MooZ b8d2f01b98 Fixed shadow map sampling for 130 and above glsl profiles. (#2496) 4 年之前
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bin caed3f9102 Removed tools executables to avoid repo bloat, and stale executables. Added makefile rule to build tools. 12 年之前
geometryc f1ddf67114 Added initializer types. 4 年之前
geometryv f1ddf67114 Added initializer types. 4 年之前
shaderc b8d2f01b98 Fixed shadow map sampling for 130 and above glsl profiles. (#2496) 4 年之前
texturev f569fe32a6 Rebuilt all embedded shaders. 4 年之前