license.rst 4.5 KB

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  1. License
  2. =======
  3. `License (BSD 2-clause) <https://github.com/bkaradzic/bgfx/blob/master/LICENSE>`__
  4. ----------------------------------------------------------------------------------
  5. ::
  6. Copyright 2010-2020 Branimir Karadzic
  7. Redistribution and use in source and binary forms, with or without modification,
  8. are permitted provided that the following conditions are met:
  9. 1. Redistributions of source code must retain the above copyright notice, this
  10. list of conditions and the following disclaimer.
  11. 2. Redistributions in binary form must reproduce the above copyright notice,
  12. this list of conditions and the following disclaimer in the documentation
  13. and/or other materials provided with the distribution.
  14. THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
  15. ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
  16. WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
  17. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT,
  18. INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
  19. BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
  20. DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
  21. OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE
  22. OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED
  23. OF THE POSSIBILITY OF SUCH DAMAGE.
  24. 3rd Party Libraries
  25. -------------------
  26. All required 3rd party libraries are included in bgfx repository in
  27. `3rdparty/ <https://github.com/bkaradzic/bgfx/tree/master/3rdparty>`__
  28. directory.
  29. Blendish (MIT)
  30. ~~~~~~~~~~~~~~
  31. Blendish - Blender 2.5 UI based theming functions for NanoVG.
  32. - https://bitbucket.org/duangle/oui-blendish
  33. edtaa3 (MIT)
  34. ~~~~~~~~~~~~
  35. Contour Rendering by Distance Fields
  36. - https://github.com/OpenGLInsights/OpenGLInsightsCode/tree/master/Chapter%2012%202D%20Shape%20Rendering%20by%20Distance%20Fields
  37. fcpp (BSD)
  38. ~~~~~~~~~~
  39. Frexx C preprocessor
  40. - https://github.com/bagder/fcpp
  41. Forsyth Triangle Order Optimizer (Public Domain)
  42. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
  43. - http://gameangst.com/?p=9
  44. FreeType
  45. ~~~~~~~~
  46. - http://www.freetype.org/
  47. glsl-optimizer (MIT)
  48. ~~~~~~~~~~~~~~~~~~~~
  49. GLSL optimizer based on Mesa's GLSL compiler. Used in Unity for mobile
  50. shader optimization.
  51. - https://github.com/aras-p/glsl-optimizer
  52. NanoVG (ZLIB)
  53. ~~~~~~~~~~~~~
  54. NanoVG is small antialiased vector graphics rendering library.
  55. - https://github.com/memononen/nanovg
  56. ImGui (MIT)
  57. ~~~~~~~~~~~
  58. Bloat-free Immediate Mode Graphical User interface for C++ with minimal
  59. dependencies.
  60. - https://github.com/ocornut/imgui
  61. SDF (MIT)
  62. ~~~~~~~~~
  63. Sweep-and-update Euclidean distance transform of an antialised image for
  64. contour texturing.
  65. - https://github.com/memononen/SDF
  66. stb (Public Domain)
  67. ~~~~~~~~~~~~~~~~~~~
  68. - http://nothings.org
  69. Vertex Cache Optimised Index Buffer Compression (BSD)
  70. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
  71. - https://github.com/ConorStokes/IndexBufferCompression
  72. Assets
  73. ------
  74. Bunny
  75. - `Stanford University Computer Graphics Laboratory <http://www-graphics.stanford.edu/data/3Dscanrep/>`__
  76. Uffizi
  77. - `Light Probe Image Gallery <http://www.pauldebevec.com/Probes/>`__
  78. Wells
  79. - `Bernhard Vogl Light probes <http://dativ.at/lightprobes/>`__
  80. Pisa, Ennis, Grace
  81. - `High-Resolution Light Probe Image Gallery <http://gl.ict.usc.edu/Data/HighResProbes/>`__
  82. Droid Sans Font
  83. - http://www.fontsquirrel.com/license/Droid-Sans
  84. Bleeding Cowboys Font
  85. - http://www.dafont.com/bleeding-cowboys.font
  86. Cheap Fire Font
  87. - http://www.dafont.com/cheap-fire.font
  88. Five Minutes Font
  89. - http://www.fonts2u.com/fiveminutes.font
  90. Mias Scribblings Font
  91. - http://www.dafont.com/mias-scribblings.font
  92. Ruritania Font
  93. - http://www.dafont.com/ruritania.font
  94. Signika Font
  95. - http://fontfabric.com/signika-font/
  96. Visitor Font
  97. - http://www.dafont.com/visitor.font
  98. Special-Elite Font
  99. - http://www.fontspace.com/astigmatic-one-eye-typographic-institute/special-elite
  100. FontAwesome Font
  101. - http://fontawesome.io/
  102. Sherlock Holmes text
  103. - http://www.gutenberg.org/ebooks/1661
  104. Tree Pack 1
  105. - http://www.turbosquid.com/3d-models/free-obj-mode-tree-pack/506851
  106. Light Transport Equation Orb
  107. - https://github.com/lighttransport/lighttransportequation-orb
  108. Normal map texture (GFDL License)
  109. - `Julian Herzog <https://julianherzog.com/>`__
  110. - https://commons.wikimedia.org/wiki/File:Normal_map_example_with_scene_and_result.png