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- /*
- * Copyright 2011-2015 Branimir Karadzic. All rights reserved.
- * License: http://www.opensource.org/licenses/BSD-2-Clause
- */
- #include <bgfx.h>
- #include <bx/string.h>
- #include <bx/readerwriter.h>
- #include <time.h>
- #include "entry_p.h"
- #include "cmd.h"
- #include "input.h"
- extern "C" int _main_(int _argc, char** _argv);
- namespace entry
- {
- static uint32_t s_debug = BGFX_DEBUG_NONE;
- static uint32_t s_reset = BGFX_RESET_NONE;
- static bool s_exit = false;
- static bx::FileReaderI* s_fileReader = NULL;
- static bx::FileWriterI* s_fileWriter = NULL;
- bool setOrToggle(uint32_t& _flags, const char* _name, uint32_t _bit, int _first, int _argc, char const* const* _argv)
- {
- if (0 == strcmp(_argv[_first], _name) )
- {
- int arg = _first+1;
- if (_argc > arg)
- {
- _flags &= ~_bit;
- _flags |= bx::toBool(_argv[arg]) ? _bit : 0;
- }
- else
- {
- _flags ^= _bit;
- }
- return true;
- }
- return false;
- }
- void cmd(const void* _userData)
- {
- cmdExec( (const char*)_userData);
- }
- int cmdMouseLock(CmdContext* /*_context*/, void* /*_userData*/, int _argc, char const* const* _argv)
- {
- if (_argc > 1)
- {
- inputSetMouseLock(_argc > 1 ? bx::toBool(_argv[1]) : !inputIsMouseLocked() );
- return 0;
- }
- return 1;
- }
- int cmdGraphics(CmdContext* /*_context*/, void* /*_userData*/, int _argc, char const* const* _argv)
- {
- if (_argc > 1)
- {
- if (setOrToggle(s_reset, "vsync", BGFX_RESET_VSYNC, 1, _argc, _argv)
- || setOrToggle(s_reset, "hmd", BGFX_RESET_HMD, 1, _argc, _argv)
- || setOrToggle(s_reset, "hmddbg", BGFX_RESET_HMD_DEBUG, 1, _argc, _argv)
- || setOrToggle(s_reset, "hmdrecenter", BGFX_RESET_HMD_RECENTER, 1, _argc, _argv)
- || setOrToggle(s_reset, "msaa", BGFX_RESET_MSAA_X16, 1, _argc, _argv) )
- {
- return 0;
- }
- else if (setOrToggle(s_debug, "stats", BGFX_DEBUG_STATS, 1, _argc, _argv)
- || setOrToggle(s_debug, "ifh", BGFX_DEBUG_IFH, 1, _argc, _argv)
- || setOrToggle(s_debug, "text", BGFX_DEBUG_TEXT, 1, _argc, _argv)
- || setOrToggle(s_debug, "wireframe", BGFX_DEBUG_WIREFRAME, 1, _argc, _argv) )
- {
- bgfx::setDebug(s_debug);
- return 0;
- }
- else if (0 == strcmp(_argv[1], "screenshot") )
- {
- if (_argc > 2)
- {
- bgfx::saveScreenShot(_argv[2]);
- }
- else
- {
- time_t tt;
- time(&tt);
- char filePath[256];
- bx::snprintf(filePath, sizeof(filePath), "temp/screenshot-%d", tt);
- bgfx::saveScreenShot(filePath);
- }
- return 0;
- }
- }
- return 1;
- }
- int cmdExit(CmdContext* /*_context*/, void* /*_userData*/, int /*_argc*/, char const* const* /*_argv*/)
- {
- s_exit = true;
- return 0;
- }
- static const InputBinding s_bindings[] =
- {
- { entry::Key::KeyQ, entry::Modifier::LeftCtrl, 1, cmd, "exit" },
- { entry::Key::F1, entry::Modifier::None, 1, cmd, "graphics stats" },
- { entry::Key::GamepadStart, entry::Modifier::None, 1, cmd, "graphics stats" },
- { entry::Key::F1, entry::Modifier::LeftShift, 1, cmd, "graphics stats 0\ngraphics text 0" },
- { entry::Key::F3, entry::Modifier::None, 1, cmd, "graphics wireframe" },
- { entry::Key::F4, entry::Modifier::None, 1, cmd, "graphics hmd" },
- { entry::Key::F4, entry::Modifier::LeftShift, 1, cmd, "graphics hmdrecenter" },
- { entry::Key::F4, entry::Modifier::LeftCtrl, 1, cmd, "graphics hmddbg" },
- { entry::Key::F7, entry::Modifier::None, 1, cmd, "graphics vsync" },
- { entry::Key::F8, entry::Modifier::None, 1, cmd, "graphics msaa" },
- { entry::Key::Print, entry::Modifier::None, 1, cmd, "graphics screenshot" },
- INPUT_BINDING_END
- };
- int main(int _argc, char** _argv)
- {
- //DBG(BX_COMPILER_NAME " / " BX_CPU_NAME " / " BX_ARCH_NAME " / " BX_PLATFORM_NAME);
- #if BX_CONFIG_CRT_FILE_READER_WRITER
- s_fileReader = new bx::CrtFileReader;
- s_fileWriter = new bx::CrtFileWriter;
- #endif // BX_CONFIG_CRT_FILE_READER_WRITER
- cmdAdd("mouselock", cmdMouseLock);
- cmdAdd("graphics", cmdGraphics );
- cmdAdd("exit", cmdExit );
- inputAddBindings("bindings", s_bindings);
- entry::WindowHandle defaultWindow = { 0 };
- entry::setWindowTitle(defaultWindow, bx::baseName(_argv[0]));
- int32_t result = ::_main_(_argc, _argv);
- #if BX_CONFIG_CRT_FILE_READER_WRITER
- delete s_fileReader;
- s_fileReader = NULL;
- delete s_fileWriter;
- s_fileWriter = NULL;
- #endif // BX_CONFIG_CRT_FILE_READER_WRITER
- return result;
- }
- bool processEvents(uint32_t& _width, uint32_t& _height, uint32_t& _debug, uint32_t& _reset, MouseState* _mouse)
- {
- s_debug = _debug;
- s_reset = _reset;
- WindowHandle handle = { UINT16_MAX };
- bool mouseLock = inputIsMouseLocked();
- const Event* ev;
- do
- {
- struct SE { const Event* m_ev; SE() : m_ev(poll() ) {} ~SE() { if (NULL != m_ev) { release(m_ev); } } } scopeEvent;
- ev = scopeEvent.m_ev;
- if (NULL != ev)
- {
- switch (ev->m_type)
- {
- case Event::Axis:
- {
- const AxisEvent* axis = static_cast<const AxisEvent*>(ev);
- inputSetGamepadAxis(axis->m_gamepad, axis->m_axis, axis->m_value);
- }
- break;
- case Event::Char:
- {
- const CharEvent* chev = static_cast<const CharEvent*>(ev);
- inputChar(chev->m_len, chev->m_char);
- }
- break;
- case Event::Exit:
- return true;
- case Event::Gamepad:
- {
- const GamepadEvent* gev = static_cast<const GamepadEvent*>(ev);
- DBG("gamepad %d, %d", gev->m_gamepad.idx, gev->m_connected);
- }
- break;
- case Event::Mouse:
- {
- const MouseEvent* mouse = static_cast<const MouseEvent*>(ev);
- handle = mouse->m_handle;
- if (mouse->m_move)
- {
- inputSetMousePos(mouse->m_mx, mouse->m_my, mouse->m_mz);
- }
- else
- {
- inputSetMouseButtonState(mouse->m_button, mouse->m_down);
- }
- if (NULL != _mouse
- && !mouseLock)
- {
- if (mouse->m_move)
- {
- _mouse->m_mx = mouse->m_mx;
- _mouse->m_my = mouse->m_my;
- _mouse->m_mz = mouse->m_mz;
- }
- else
- {
- _mouse->m_buttons[mouse->m_button] = mouse->m_down;
- }
- }
- }
- break;
- case Event::Key:
- {
- const KeyEvent* key = static_cast<const KeyEvent*>(ev);
- handle = key->m_handle;
- inputSetKeyState(key->m_key, key->m_modifiers, key->m_down);
- }
- break;
- case Event::Size:
- {
- const SizeEvent* size = static_cast<const SizeEvent*>(ev);
- handle = size->m_handle;
- _width = size->m_width;
- _height = size->m_height;
- _reset = !s_reset; // force reset
- }
- break;
- case Event::Window:
- break;
- default:
- break;
- }
- }
- inputProcess();
- } while (NULL != ev);
- if (handle.idx == 0
- && _reset != s_reset)
- {
- _reset = s_reset;
- bgfx::reset(_width, _height, _reset);
- inputSetMouseResolution(_width, _height);
- }
- _debug = s_debug;
- return s_exit;
- }
- WindowState s_window[ENTRY_CONFIG_MAX_WINDOWS];
- bool processWindowEvents(WindowState& _state, uint32_t& _debug, uint32_t& _reset)
- {
- s_debug = _debug;
- s_reset = _reset;
- WindowHandle handle = { UINT16_MAX };
- bool mouseLock = inputIsMouseLocked();
- const Event* ev;
- do
- {
- struct SE
- {
- SE(WindowHandle _handle)
- : m_ev(poll(_handle) )
- {
- }
-
- ~SE()
- {
- if (NULL != m_ev)
- {
- release(m_ev);
- }
- }
- const Event* m_ev;
- } scopeEvent(handle);
- ev = scopeEvent.m_ev;
- if (NULL != ev)
- {
- handle = ev->m_handle;
- WindowState& win = s_window[handle.idx];
- switch (ev->m_type)
- {
- case Event::Axis:
- {
- const AxisEvent* axis = static_cast<const AxisEvent*>(ev);
- inputSetGamepadAxis(axis->m_gamepad, axis->m_axis, axis->m_value);
- }
- break;
- case Event::Char:
- {
- const CharEvent* chev = static_cast<const CharEvent*>(ev);
- win.m_handle = chev->m_handle;
- inputChar(chev->m_len, chev->m_char);
- }
- break;
- case Event::Exit:
- return true;
- case Event::Gamepad:
- {
- const GamepadEvent* gev = static_cast<const GamepadEvent*>(ev);
- DBG("gamepad %d, %d", gev->m_gamepad.idx, gev->m_connected);
- }
- break;
- case Event::Mouse:
- {
- const MouseEvent* mouse = static_cast<const MouseEvent*>(ev);
- win.m_handle = mouse->m_handle;
- if (mouse->m_move)
- {
- inputSetMousePos(mouse->m_mx, mouse->m_my, mouse->m_mz);
- }
- else
- {
- inputSetMouseButtonState(mouse->m_button, mouse->m_down);
- }
- if (!mouseLock)
- {
- if (mouse->m_move)
- {
- win.m_mouse.m_mx = mouse->m_mx;
- win.m_mouse.m_my = mouse->m_my;
- win.m_mouse.m_mz = mouse->m_mz;
- }
- else
- {
- win.m_mouse.m_buttons[mouse->m_button] = mouse->m_down;
- }
- }
- }
- break;
- case Event::Key:
- {
- const KeyEvent* key = static_cast<const KeyEvent*>(ev);
- win.m_handle = key->m_handle;
- inputSetKeyState(key->m_key, key->m_modifiers, key->m_down);
- }
- break;
- case Event::Size:
- {
- const SizeEvent* size = static_cast<const SizeEvent*>(ev);
- win.m_handle = size->m_handle;
- win.m_width = size->m_width;
- win.m_height = size->m_height;
- _reset = win.m_handle.idx == 0
- ? !s_reset
- : _reset
- ; // force reset
- }
- break;
- case Event::Window:
- {
- const WindowEvent* window = static_cast<const WindowEvent*>(ev);
- win.m_handle = window->m_handle;
- win.m_nwh = window->m_nwh;
- ev = NULL;
- }
- break;
- default:
- break;
- }
- }
- inputProcess();
- } while (NULL != ev);
- if (isValid(handle) )
- {
- const WindowState& win = s_window[handle.idx];
- _state = win;
- if (handle.idx == 0)
- {
- inputSetMouseResolution(win.m_width, win.m_height);
- }
- }
- if (_reset != s_reset)
- {
- _reset = s_reset;
- bgfx::reset(s_window[0].m_width, s_window[0].m_height, _reset);
- inputSetMouseResolution(s_window[0].m_width, s_window[0].m_height);
- }
- _debug = s_debug;
- return s_exit;
- }
- bx::FileReaderI* getFileReader()
- {
- return s_fileReader;
- }
- bx::FileWriterI* getFileWriter()
- {
- return s_fileWriter;
- }
- } // namespace entry
- extern "C" bool entry_process_events(uint32_t* _width, uint32_t* _height, uint32_t* _debug, uint32_t* _reset)
- {
- return entry::processEvents(*_width, *_height, *_debug, *_reset, NULL);
- }
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