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- /*
- * Copyright 2011-2013 Branimir Karadzic. All rights reserved.
- * License: http://www.opensource.org/licenses/BSD-2-Clause
- */
- #include <bgfx.h>
- #include <bx/bx.h>
- #include "../common/entry.h"
- #include "../common/dbg.h"
- #include "../common/processevents.h"
- int _main_(int _argc, char** _argv)
- {
- uint32_t width = 1280;
- uint32_t height = 720;
- uint32_t debug = BGFX_DEBUG_TEXT;
- uint32_t reset = BGFX_RESET_NONE;
- // It's possible to call init/shutdown sequence multiple times inside
- // the same application if it is necessary. State created between one
- // init and shutdown doesn't carry over to another.
- bgfx::init();
- bgfx::shutdown();
- // Now init for real example.
- bgfx::init();
- bgfx::reset(width, height);
- // Enable debug text.
- bgfx::setDebug(debug);
- // Set view 0 clear state.
- bgfx::setViewClear(0
- , BGFX_CLEAR_COLOR_BIT|BGFX_CLEAR_DEPTH_BIT
- , 0x303030ff
- , 1.0f
- , 0
- );
- while (!processEvents(width, height, debug, reset) )
- {
- // Set view 0 default viewport.
- bgfx::setViewRect(0, 0, 0, width, height);
- // This dummy draw call is here to make sure that view 0 is cleared
- // if no other draw calls are submitted to view 0.
- bgfx::submit(0);
- // Use debug font to print information about this example.
- bgfx::dbgTextClear();
- bgfx::dbgTextPrintf(0, 1, 0x4f, "bgfx/examples/00-helloworld");
- bgfx::dbgTextPrintf(0, 2, 0x6f, "Description: Initialization and debug text.");
- // Advance to next frame. Rendering thread will be kicked to
- // process submitted rendering primitives.
- bgfx::frame();
- }
- // Shutdown bgfx.
- bgfx::shutdown();
- return 0;
- }
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