vs_instancing.sc 504 B

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  1. $input a_position, a_color0, i_data0, i_data1, i_data2, i_data3, i_data4
  2. $output v_color0
  3. /*
  4. * Copyright 2011-2016 Branimir Karadzic. All rights reserved.
  5. * License: https://github.com/bkaradzic/bgfx#license-bsd-2-clause
  6. */
  7. #include "../common/common.sh"
  8. void main()
  9. {
  10. mat4 model;
  11. model[0] = i_data0;
  12. model[1] = i_data1;
  13. model[2] = i_data2;
  14. model[3] = i_data3;
  15. vec4 worldPos = instMul(model, vec4(a_position, 1.0) );
  16. gl_Position = mul(u_viewProj, worldPos);
  17. v_color0 = a_color0*i_data4;
  18. }