renderer_noop.cpp 5.7 KB

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  1. /*
  2. * Copyright 2011-2017 Branimir Karadzic. All rights reserved.
  3. * License: https://github.com/bkaradzic/bgfx#license-bsd-2-clause
  4. */
  5. #include "bgfx_p.h"
  6. #if BGFX_CONFIG_RENDERER_NOOP
  7. namespace bgfx { namespace noop
  8. {
  9. struct RendererContextNOOP : public RendererContextI
  10. {
  11. RendererContextNOOP()
  12. {
  13. // Pretend all features that are not returning results to CPU
  14. // are available.
  15. g_caps.supported = 0
  16. | BGFX_CAPS_TEXTURE_COMPARE_LEQUAL
  17. | BGFX_CAPS_TEXTURE_COMPARE_ALL
  18. | BGFX_CAPS_TEXTURE_3D
  19. | BGFX_CAPS_VERTEX_ATTRIB_HALF
  20. | BGFX_CAPS_VERTEX_ATTRIB_UINT10
  21. | BGFX_CAPS_INSTANCING
  22. | BGFX_CAPS_FRAGMENT_DEPTH
  23. | BGFX_CAPS_BLEND_INDEPENDENT
  24. | BGFX_CAPS_COMPUTE
  25. | BGFX_CAPS_FRAGMENT_ORDERING
  26. | BGFX_CAPS_SWAP_CHAIN
  27. | BGFX_CAPS_INDEX32
  28. | BGFX_CAPS_DRAW_INDIRECT
  29. | BGFX_CAPS_HIDPI
  30. | BGFX_CAPS_TEXTURE_BLIT
  31. | BGFX_CAPS_ALPHA_TO_COVERAGE
  32. | BGFX_CAPS_CONSERVATIVE_RASTER
  33. | BGFX_CAPS_TEXTURE_2D_ARRAY
  34. | BGFX_CAPS_TEXTURE_CUBE_ARRAY
  35. ;
  36. }
  37. ~RendererContextNOOP()
  38. {
  39. }
  40. RendererType::Enum getRendererType() const BX_OVERRIDE
  41. {
  42. return RendererType::Noop;
  43. }
  44. const char* getRendererName() const BX_OVERRIDE
  45. {
  46. return BGFX_RENDERER_NOOP_NAME;
  47. }
  48. void flip(HMD& /*_hmd*/) BX_OVERRIDE
  49. {
  50. }
  51. void createIndexBuffer(IndexBufferHandle /*_handle*/, Memory* /*_mem*/, uint16_t /*_flags*/) BX_OVERRIDE
  52. {
  53. }
  54. void destroyIndexBuffer(IndexBufferHandle /*_handle*/) BX_OVERRIDE
  55. {
  56. }
  57. void createVertexDecl(VertexDeclHandle /*_handle*/, const VertexDecl& /*_decl*/) BX_OVERRIDE
  58. {
  59. }
  60. void destroyVertexDecl(VertexDeclHandle /*_handle*/) BX_OVERRIDE
  61. {
  62. }
  63. void createVertexBuffer(VertexBufferHandle /*_handle*/, Memory* /*_mem*/, VertexDeclHandle /*_declHandle*/, uint16_t /*_flags*/) BX_OVERRIDE
  64. {
  65. }
  66. void destroyVertexBuffer(VertexBufferHandle /*_handle*/) BX_OVERRIDE
  67. {
  68. }
  69. void createDynamicIndexBuffer(IndexBufferHandle /*_handle*/, uint32_t /*_size*/, uint16_t /*_flags*/) BX_OVERRIDE
  70. {
  71. }
  72. void updateDynamicIndexBuffer(IndexBufferHandle /*_handle*/, uint32_t /*_offset*/, uint32_t /*_size*/, Memory* /*_mem*/) BX_OVERRIDE
  73. {
  74. }
  75. void destroyDynamicIndexBuffer(IndexBufferHandle /*_handle*/) BX_OVERRIDE
  76. {
  77. }
  78. void createDynamicVertexBuffer(VertexBufferHandle /*_handle*/, uint32_t /*_size*/, uint16_t /*_flags*/) BX_OVERRIDE
  79. {
  80. }
  81. void updateDynamicVertexBuffer(VertexBufferHandle /*_handle*/, uint32_t /*_offset*/, uint32_t /*_size*/, Memory* /*_mem*/) BX_OVERRIDE
  82. {
  83. }
  84. void destroyDynamicVertexBuffer(VertexBufferHandle /*_handle*/) BX_OVERRIDE
  85. {
  86. }
  87. void createShader(ShaderHandle /*_handle*/, Memory* /*_mem*/) BX_OVERRIDE
  88. {
  89. }
  90. void destroyShader(ShaderHandle /*_handle*/) BX_OVERRIDE
  91. {
  92. }
  93. void createProgram(ProgramHandle /*_handle*/, ShaderHandle /*_vsh*/, ShaderHandle /*_fsh*/) BX_OVERRIDE
  94. {
  95. }
  96. void destroyProgram(ProgramHandle /*_handle*/) BX_OVERRIDE
  97. {
  98. }
  99. void createTexture(TextureHandle /*_handle*/, Memory* /*_mem*/, uint32_t /*_flags*/, uint8_t /*_skip*/) BX_OVERRIDE
  100. {
  101. }
  102. void updateTextureBegin(TextureHandle /*_handle*/, uint8_t /*_side*/, uint8_t /*_mip*/) BX_OVERRIDE
  103. {
  104. }
  105. void updateTexture(TextureHandle /*_handle*/, uint8_t /*_side*/, uint8_t /*_mip*/, const Rect& /*_rect*/, uint16_t /*_z*/, uint16_t /*_depth*/, uint16_t /*_pitch*/, const Memory* /*_mem*/) BX_OVERRIDE
  106. {
  107. }
  108. void updateTextureEnd() BX_OVERRIDE
  109. {
  110. }
  111. void readTexture(TextureHandle /*_handle*/, void* /*_data*/, uint8_t /*_mip*/) BX_OVERRIDE
  112. {
  113. }
  114. void resizeTexture(TextureHandle /*_handle*/, uint16_t /*_width*/, uint16_t /*_height*/, uint8_t /*_numMips*/) BX_OVERRIDE
  115. {
  116. }
  117. void overrideInternal(TextureHandle /*_handle*/, uintptr_t /*_ptr*/) BX_OVERRIDE
  118. {
  119. }
  120. uintptr_t getInternal(TextureHandle /*_handle*/) BX_OVERRIDE
  121. {
  122. return 0;
  123. }
  124. void destroyTexture(TextureHandle /*_handle*/) BX_OVERRIDE
  125. {
  126. }
  127. void createFrameBuffer(FrameBufferHandle /*_handle*/, uint8_t /*_num*/, const Attachment* /*_attachment*/) BX_OVERRIDE
  128. {
  129. }
  130. void createFrameBuffer(FrameBufferHandle /*_handle*/, void* /*_nwh*/, uint32_t /*_width*/, uint32_t /*_height*/, TextureFormat::Enum /*_depthFormat*/) BX_OVERRIDE
  131. {
  132. }
  133. void destroyFrameBuffer(FrameBufferHandle /*_handle*/) BX_OVERRIDE
  134. {
  135. }
  136. void createUniform(UniformHandle /*_handle*/, UniformType::Enum /*_type*/, uint16_t /*_num*/, const char* /*_name*/) BX_OVERRIDE
  137. {
  138. }
  139. void destroyUniform(UniformHandle /*_handle*/) BX_OVERRIDE
  140. {
  141. }
  142. void requestScreenShot(FrameBufferHandle /*_handle*/, const char* /*_filePath*/) BX_OVERRIDE
  143. {
  144. }
  145. void updateViewName(uint8_t /*_id*/, const char* /*_name*/) BX_OVERRIDE
  146. {
  147. }
  148. void updateUniform(uint16_t /*_loc*/, const void* /*_data*/, uint32_t /*_size*/) BX_OVERRIDE
  149. {
  150. }
  151. void setMarker(const char* /*_marker*/, uint32_t /*_size*/) BX_OVERRIDE
  152. {
  153. }
  154. void invalidateOcclusionQuery(OcclusionQueryHandle /*_handle*/) BX_OVERRIDE
  155. {
  156. }
  157. void submit(Frame* /*_render*/, ClearQuad& /*_clearQuad*/, TextVideoMemBlitter& /*_textVideoMemBlitter*/) BX_OVERRIDE
  158. {
  159. }
  160. void blitSetup(TextVideoMemBlitter& /*_blitter*/) BX_OVERRIDE
  161. {
  162. }
  163. void blitRender(TextVideoMemBlitter& /*_blitter*/, uint32_t /*_numIndices*/) BX_OVERRIDE
  164. {
  165. }
  166. };
  167. static RendererContextNOOP* s_renderNOOP;
  168. RendererContextI* rendererCreate()
  169. {
  170. s_renderNOOP = BX_NEW(g_allocator, RendererContextNOOP);
  171. return s_renderNOOP;
  172. }
  173. void rendererDestroy()
  174. {
  175. BX_DELETE(g_allocator, s_renderNOOP);
  176. s_renderNOOP = NULL;
  177. }
  178. } /* namespace noop */ } // namespace bgfx
  179. #else
  180. namespace bgfx { namespace noop
  181. {
  182. RendererContextI* rendererCreate()
  183. {
  184. return NULL;
  185. }
  186. void rendererDestroy()
  187. {
  188. }
  189. } /* namespace noop */ } // namespace bgfx
  190. #endif // BGFX_CONFIG_RENDERER_NOOP