entry.cpp 22 KB

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  1. /*
  2. * Copyright 2011-2019 Branimir Karadzic. All rights reserved.
  3. * License: https://github.com/bkaradzic/bgfx#license-bsd-2-clause
  4. */
  5. #include <bx/bx.h>
  6. #include <bx/file.h>
  7. #include <bx/sort.h>
  8. #include <bgfx/bgfx.h>
  9. #include <time.h>
  10. #if BX_PLATFORM_EMSCRIPTEN
  11. # include <emscripten.h>
  12. #endif // BX_PLATFORM_EMSCRIPTEN
  13. #include "entry_p.h"
  14. #include "cmd.h"
  15. #include "input.h"
  16. extern "C" int32_t _main_(int32_t _argc, char** _argv);
  17. namespace entry
  18. {
  19. static uint32_t s_debug = BGFX_DEBUG_NONE;
  20. static uint32_t s_reset = BGFX_RESET_NONE;
  21. static uint32_t s_width = ENTRY_DEFAULT_WIDTH;
  22. static uint32_t s_height = ENTRY_DEFAULT_HEIGHT;
  23. static bool s_exit = false;
  24. static bx::FileReaderI* s_fileReader = NULL;
  25. static bx::FileWriterI* s_fileWriter = NULL;
  26. extern bx::AllocatorI* getDefaultAllocator();
  27. bx::AllocatorI* g_allocator = getDefaultAllocator();
  28. typedef bx::StringT<&g_allocator> String;
  29. static String s_currentDir;
  30. class FileReader : public bx::FileReader
  31. {
  32. typedef bx::FileReader super;
  33. public:
  34. virtual bool open(const bx::FilePath& _filePath, bx::Error* _err) override
  35. {
  36. String filePath(s_currentDir);
  37. filePath.append(_filePath);
  38. return super::open(filePath.getPtr(), _err);
  39. }
  40. };
  41. class FileWriter : public bx::FileWriter
  42. {
  43. typedef bx::FileWriter super;
  44. public:
  45. virtual bool open(const bx::FilePath& _filePath, bool _append, bx::Error* _err) override
  46. {
  47. String filePath(s_currentDir);
  48. filePath.append(_filePath);
  49. return super::open(filePath.getPtr(), _append, _err);
  50. }
  51. };
  52. void setCurrentDir(const char* _dir)
  53. {
  54. s_currentDir.set(_dir);
  55. }
  56. #if ENTRY_CONFIG_IMPLEMENT_DEFAULT_ALLOCATOR
  57. bx::AllocatorI* getDefaultAllocator()
  58. {
  59. BX_PRAGMA_DIAGNOSTIC_PUSH();
  60. BX_PRAGMA_DIAGNOSTIC_IGNORED_MSVC(4459); // warning C4459: declaration of 's_allocator' hides global declaration
  61. BX_PRAGMA_DIAGNOSTIC_IGNORED_CLANG_GCC("-Wshadow");
  62. static bx::DefaultAllocator s_allocator;
  63. return &s_allocator;
  64. BX_PRAGMA_DIAGNOSTIC_POP();
  65. }
  66. #endif // ENTRY_CONFIG_IMPLEMENT_DEFAULT_ALLOCATOR
  67. static const char* s_keyName[] =
  68. {
  69. "None",
  70. "Esc",
  71. "Return",
  72. "Tab",
  73. "Space",
  74. "Backspace",
  75. "Up",
  76. "Down",
  77. "Left",
  78. "Right",
  79. "Insert",
  80. "Delete",
  81. "Home",
  82. "End",
  83. "PageUp",
  84. "PageDown",
  85. "Print",
  86. "Plus",
  87. "Minus",
  88. "LeftBracket",
  89. "RightBracket",
  90. "Semicolon",
  91. "Quote",
  92. "Comma",
  93. "Period",
  94. "Slash",
  95. "Backslash",
  96. "Tilde",
  97. "F1",
  98. "F2",
  99. "F3",
  100. "F4",
  101. "F5",
  102. "F6",
  103. "F7",
  104. "F8",
  105. "F9",
  106. "F10",
  107. "F11",
  108. "F12",
  109. "NumPad0",
  110. "NumPad1",
  111. "NumPad2",
  112. "NumPad3",
  113. "NumPad4",
  114. "NumPad5",
  115. "NumPad6",
  116. "NumPad7",
  117. "NumPad8",
  118. "NumPad9",
  119. "Key0",
  120. "Key1",
  121. "Key2",
  122. "Key3",
  123. "Key4",
  124. "Key5",
  125. "Key6",
  126. "Key7",
  127. "Key8",
  128. "Key9",
  129. "KeyA",
  130. "KeyB",
  131. "KeyC",
  132. "KeyD",
  133. "KeyE",
  134. "KeyF",
  135. "KeyG",
  136. "KeyH",
  137. "KeyI",
  138. "KeyJ",
  139. "KeyK",
  140. "KeyL",
  141. "KeyM",
  142. "KeyN",
  143. "KeyO",
  144. "KeyP",
  145. "KeyQ",
  146. "KeyR",
  147. "KeyS",
  148. "KeyT",
  149. "KeyU",
  150. "KeyV",
  151. "KeyW",
  152. "KeyX",
  153. "KeyY",
  154. "KeyZ",
  155. "GamepadA",
  156. "GamepadB",
  157. "GamepadX",
  158. "GamepadY",
  159. "GamepadThumbL",
  160. "GamepadThumbR",
  161. "GamepadShoulderL",
  162. "GamepadShoulderR",
  163. "GamepadUp",
  164. "GamepadDown",
  165. "GamepadLeft",
  166. "GamepadRight",
  167. "GamepadBack",
  168. "GamepadStart",
  169. "GamepadGuide",
  170. };
  171. BX_STATIC_ASSERT(Key::Count == BX_COUNTOF(s_keyName) );
  172. const char* getName(Key::Enum _key)
  173. {
  174. BX_CHECK(_key < Key::Count, "Invalid key %d.", _key);
  175. return s_keyName[_key];
  176. }
  177. char keyToAscii(Key::Enum _key, uint8_t _modifiers)
  178. {
  179. const bool isAscii = (Key::Key0 <= _key && _key <= Key::KeyZ)
  180. || (Key::Esc <= _key && _key <= Key::Minus);
  181. if (!isAscii)
  182. {
  183. return '\0';
  184. }
  185. const bool isNumber = (Key::Key0 <= _key && _key <= Key::Key9);
  186. if (isNumber)
  187. {
  188. return '0' + char(_key - Key::Key0);
  189. }
  190. const bool isChar = (Key::KeyA <= _key && _key <= Key::KeyZ);
  191. if (isChar)
  192. {
  193. enum { ShiftMask = Modifier::LeftShift|Modifier::RightShift };
  194. const bool shift = !!(_modifiers&ShiftMask);
  195. return (shift ? 'A' : 'a') + char(_key - Key::KeyA);
  196. }
  197. switch (_key)
  198. {
  199. case Key::Esc: return 0x1b;
  200. case Key::Return: return '\n';
  201. case Key::Tab: return '\t';
  202. case Key::Space: return ' ';
  203. case Key::Backspace: return 0x08;
  204. case Key::Plus: return '+';
  205. case Key::Minus: return '-';
  206. default: break;
  207. }
  208. return '\0';
  209. }
  210. bool setOrToggle(uint32_t& _flags, const char* _name, uint32_t _bit, int _first, int _argc, char const* const* _argv)
  211. {
  212. if (0 == bx::strCmp(_argv[_first], _name) )
  213. {
  214. int arg = _first+1;
  215. if (_argc > arg)
  216. {
  217. _flags &= ~_bit;
  218. bool set = false;
  219. bx::fromString(&set, _argv[arg]);
  220. _flags |= set ? _bit : 0;
  221. }
  222. else
  223. {
  224. _flags ^= _bit;
  225. }
  226. return true;
  227. }
  228. return false;
  229. }
  230. int cmdMouseLock(CmdContext* /*_context*/, void* /*_userData*/, int _argc, char const* const* _argv)
  231. {
  232. if (1 < _argc)
  233. {
  234. bool set = false;
  235. if (2 < _argc)
  236. {
  237. bx::fromString(&set, _argv[1]);
  238. inputSetMouseLock(set);
  239. }
  240. else
  241. {
  242. inputSetMouseLock(!inputIsMouseLocked() );
  243. }
  244. return bx::kExitSuccess;
  245. }
  246. return bx::kExitFailure;
  247. }
  248. int cmdGraphics(CmdContext* /*_context*/, void* /*_userData*/, int _argc, char const* const* _argv)
  249. {
  250. if (_argc > 1)
  251. {
  252. if (setOrToggle(s_reset, "vsync", BGFX_RESET_VSYNC, 1, _argc, _argv)
  253. || setOrToggle(s_reset, "maxaniso", BGFX_RESET_MAXANISOTROPY, 1, _argc, _argv)
  254. || setOrToggle(s_reset, "msaa", BGFX_RESET_MSAA_X16, 1, _argc, _argv)
  255. || setOrToggle(s_reset, "flush", BGFX_RESET_FLUSH_AFTER_RENDER, 1, _argc, _argv)
  256. || setOrToggle(s_reset, "flip", BGFX_RESET_FLIP_AFTER_RENDER, 1, _argc, _argv)
  257. || setOrToggle(s_reset, "hidpi", BGFX_RESET_HIDPI, 1, _argc, _argv)
  258. || setOrToggle(s_reset, "depthclamp", BGFX_RESET_DEPTH_CLAMP, 1, _argc, _argv)
  259. )
  260. {
  261. return bx::kExitSuccess;
  262. }
  263. else if (setOrToggle(s_debug, "stats", BGFX_DEBUG_STATS, 1, _argc, _argv)
  264. || setOrToggle(s_debug, "ifh", BGFX_DEBUG_IFH, 1, _argc, _argv)
  265. || setOrToggle(s_debug, "text", BGFX_DEBUG_TEXT, 1, _argc, _argv)
  266. || setOrToggle(s_debug, "wireframe", BGFX_DEBUG_WIREFRAME, 1, _argc, _argv)
  267. || setOrToggle(s_debug, "profiler", BGFX_DEBUG_PROFILER, 1, _argc, _argv)
  268. )
  269. {
  270. bgfx::setDebug(s_debug);
  271. return bx::kExitSuccess;
  272. }
  273. else if (0 == bx::strCmp(_argv[1], "screenshot") )
  274. {
  275. bgfx::FrameBufferHandle fbh = BGFX_INVALID_HANDLE;
  276. if (_argc > 2)
  277. {
  278. bgfx::requestScreenShot(fbh, _argv[2]);
  279. }
  280. else
  281. {
  282. time_t tt;
  283. time(&tt);
  284. char filePath[256];
  285. bx::snprintf(filePath, sizeof(filePath), "temp/screenshot-%d", tt);
  286. bgfx::requestScreenShot(fbh, filePath);
  287. }
  288. return bx::kExitSuccess;
  289. }
  290. else if (0 == bx::strCmp(_argv[1], "fullscreen") )
  291. {
  292. WindowHandle window = { 0 };
  293. toggleFullscreen(window);
  294. return bx::kExitSuccess;
  295. }
  296. }
  297. return bx::kExitFailure;
  298. }
  299. int cmdExit(CmdContext* /*_context*/, void* /*_userData*/, int /*_argc*/, char const* const* /*_argv*/)
  300. {
  301. s_exit = true;
  302. return bx::kExitSuccess;
  303. }
  304. static const InputBinding s_bindings[] =
  305. {
  306. { entry::Key::KeyQ, entry::Modifier::LeftCtrl, 1, NULL, "exit" },
  307. { entry::Key::KeyQ, entry::Modifier::RightCtrl, 1, NULL, "exit" },
  308. { entry::Key::KeyF, entry::Modifier::LeftCtrl, 1, NULL, "graphics fullscreen" },
  309. { entry::Key::KeyF, entry::Modifier::RightCtrl, 1, NULL, "graphics fullscreen" },
  310. { entry::Key::Return, entry::Modifier::RightAlt, 1, NULL, "graphics fullscreen" },
  311. { entry::Key::F1, entry::Modifier::None, 1, NULL, "graphics stats" },
  312. { entry::Key::F1, entry::Modifier::LeftCtrl, 1, NULL, "graphics ifh" },
  313. { entry::Key::GamepadStart, entry::Modifier::None, 1, NULL, "graphics stats" },
  314. { entry::Key::F1, entry::Modifier::LeftShift, 1, NULL, "graphics stats 0\ngraphics text 0" },
  315. { entry::Key::F3, entry::Modifier::None, 1, NULL, "graphics wireframe" },
  316. { entry::Key::F4, entry::Modifier::None, 1, NULL, "graphics hmd" },
  317. { entry::Key::F4, entry::Modifier::LeftShift, 1, NULL, "graphics hmdrecenter" },
  318. { entry::Key::F4, entry::Modifier::LeftCtrl, 1, NULL, "graphics hmddbg" },
  319. { entry::Key::F6, entry::Modifier::None, 1, NULL, "graphics profiler" },
  320. { entry::Key::F7, entry::Modifier::None, 1, NULL, "graphics vsync" },
  321. { entry::Key::F8, entry::Modifier::None, 1, NULL, "graphics msaa" },
  322. { entry::Key::F9, entry::Modifier::None, 1, NULL, "graphics flush" },
  323. { entry::Key::F10, entry::Modifier::None, 1, NULL, "graphics hidpi" },
  324. { entry::Key::Print, entry::Modifier::None, 1, NULL, "graphics screenshot" },
  325. { entry::Key::KeyP, entry::Modifier::LeftCtrl, 1, NULL, "graphics screenshot" },
  326. INPUT_BINDING_END
  327. };
  328. #if BX_PLATFORM_EMSCRIPTEN
  329. static AppI* s_app;
  330. static void updateApp()
  331. {
  332. s_app->update();
  333. }
  334. #endif // BX_PLATFORM_EMSCRIPTEN
  335. static AppI* s_currentApp = NULL;
  336. static AppI* s_apps = NULL;
  337. static uint32_t s_numApps = 0;
  338. static char s_restartArgs[1024] = { '\0' };
  339. static AppI* getCurrentApp(AppI* _set = NULL)
  340. {
  341. if (NULL != _set)
  342. {
  343. s_currentApp = _set;
  344. }
  345. else if (NULL == s_currentApp)
  346. {
  347. s_currentApp = getFirstApp();
  348. }
  349. return s_currentApp;
  350. }
  351. static AppI* getNextWrap(AppI* _app)
  352. {
  353. AppI* next = _app->getNext();
  354. if (NULL != next)
  355. {
  356. return next;
  357. }
  358. return getFirstApp();
  359. }
  360. int cmdApp(CmdContext* /*_context*/, void* /*_userData*/, int _argc, char const* const* _argv)
  361. {
  362. if (0 == bx::strCmp(_argv[1], "restart") )
  363. {
  364. if (2 == _argc)
  365. {
  366. bx::strCopy(s_restartArgs, BX_COUNTOF(s_restartArgs), getCurrentApp()->getName() );
  367. return bx::kExitSuccess;
  368. }
  369. if (0 == bx::strCmp(_argv[2], "next") )
  370. {
  371. AppI* next = getNextWrap(getCurrentApp() );
  372. bx::strCopy(s_restartArgs, BX_COUNTOF(s_restartArgs), next->getName() );
  373. return bx::kExitSuccess;
  374. }
  375. else if (0 == bx::strCmp(_argv[2], "prev") )
  376. {
  377. AppI* prev = getCurrentApp();
  378. for (AppI* app = getNextWrap(prev); app != getCurrentApp(); app = getNextWrap(app) )
  379. {
  380. prev = app;
  381. }
  382. bx::strCopy(s_restartArgs, BX_COUNTOF(s_restartArgs), prev->getName() );
  383. return bx::kExitSuccess;
  384. }
  385. for (AppI* app = getFirstApp(); NULL != app; app = app->getNext() )
  386. {
  387. if (0 == bx::strCmp(_argv[2], app->getName() ) )
  388. {
  389. bx::strCopy(s_restartArgs, BX_COUNTOF(s_restartArgs), app->getName() );
  390. return bx::kExitSuccess;
  391. }
  392. }
  393. }
  394. return bx::kExitFailure;
  395. }
  396. AppI::AppI(const char* _name, const char* _description, const char* _url)
  397. {
  398. m_name = _name;
  399. m_description = _description;
  400. m_url = _url;
  401. m_next = s_apps;
  402. s_apps = this;
  403. s_numApps++;
  404. }
  405. AppI::~AppI()
  406. {
  407. for (AppI* prev = NULL, *app = s_apps, *next = app->getNext()
  408. ; NULL != app
  409. ; prev = app, app = next, next = app->getNext() )
  410. {
  411. if (app == this)
  412. {
  413. if (NULL != prev)
  414. {
  415. prev->m_next = next;
  416. }
  417. else
  418. {
  419. s_apps = next;
  420. }
  421. --s_numApps;
  422. break;
  423. }
  424. }
  425. }
  426. const char* AppI::getName() const
  427. {
  428. return m_name;
  429. }
  430. const char* AppI::getDescription() const
  431. {
  432. return m_description;
  433. }
  434. const char* AppI::getUrl() const
  435. {
  436. return m_url;
  437. }
  438. AppI* AppI::getNext()
  439. {
  440. return m_next;
  441. }
  442. AppI* getFirstApp()
  443. {
  444. return s_apps;
  445. }
  446. uint32_t getNumApps()
  447. {
  448. return s_numApps;
  449. }
  450. int runApp(AppI* _app, int _argc, const char* const* _argv)
  451. {
  452. _app->init(_argc, _argv, s_width, s_height);
  453. bgfx::frame();
  454. WindowHandle defaultWindow = { 0 };
  455. setWindowSize(defaultWindow, s_width, s_height);
  456. #if BX_PLATFORM_EMSCRIPTEN
  457. s_app = _app;
  458. emscripten_set_main_loop(&updateApp, -1, 1);
  459. #else
  460. while (_app->update() )
  461. {
  462. if (0 != bx::strLen(s_restartArgs) )
  463. {
  464. break;
  465. }
  466. }
  467. #endif // BX_PLATFORM_EMSCRIPTEN
  468. return _app->shutdown();
  469. }
  470. static int32_t sortApp(const void* _lhs, const void* _rhs)
  471. {
  472. const AppI* lhs = *(const AppI**)_lhs;
  473. const AppI* rhs = *(const AppI**)_rhs;
  474. return bx::strCmpI(lhs->getName(), rhs->getName() );
  475. }
  476. static void sortApps()
  477. {
  478. if (2 > s_numApps)
  479. {
  480. return;
  481. }
  482. AppI** apps = (AppI**)BX_ALLOC(g_allocator, s_numApps*sizeof(AppI*) );
  483. uint32_t ii = 0;
  484. for (AppI* app = getFirstApp(); NULL != app; app = app->getNext() )
  485. {
  486. apps[ii++] = app;
  487. }
  488. bx::quickSort(apps, s_numApps, sizeof(AppI*), sortApp);
  489. s_apps = apps[0];
  490. for (ii = 1; ii < s_numApps; ++ii)
  491. {
  492. AppI* app = apps[ii-1];
  493. app->m_next = apps[ii];
  494. }
  495. apps[s_numApps-1]->m_next = NULL;
  496. BX_FREE(g_allocator, apps);
  497. }
  498. int main(int _argc, const char* const* _argv)
  499. {
  500. //DBG(BX_COMPILER_NAME " / " BX_CPU_NAME " / " BX_ARCH_NAME " / " BX_PLATFORM_NAME);
  501. s_fileReader = BX_NEW(g_allocator, FileReader);
  502. s_fileWriter = BX_NEW(g_allocator, FileWriter);
  503. cmdInit();
  504. cmdAdd("mouselock", cmdMouseLock);
  505. cmdAdd("graphics", cmdGraphics );
  506. cmdAdd("exit", cmdExit );
  507. cmdAdd("app", cmdApp );
  508. inputInit();
  509. inputAddBindings("bindings", s_bindings);
  510. entry::WindowHandle defaultWindow = { 0 };
  511. bx::FilePath fp(_argv[0]);
  512. char title[bx::kMaxFilePath];
  513. bx::strCopy(title, BX_COUNTOF(title), fp.getBaseName() );
  514. entry::setWindowTitle(defaultWindow, title);
  515. setWindowSize(defaultWindow, ENTRY_DEFAULT_WIDTH, ENTRY_DEFAULT_HEIGHT);
  516. sortApps();
  517. const char* find = "";
  518. if (1 < _argc)
  519. {
  520. find = _argv[_argc-1];
  521. }
  522. restart:
  523. AppI* selected = NULL;
  524. for (AppI* app = getFirstApp(); NULL != app; app = app->getNext() )
  525. {
  526. if (NULL == selected
  527. && !bx::strFindI(app->getName(), find).isEmpty() )
  528. {
  529. selected = app;
  530. }
  531. #if 0
  532. DBG("%c %s, %s"
  533. , app == selected ? '>' : ' '
  534. , app->getName()
  535. , app->getDescription()
  536. );
  537. #endif // 0
  538. }
  539. int32_t result = bx::kExitSuccess;
  540. s_restartArgs[0] = '\0';
  541. if (0 == s_numApps)
  542. {
  543. result = ::_main_(_argc, (char**)_argv);
  544. }
  545. else
  546. {
  547. result = runApp(getCurrentApp(selected), _argc, _argv);
  548. }
  549. if (0 != bx::strLen(s_restartArgs) )
  550. {
  551. find = s_restartArgs;
  552. goto restart;
  553. }
  554. setCurrentDir("");
  555. inputRemoveBindings("bindings");
  556. inputShutdown();
  557. cmdShutdown();
  558. BX_DELETE(g_allocator, s_fileReader);
  559. s_fileReader = NULL;
  560. BX_DELETE(g_allocator, s_fileWriter);
  561. s_fileWriter = NULL;
  562. return result;
  563. }
  564. WindowState s_window[ENTRY_CONFIG_MAX_WINDOWS];
  565. bool processEvents(uint32_t& _width, uint32_t& _height, uint32_t& _debug, uint32_t& _reset, MouseState* _mouse)
  566. {
  567. s_debug = _debug;
  568. s_reset = _reset;
  569. WindowHandle handle = { UINT16_MAX };
  570. bool mouseLock = inputIsMouseLocked();
  571. const Event* ev;
  572. do
  573. {
  574. struct SE { const Event* m_ev; SE() : m_ev(poll() ) {} ~SE() { if (NULL != m_ev) { release(m_ev); } } } scopeEvent;
  575. ev = scopeEvent.m_ev;
  576. if (NULL != ev)
  577. {
  578. switch (ev->m_type)
  579. {
  580. case Event::Axis:
  581. {
  582. const AxisEvent* axis = static_cast<const AxisEvent*>(ev);
  583. inputSetGamepadAxis(axis->m_gamepad, axis->m_axis, axis->m_value);
  584. }
  585. break;
  586. case Event::Char:
  587. {
  588. const CharEvent* chev = static_cast<const CharEvent*>(ev);
  589. inputChar(chev->m_len, chev->m_char);
  590. }
  591. break;
  592. case Event::Exit:
  593. return true;
  594. case Event::Gamepad:
  595. {
  596. // const GamepadEvent* gev = static_cast<const GamepadEvent*>(ev);
  597. // DBG("gamepad %d, %d", gev->m_gamepad.idx, gev->m_connected);
  598. }
  599. break;
  600. case Event::Mouse:
  601. {
  602. const MouseEvent* mouse = static_cast<const MouseEvent*>(ev);
  603. handle = mouse->m_handle;
  604. inputSetMousePos(mouse->m_mx, mouse->m_my, mouse->m_mz);
  605. if (!mouse->m_move)
  606. {
  607. inputSetMouseButtonState(mouse->m_button, mouse->m_down);
  608. }
  609. if (NULL != _mouse
  610. && !mouseLock)
  611. {
  612. _mouse->m_mx = mouse->m_mx;
  613. _mouse->m_my = mouse->m_my;
  614. _mouse->m_mz = mouse->m_mz;
  615. if (!mouse->m_move)
  616. {
  617. _mouse->m_buttons[mouse->m_button] = mouse->m_down;
  618. }
  619. }
  620. }
  621. break;
  622. case Event::Key:
  623. {
  624. const KeyEvent* key = static_cast<const KeyEvent*>(ev);
  625. handle = key->m_handle;
  626. inputSetKeyState(key->m_key, key->m_modifiers, key->m_down);
  627. }
  628. break;
  629. case Event::Size:
  630. {
  631. const SizeEvent* size = static_cast<const SizeEvent*>(ev);
  632. WindowState& win = s_window[0];
  633. win.m_handle = size->m_handle;
  634. win.m_width = size->m_width;
  635. win.m_height = size->m_height;
  636. handle = size->m_handle;
  637. _width = size->m_width;
  638. _height = size->m_height;
  639. _reset = !s_reset; // force reset
  640. }
  641. break;
  642. case Event::Window:
  643. break;
  644. case Event::Suspend:
  645. break;
  646. case Event::DropFile:
  647. {
  648. const DropFileEvent* drop = static_cast<const DropFileEvent*>(ev);
  649. DBG("%s", drop->m_filePath.getCPtr() );
  650. }
  651. break;
  652. default:
  653. break;
  654. }
  655. }
  656. inputProcess();
  657. } while (NULL != ev);
  658. if (handle.idx == 0
  659. && _reset != s_reset)
  660. {
  661. _reset = s_reset;
  662. bgfx::reset(_width, _height, _reset);
  663. inputSetMouseResolution(uint16_t(_width), uint16_t(_height) );
  664. }
  665. _debug = s_debug;
  666. s_width = _width;
  667. s_height = _height;
  668. return s_exit;
  669. }
  670. bool processWindowEvents(WindowState& _state, uint32_t& _debug, uint32_t& _reset)
  671. {
  672. s_debug = _debug;
  673. s_reset = _reset;
  674. WindowHandle handle = { UINT16_MAX };
  675. bool mouseLock = inputIsMouseLocked();
  676. bool clearDropFile = true;
  677. const Event* ev;
  678. do
  679. {
  680. struct SE
  681. {
  682. SE(WindowHandle _handle)
  683. : m_ev(poll(_handle) )
  684. {
  685. }
  686. ~SE()
  687. {
  688. if (NULL != m_ev)
  689. {
  690. release(m_ev);
  691. }
  692. }
  693. const Event* m_ev;
  694. } scopeEvent(handle);
  695. ev = scopeEvent.m_ev;
  696. if (NULL != ev)
  697. {
  698. handle = ev->m_handle;
  699. WindowState& win = s_window[handle.idx];
  700. switch (ev->m_type)
  701. {
  702. case Event::Axis:
  703. {
  704. const AxisEvent* axis = static_cast<const AxisEvent*>(ev);
  705. inputSetGamepadAxis(axis->m_gamepad, axis->m_axis, axis->m_value);
  706. }
  707. break;
  708. case Event::Char:
  709. {
  710. const CharEvent* chev = static_cast<const CharEvent*>(ev);
  711. win.m_handle = chev->m_handle;
  712. inputChar(chev->m_len, chev->m_char);
  713. }
  714. break;
  715. case Event::Exit:
  716. return true;
  717. case Event::Gamepad:
  718. {
  719. const GamepadEvent* gev = static_cast<const GamepadEvent*>(ev);
  720. DBG("gamepad %d, %d", gev->m_gamepad.idx, gev->m_connected);
  721. }
  722. break;
  723. case Event::Mouse:
  724. {
  725. const MouseEvent* mouse = static_cast<const MouseEvent*>(ev);
  726. win.m_handle = mouse->m_handle;
  727. if (mouse->m_move)
  728. {
  729. inputSetMousePos(mouse->m_mx, mouse->m_my, mouse->m_mz);
  730. }
  731. else
  732. {
  733. inputSetMouseButtonState(mouse->m_button, mouse->m_down);
  734. }
  735. if (!mouseLock)
  736. {
  737. if (mouse->m_move)
  738. {
  739. win.m_mouse.m_mx = mouse->m_mx;
  740. win.m_mouse.m_my = mouse->m_my;
  741. win.m_mouse.m_mz = mouse->m_mz;
  742. }
  743. else
  744. {
  745. win.m_mouse.m_buttons[mouse->m_button] = mouse->m_down;
  746. }
  747. }
  748. }
  749. break;
  750. case Event::Key:
  751. {
  752. const KeyEvent* key = static_cast<const KeyEvent*>(ev);
  753. win.m_handle = key->m_handle;
  754. inputSetKeyState(key->m_key, key->m_modifiers, key->m_down);
  755. }
  756. break;
  757. case Event::Size:
  758. {
  759. const SizeEvent* size = static_cast<const SizeEvent*>(ev);
  760. win.m_handle = size->m_handle;
  761. win.m_width = size->m_width;
  762. win.m_height = size->m_height;
  763. _reset = win.m_handle.idx == 0
  764. ? !s_reset
  765. : _reset
  766. ; // force reset
  767. }
  768. break;
  769. case Event::Window:
  770. {
  771. const WindowEvent* window = static_cast<const WindowEvent*>(ev);
  772. win.m_handle = window->m_handle;
  773. win.m_nwh = window->m_nwh;
  774. ev = NULL;
  775. }
  776. break;
  777. case Event::Suspend:
  778. break;
  779. case Event::DropFile:
  780. {
  781. const DropFileEvent* drop = static_cast<const DropFileEvent*>(ev);
  782. win.m_dropFile = drop->m_filePath;
  783. clearDropFile = false;
  784. }
  785. break;
  786. default:
  787. break;
  788. }
  789. }
  790. inputProcess();
  791. } while (NULL != ev);
  792. if (isValid(handle) )
  793. {
  794. WindowState& win = s_window[handle.idx];
  795. if (clearDropFile)
  796. {
  797. win.m_dropFile.clear();
  798. }
  799. _state = win;
  800. if (handle.idx == 0)
  801. {
  802. inputSetMouseResolution(uint16_t(win.m_width), uint16_t(win.m_height) );
  803. }
  804. }
  805. if (_reset != s_reset)
  806. {
  807. _reset = s_reset;
  808. bgfx::reset(s_window[0].m_width, s_window[0].m_height, _reset);
  809. inputSetMouseResolution(uint16_t(s_window[0].m_width), uint16_t(s_window[0].m_height) );
  810. }
  811. _debug = s_debug;
  812. return s_exit;
  813. }
  814. bx::FileReaderI* getFileReader()
  815. {
  816. return s_fileReader;
  817. }
  818. bx::FileWriterI* getFileWriter()
  819. {
  820. return s_fileWriter;
  821. }
  822. bx::AllocatorI* getAllocator()
  823. {
  824. if (NULL == g_allocator)
  825. {
  826. g_allocator = getDefaultAllocator();
  827. }
  828. return g_allocator;
  829. }
  830. void* TinyStlAllocator::static_allocate(size_t _bytes)
  831. {
  832. return BX_ALLOC(getAllocator(), _bytes);
  833. }
  834. void TinyStlAllocator::static_deallocate(void* _ptr, size_t /*_bytes*/)
  835. {
  836. if (NULL != _ptr)
  837. {
  838. BX_FREE(getAllocator(), _ptr);
  839. }
  840. }
  841. } // namespace entry
  842. extern "C" bool entry_process_events(uint32_t* _width, uint32_t* _height, uint32_t* _debug, uint32_t* _reset)
  843. {
  844. return entry::processEvents(*_width, *_height, *_debug, *_reset, NULL);
  845. }