Branimir Karadžić 5c6261023a Cleanup. 10 jaren geleden
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AlphaBitmap.h 69a0f6fa4e texturec: Added PVR1 RGB/A 4-bpp compression. 10 jaren geleden
BitScale.cpp 69a0f6fa4e texturec: Added PVR1 RGB/A 4-bpp compression. 10 jaren geleden
BitScale.h 5c6261023a Cleanup. 10 jaren geleden
BitUtility.h 69a0f6fa4e texturec: Added PVR1 RGB/A 4-bpp compression. 10 jaren geleden
Bitmap.h 69a0f6fa4e texturec: Added PVR1 RGB/A 4-bpp compression. 10 jaren geleden
ColorRgba.h 69a0f6fa4e texturec: Added PVR1 RGB/A 4-bpp compression. 10 jaren geleden
Interval.h 69a0f6fa4e texturec: Added PVR1 RGB/A 4-bpp compression. 10 jaren geleden
LICENSE.TXT 69a0f6fa4e texturec: Added PVR1 RGB/A 4-bpp compression. 10 jaren geleden
MortonTable.cpp 69a0f6fa4e texturec: Added PVR1 RGB/A 4-bpp compression. 10 jaren geleden
MortonTable.h 69a0f6fa4e texturec: Added PVR1 RGB/A 4-bpp compression. 10 jaren geleden
Point2.h 69a0f6fa4e texturec: Added PVR1 RGB/A 4-bpp compression. 10 jaren geleden
PvrTcDecoder.cpp 69a0f6fa4e texturec: Added PVR1 RGB/A 4-bpp compression. 10 jaren geleden
PvrTcDecoder.h 69a0f6fa4e texturec: Added PVR1 RGB/A 4-bpp compression. 10 jaren geleden
PvrTcEncoder.cpp 69a0f6fa4e texturec: Added PVR1 RGB/A 4-bpp compression. 10 jaren geleden
PvrTcEncoder.h 69a0f6fa4e texturec: Added PVR1 RGB/A 4-bpp compression. 10 jaren geleden
PvrTcPacket.cpp 69a0f6fa4e texturec: Added PVR1 RGB/A 4-bpp compression. 10 jaren geleden
PvrTcPacket.h 69a0f6fa4e texturec: Added PVR1 RGB/A 4-bpp compression. 10 jaren geleden
README.md 69a0f6fa4e texturec: Added PVR1 RGB/A 4-bpp compression. 10 jaren geleden
RgbBitmap.h 69a0f6fa4e texturec: Added PVR1 RGB/A 4-bpp compression. 10 jaren geleden
RgbaBitmap.h 69a0f6fa4e texturec: Added PVR1 RGB/A 4-bpp compression. 10 jaren geleden

README.md

PvrTcCompressor

This was an afternoon project to determine whether crude approximations could produce reasonable results.

This is NOT complete sourcecode. It includes enough code to show the details of how the algorithm works.

If anyone decides to make this compile separately, send a pull request.

Thanks to Brendan Duncan for contributing a pull request to fill in all of the classes and to build a simple test case. Specifically, he has contributed all of the files that do NOT begin with PvrTc

http://roartindon.blogspot.sg/2014/08/pvr-texture-compression-exploration.html