genie.lua 12 KB

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  1. --
  2. -- Copyright 2010-2021 Branimir Karadzic. All rights reserved.
  3. -- License: https://github.com/bkaradzic/bgfx#license-bsd-2-clause
  4. --
  5. MODULE_DIR = path.getabsolute("../")
  6. newoption {
  7. trigger = "with-amalgamated",
  8. description = "Enable amalgamated build.",
  9. }
  10. newoption {
  11. trigger = "with-sdl",
  12. description = "Enable SDL entry.",
  13. }
  14. newoption {
  15. trigger = "with-glfw",
  16. description = "Enable GLFW entry.",
  17. }
  18. newoption {
  19. trigger = "with-wayland",
  20. description = "Use Wayland backend.",
  21. }
  22. newoption {
  23. trigger = "with-profiler",
  24. description = "Enable build with intrusive profiler.",
  25. }
  26. newoption {
  27. trigger = "with-shared-lib",
  28. description = "Enable building shared library.",
  29. }
  30. newoption {
  31. trigger = "with-tools",
  32. description = "Enable building tools.",
  33. }
  34. newoption {
  35. trigger = "with-combined-examples",
  36. description = "Enable building examples (combined as single executable).",
  37. }
  38. newoption {
  39. trigger = "with-examples",
  40. description = "Enable building examples.",
  41. }
  42. newoption {
  43. trigger = "with-webgpu",
  44. description = "Enable webgpu experimental renderer.",
  45. }
  46. newaction {
  47. trigger = "idl",
  48. description = "Generate bgfx interface source code",
  49. execute = function ()
  50. local gen = require "bgfx-codegen"
  51. local function generate(tempfile, outputfile, indent)
  52. local codes = gen.apply(tempfile)
  53. codes = gen.format(codes, {indent = indent})
  54. gen.write(codes, outputfile)
  55. print("Generating: " .. outputfile)
  56. end
  57. generate("temp.bgfx.h" , "../include/bgfx/c99/bgfx.h", " ")
  58. generate("temp.bgfx.idl.inl", "../src/bgfx.idl.inl", "\t")
  59. generate("temp.defines.h", "../include/bgfx/defines.h", "\t")
  60. do
  61. local csgen = require "bindings-cs"
  62. csgen.write(csgen.gen(), "../bindings/cs/bgfx.cs")
  63. csgen.write(csgen.gen_dllname(), "../bindings/cs/bgfx_dllname.cs")
  64. local dgen = require "bindings-d"
  65. dgen.write(dgen.gen_types(), "../bindings/d/types.d")
  66. dgen.write(dgen.gen_funcs(), "../bindings/d/funcs.d")
  67. local csgen = require "bindings-bf"
  68. csgen.write(csgen.gen(), "../bindings/bf/bgfx.bf")
  69. end
  70. os.exit()
  71. end
  72. }
  73. newaction {
  74. trigger = "version",
  75. description = "Generate bgfx version.h",
  76. execute = function ()
  77. local f = io.popen("git rev-list --count HEAD")
  78. local rev = string.match(f:read("*a"), ".*%S")
  79. f:close()
  80. f = io.popen("git log --format=format:%H -1")
  81. local sha1 = f:read("*a")
  82. f:close()
  83. io.output(path.join(MODULE_DIR, "src/version.h"))
  84. io.write("/*\n")
  85. io.write(" * Copyright 2011-2021 Branimir Karadzic. All rights reserved.\n")
  86. io.write(" * License: https://github.com/bkaradzic/bgfx#license-bsd-2-clause\n")
  87. io.write(" */\n")
  88. io.write("\n")
  89. io.write("/*\n")
  90. io.write(" *\n")
  91. io.write(" * AUTO GENERATED! DO NOT EDIT!\n")
  92. io.write(" *\n")
  93. io.write(" */\n")
  94. io.write("\n")
  95. io.write("#define BGFX_REV_NUMBER " .. rev .. "\n")
  96. io.write("#define BGFX_REV_SHA1 \"" .. sha1 .. "\"\n")
  97. io.close()
  98. os.exit()
  99. end
  100. }
  101. solution "bgfx"
  102. configurations {
  103. "Debug",
  104. "Release",
  105. }
  106. if _ACTION ~= nil and _ACTION:match "^xcode" then
  107. platforms {
  108. "Native", -- let xcode decide based on the target output
  109. }
  110. else
  111. platforms {
  112. "x32",
  113. "x64",
  114. -- "Xbox360",
  115. "Native", -- for targets where bitness is not specified
  116. }
  117. end
  118. language "C++"
  119. startproject "example-00-helloworld"
  120. BGFX_DIR = path.getabsolute("..")
  121. BX_DIR = os.getenv("BX_DIR")
  122. BIMG_DIR = os.getenv("BIMG_DIR")
  123. local BGFX_BUILD_DIR = path.join(BGFX_DIR, ".build")
  124. local BGFX_THIRD_PARTY_DIR = path.join(BGFX_DIR, "3rdparty")
  125. if not BX_DIR then
  126. BX_DIR = path.getabsolute(path.join(BGFX_DIR, "../bx"))
  127. end
  128. if not BIMG_DIR then
  129. BIMG_DIR = path.getabsolute(path.join(BGFX_DIR, "../bimg"))
  130. end
  131. if not os.isdir(BX_DIR) or not os.isdir(BIMG_DIR) then
  132. if not os.isdir(BX_DIR) then
  133. print("bx not found at \"" .. BX_DIR .. "\". git clone https://github.com/bkaradzic/bx?")
  134. end
  135. if not os.isdir(BIMG_DIR) then
  136. print("bimg not found at \"" .. BIMG_DIR .. "\". git clone https://github.com/bkaradzic/bimg?")
  137. end
  138. print("For more info see: https://bkaradzic.github.io/bgfx/build.html")
  139. os.exit()
  140. end
  141. if _OPTIONS["with-webgpu"] then
  142. DAWN_DIR = os.getenv("DAWN_DIR")
  143. if not DAWN_DIR then
  144. DAWN_DIR = path.getabsolute(path.join(BGFX_DIR, "../dawn"))
  145. end
  146. if not os.isdir(DAWN_DIR) and "wasm*" ~= _OPTIONS["gcc"] then
  147. print("Dawn not found at \"" .. DAWN_DIR .. "\". git clone https://dawn.googlesource.com/dawn?")
  148. print("For more info see: https://bkaradzic.github.io/bgfx/build.html")
  149. os.exit()
  150. end
  151. _OPTIONS["with-windows"] = "10.0"
  152. end
  153. dofile (path.join(BX_DIR, "scripts/toolchain.lua"))
  154. if not toolchain(BGFX_BUILD_DIR, BGFX_THIRD_PARTY_DIR) then
  155. return -- no action specified
  156. end
  157. function copyLib()
  158. end
  159. if _OPTIONS["with-wayland"] then
  160. defines { "WL_EGL_PLATFORM=1" }
  161. end
  162. if _OPTIONS["with-sdl"] then
  163. if os.is("windows") then
  164. if not os.getenv("SDL2_DIR") then
  165. print("Set SDL2_DIR enviroment variable.")
  166. end
  167. end
  168. end
  169. if _OPTIONS["with-profiler"] then
  170. defines {
  171. "ENTRY_CONFIG_PROFILER=1",
  172. "BGFX_CONFIG_PROFILER=1",
  173. }
  174. end
  175. function exampleProjectDefaults()
  176. debugdir (path.join(BGFX_DIR, "examples/runtime"))
  177. includedirs {
  178. path.join(BX_DIR, "include"),
  179. path.join(BIMG_DIR, "include"),
  180. path.join(BGFX_DIR, "include"),
  181. path.join(BGFX_DIR, "3rdparty"),
  182. path.join(BGFX_DIR, "examples/common"),
  183. }
  184. flags {
  185. "FatalWarnings",
  186. }
  187. links {
  188. "example-glue",
  189. "example-common",
  190. "bgfx",
  191. "bimg_decode",
  192. "bimg",
  193. "bx",
  194. }
  195. if _OPTIONS["with-webgpu"] then
  196. usesWebGPU()
  197. end
  198. if _OPTIONS["with-sdl"] then
  199. defines { "ENTRY_CONFIG_USE_SDL=1" }
  200. links { "SDL2" }
  201. configuration { "linux or freebsd" }
  202. if _OPTIONS["with-wayland"] then
  203. links {
  204. "wayland-egl",
  205. }
  206. end
  207. configuration { "osx*" }
  208. libdirs { "$(SDL2_DIR)/lib" }
  209. configuration {}
  210. end
  211. if _OPTIONS["with-glfw"] then
  212. defines { "ENTRY_CONFIG_USE_GLFW=1" }
  213. links { "glfw3" }
  214. configuration { "linux or freebsd" }
  215. if _OPTIONS["with-wayland"] then
  216. links {
  217. "wayland-egl",
  218. }
  219. else
  220. links {
  221. "Xrandr",
  222. "Xinerama",
  223. "Xi",
  224. "Xxf86vm",
  225. "Xcursor",
  226. }
  227. end
  228. configuration { "osx*" }
  229. linkoptions {
  230. "-framework CoreVideo",
  231. "-framework IOKit",
  232. }
  233. configuration {}
  234. end
  235. configuration { "vs*", "x32 or x64" }
  236. linkoptions {
  237. "/ignore:4199", -- LNK4199: /DELAYLOAD:*.dll ignored; no imports found from *.dll
  238. }
  239. links { -- this is needed only for testing with GLES2/3 on Windows with VS2008
  240. "DelayImp",
  241. }
  242. configuration { "vs201*", "x32 or x64" }
  243. linkoptions { -- this is needed only for testing with GLES2/3 on Windows with VS201x
  244. "/DELAYLOAD:\"libEGL.dll\"",
  245. "/DELAYLOAD:\"libGLESv2.dll\"",
  246. }
  247. configuration { "mingw*" }
  248. targetextension ".exe"
  249. links {
  250. "gdi32",
  251. "psapi",
  252. }
  253. configuration { "vs20*", "x32 or x64" }
  254. links {
  255. "gdi32",
  256. "psapi",
  257. }
  258. configuration { "durango" }
  259. links {
  260. "d3d11_x",
  261. "d3d12_x",
  262. "combase",
  263. "kernelx",
  264. }
  265. configuration { "winstore*" }
  266. removelinks {
  267. "DelayImp",
  268. "gdi32",
  269. "psapi"
  270. }
  271. links {
  272. "d3d11",
  273. "d3d12",
  274. "dxgi"
  275. }
  276. linkoptions {
  277. "/ignore:4264" -- LNK4264: archiving object file compiled with /ZW into a static library; note that when authoring Windows Runtime types it is not recommended to link with a static library that contains Windows Runtime metadata
  278. }
  279. -- WinRT targets need their own output directories or build files stomp over each other
  280. configuration { "x32", "winstore*" }
  281. targetdir (path.join(BGFX_BUILD_DIR, "win32_" .. _ACTION, "bin", _name))
  282. objdir (path.join(BGFX_BUILD_DIR, "win32_" .. _ACTION, "obj", _name))
  283. configuration { "x64", "winstore*" }
  284. targetdir (path.join(BGFX_BUILD_DIR, "win64_" .. _ACTION, "bin", _name))
  285. objdir (path.join(BGFX_BUILD_DIR, "win64_" .. _ACTION, "obj", _name))
  286. configuration { "ARM", "winstore*" }
  287. targetdir (path.join(BGFX_BUILD_DIR, "arm_" .. _ACTION, "bin", _name))
  288. objdir (path.join(BGFX_BUILD_DIR, "arm_" .. _ACTION, "obj", _name))
  289. configuration { "mingw-clang" }
  290. kind "ConsoleApp"
  291. configuration { "android*" }
  292. kind "ConsoleApp"
  293. targetextension ".so"
  294. linkoptions {
  295. "-shared",
  296. }
  297. links {
  298. "EGL",
  299. "GLESv2",
  300. }
  301. configuration { "wasm*" }
  302. kind "ConsoleApp"
  303. linkoptions {
  304. "-s TOTAL_MEMORY=32MB",
  305. "-s ALLOW_MEMORY_GROWTH=1",
  306. "--preload-file ../../../examples/runtime@/"
  307. }
  308. removeflags {
  309. "OptimizeSpeed",
  310. }
  311. flags {
  312. "Optimize"
  313. }
  314. configuration { "linux-* or freebsd" }
  315. links {
  316. "X11",
  317. "GL",
  318. "pthread",
  319. }
  320. configuration { "rpi" }
  321. links {
  322. "X11",
  323. "brcmGLESv2",
  324. "brcmEGL",
  325. "bcm_host",
  326. "vcos",
  327. "vchiq_arm",
  328. "pthread",
  329. }
  330. configuration { "osx*" }
  331. linkoptions {
  332. "-framework Cocoa",
  333. "-framework QuartzCore",
  334. "-framework OpenGL",
  335. "-weak_framework Metal",
  336. }
  337. configuration { "ios* or tvos*" }
  338. kind "ConsoleApp"
  339. linkoptions {
  340. "-framework CoreFoundation",
  341. "-framework Foundation",
  342. "-framework OpenGLES",
  343. "-framework UIKit",
  344. "-framework QuartzCore",
  345. "-weak_framework Metal",
  346. }
  347. configuration { "xcode*", "ios" }
  348. kind "WindowedApp"
  349. files {
  350. path.join(BGFX_DIR, "examples/runtime/iOS-Info.plist"),
  351. }
  352. configuration { "xcode*", "tvos" }
  353. kind "WindowedApp"
  354. files {
  355. path.join(BGFX_DIR, "examples/runtime/tvOS-Info.plist"),
  356. }
  357. configuration { "qnx*" }
  358. targetextension ""
  359. links {
  360. "EGL",
  361. "GLESv2",
  362. }
  363. configuration {}
  364. strip()
  365. end
  366. function exampleProject(_combined, ...)
  367. if _combined then
  368. project ("examples")
  369. uuid (os.uuid("examples"))
  370. kind "WindowedApp"
  371. for _, name in ipairs({...}) do
  372. files {
  373. path.join(BGFX_DIR, "examples", name, "**.c"),
  374. path.join(BGFX_DIR, "examples", name, "**.cpp"),
  375. path.join(BGFX_DIR, "examples", name, "**.h"),
  376. }
  377. removefiles {
  378. path.join(BGFX_DIR, "examples", name, "**.bin.h"),
  379. }
  380. end
  381. files {
  382. path.join(BGFX_DIR, "examples/25-c99/helloworld.c"), -- hack for _main_
  383. }
  384. exampleProjectDefaults()
  385. else
  386. for _, name in ipairs({...}) do
  387. project ("example-" .. name)
  388. uuid (os.uuid("example-" .. name))
  389. kind "WindowedApp"
  390. files {
  391. path.join(BGFX_DIR, "examples", name, "**.c"),
  392. path.join(BGFX_DIR, "examples", name, "**.cpp"),
  393. path.join(BGFX_DIR, "examples", name, "**.h"),
  394. }
  395. removefiles {
  396. path.join(BGFX_DIR, "examples", name, "**.bin.h"),
  397. }
  398. defines {
  399. "ENTRY_CONFIG_IMPLEMENT_MAIN=1",
  400. }
  401. exampleProjectDefaults()
  402. end
  403. end
  404. end
  405. dofile "bgfx.lua"
  406. group "libs"
  407. local function userdefines()
  408. local defines = {}
  409. local BGFX_CONFIG = os.getenv("BGFX_CONFIG")
  410. if BGFX_CONFIG then
  411. for def in BGFX_CONFIG:gmatch "[^%s:]+" do
  412. table.insert(defines, "BGFX_CONFIG_" .. def)
  413. end
  414. end
  415. return defines
  416. end
  417. BGFX_CONFIG = userdefines()
  418. bgfxProject("", "StaticLib", BGFX_CONFIG)
  419. dofile(path.join(BX_DIR, "scripts/bx.lua"))
  420. dofile(path.join(BIMG_DIR, "scripts/bimg.lua"))
  421. dofile(path.join(BIMG_DIR, "scripts/bimg_decode.lua"))
  422. if _OPTIONS["with-tools"] then
  423. dofile(path.join(BIMG_DIR, "scripts/bimg_encode.lua"))
  424. end
  425. if _OPTIONS["with-examples"]
  426. or _OPTIONS["with-combined-examples"]
  427. or _OPTIONS["with-tools"] then
  428. group "examples"
  429. dofile "example-common.lua"
  430. end
  431. if _OPTIONS["with-examples"]
  432. or _OPTIONS["with-combined-examples"] then
  433. group "examples"
  434. exampleProject(_OPTIONS["with-combined-examples"]
  435. , "00-helloworld"
  436. , "01-cubes"
  437. , "02-metaballs"
  438. , "03-raymarch"
  439. , "04-mesh"
  440. , "05-instancing"
  441. , "06-bump"
  442. , "07-callback"
  443. , "08-update"
  444. , "09-hdr"
  445. , "10-font"
  446. , "11-fontsdf"
  447. , "12-lod"
  448. , "13-stencil"
  449. , "14-shadowvolumes"
  450. , "15-shadowmaps-simple"
  451. , "16-shadowmaps"
  452. , "18-ibl"
  453. , "19-oit"
  454. , "20-nanovg"
  455. , "21-deferred"
  456. , "22-windows"
  457. , "23-vectordisplay"
  458. , "24-nbody"
  459. , "26-occlusion"
  460. , "27-terrain"
  461. , "28-wireframe"
  462. , "29-debugdraw"
  463. , "30-picking"
  464. , "31-rsm"
  465. , "32-particles"
  466. , "33-pom"
  467. , "34-mvs"
  468. , "35-dynamic"
  469. , "36-sky"
  470. , "37-gpudrivenrendering"
  471. , "38-bloom"
  472. , "39-assao"
  473. , "40-svt"
  474. , "41-tess"
  475. , "42-bunnylod"
  476. , "43-denoise"
  477. , "44-sss"
  478. )
  479. -- 17-drawstress requires multithreading, does not compile for singlethreaded wasm
  480. -- if platform is not single-threaded then
  481. exampleProject(false, "17-drawstress")
  482. -- end
  483. -- C99 source doesn't compile under WinRT settings
  484. if not premake.vstudio.iswinrt() then
  485. exampleProject(false, "25-c99")
  486. end
  487. end
  488. if _OPTIONS["with-shared-lib"] then
  489. group "libs"
  490. bgfxProject("-shared-lib", "SharedLib", BGFX_CONFIG)
  491. end
  492. if _OPTIONS["with-tools"] then
  493. group "tools"
  494. dofile "shaderc.lua"
  495. dofile "texturec.lua"
  496. dofile "texturev.lua"
  497. dofile "geometryc.lua"
  498. dofile "geometryv.lua"
  499. end