM_USER_WINDOW_MOUSE_LOCK, _handle.idx, _lock);
  966. }
  967. int32_t MainThreadEntry::threadFunc(bx::Thread* /*_thread*/, void* _userData)
  968. {
  969. MainThreadEntry* self = (MainThreadEntry*)_userData;
  970. int32_t result = main(self->m_argc, self->m_argv);
  971. PostMessage(s_ctx.m_hwnd[0], WM_QUIT, 0, 0);
  972. return result;
  973. }
  974. } // namespace entry
  975. int main(int _argc, const char* const* _argv)
  976. {
  977. using namespace entry;
  978. return s_ctx.run(_argc, _argv);
  979. }
  980. #endif // BX_PLATFORM_WINDOWS