renderer_noop.cpp 5.6 KB

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  1. /*
  2. * Copyright 2011-2018 Branimir Karadzic. All rights reserved.
  3. * License: https://github.com/bkaradzic/bgfx#license-bsd-2-clause
  4. */
  5. #include "bgfx_p.h"
  6. namespace bgfx { namespace noop
  7. {
  8. struct RendererContextNOOP : public RendererContextI
  9. {
  10. RendererContextNOOP()
  11. {
  12. // Pretend all features are available.
  13. g_caps.supported = 0
  14. | BGFX_CAPS_ALPHA_TO_COVERAGE
  15. | BGFX_CAPS_BLEND_INDEPENDENT
  16. | BGFX_CAPS_COMPUTE
  17. | BGFX_CAPS_CONSERVATIVE_RASTER
  18. | BGFX_CAPS_DRAW_INDIRECT
  19. | BGFX_CAPS_FRAGMENT_DEPTH
  20. | BGFX_CAPS_FRAGMENT_ORDERING
  21. | BGFX_CAPS_GRAPHICS_DEBUGGER
  22. | BGFX_CAPS_HIDPI
  23. | BGFX_CAPS_HMD
  24. | BGFX_CAPS_INDEX32
  25. | BGFX_CAPS_INSTANCING
  26. | BGFX_CAPS_OCCLUSION_QUERY
  27. | BGFX_CAPS_RENDERER_MULTITHREADED
  28. | BGFX_CAPS_SWAP_CHAIN
  29. | BGFX_CAPS_TEXTURE_2D_ARRAY
  30. | BGFX_CAPS_TEXTURE_3D
  31. | BGFX_CAPS_TEXTURE_BLIT
  32. | BGFX_CAPS_TEXTURE_COMPARE_ALL
  33. | BGFX_CAPS_TEXTURE_COMPARE_LEQUAL
  34. | BGFX_CAPS_TEXTURE_CUBE_ARRAY
  35. | BGFX_CAPS_TEXTURE_READ_BACK
  36. | BGFX_CAPS_VERTEX_ATTRIB_HALF
  37. | BGFX_CAPS_VERTEX_ATTRIB_UINT10
  38. ;
  39. }
  40. ~RendererContextNOOP()
  41. {
  42. }
  43. RendererType::Enum getRendererType() const override
  44. {
  45. return RendererType::Noop;
  46. }
  47. const char* getRendererName() const override
  48. {
  49. return BGFX_RENDERER_NOOP_NAME;
  50. }
  51. bool isDeviceRemoved() override
  52. {
  53. return false;
  54. }
  55. void flip(HMD& /*_hmd*/) override
  56. {
  57. }
  58. void createIndexBuffer(IndexBufferHandle /*_handle*/, Memory* /*_mem*/, uint16_t /*_flags*/) override
  59. {
  60. }
  61. void destroyIndexBuffer(IndexBufferHandle /*_handle*/) override
  62. {
  63. }
  64. void createVertexDecl(VertexDeclHandle /*_handle*/, const VertexDecl& /*_decl*/) override
  65. {
  66. }
  67. void destroyVertexDecl(VertexDeclHandle /*_handle*/) override
  68. {
  69. }
  70. void createVertexBuffer(VertexBufferHandle /*_handle*/, Memory* /*_mem*/, VertexDeclHandle /*_declHandle*/, uint16_t /*_flags*/) override
  71. {
  72. }
  73. void destroyVertexBuffer(VertexBufferHandle /*_handle*/) override
  74. {
  75. }
  76. void createDynamicIndexBuffer(IndexBufferHandle /*_handle*/, uint32_t /*_size*/, uint16_t /*_flags*/) override
  77. {
  78. }
  79. void updateDynamicIndexBuffer(IndexBufferHandle /*_handle*/, uint32_t /*_offset*/, uint32_t /*_size*/, Memory* /*_mem*/) override
  80. {
  81. }
  82. void destroyDynamicIndexBuffer(IndexBufferHandle /*_handle*/) override
  83. {
  84. }
  85. void createDynamicVertexBuffer(VertexBufferHandle /*_handle*/, uint32_t /*_size*/, uint16_t /*_flags*/) override
  86. {
  87. }
  88. void updateDynamicVertexBuffer(VertexBufferHandle /*_handle*/, uint32_t /*_offset*/, uint32_t /*_size*/, Memory* /*_mem*/) override
  89. {
  90. }
  91. void destroyDynamicVertexBuffer(VertexBufferHandle /*_handle*/) override
  92. {
  93. }
  94. void createShader(ShaderHandle /*_handle*/, Memory* /*_mem*/) override
  95. {
  96. }
  97. void destroyShader(ShaderHandle /*_handle*/) override
  98. {
  99. }
  100. void createProgram(ProgramHandle /*_handle*/, ShaderHandle /*_vsh*/, ShaderHandle /*_fsh*/) override
  101. {
  102. }
  103. void destroyProgram(ProgramHandle /*_handle*/) override
  104. {
  105. }
  106. void* createTexture(TextureHandle /*_handle*/, Memory* /*_mem*/, uint32_t /*_flags*/, uint8_t /*_skip*/) override
  107. {
  108. return NULL;
  109. }
  110. void updateTextureBegin(TextureHandle /*_handle*/, uint8_t /*_side*/, uint8_t /*_mip*/) override
  111. {
  112. }
  113. void updateTexture(TextureHandle /*_handle*/, uint8_t /*_side*/, uint8_t /*_mip*/, const Rect& /*_rect*/, uint16_t /*_z*/, uint16_t /*_depth*/, uint16_t /*_pitch*/, const Memory* /*_mem*/) override
  114. {
  115. }
  116. void updateTextureEnd() override
  117. {
  118. }
  119. void readTexture(TextureHandle /*_handle*/, void* /*_data*/, uint8_t /*_mip*/) override
  120. {
  121. }
  122. void resizeTexture(TextureHandle /*_handle*/, uint16_t /*_width*/, uint16_t /*_height*/, uint8_t /*_numMips*/) override
  123. {
  124. }
  125. void overrideInternal(TextureHandle /*_handle*/, uintptr_t /*_ptr*/) override
  126. {
  127. }
  128. uintptr_t getInternal(TextureHandle /*_handle*/) override
  129. {
  130. return 0;
  131. }
  132. void destroyTexture(TextureHandle /*_handle*/) override
  133. {
  134. }
  135. void createFrameBuffer(FrameBufferHandle /*_handle*/, uint8_t /*_num*/, const Attachment* /*_attachment*/) override
  136. {
  137. }
  138. void createFrameBuffer(FrameBufferHandle /*_handle*/, void* /*_nwh*/, uint32_t /*_width*/, uint32_t /*_height*/, TextureFormat::Enum /*_depthFormat*/) override
  139. {
  140. }
  141. void destroyFrameBuffer(FrameBufferHandle /*_handle*/) override
  142. {
  143. }
  144. void createUniform(UniformHandle /*_handle*/, UniformType::Enum /*_type*/, uint16_t /*_num*/, const char* /*_name*/) override
  145. {
  146. }
  147. void destroyUniform(UniformHandle /*_handle*/) override
  148. {
  149. }
  150. void requestScreenShot(FrameBufferHandle /*_handle*/, const char* /*_filePath*/) override
  151. {
  152. }
  153. void updateViewName(ViewId /*_id*/, const char* /*_name*/) override
  154. {
  155. }
  156. void updateUniform(uint16_t /*_loc*/, const void* /*_data*/, uint32_t /*_size*/) override
  157. {
  158. }
  159. void setMarker(const char* /*_marker*/, uint32_t /*_size*/) override
  160. {
  161. }
  162. void invalidateOcclusionQuery(OcclusionQueryHandle /*_handle*/) override
  163. {
  164. }
  165. virtual void setName(Handle /*_handle*/, const char* /*_name*/) override
  166. {
  167. }
  168. void submit(Frame* /*_render*/, ClearQuad& /*_clearQuad*/, TextVideoMemBlitter& /*_textVideoMemBlitter*/) override
  169. {
  170. }
  171. void blitSetup(TextVideoMemBlitter& /*_blitter*/) override
  172. {
  173. }
  174. void blitRender(TextVideoMemBlitter& /*_blitter*/, uint32_t /*_numIndices*/) override
  175. {
  176. }
  177. };
  178. static RendererContextNOOP* s_renderNOOP;
  179. RendererContextI* rendererCreate(const Init& _init)
  180. {
  181. BX_UNUSED(_init);
  182. s_renderNOOP = BX_NEW(g_allocator, RendererContextNOOP);
  183. return s_renderNOOP;
  184. }
  185. void rendererDestroy()
  186. {
  187. BX_DELETE(g_allocator, s_renderNOOP);
  188. s_renderNOOP = NULL;
  189. }
  190. } /* namespace noop */ } // namespace bgfx