entry.cpp 12 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524525526527528
  1. /*
  2. * Copyright 2011-2015 Branimir Karadzic. All rights reserved.
  3. * License: http://www.opensource.org/licenses/BSD-2-Clause
  4. */
  5. #include <bgfx.h>
  6. #include <bx/string.h>
  7. #include <bx/readerwriter.h>
  8. #include <time.h>
  9. #include "entry_p.h"
  10. #include "cmd.h"
  11. #include "input.h"
  12. extern "C" int _main_(int _argc, char** _argv);
  13. namespace entry
  14. {
  15. static uint32_t s_debug = BGFX_DEBUG_NONE;
  16. static uint32_t s_reset = BGFX_RESET_NONE;
  17. static bool s_exit = false;
  18. static bx::FileReaderI* s_fileReader = NULL;
  19. static bx::FileWriterI* s_fileWriter = NULL;
  20. extern bx::ReallocatorI* getDefaultAllocator();
  21. static bx::ReallocatorI* s_allocator = getDefaultAllocator();
  22. #if ENTRY_CONFIG_IMPLEMENT_DEFAULT_ALLOCATOR
  23. bx::ReallocatorI* getDefaultAllocator()
  24. {
  25. static bx::CrtAllocator s_allocator;
  26. return &s_allocator;
  27. }
  28. #endif // ENTRY_CONFIG_IMPLEMENT_DEFAULT_ALLOCATOR
  29. char keyToAscii(Key::Enum _key, uint8_t _modifiers)
  30. {
  31. const bool isAscii = (Key::Key0 <= _key && _key <= Key::KeyZ)
  32. || (Key::Esc <= _key && _key <= Key::Minus);
  33. if (!isAscii)
  34. {
  35. return '\0';
  36. }
  37. const bool isNumber = (Key::Key0 <= _key && _key <= Key::Key9);
  38. if (isNumber)
  39. {
  40. return '0' + (_key - Key::Key0);
  41. }
  42. const bool isChar = (Key::KeyA <= _key && _key <= Key::KeyZ);
  43. if (isChar)
  44. {
  45. enum { ShiftMask = Modifier::LeftShift|Modifier::RightShift };
  46. const bool shift = !!(_modifiers&ShiftMask);
  47. return (shift ? 'A' : 'a') + (_key - Key::KeyA);
  48. }
  49. switch (_key)
  50. {
  51. case Key::Esc: return 0x1b;
  52. case Key::Return: return 0x0d;
  53. case Key::Tab: return 0x09;
  54. case Key::Space: return (char)0xa0;
  55. case Key::Backspace: return 0x08;
  56. case Key::Plus: return 0x2b;
  57. case Key::Minus: return 0x2d;
  58. default: break;
  59. }
  60. return '\0';
  61. }
  62. bool setOrToggle(uint32_t& _flags, const char* _name, uint32_t _bit, int _first, int _argc, char const* const* _argv)
  63. {
  64. if (0 == strcmp(_argv[_first], _name) )
  65. {
  66. int arg = _first+1;
  67. if (_argc > arg)
  68. {
  69. _flags &= ~_bit;
  70. _flags |= bx::toBool(_argv[arg]) ? _bit : 0;
  71. }
  72. else
  73. {
  74. _flags ^= _bit;
  75. }
  76. return true;
  77. }
  78. return false;
  79. }
  80. void cmd(const void* _userData)
  81. {
  82. cmdExec( (const char*)_userData);
  83. }
  84. int cmdMouseLock(CmdContext* /*_context*/, void* /*_userData*/, int _argc, char const* const* _argv)
  85. {
  86. if (_argc > 1)
  87. {
  88. inputSetMouseLock(_argc > 1 ? bx::toBool(_argv[1]) : !inputIsMouseLocked() );
  89. return 0;
  90. }
  91. return 1;
  92. }
  93. int cmdGraphics(CmdContext* /*_context*/, void* /*_userData*/, int _argc, char const* const* _argv)
  94. {
  95. if (_argc > 1)
  96. {
  97. if (setOrToggle(s_reset, "vsync", BGFX_RESET_VSYNC, 1, _argc, _argv)
  98. || setOrToggle(s_reset, "maxaniso", BGFX_RESET_MAXANISOTROPY, 1, _argc, _argv)
  99. || setOrToggle(s_reset, "hmd", BGFX_RESET_HMD, 1, _argc, _argv)
  100. || setOrToggle(s_reset, "hmddbg", BGFX_RESET_HMD_DEBUG, 1, _argc, _argv)
  101. || setOrToggle(s_reset, "hmdrecenter", BGFX_RESET_HMD_RECENTER, 1, _argc, _argv)
  102. || setOrToggle(s_reset, "msaa", BGFX_RESET_MSAA_X16, 1, _argc, _argv) )
  103. {
  104. return 0;
  105. }
  106. else if (setOrToggle(s_debug, "stats", BGFX_DEBUG_STATS, 1, _argc, _argv)
  107. || setOrToggle(s_debug, "ifh", BGFX_DEBUG_IFH, 1, _argc, _argv)
  108. || setOrToggle(s_debug, "text", BGFX_DEBUG_TEXT, 1, _argc, _argv)
  109. || setOrToggle(s_debug, "wireframe", BGFX_DEBUG_WIREFRAME, 1, _argc, _argv) )
  110. {
  111. bgfx::setDebug(s_debug);
  112. return 0;
  113. }
  114. else if (0 == strcmp(_argv[1], "screenshot") )
  115. {
  116. if (_argc > 2)
  117. {
  118. bgfx::saveScreenShot(_argv[2]);
  119. }
  120. else
  121. {
  122. time_t tt;
  123. time(&tt);
  124. char filePath[256];
  125. bx::snprintf(filePath, sizeof(filePath), "temp/screenshot-%d", tt);
  126. bgfx::saveScreenShot(filePath);
  127. }
  128. return 0;
  129. }
  130. }
  131. return 1;
  132. }
  133. int cmdExit(CmdContext* /*_context*/, void* /*_userData*/, int /*_argc*/, char const* const* /*_argv*/)
  134. {
  135. s_exit = true;
  136. return 0;
  137. }
  138. static const InputBinding s_bindings[] =
  139. {
  140. { entry::Key::KeyQ, entry::Modifier::LeftCtrl, 1, cmd, "exit" },
  141. { entry::Key::F1, entry::Modifier::None, 1, cmd, "graphics stats" },
  142. { entry::Key::GamepadStart, entry::Modifier::None, 1, cmd, "graphics stats" },
  143. { entry::Key::F1, entry::Modifier::LeftShift, 1, cmd, "graphics stats 0\ngraphics text 0" },
  144. { entry::Key::F3, entry::Modifier::None, 1, cmd, "graphics wireframe" },
  145. { entry::Key::F4, entry::Modifier::None, 1, cmd, "graphics hmd" },
  146. { entry::Key::F4, entry::Modifier::LeftShift, 1, cmd, "graphics hmdrecenter" },
  147. { entry::Key::F4, entry::Modifier::LeftCtrl, 1, cmd, "graphics hmddbg" },
  148. { entry::Key::F7, entry::Modifier::None, 1, cmd, "graphics vsync" },
  149. { entry::Key::F8, entry::Modifier::None, 1, cmd, "graphics msaa" },
  150. { entry::Key::Print, entry::Modifier::None, 1, cmd, "graphics screenshot" },
  151. INPUT_BINDING_END
  152. };
  153. int main(int _argc, char** _argv)
  154. {
  155. //DBG(BX_COMPILER_NAME " / " BX_CPU_NAME " / " BX_ARCH_NAME " / " BX_PLATFORM_NAME);
  156. #if BX_CONFIG_CRT_FILE_READER_WRITER
  157. s_fileReader = new bx::CrtFileReader;
  158. s_fileWriter = new bx::CrtFileWriter;
  159. #endif // BX_CONFIG_CRT_FILE_READER_WRITER
  160. cmdInit();
  161. cmdAdd("mouselock", cmdMouseLock);
  162. cmdAdd("graphics", cmdGraphics );
  163. cmdAdd("exit", cmdExit );
  164. inputInit();
  165. inputAddBindings("bindings", s_bindings);
  166. entry::WindowHandle defaultWindow = { 0 };
  167. entry::setWindowTitle(defaultWindow, bx::baseName(_argv[0]));
  168. int32_t result = ::_main_(_argc, _argv);
  169. inputRemoveBindings("bindings");
  170. inputShutdown();
  171. cmdShutdown();
  172. #if BX_CONFIG_CRT_FILE_READER_WRITER
  173. delete s_fileReader;
  174. s_fileReader = NULL;
  175. delete s_fileWriter;
  176. s_fileWriter = NULL;
  177. #endif // BX_CONFIG_CRT_FILE_READER_WRITER
  178. return result;
  179. }
  180. bool processEvents(uint32_t& _width, uint32_t& _height, uint32_t& _debug, uint32_t& _reset, MouseState* _mouse)
  181. {
  182. s_debug = _debug;
  183. s_reset = _reset;
  184. WindowHandle handle = { UINT16_MAX };
  185. bool mouseLock = inputIsMouseLocked();
  186. const Event* ev;
  187. do
  188. {
  189. struct SE { const Event* m_ev; SE() : m_ev(poll() ) {} ~SE() { if (NULL != m_ev) { release(m_ev); } } } scopeEvent;
  190. ev = scopeEvent.m_ev;
  191. if (NULL != ev)
  192. {
  193. switch (ev->m_type)
  194. {
  195. case Event::Axis:
  196. {
  197. const AxisEvent* axis = static_cast<const AxisEvent*>(ev);
  198. inputSetGamepadAxis(axis->m_gamepad, axis->m_axis, axis->m_value);
  199. }
  200. break;
  201. case Event::Char:
  202. {
  203. const CharEvent* chev = static_cast<const CharEvent*>(ev);
  204. inputChar(chev->m_len, chev->m_char);
  205. }
  206. break;
  207. case Event::Exit:
  208. return true;
  209. case Event::Gamepad:
  210. {
  211. const GamepadEvent* gev = static_cast<const GamepadEvent*>(ev);
  212. DBG("gamepad %d, %d", gev->m_gamepad.idx, gev->m_connected);
  213. }
  214. break;
  215. case Event::Mouse:
  216. {
  217. const MouseEvent* mouse = static_cast<const MouseEvent*>(ev);
  218. handle = mouse->m_handle;
  219. if (mouse->m_move)
  220. {
  221. inputSetMousePos(mouse->m_mx, mouse->m_my, mouse->m_mz);
  222. }
  223. else
  224. {
  225. inputSetMouseButtonState(mouse->m_button, mouse->m_down);
  226. }
  227. if (NULL != _mouse
  228. && !mouseLock)
  229. {
  230. if (mouse->m_move)
  231. {
  232. _mouse->m_mx = mouse->m_mx;
  233. _mouse->m_my = mouse->m_my;
  234. _mouse->m_mz = mouse->m_mz;
  235. }
  236. else
  237. {
  238. _mouse->m_buttons[mouse->m_button] = mouse->m_down;
  239. }
  240. }
  241. }
  242. break;
  243. case Event::Key:
  244. {
  245. const KeyEvent* key = static_cast<const KeyEvent*>(ev);
  246. handle = key->m_handle;
  247. inputSetKeyState(key->m_key, key->m_modifiers, key->m_down);
  248. }
  249. break;
  250. case Event::Size:
  251. {
  252. const SizeEvent* size = static_cast<const SizeEvent*>(ev);
  253. handle = size->m_handle;
  254. _width = size->m_width;
  255. _height = size->m_height;
  256. _reset = !s_reset; // force reset
  257. }
  258. break;
  259. case Event::Window:
  260. break;
  261. default:
  262. break;
  263. }
  264. }
  265. inputProcess();
  266. } while (NULL != ev);
  267. if (handle.idx == 0
  268. && _reset != s_reset)
  269. {
  270. _reset = s_reset;
  271. bgfx::reset(_width, _height, _reset);
  272. inputSetMouseResolution(_width, _height);
  273. }
  274. _debug = s_debug;
  275. return s_exit;
  276. }
  277. WindowState s_window[ENTRY_CONFIG_MAX_WINDOWS];
  278. bool processWindowEvents(WindowState& _state, uint32_t& _debug, uint32_t& _reset)
  279. {
  280. s_debug = _debug;
  281. s_reset = _reset;
  282. WindowHandle handle = { UINT16_MAX };
  283. bool mouseLock = inputIsMouseLocked();
  284. const Event* ev;
  285. do
  286. {
  287. struct SE
  288. {
  289. SE(WindowHandle _handle)
  290. : m_ev(poll(_handle) )
  291. {
  292. }
  293. ~SE()
  294. {
  295. if (NULL != m_ev)
  296. {
  297. release(m_ev);
  298. }
  299. }
  300. const Event* m_ev;
  301. } scopeEvent(handle);
  302. ev = scopeEvent.m_ev;
  303. if (NULL != ev)
  304. {
  305. handle = ev->m_handle;
  306. WindowState& win = s_window[handle.idx];
  307. switch (ev->m_type)
  308. {
  309. case Event::Axis:
  310. {
  311. const AxisEvent* axis = static_cast<const AxisEvent*>(ev);
  312. inputSetGamepadAxis(axis->m_gamepad, axis->m_axis, axis->m_value);
  313. }
  314. break;
  315. case Event::Char:
  316. {
  317. const CharEvent* chev = static_cast<const CharEvent*>(ev);
  318. win.m_handle = chev->m_handle;
  319. inputChar(chev->m_len, chev->m_char);
  320. }
  321. break;
  322. case Event::Exit:
  323. return true;
  324. case Event::Gamepad:
  325. {
  326. const GamepadEvent* gev = static_cast<const GamepadEvent*>(ev);
  327. DBG("gamepad %d, %d", gev->m_gamepad.idx, gev->m_connected);
  328. }
  329. break;
  330. case Event::Mouse:
  331. {
  332. const MouseEvent* mouse = static_cast<const MouseEvent*>(ev);
  333. win.m_handle = mouse->m_handle;
  334. if (mouse->m_move)
  335. {
  336. inputSetMousePos(mouse->m_mx, mouse->m_my, mouse->m_mz);
  337. }
  338. else
  339. {
  340. inputSetMouseButtonState(mouse->m_button, mouse->m_down);
  341. }
  342. if (!mouseLock)
  343. {
  344. if (mouse->m_move)
  345. {
  346. win.m_mouse.m_mx = mouse->m_mx;
  347. win.m_mouse.m_my = mouse->m_my;
  348. win.m_mouse.m_mz = mouse->m_mz;
  349. }
  350. else
  351. {
  352. win.m_mouse.m_buttons[mouse->m_button] = mouse->m_down;
  353. }
  354. }
  355. }
  356. break;
  357. case Event::Key:
  358. {
  359. const KeyEvent* key = static_cast<const KeyEvent*>(ev);
  360. win.m_handle = key->m_handle;
  361. inputSetKeyState(key->m_key, key->m_modifiers, key->m_down);
  362. }
  363. break;
  364. case Event::Size:
  365. {
  366. const SizeEvent* size = static_cast<const SizeEvent*>(ev);
  367. win.m_handle = size->m_handle;
  368. win.m_width = size->m_width;
  369. win.m_height = size->m_height;
  370. _reset = win.m_handle.idx == 0
  371. ? !s_reset
  372. : _reset
  373. ; // force reset
  374. }
  375. break;
  376. case Event::Window:
  377. {
  378. const WindowEvent* window = static_cast<const WindowEvent*>(ev);
  379. win.m_handle = window->m_handle;
  380. win.m_nwh = window->m_nwh;
  381. ev = NULL;
  382. }
  383. break;
  384. default:
  385. break;
  386. }
  387. }
  388. inputProcess();
  389. } while (NULL != ev);
  390. if (isValid(handle) )
  391. {
  392. const WindowState& win = s_window[handle.idx];
  393. _state = win;
  394. if (handle.idx == 0)
  395. {
  396. inputSetMouseResolution(win.m_width, win.m_height);
  397. }
  398. }
  399. if (_reset != s_reset)
  400. {
  401. _reset = s_reset;
  402. bgfx::reset(s_window[0].m_width, s_window[0].m_height, _reset);
  403. inputSetMouseResolution(s_window[0].m_width, s_window[0].m_height);
  404. }
  405. _debug = s_debug;
  406. return s_exit;
  407. }
  408. bx::FileReaderI* getFileReader()
  409. {
  410. return s_fileReader;
  411. }
  412. bx::FileWriterI* getFileWriter()
  413. {
  414. return s_fileWriter;
  415. }
  416. bx::ReallocatorI* getAllocator()
  417. {
  418. return s_allocator;
  419. }
  420. void* TinyStlAllocator::static_allocate(size_t _bytes)
  421. {
  422. return BX_ALLOC(getAllocator(), _bytes);
  423. }
  424. void TinyStlAllocator::static_deallocate(void* _ptr, size_t /*_bytes*/)
  425. {
  426. if (NULL != _ptr)
  427. {
  428. BX_FREE(getAllocator(), _ptr);
  429. }
  430. }
  431. } // namespace entry
  432. extern "C" bool entry_process_events(uint32_t* _width, uint32_t* _height, uint32_t* _debug, uint32_t* _reset)
  433. {
  434. return entry::processEvents(*_width, *_height, *_debug, *_reset, NULL);
  435. }