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- /*
- Copyright (c) 2014-2015, Conor Stokes
- All rights reserved.
- Redistribution and use in source and binary forms, with or without
- modification, are permitted provided that the following conditions are met:
- 1. Redistributions of source code must retain the above copyright notice, this
- list of conditions and the following disclaimer.
- 2. Redistributions in binary form must reproduce the above copyright notice,
- this list of conditions and the following disclaimer in the documentation
- and/or other materials provided with the distribution.
- THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
- ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
- WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
- DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
- ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
- (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
- LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
- ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
- SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
- #ifndef INDEX_BUFFER_DECOMPRESSION_H__
- #define INDEX_BUFFER_DECOMPRESSION_H__
- #pragma once
- #include <stdint.h>
- #include "readbitstream.h"
- // Compress an index buffer, writing the results out to a bitstream and providing a vertex remapping (which will be in pre-transform cache optimised
- // order.
- // Parameters:
- // [out] triangles - Triangle list index buffer (3 indices to vertices per triangle), output from the decompression - 16bit indices
- // [in] triangle count - The number of triangles to decompress.
- // [in] input - The bit stream that the compressed data will be read from.
- void DecompressIndexBuffer( uint16_t* triangles, uint32_t triangleCount, ReadBitstream& input );
- // Same as above but 32 bit indices.
- void DecompressIndexBuffer( uint32_t* triangles, uint32_t triangleCount, ReadBitstream& input );
- #endif // -- INDEX_BUFFER_DECOMPRESSION_H__
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