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- /*
- * Copyright 2022-2022 Sandy Carter. All rights reserved.
- * License: https://github.com/bkaradzic/bgfx/blob/master/LICENSE
- */
- #include "common.h"
- #include "bgfx_utils.h"
- #include "imgui/imgui.h"
- #include <bx/allocator.h>
- #include <bx/math.h>
- #include <bimg/decode.h>
- #include <tinystl/string.h>
- #include <tinystl/vector.h>
- namespace stl = tinystl;
- namespace
- {
- constexpr int32_t kCheckerboardSize = 128;
- constexpr int32_t kFirstUncompressedFormatIndex = bgfx::TextureFormat::Unknown + 1;
- constexpr int32_t kNumCompressedFormats = bgfx::TextureFormat::Unknown;
- constexpr int32_t kNumUncompressedFormats = bgfx::TextureFormat::UnknownDepth - kFirstUncompressedFormatIndex;
- constexpr int32_t kNumFormats = kNumCompressedFormats + kNumUncompressedFormats;
- const int32_t kNumFormatsInRow = (int32_t)bx::ceil(1.2f * bx::sqrt(kNumFormats) );
- inline int32_t formatToIndex(bimg::TextureFormat::Enum format)
- {
- int32_t index = format;
- if (index >= kFirstUncompressedFormatIndex)
- {
- --index;
- }
- return index;
- }
- inline bimg::TextureFormat::Enum indexToFormat(int32_t index)
- {
- if (index < kNumCompressedFormats)
- {
- return bimg::TextureFormat::Enum(index);
- }
- else if (index >= kNumCompressedFormats && index < kNumFormats)
- {
- return bimg::TextureFormat::Enum(index + 1);
- }
- else
- {
- return bimg::TextureFormat::Unknown;
- }
- }
- struct TextureStatus
- {
- enum Enum
- {
- Ok,
- NotInitialized,
- FormatNotSupported,
- ConversionNotSupported,
- FormatIgnored
- };
- inline static const char* getDescription(Enum value)
- {
- switch (value)
- {
- case Ok: return "Ok";
- case NotInitialized: return "Texture was not initialized";
- case FormatNotSupported: return "Format not supported by GPU/backend";
- case ConversionNotSupported: return "Conversion from RGBA8 not supported";
- case FormatIgnored: return "Format is ignored by this example";
- }
- return "Unknown";
- }
- inline static bool isError(Enum value)
- {
- return value == FormatNotSupported
- || value == ConversionNotSupported
- ;
- }
- };
- struct Texture
- {
- uint16_t m_width = 0;
- uint16_t m_height = 0;
- TextureStatus::Enum m_status = TextureStatus::NotInitialized;
- bgfx::TextureHandle m_texture = BGFX_INVALID_HANDLE;
- };
- struct TextureSet
- {
- stl::string m_name;
- uint16_t m_maxWidth = 0;
- uint16_t m_maxHeight = 0;
- bool m_hasCompressedTextures = false;
- Texture m_textures[kNumFormats];
- };
- static bimg::ImageContainer* generateHueWheelImage()
- {
- constexpr int32_t kTextureSize = 256;
- constexpr int32_t kHalfTextureSize = kTextureSize / 2;
- bimg::ImageContainer* image = bimg::imageAlloc(
- entry::getAllocator(),
- bimg::TextureFormat::RGBA32F,
- kTextureSize,
- kTextureSize,
- 1,
- 1,
- false,
- false,
- NULL
- );
- if (NULL == image)
- {
- return NULL;
- }
- float* rgbaf32Pixels = (float*)image->m_data;
- for (int32_t y = 0 ; y < kTextureSize; ++y)
- {
- for (int32_t x = 0; x < kTextureSize; ++x)
- {
- float relX = (x - kHalfTextureSize) / (float) kHalfTextureSize;
- float relY = (y - kHalfTextureSize) / (float) kHalfTextureSize;
- float distance = bx::min(1.0f, bx::sqrt(relX * relX + relY * relY) );
- float angle = bx::atan2(relY, relX);
- float* pixel = &rgbaf32Pixels[(x + y * kTextureSize) * 4];
- float hsv[3] = {angle / (2.0f * bx::kPi), 1.0f, 1.0f - distance};
- bx::hsvToRgb(pixel, hsv);
- pixel[3] = 1.0f - distance;
- }
- }
- for (int32_t y = 0; y < 16; ++y)
- {
- for (int32_t x = 0; x < 16; ++x)
- {
- float* r = &rgbaf32Pixels[(x + (kTextureSize - 36 + y) * kTextureSize) * 4];
- r[0] = 1.0f;
- r[1] = 0.0f;
- r[2] = 0.0f;
- r[3] = 1.0f;
- float* g = &rgbaf32Pixels[(x + 16 + (kTextureSize - 36 + y) * kTextureSize) * 4];
- g[0] = 0.0f;
- g[1] = 1.0f;
- g[2] = 0.0f;
- g[3] = 1.0f;
- float* b = &rgbaf32Pixels[(x + 32 + (kTextureSize - 36 + y) * kTextureSize) * 4];
- b[0] = 0.0f;
- b[1] = 0.0f;
- b[2] = 1.0f;
- b[3] = 1.0f;
- }
- }
- for (int32_t y = 0; y < 16; ++y)
- {
- for (int32_t x = 0; x < 48; ++x)
- {
- float* a = &rgbaf32Pixels[(x + (kTextureSize - 20 + y) * kTextureSize) * 4];
- a[0] = 1.0f;
- a[1] = 1.0f;
- a[2] = 1.0f;
- a[3] = 1.0f - (float)x / 48.0f;
- }
- }
- return image;
- }
- static void textureSetPopulateCompressedFormat(TextureSet& textureSet, bimg::ImageContainer* source, bool freeImage = true)
- {
- if (NULL == source)
- {
- return;
- }
- uint32_t textureIndex = indexToFormat(source->m_format);
- Texture& texture = textureSet.m_textures[textureIndex];
- if (bgfx::isValid(texture.m_texture) || texture.m_status == TextureStatus::FormatNotSupported)
- {
- if (freeImage)
- {
- bimg::imageFree(source);
- }
- return;
- }
- bimg::ImageMip mip0;
- bimg::imageGetRawData(
- *source
- , 0
- , 0
- , source->m_data
- , source->m_size
- , mip0
- );
- texture.m_width = uint16_t(mip0.m_width);
- texture.m_height = uint16_t(mip0.m_height);
- texture.m_status = TextureStatus::Ok;
- texture.m_texture = bgfx::createTexture2D(
- uint16_t(mip0.m_width)
- , uint16_t(mip0.m_height)
- , false
- , 1
- , bgfx::TextureFormat::Enum(mip0.m_format)
- , BGFX_SAMPLER_MIN_POINT | BGFX_SAMPLER_MAG_POINT
- , bgfx::copy(mip0.m_data, mip0.m_size)
- );
- bgfx::setName(texture.m_texture, bimg::getName(source->m_format) );
- if (freeImage)
- {
- bimg::imageFree(source);
- }
- textureSet.m_maxWidth = bx::max(textureSet.m_maxWidth, texture.m_width);
- textureSet.m_maxHeight = bx::max(textureSet.m_maxHeight, texture.m_height);
- }
- static void textureSetPopulateUncompressedFormats(TextureSet& textureSet, bimg::ImageContainer* source, bool freeImage = true)
- {
- if (NULL == source)
- {
- return;
- }
- const uint32_t flags = 0
- | BGFX_SAMPLER_MIN_POINT
- | BGFX_SAMPLER_MAG_POINT
- ;
- for (int32_t i = 0; i < kNumUncompressedFormats; ++i)
- {
- int32_t textureIndex = kNumCompressedFormats + i;
- Texture& texture = textureSet.m_textures[textureIndex];
- if (bgfx::isValid(texture.m_texture) || texture.m_status == TextureStatus::FormatNotSupported)
- {
- continue;
- }
- bimg::TextureFormat::Enum format = indexToFormat(textureIndex);
- const char* formatName = bimg::getName(format);
- int32_t formatNameLen = bx::strLen(formatName);
- if (!bimg::imageConvert(format, source->m_format) )
- {
- texture.m_status = TextureStatus::ConversionNotSupported;
- continue;
- }
- if ( formatName[formatNameLen - 1] == 'I'
- || formatName[formatNameLen - 1] == 'U')
- {
- texture.m_status = TextureStatus::FormatIgnored;
- continue;
- }
- bimg::TextureInfo info;
- bimg::imageGetSize(
- &info
- , uint16_t(source->m_width)
- , uint16_t(source->m_height)
- , 1
- , false
- , false
- , 1
- , format
- );
- const bgfx::Memory* mem = bgfx::alloc(info.storageSize);
- bimg::imageConvert(
- entry::getAllocator()
- , mem->data
- , info.format
- , source->m_data
- , source->m_format
- , source->m_width
- , source->m_height
- , 1
- );
- texture.m_width = info.width;
- texture.m_height = info.height;
- texture.m_status = TextureStatus::Ok;
- texture.m_texture = bgfx::createTexture2D(
- info.width
- , info.height
- , info.numMips > 1
- , info.numLayers
- , bgfx::TextureFormat::Enum(info.format)
- , flags
- , mem
- );
- bgfx::setName(texture.m_texture, formatName);
- textureSet.m_maxWidth = bx::max(textureSet.m_maxWidth, texture.m_width);
- textureSet.m_maxHeight = bx::max(textureSet.m_maxHeight, texture.m_height);
- }
- if (freeImage)
- {
- bimg::imageFree(source);
- }
- }
- static TextureSet makeEmptyTextureSet(const char* name)
- {
- TextureSet textureSet;
- textureSet.m_name = name;
- for (int32_t i = 0; i < kNumFormats; ++i)
- {
- bimg::TextureFormat::Enum format = indexToFormat(i);
- if (!bgfx::isTextureValid(
- 1
- , false
- , 1
- , bgfx::TextureFormat::Enum(format)
- , BGFX_TEXTURE_NONE
- ) )
- {
- textureSet.m_textures[i].m_status = TextureStatus::FormatNotSupported;
- }
- }
- return textureSet;
- }
- static TextureSet generateTextureSetFromImage(const char* name, bimg::ImageContainer* source, bool freeImage = true)
- {
- TextureSet textureSet = makeEmptyTextureSet(name);
- if (NULL == source)
- {
- return textureSet;
- }
- textureSetPopulateUncompressedFormats(textureSet, source, freeImage);
- return textureSet;
- }
- static TextureSet generateTextureSetFromFileSet(const char* name, const char* filePaths[])
- {
- TextureSet textureSet = makeEmptyTextureSet(name);
- while (NULL != *filePaths)
- {
- const char* filePath = *filePaths++;
- uint32_t size;
- void* data = load(filePath, &size);
- if (NULL == data)
- {
- continue;
- }
- bimg::ImageContainer* image = bimg::imageParse(entry::getAllocator(), data, size);
- if (NULL == image)
- {
- unload(data);
- continue;
- }
- if (bimg::isCompressed(image->m_format) )
- {
- textureSet.m_hasCompressedTextures = true;
- textureSetPopulateCompressedFormat(textureSet, image);
- }
- else
- {
- textureSetPopulateUncompressedFormats(textureSet, image);
- }
- }
- return textureSet;
- }
- static TextureSet generateTextureSetFromFile(const char* filePath)
- {
- const char* filePaths[] =
- {
- filePath,
- nullptr
- };
- return generateTextureSetFromFileSet(bx::FilePath(filePath).getFileName().getPtr(), filePaths);
- }
- class ExamplePixelFormats : public entry::AppI
- {
- public:
- ExamplePixelFormats(const char* _name, const char* _description, const char* _url)
- : entry::AppI(_name, _description, _url)
- {
- }
- void init(int32_t _argc, const char* const* _argv, uint32_t _width, uint32_t _height) override
- {
- Args args(_argc, _argv);
- m_width = _width;
- m_height = _height;
- m_debug = BGFX_DEBUG_TEXT;
- m_reset = BGFX_RESET_VSYNC;
- bgfx::Init init;
- init.type = args.m_type;
- init.vendorId = args.m_pciId;
- init.platformData.nwh = entry::getNativeWindowHandle(entry::kDefaultWindowHandle);
- init.platformData.ndt = entry::getNativeDisplayHandle();
- init.resolution.width = m_width;
- init.resolution.height = m_height;
- init.resolution.reset = m_reset;
- bgfx::init(init);
- // Enable debug text.
- bgfx::setDebug(m_debug);
- // Set view 0 clear state.
- bgfx::setViewClear(0
- , BGFX_CLEAR_COLOR|BGFX_CLEAR_DEPTH
- , 0x303030ff
- , 1.0f
- , 0
- );
- const bgfx::Memory* checkerboardImageMemory = bgfx::alloc(kCheckerboardSize * kCheckerboardSize * 4);
- bimg::imageCheckerboard(
- checkerboardImageMemory->data
- , kCheckerboardSize
- , kCheckerboardSize
- , 16
- , 0xFF909090
- , 0xFF707070
- );
- m_checkerboard = bgfx::createTexture2D(
- kCheckerboardSize
- , kCheckerboardSize
- , false
- , 1
- , bgfx::TextureFormat::RGBA8
- , BGFX_SAMPLER_MIN_POINT | BGFX_SAMPLER_MAG_POINT
- , checkerboardImageMemory
- );
- m_textureSets.push_back(generateTextureSetFromImage("Hue Wheel", generateHueWheelImage() ) );
- m_textureSets.push_back(generateTextureSetFromFile("textures/pf_alpha_test.dds") );
- m_textureSets.push_back(generateTextureSetFromFile("textures/pf_uv_filtering_test.dds") );
- const char* textureCompressionSetFiles[] =
- {
- "textures/texture_compression_astc_4x4.dds",
- "textures/texture_compression_astc_5x4.dds",
- "textures/texture_compression_astc_5x5.dds",
- "textures/texture_compression_astc_6x5.dds",
- "textures/texture_compression_astc_6x6.dds",
- "textures/texture_compression_astc_8x5.dds",
- "textures/texture_compression_astc_8x6.dds",
- "textures/texture_compression_astc_8x8.dds",
- "textures/texture_compression_astc_10x5.dds",
- "textures/texture_compression_astc_10x6.dds",
- "textures/texture_compression_astc_10x8.dds",
- "textures/texture_compression_astc_10x10.dds",
- "textures/texture_compression_astc_12x10.dds",
- "textures/texture_compression_astc_12x12.dds",
- "textures/texture_compression_atc.dds",
- "textures/texture_compression_atce.dds",
- "textures/texture_compression_atci.dds",
- "textures/texture_compression_bc1.ktx",
- "textures/texture_compression_bc2.ktx",
- "textures/texture_compression_bc3.ktx",
- "textures/texture_compression_bc7.ktx",
- "textures/texture_compression_etc1.ktx",
- "textures/texture_compression_etc2.ktx",
- "textures/texture_compression_ptc12.pvr",
- "textures/texture_compression_ptc14.pvr",
- "textures/texture_compression_ptc22.pvr",
- "textures/texture_compression_ptc24.pvr",
- "textures/texture_compression_rgba8.dds",
- nullptr
- };
- m_textureSets.push_back(generateTextureSetFromFileSet("texture_compression_* set", textureCompressionSetFiles));
- m_currentTextureSet = &m_textureSets[0];
- for (auto& textureSet : m_textureSets)
- {
- m_largestTextureSize = bx::max(m_largestTextureSize, float(bx::max(textureSet.m_maxWidth, textureSet.m_maxHeight)));
- }
- imguiCreate();
- }
- int32_t shutdown() override
- {
- imguiDestroy();
- for (auto& textureSet : m_textureSets)
- {
- for (auto texture : textureSet.m_textures)
- {
- if (bgfx::isValid(texture.m_texture) )
- {
- bgfx::destroy(texture.m_texture);
- }
- }
- }
- if (bgfx::isValid(m_checkerboard) )
- {
- bgfx::destroy(m_checkerboard);
- }
- // Shutdown bgfx.
- bgfx::shutdown();
- return 0;
- }
- void imguiTextBoxUnformatted(const ImVec2& size, const char* text) const
- {
- ImVec2 textSize = ImGui::CalcTextSize(text);
- ImVec2 textOffset = ImVec2(
- size.x >= 0.0f ? bx::max( (size.x - textSize.x) / 2, 0.0f) : 0.0f
- , size.y >= 0.0f ? bx::max( (size.y - textSize.y) / 2, 0.0f) : 0.0f
- );
- ImGui::SetCursorPos(ImVec2(
- ImGui::GetCursorPosX() + textOffset.x
- , ImGui::GetCursorPosY() + textOffset.y
- ) );
- ImGui::TextUnformatted(text);
- };
- void imguiStrikethroughItem()
- {
- ImVec2 itemSize = ImGui::GetItemRectSize();
- if (itemSize.x <= 0.0f || itemSize.y <= 0.0f)
- return;
- ImVec2 p0 = ImGui::GetItemRectMin();
- ImVec2 p1 = ImGui::GetItemRectMax();
- p0.y = p1.y = p0.y + itemSize.y * 0.5f;
- ImGui::GetWindowDrawList()->AddLine(p0, p1, ImGui::GetColorU32(ImGuiCol_Text) );
- }
- void imguiTexturePreview(const ImVec2& size, bgfx::TextureHandle texture, const ImVec2& previewSizeHint = ImVec2(-1.0f, -1.0f) ) const
- {
- ImVec2 origin = ImGui::GetCursorScreenPos();
- ImVec2 previewSize = ImVec2(
- previewSizeHint.x >= 0.0f ? previewSizeHint.x : size.x
- , previewSizeHint.y >= 0.0f ? previewSizeHint.y : size.y
- );
- ImVec2 previewPos = ImVec2(
- origin.x + bx::max(0.0f, (size.x - previewSize.x) / 2)
- , origin.y + bx::max(0.0f, (size.y - previewSize.y) / 2)
- );
- if (bgfx::isValid(texture) )
- {
- if (bgfx::isValid(m_checkerboard) )
- {
- static int64_t timeOffset = bx::getHPCounter();
- const float time = float( (bx::getHPCounter()-timeOffset)/double(bx::getHPFrequency() ) );
- const float animate = float(m_animate)*0.5f;
- const float xx = bx::sin(time * 0.37f) * animate;
- const float yy = bx::cos(time * 0.43f) * animate;
- const float uTile = bx::max(1.0f, previewSize.x / kCheckerboardSize);
- const float vTile = bx::max(1.0f, previewSize.y / kCheckerboardSize);
- ImGui::SetCursorScreenPos(previewPos);
- ImGui::Image(m_checkerboard, previewSize, ImVec2(xx, yy), ImVec2(xx+uTile, yy+vTile) );
- }
- ImGui::SetCursorScreenPos(previewPos);
- ImGui::Image(texture, m_useAlpha ? IMGUI_FLAGS_ALPHA_BLEND : IMGUI_FLAGS_NONE, 0, previewSize);
- }
- else
- {
- ImU32 color = ImGui::GetColorU32(ImGuiCol_Text, 0.25f);
- ImDrawList* drawList = ImGui::GetWindowDrawList();
- ImVec2 p0 = previewPos;
- ImVec2 p1 = ImVec2(p0.x + previewSize.x, p0.y + previewSize.y);
- drawList->AddRect(p0, p1, color);
- drawList->AddLine(p0, p1, color);
- }
- ImGui::SetCursorScreenPos(origin);
- ImGui::Dummy(size);
- };
- bool update() override
- {
- if (!entry::processEvents(m_width, m_height, m_debug, m_reset, &m_mouseState) )
- {
- imguiBeginFrame(m_mouseState.m_mx
- , m_mouseState.m_my
- , (m_mouseState.m_buttons[entry::MouseButton::Left ] ? IMGUI_MBUT_LEFT : 0)
- | (m_mouseState.m_buttons[entry::MouseButton::Right ] ? IMGUI_MBUT_RIGHT : 0)
- | (m_mouseState.m_buttons[entry::MouseButton::Middle] ? IMGUI_MBUT_MIDDLE : 0)
- , m_mouseState.m_mz
- , uint16_t(m_width)
- , uint16_t(m_height)
- );
- showExampleDialog(this);
- ImGui::SetNextWindowPos(ImVec2(360.0f, 40.0f), ImGuiCond_FirstUseEver);
- ImGui::Begin("Formats", NULL, ImGuiWindowFlags_AlwaysAutoResize);
- ImVec2 previewSize = ImVec2(m_previewSize, m_previewSize);
- if (m_currentTextureSet->m_maxWidth > m_currentTextureSet->m_maxHeight)
- previewSize.y /= float(m_currentTextureSet->m_maxWidth) / m_currentTextureSet->m_maxHeight;
- else if (m_currentTextureSet->m_maxWidth < m_currentTextureSet->m_maxHeight)
- previewSize.x *= float(m_currentTextureSet->m_maxWidth) / m_currentTextureSet->m_maxHeight;
- float cellWidth = previewSize.x;
- for (int32_t i = 0; i < kNumFormats; ++i)
- {
- int32_t format = indexToFormat(i);
- ImVec2 textSize = ImGui::CalcTextSize(bimg::getName(bimg::TextureFormat::Enum(format) ) );
- cellWidth = bx::max(cellWidth, textSize.x);
- }
- ImDrawList* drawList = ImGui::GetWindowDrawList();
- if (ImGui::BeginCombo("Sample", m_currentTextureSet ? m_currentTextureSet->m_name.c_str() : nullptr))
- {
- for (auto& textureSet : m_textureSets)
- {
- bool isSelected = (&textureSet == m_currentTextureSet);
- if (ImGui::Selectable(textureSet.m_name.c_str(), &isSelected))
- {
- m_currentTextureSet = &textureSet;
- if (!m_currentTextureSet->m_hasCompressedTextures && formatToIndex(m_selectedFormat) < kNumCompressedFormats)
- m_selectedFormat = bimg::TextureFormat::RGBA8;
- }
- }
- ImGui::EndCombo();
- }
- ImGui::DragFloat("Preview Size", &m_previewSize, 1.0f, 10.0f, m_largestTextureSize, "%.0f px");
- ImGui::SameLine();
- ImGui::Checkbox("Alpha", &m_useAlpha);
- ImGui::SameLine();
- ImGui::Checkbox("Animate", &m_animate);
- ImGui::BeginTable("Formats", kNumFormatsInRow, ImGuiTableFlags_Borders | ImGuiTableFlags_SizingFixedFit);
- for (int32_t i = m_currentTextureSet->m_hasCompressedTextures ? 0 : kNumCompressedFormats; i < kNumFormats; ++i)
- {
- ImGui::TableNextColumn();
- bimg::TextureFormat::Enum format = indexToFormat(i);
- const Texture& texture = m_currentTextureSet->m_textures[i];
- bool isSelected = (m_selectedFormat == format);
- bool isFormatSupported = texture.m_status == TextureStatus::Ok;
- bool isError = TextureStatus::isError(texture.m_status);
- ImU32 labelColor = isError ? IM_COL32(255, 96, 96, 255) : ImGui::GetColorU32(isFormatSupported ? ImGuiCol_Text : ImGuiCol_TextDisabled);
- ImDrawListSplitter splitter;
- splitter.Split(drawList, 2);
- splitter.SetCurrentChannel(drawList, 1);
- ImGui::BeginGroup();
- ImGuiTextBuffer label;
- label.append(bimg::getName(bimg::TextureFormat::Enum(format) ) );
- ImGui::PushStyleColor(ImGuiCol_Text, labelColor);
- imguiTextBoxUnformatted(ImVec2(cellWidth, 0.0f), label.c_str() );
- if (TextureStatus::isError(texture.m_status) )
- {
- imguiStrikethroughItem();
- }
- imguiTexturePreview(ImVec2(cellWidth, previewSize.y), m_currentTextureSet->m_textures[i].m_texture, previewSize );
- ImGui::PopStyleColor();
- ImGui::EndGroup();
- if (!isFormatSupported && ImGui::IsItemHovered() )
- {
- ImGui::SetTooltip("%s", TextureStatus::getDescription(texture.m_status) );
- }
- splitter.SetCurrentChannel(drawList, 0);
- ImGui::SetCursorScreenPos(ImGui::GetItemRectMin() );
- ImGui::PushID(i);
- if (ImGui::Selectable(
- "##selectable"
- , &isSelected
- , ImGuiSelectableFlags_AllowItemOverlap
- , ImGui::GetItemRectSize()
- ) )
- {
- m_selectedFormat = format;
- }
- ImGui::PopID();
- splitter.Merge(drawList);
- }
- ImGui::EndTable();
- ImGui::End();
- {
- int32_t selectedTextureIndex = formatToIndex(m_selectedFormat);
- const Texture& texture = m_currentTextureSet->m_textures[selectedTextureIndex];
- ImGui::SetNextWindowPos(ImVec2(10.0f, 280.0f), ImGuiCond_FirstUseEver);
- ImGui::Begin("Selected Format", NULL, ImGuiWindowFlags_AlwaysAutoResize);
- ImGui::Text("Format: %s", bimg::getName(m_selectedFormat) );
- ImGui::Text("Status: %s", TextureStatus::getDescription(texture.m_status) );
- const bgfx::Caps* caps = bgfx::getCaps();
- const uint32_t formatFlags = caps->formats[m_selectedFormat];
- {
- bool emulated = 0 != (formatFlags & (0
- | BGFX_CAPS_FORMAT_TEXTURE_2D_EMULATED
- | BGFX_CAPS_FORMAT_TEXTURE_3D_EMULATED
- | BGFX_CAPS_FORMAT_TEXTURE_CUBE_EMULATED
- ) );
- ImGui::PushEnabled(false);
- ImGui::Checkbox("Emu", &emulated);
- ImGui::PopEnabled();
- if (ImGui::IsItemHovered(ImGuiHoveredFlags_AllowWhenDisabled))
- {
- ImGui::SetTooltip("Texture format is%s emulated.", emulated ? "" : " not");
- }
- ImGui::SameLine();
- bool framebuffer = 0 != (formatFlags & BGFX_CAPS_FORMAT_TEXTURE_FRAMEBUFFER);
- ImGui::PushEnabled(false);
- ImGui::Checkbox("FB", &framebuffer);
- ImGui::PopEnabled();
- if (ImGui::IsItemHovered(ImGuiHoveredFlags_AllowWhenDisabled))
- {
- ImGui::SetTooltip("Texture format can%s be used as frame buffer.", framebuffer ? "" : "not");
- }
- ImGui::SameLine();
- bool msaa = 0 != (formatFlags & BGFX_CAPS_FORMAT_TEXTURE_MSAA);
- ImGui::PushEnabled(false);
- ImGui::Checkbox("MSAA", &msaa);
- ImGui::PopEnabled();
- if (ImGui::IsItemHovered(ImGuiHoveredFlags_AllowWhenDisabled))
- {
- ImGui::SetTooltip("Texture can%s be sampled as MSAA.", msaa ? "" : "not");
- }
- }
- ImVec2 size = ImVec2(float(m_currentTextureSet->m_maxWidth), float(m_currentTextureSet->m_maxHeight) );
- ImVec2 selectedPreviewSize = bgfx::isValid(texture.m_texture) ? ImVec2(float(texture.m_width), float(texture.m_height) ) : size;
- imguiTexturePreview(size, texture.m_texture, selectedPreviewSize);
- ImGui::End();
- }
- imguiEndFrame();
- // Set view 0 default viewport.
- bgfx::setViewRect(0, 0, 0, uint16_t(m_width), uint16_t(m_height) );
- // This dummy draw call is here to make sure that view 0 is cleared
- // if no other draw calls are submitted to viewZ 0.
- bgfx::touch(0);
- // Advance to next frame. Rendering thread will be kicked to
- // process submitted rendering primitives.
- bgfx::frame();
- return true;
- }
- return false;
- }
- entry::MouseState m_mouseState;
- uint32_t m_width;
- uint32_t m_height;
- uint32_t m_debug;
- uint32_t m_reset;
- float m_largestTextureSize = 256.0f;
- float m_previewSize = 50.0f;
- bool m_useAlpha = true;
- bool m_animate = true;
- bimg::TextureFormat::Enum m_selectedFormat = bimg::TextureFormat::RGBA8;
- bgfx::TextureHandle m_checkerboard = BGFX_INVALID_HANDLE;
- stl::vector<TextureSet> m_textureSets;
- TextureSet* m_currentTextureSet = NULL;
- };
- } // namespace
- ENTRY_IMPLEMENT_MAIN(
- ExamplePixelFormats
- , "47-pixelformats"
- , "Texture formats."
- , "https://bkaradzic.github.io/bgfx/examples.html#pixelformats"
- );
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