Branimir Karadžić 4707ebe8ef Added function for building frustum planes from view projection matrix. 10 anos atrás
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entry 55e72a2dd1 SDL: Fixed crash when loading gamecontrollerdb. 10 anos atrás
font a972d1fef0 Tools cleanup. 10 anos atrás
imgui 728a8ee4e5 NanoVG: Added ability to pass custom allocator. 10 anos atrás
nanovg 608e038b96 Manually merged PR #676. 10 anos atrás
aviwriter.h 016bfc4290 Improved reader/writer error handling. 10 anos atrás
bgfx_utils.cpp 1183d9e337 Fixed mesh loading. 10 anos atrás
bgfx_utils.h 4bb2b623d3 Happy New Year! 10 anos atrás
bounds.cpp 4707ebe8ef Added function for building frustum planes from view projection matrix. 10 anos atrás
bounds.h 4707ebe8ef Added function for building frustum planes from view projection matrix. 10 anos atrás
camera.cpp 4bb2b623d3 Happy New Year! 10 anos atrás
camera.h 4bb2b623d3 Happy New Year! 10 anos atrás
common.h 4bb2b623d3 Happy New Year! 10 anos atrás
common.sh 4bb2b623d3 Happy New Year! 10 anos atrás
cube_atlas.cpp 4bb2b623d3 Happy New Year! 10 anos atrás
cube_atlas.h 4bb2b623d3 Happy New Year! 10 anos atrás
packrect.h 4bb2b623d3 Happy New Year! 10 anos atrás
shaderlib.sh faec80b8f9 shaderlib: Added ACES filmic tone mapping curve. 10 anos atrás