renderdoc_app.h 26 KB

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  1. /******************************************************************************
  2. * The MIT License (MIT)
  3. *
  4. * Copyright (c) 2015-2018 Baldur Karlsson
  5. *
  6. * Permission is hereby granted, free of charge, to any person obtaining a copy
  7. * of this software and associated documentation files (the "Software"), to deal
  8. * in the Software without restriction, including without limitation the rights
  9. * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
  10. * copies of the Software, and to permit persons to whom the Software is
  11. * furnished to do so, subject to the following conditions:
  12. *
  13. * The above copyright notice and this permission notice shall be included in
  14. * all copies or substantial portions of the Software.
  15. *
  16. * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  17. * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  18. * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  19. * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  20. * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
  21. * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
  22. * THE SOFTWARE.
  23. ******************************************************************************/
  24. #pragma once
  25. //////////////////////////////////////////////////////////////////////////////////////////////////
  26. //
  27. // Documentation for the API is available at https://renderdoc.org/docs/in_application_api.html
  28. //
  29. #if !defined(RENDERDOC_NO_STDINT)
  30. #include <stdint.h>
  31. #endif
  32. #if defined(WIN32)
  33. #define RENDERDOC_CC __cdecl
  34. #elif defined(__linux__)
  35. #define RENDERDOC_CC
  36. #elif defined(__APPLE__)
  37. #define RENDERDOC_CC
  38. #else
  39. #error "Unknown platform"
  40. #endif
  41. #ifdef __cplusplus
  42. extern "C" {
  43. #endif
  44. //////////////////////////////////////////////////////////////////////////////////////////////////
  45. // Constants not used directly in below API
  46. // This is a GUID/magic value used for when applications pass a path where shader debug
  47. // information can be found to match up with a stripped shader.
  48. // the define can be used like so: const GUID RENDERDOC_ShaderDebugMagicValue =
  49. // RENDERDOC_ShaderDebugMagicValue_value
  50. #define RENDERDOC_ShaderDebugMagicValue_struct \
  51. { \
  52. 0xeab25520, 0x6670, 0x4865, 0x84, 0x29, 0x6c, 0x8, 0x51, 0x54, 0x00, 0xff \
  53. }
  54. // as an alternative when you want a byte array (assuming x86 endianness):
  55. #define RENDERDOC_ShaderDebugMagicValue_bytearray \
  56. { \
  57. 0x20, 0x55, 0xb2, 0xea, 0x70, 0x66, 0x65, 0x48, 0x84, 0x29, 0x6c, 0x8, 0x51, 0x54, 0x00, 0xff \
  58. }
  59. // truncated version when only a uint64_t is available (e.g. Vulkan tags):
  60. #define RENDERDOC_ShaderDebugMagicValue_truncated 0x48656670eab25520ULL
  61. //////////////////////////////////////////////////////////////////////////////////////////////////
  62. // RenderDoc capture options
  63. //
  64. typedef enum {
  65. // Allow the application to enable vsync
  66. //
  67. // Default - enabled
  68. //
  69. // 1 - The application can enable or disable vsync at will
  70. // 0 - vsync is force disabled
  71. eRENDERDOC_Option_AllowVSync = 0,
  72. // Allow the application to enable fullscreen
  73. //
  74. // Default - enabled
  75. //
  76. // 1 - The application can enable or disable fullscreen at will
  77. // 0 - fullscreen is force disabled
  78. eRENDERDOC_Option_AllowFullscreen = 1,
  79. // Record API debugging events and messages
  80. //
  81. // Default - disabled
  82. //
  83. // 1 - Enable built-in API debugging features and records the results into
  84. // the capture, which is matched up with events on replay
  85. // 0 - no API debugging is forcibly enabled
  86. eRENDERDOC_Option_APIValidation = 2,
  87. eRENDERDOC_Option_DebugDeviceMode = 2, // deprecated name of this enum
  88. // Capture CPU callstacks for API events
  89. //
  90. // Default - disabled
  91. //
  92. // 1 - Enables capturing of callstacks
  93. // 0 - no callstacks are captured
  94. eRENDERDOC_Option_CaptureCallstacks = 3,
  95. // When capturing CPU callstacks, only capture them from drawcalls.
  96. // This option does nothing without the above option being enabled
  97. //
  98. // Default - disabled
  99. //
  100. // 1 - Only captures callstacks for drawcall type API events.
  101. // Ignored if CaptureCallstacks is disabled
  102. // 0 - Callstacks, if enabled, are captured for every event.
  103. eRENDERDOC_Option_CaptureCallstacksOnlyDraws = 4,
  104. // Specify a delay in seconds to wait for a debugger to attach, after
  105. // creating or injecting into a process, before continuing to allow it to run.
  106. //
  107. // 0 indicates no delay, and the process will run immediately after injection
  108. //
  109. // Default - 0 seconds
  110. //
  111. eRENDERDOC_Option_DelayForDebugger = 5,
  112. // Verify any writes to mapped buffers, by checking the memory after the
  113. // bounds of the returned pointer to detect any modification.
  114. //
  115. // Default - disabled
  116. //
  117. // 1 - Verify any writes to mapped buffers
  118. // 0 - No verification is performed, and overwriting bounds may cause
  119. // crashes or corruption in RenderDoc
  120. eRENDERDOC_Option_VerifyMapWrites = 6,
  121. // Hooks any system API calls that create child processes, and injects
  122. // RenderDoc into them recursively with the same options.
  123. //
  124. // Default - disabled
  125. //
  126. // 1 - Hooks into spawned child processes
  127. // 0 - Child processes are not hooked by RenderDoc
  128. eRENDERDOC_Option_HookIntoChildren = 7,
  129. // By default RenderDoc only includes resources in the final capture necessary
  130. // for that frame, this allows you to override that behaviour.
  131. //
  132. // Default - disabled
  133. //
  134. // 1 - all live resources at the time of capture are included in the capture
  135. // and available for inspection
  136. // 0 - only the resources referenced by the captured frame are included
  137. eRENDERDOC_Option_RefAllResources = 8,
  138. // By default RenderDoc skips saving initial states for resources where the
  139. // previous contents don't appear to be used, assuming that writes before
  140. // reads indicate previous contents aren't used.
  141. //
  142. // Default - disabled
  143. //
  144. // 1 - initial contents at the start of each captured frame are saved, even if
  145. // they are later overwritten or cleared before being used.
  146. // 0 - unless a read is detected, initial contents will not be saved and will
  147. // appear as black or empty data.
  148. eRENDERDOC_Option_SaveAllInitials = 9,
  149. // In APIs that allow for the recording of command lists to be replayed later,
  150. // RenderDoc may choose to not capture command lists before a frame capture is
  151. // triggered, to reduce overheads. This means any command lists recorded once
  152. // and replayed many times will not be available and may cause a failure to
  153. // capture.
  154. //
  155. // Note this is only true for APIs where multithreading is difficult or
  156. // discouraged. Newer APIs like Vulkan and D3D12 will ignore this option
  157. // and always capture all command lists since the API is heavily oriented
  158. // around it and the overheads have been reduced by API design.
  159. //
  160. // 1 - All command lists are captured from the start of the application
  161. // 0 - Command lists are only captured if their recording begins during
  162. // the period when a frame capture is in progress.
  163. eRENDERDOC_Option_CaptureAllCmdLists = 10,
  164. // Mute API debugging output when the API validation mode option is enabled
  165. //
  166. // Default - enabled
  167. //
  168. // 1 - Mute any API debug messages from being displayed or passed through
  169. // 0 - API debugging is displayed as normal
  170. eRENDERDOC_Option_DebugOutputMute = 11,
  171. } RENDERDOC_CaptureOption;
  172. // Sets an option that controls how RenderDoc behaves on capture.
  173. //
  174. // Returns 1 if the option and value are valid
  175. // Returns 0 if either is invalid and the option is unchanged
  176. typedef int(RENDERDOC_CC *pRENDERDOC_SetCaptureOptionU32)(RENDERDOC_CaptureOption opt, uint32_t val);
  177. typedef int(RENDERDOC_CC *pRENDERDOC_SetCaptureOptionF32)(RENDERDOC_CaptureOption opt, float val);
  178. // Gets the current value of an option as a uint32_t
  179. //
  180. // If the option is invalid, 0xffffffff is returned
  181. typedef uint32_t(RENDERDOC_CC *pRENDERDOC_GetCaptureOptionU32)(RENDERDOC_CaptureOption opt);
  182. // Gets the current value of an option as a float
  183. //
  184. // If the option is invalid, -FLT_MAX is returned
  185. typedef float(RENDERDOC_CC *pRENDERDOC_GetCaptureOptionF32)(RENDERDOC_CaptureOption opt);
  186. typedef enum {
  187. // '0' - '9' matches ASCII values
  188. eRENDERDOC_Key_0 = 0x30,
  189. eRENDERDOC_Key_1 = 0x31,
  190. eRENDERDOC_Key_2 = 0x32,
  191. eRENDERDOC_Key_3 = 0x33,
  192. eRENDERDOC_Key_4 = 0x34,
  193. eRENDERDOC_Key_5 = 0x35,
  194. eRENDERDOC_Key_6 = 0x36,
  195. eRENDERDOC_Key_7 = 0x37,
  196. eRENDERDOC_Key_8 = 0x38,
  197. eRENDERDOC_Key_9 = 0x39,
  198. // 'A' - 'Z' matches ASCII values
  199. eRENDERDOC_Key_A = 0x41,
  200. eRENDERDOC_Key_B = 0x42,
  201. eRENDERDOC_Key_C = 0x43,
  202. eRENDERDOC_Key_D = 0x44,
  203. eRENDERDOC_Key_E = 0x45,
  204. eRENDERDOC_Key_F = 0x46,
  205. eRENDERDOC_Key_G = 0x47,
  206. eRENDERDOC_Key_H = 0x48,
  207. eRENDERDOC_Key_I = 0x49,
  208. eRENDERDOC_Key_J = 0x4A,
  209. eRENDERDOC_Key_K = 0x4B,
  210. eRENDERDOC_Key_L = 0x4C,
  211. eRENDERDOC_Key_M = 0x4D,
  212. eRENDERDOC_Key_N = 0x4E,
  213. eRENDERDOC_Key_O = 0x4F,
  214. eRENDERDOC_Key_P = 0x50,
  215. eRENDERDOC_Key_Q = 0x51,
  216. eRENDERDOC_Key_R = 0x52,
  217. eRENDERDOC_Key_S = 0x53,
  218. eRENDERDOC_Key_T = 0x54,
  219. eRENDERDOC_Key_U = 0x55,
  220. eRENDERDOC_Key_V = 0x56,
  221. eRENDERDOC_Key_W = 0x57,
  222. eRENDERDOC_Key_X = 0x58,
  223. eRENDERDOC_Key_Y = 0x59,
  224. eRENDERDOC_Key_Z = 0x5A,
  225. // leave the rest of the ASCII range free
  226. // in case we want to use it later
  227. eRENDERDOC_Key_NonPrintable = 0x100,
  228. eRENDERDOC_Key_Divide,
  229. eRENDERDOC_Key_Multiply,
  230. eRENDERDOC_Key_Subtract,
  231. eRENDERDOC_Key_Plus,
  232. eRENDERDOC_Key_F1,
  233. eRENDERDOC_Key_F2,
  234. eRENDERDOC_Key_F3,
  235. eRENDERDOC_Key_F4,
  236. eRENDERDOC_Key_F5,
  237. eRENDERDOC_Key_F6,
  238. eRENDERDOC_Key_F7,
  239. eRENDERDOC_Key_F8,
  240. eRENDERDOC_Key_F9,
  241. eRENDERDOC_Key_F10,
  242. eRENDERDOC_Key_F11,
  243. eRENDERDOC_Key_F12,
  244. eRENDERDOC_Key_Home,
  245. eRENDERDOC_Key_End,
  246. eRENDERDOC_Key_Insert,
  247. eRENDERDOC_Key_Delete,
  248. eRENDERDOC_Key_PageUp,
  249. eRENDERDOC_Key_PageDn,
  250. eRENDERDOC_Key_Backspace,
  251. eRENDERDOC_Key_Tab,
  252. eRENDERDOC_Key_PrtScrn,
  253. eRENDERDOC_Key_Pause,
  254. eRENDERDOC_Key_Max,
  255. } RENDERDOC_InputButton;
  256. // Sets which key or keys can be used to toggle focus between multiple windows
  257. //
  258. // If keys is NULL or num is 0, toggle keys will be disabled
  259. typedef void(RENDERDOC_CC *pRENDERDOC_SetFocusToggleKeys)(RENDERDOC_InputButton *keys, int num);
  260. // Sets which key or keys can be used to capture the next frame
  261. //
  262. // If keys is NULL or num is 0, captures keys will be disabled
  263. typedef void(RENDERDOC_CC *pRENDERDOC_SetCaptureKeys)(RENDERDOC_InputButton *keys, int num);
  264. typedef enum {
  265. // This single bit controls whether the overlay is enabled or disabled globally
  266. eRENDERDOC_Overlay_Enabled = 0x1,
  267. // Show the average framerate over several seconds as well as min/max
  268. eRENDERDOC_Overlay_FrameRate = 0x2,
  269. // Show the current frame number
  270. eRENDERDOC_Overlay_FrameNumber = 0x4,
  271. // Show a list of recent captures, and how many captures have been made
  272. eRENDERDOC_Overlay_CaptureList = 0x8,
  273. // Default values for the overlay mask
  274. eRENDERDOC_Overlay_Default = (eRENDERDOC_Overlay_Enabled | eRENDERDOC_Overlay_FrameRate |
  275. eRENDERDOC_Overlay_FrameNumber | eRENDERDOC_Overlay_CaptureList),
  276. // Enable all bits
  277. eRENDERDOC_Overlay_All = ~0U,
  278. // Disable all bits
  279. eRENDERDOC_Overlay_None = 0,
  280. } RENDERDOC_OverlayBits;
  281. // returns the overlay bits that have been set
  282. typedef uint32_t(RENDERDOC_CC *pRENDERDOC_GetOverlayBits)();
  283. // sets the overlay bits with an and & or mask
  284. typedef void(RENDERDOC_CC *pRENDERDOC_MaskOverlayBits)(uint32_t And, uint32_t Or);
  285. // this function will attempt to shut down RenderDoc.
  286. //
  287. // Note: that this will only work correctly if done immediately after
  288. // the dll is loaded, before any API work happens. RenderDoc will remove its
  289. // injected hooks and shut down. Behaviour is undefined if this is called
  290. // after any API functions have been called.
  291. typedef void(RENDERDOC_CC *pRENDERDOC_Shutdown)();
  292. // This function will unload RenderDoc's crash handler.
  293. //
  294. // If you use your own crash handler and don't want RenderDoc's handler to
  295. // intercede, you can call this function to unload it and any unhandled
  296. // exceptions will pass to the next handler.
  297. typedef void(RENDERDOC_CC *pRENDERDOC_UnloadCrashHandler)();
  298. // Sets the capture file path template
  299. //
  300. // pathtemplate is a UTF-8 string that gives a template for how captures will be named
  301. // and where they will be saved.
  302. //
  303. // Any extension is stripped off the path, and captures are saved in the directory
  304. // specified, and named with the filename and the frame number appended. If the
  305. // directory does not exist it will be created, including any parent directories.
  306. //
  307. // If pathtemplate is NULL, the template will remain unchanged
  308. //
  309. // Example:
  310. //
  311. // SetCaptureFilePathTemplate("my_captures/example");
  312. //
  313. // Capture #1 -> my_captures/example_frame123.rdc
  314. // Capture #2 -> my_captures/example_frame456.rdc
  315. typedef void(RENDERDOC_CC *pRENDERDOC_SetCaptureFilePathTemplate)(const char *pathtemplate);
  316. // returns the current capture path template, see SetCaptureFileTemplate above, as a UTF-8 string
  317. typedef const char *(RENDERDOC_CC *pRENDERDOC_GetCaptureFilePathTemplate)();
  318. // DEPRECATED: compatibility for code compiled against pre-1.1.2 headers.
  319. typedef void(RENDERDOC_CC *pRENDERDOC_SetLogFilePathTemplate)(const char *pathtemplate);
  320. typedef const char *(RENDERDOC_CC *pRENDERDOC_GetLogFilePathTemplate)();
  321. // returns the number of captures that have been made
  322. typedef uint32_t(RENDERDOC_CC *pRENDERDOC_GetNumCaptures)();
  323. // This function returns the details of a capture, by index. New captures are added
  324. // to the end of the list.
  325. //
  326. // filename will be filled with the absolute path to the capture file, as a UTF-8 string
  327. // pathlength will be written with the length in bytes of the filename string
  328. // timestamp will be written with the time of the capture, in seconds since the Unix epoch
  329. //
  330. // Any of the parameters can be NULL and they'll be skipped.
  331. //
  332. // The function will return 1 if the capture index is valid, or 0 if the index is invalid
  333. // If the index is invalid, the values will be unchanged
  334. //
  335. // Note: when captures are deleted in the UI they will remain in this list, so the
  336. // capture path may not exist anymore.
  337. typedef uint32_t(RENDERDOC_CC *pRENDERDOC_GetCapture)(uint32_t idx, char *filename,
  338. uint32_t *pathlength, uint64_t *timestamp);
  339. // returns 1 if the RenderDoc UI is connected to this application, 0 otherwise
  340. typedef uint32_t(RENDERDOC_CC *pRENDERDOC_IsTargetControlConnected)();
  341. // DEPRECATED: compatibility for code compiled against pre-1.1.1 headers.
  342. // This was renamed to IsTargetControlConnected in API 1.1.1, the old typedef is kept here for
  343. // backwards compatibility with old code, it is castable either way since it's ABI compatible
  344. // as the same function pointer type.
  345. typedef uint32_t(RENDERDOC_CC *pRENDERDOC_IsRemoteAccessConnected)();
  346. // This function will launch the Replay UI associated with the RenderDoc library injected
  347. // into the running application.
  348. //
  349. // if connectTargetControl is 1, the Replay UI will be launched with a command line parameter
  350. // to connect to this application
  351. // cmdline is the rest of the command line, as a UTF-8 string. E.g. a captures to open
  352. // if cmdline is NULL, the command line will be empty.
  353. //
  354. // returns the PID of the replay UI if successful, 0 if not successful.
  355. typedef uint32_t(RENDERDOC_CC *pRENDERDOC_LaunchReplayUI)(uint32_t connectTargetControl,
  356. const char *cmdline);
  357. // RenderDoc can return a higher version than requested if it's backwards compatible,
  358. // this function returns the actual version returned. If a parameter is NULL, it will be
  359. // ignored and the others will be filled out.
  360. typedef void(RENDERDOC_CC *pRENDERDOC_GetAPIVersion)(int *major, int *minor, int *patch);
  361. //////////////////////////////////////////////////////////////////////////
  362. // Capturing functions
  363. //
  364. // A device pointer is a pointer to the API's root handle.
  365. //
  366. // This would be an ID3D11Device, HGLRC/GLXContext, ID3D12Device, etc
  367. typedef void *RENDERDOC_DevicePointer;
  368. // A window handle is the OS's native window handle
  369. //
  370. // This would be an HWND, GLXDrawable, etc
  371. typedef void *RENDERDOC_WindowHandle;
  372. // A helper macro for Vulkan, where the device handle cannot be used directly.
  373. //
  374. // Passing the VkInstance to this macro will return the RENDERDOC_DevicePointer to use.
  375. //
  376. // Specifically, the value needed is the dispatch table pointer, which sits as the first
  377. // pointer-sized object in the memory pointed to by the VkInstance. Thus we cast to a void** and
  378. // indirect once.
  379. #define RENDERDOC_DEVICEPOINTER_FROM_VKINSTANCE(inst) (*((void **)(inst)))
  380. // This sets the RenderDoc in-app overlay in the API/window pair as 'active' and it will
  381. // respond to keypresses. Neither parameter can be NULL
  382. typedef void(RENDERDOC_CC *pRENDERDOC_SetActiveWindow)(RENDERDOC_DevicePointer device,
  383. RENDERDOC_WindowHandle wndHandle);
  384. // capture the next frame on whichever window and API is currently considered active
  385. typedef void(RENDERDOC_CC *pRENDERDOC_TriggerCapture)();
  386. // capture the next N frames on whichever window and API is currently considered active
  387. typedef void(RENDERDOC_CC *pRENDERDOC_TriggerMultiFrameCapture)(uint32_t numFrames);
  388. // When choosing either a device pointer or a window handle to capture, you can pass NULL.
  389. // Passing NULL specifies a 'wildcard' match against anything. This allows you to specify
  390. // any API rendering to a specific window, or a specific API instance rendering to any window,
  391. // or in the simplest case of one window and one API, you can just pass NULL for both.
  392. //
  393. // In either case, if there are two or more possible matching (device,window) pairs it
  394. // is undefined which one will be captured.
  395. //
  396. // Note: for headless rendering you can pass NULL for the window handle and either specify
  397. // a device pointer or leave it NULL as above.
  398. // Immediately starts capturing API calls on the specified device pointer and window handle.
  399. //
  400. // If there is no matching thing to capture (e.g. no supported API has been initialised),
  401. // this will do nothing.
  402. //
  403. // The results are undefined (including crashes) if two captures are started overlapping,
  404. // even on separate devices and/oror windows.
  405. typedef void(RENDERDOC_CC *pRENDERDOC_StartFrameCapture)(RENDERDOC_DevicePointer device,
  406. RENDERDOC_WindowHandle wndHandle);
  407. // Returns whether or not a frame capture is currently ongoing anywhere.
  408. //
  409. // This will return 1 if a capture is ongoing, and 0 if there is no capture running
  410. typedef uint32_t(RENDERDOC_CC *pRENDERDOC_IsFrameCapturing)();
  411. // Ends capturing immediately.
  412. //
  413. // This will return 1 if the capture succeeded, and 0 if there was an error capturing.
  414. typedef uint32_t(RENDERDOC_CC *pRENDERDOC_EndFrameCapture)(RENDERDOC_DevicePointer device,
  415. RENDERDOC_WindowHandle wndHandle);
  416. //////////////////////////////////////////////////////////////////////////////////////////////////
  417. // RenderDoc API versions
  418. //
  419. // RenderDoc uses semantic versioning (http://semver.org/).
  420. //
  421. // MAJOR version is incremented when incompatible API changes happen.
  422. // MINOR version is incremented when functionality is added in a backwards-compatible manner.
  423. // PATCH version is incremented when backwards-compatible bug fixes happen.
  424. //
  425. // Note that this means the API returned can be higher than the one you might have requested.
  426. // e.g. if you are running against a newer RenderDoc that supports 1.0.1, it will be returned
  427. // instead of 1.0.0. You can check this with the GetAPIVersion entry point
  428. typedef enum {
  429. eRENDERDOC_API_Version_1_0_0 = 10000, // RENDERDOC_API_1_0_0 = 1 00 00
  430. eRENDERDOC_API_Version_1_0_1 = 10001, // RENDERDOC_API_1_0_1 = 1 00 01
  431. eRENDERDOC_API_Version_1_0_2 = 10002, // RENDERDOC_API_1_0_2 = 1 00 02
  432. eRENDERDOC_API_Version_1_1_0 = 10100, // RENDERDOC_API_1_1_0 = 1 01 00
  433. eRENDERDOC_API_Version_1_1_1 = 10101, // RENDERDOC_API_1_1_1 = 1 01 01
  434. eRENDERDOC_API_Version_1_1_2 = 10102, // RENDERDOC_API_1_1_2 = 1 01 02
  435. } RENDERDOC_Version;
  436. // API version changelog:
  437. //
  438. // 1.0.0 - initial release
  439. // 1.0.1 - Bugfix: IsFrameCapturing() was returning false for captures that were triggered
  440. // by keypress or TriggerCapture, instead of Start/EndFrameCapture.
  441. // 1.0.2 - Refactor: Renamed eRENDERDOC_Option_DebugDeviceMode to eRENDERDOC_Option_APIValidation
  442. // 1.1.0 - Add feature: TriggerMultiFrameCapture(). Backwards compatible with 1.0.x since the new
  443. // function pointer is added to the end of the struct, the original layout is identical
  444. // 1.1.1 - Refactor: Renamed remote access to target control (to better disambiguate from remote
  445. // replay/remote server concept in replay UI)
  446. // 1.1.2 - Refactor: Renamed "log file" in function names to just capture, to clarify that these
  447. // are captures and not debug logging files. This is the first API version in the v1.0
  448. // branch.
  449. // eRENDERDOC_API_Version_1_1_0
  450. typedef struct
  451. {
  452. pRENDERDOC_GetAPIVersion GetAPIVersion;
  453. pRENDERDOC_SetCaptureOptionU32 SetCaptureOptionU32;
  454. pRENDERDOC_SetCaptureOptionF32 SetCaptureOptionF32;
  455. pRENDERDOC_GetCaptureOptionU32 GetCaptureOptionU32;
  456. pRENDERDOC_GetCaptureOptionF32 GetCaptureOptionF32;
  457. pRENDERDOC_SetFocusToggleKeys SetFocusToggleKeys;
  458. pRENDERDOC_SetCaptureKeys SetCaptureKeys;
  459. pRENDERDOC_GetOverlayBits GetOverlayBits;
  460. pRENDERDOC_MaskOverlayBits MaskOverlayBits;
  461. pRENDERDOC_Shutdown Shutdown;
  462. pRENDERDOC_UnloadCrashHandler UnloadCrashHandler;
  463. pRENDERDOC_SetLogFilePathTemplate SetLogFilePathTemplate;
  464. pRENDERDOC_GetLogFilePathTemplate GetLogFilePathTemplate;
  465. pRENDERDOC_GetNumCaptures GetNumCaptures;
  466. pRENDERDOC_GetCapture GetCapture;
  467. pRENDERDOC_TriggerCapture TriggerCapture;
  468. pRENDERDOC_IsRemoteAccessConnected IsRemoteAccessConnected;
  469. pRENDERDOC_LaunchReplayUI LaunchReplayUI;
  470. pRENDERDOC_SetActiveWindow SetActiveWindow;
  471. pRENDERDOC_StartFrameCapture StartFrameCapture;
  472. pRENDERDOC_IsFrameCapturing IsFrameCapturing;
  473. pRENDERDOC_EndFrameCapture EndFrameCapture;
  474. pRENDERDOC_TriggerMultiFrameCapture TriggerMultiFrameCapture;
  475. } RENDERDOC_API_1_1_0;
  476. typedef RENDERDOC_API_1_1_0 RENDERDOC_API_1_0_0;
  477. typedef RENDERDOC_API_1_1_0 RENDERDOC_API_1_0_1;
  478. typedef RENDERDOC_API_1_1_0 RENDERDOC_API_1_0_2;
  479. // although this structure is identical to RENDERDOC_API_1_1_0, the member
  480. // IsRemoteAccessConnected was renamed to IsTargetControlConnected. So that
  481. // old code can still compile with a new header, we must declare a new struct
  482. // type. It can be casted back and forth though, so we will still return a
  483. // pointer to this type for all previous API versions - the above struct is
  484. // purely legacy for compilation compatibility
  485. // eRENDERDOC_API_Version_1_1_1
  486. typedef struct
  487. {
  488. pRENDERDOC_GetAPIVersion GetAPIVersion;
  489. pRENDERDOC_SetCaptureOptionU32 SetCaptureOptionU32;
  490. pRENDERDOC_SetCaptureOptionF32 SetCaptureOptionF32;
  491. pRENDERDOC_GetCaptureOptionU32 GetCaptureOptionU32;
  492. pRENDERDOC_GetCaptureOptionF32 GetCaptureOptionF32;
  493. pRENDERDOC_SetFocusToggleKeys SetFocusToggleKeys;
  494. pRENDERDOC_SetCaptureKeys SetCaptureKeys;
  495. pRENDERDOC_GetOverlayBits GetOverlayBits;
  496. pRENDERDOC_MaskOverlayBits MaskOverlayBits;
  497. pRENDERDOC_Shutdown Shutdown;
  498. pRENDERDOC_UnloadCrashHandler UnloadCrashHandler;
  499. pRENDERDOC_SetLogFilePathTemplate SetLogFilePathTemplate;
  500. pRENDERDOC_GetLogFilePathTemplate GetLogFilePathTemplate;
  501. pRENDERDOC_GetNumCaptures GetNumCaptures;
  502. pRENDERDOC_GetCapture GetCapture;
  503. pRENDERDOC_TriggerCapture TriggerCapture;
  504. pRENDERDOC_IsTargetControlConnected IsTargetControlConnected;
  505. pRENDERDOC_LaunchReplayUI LaunchReplayUI;
  506. pRENDERDOC_SetActiveWindow SetActiveWindow;
  507. pRENDERDOC_StartFrameCapture StartFrameCapture;
  508. pRENDERDOC_IsFrameCapturing IsFrameCapturing;
  509. pRENDERDOC_EndFrameCapture EndFrameCapture;
  510. pRENDERDOC_TriggerMultiFrameCapture TriggerMultiFrameCapture;
  511. } RENDERDOC_API_1_1_1;
  512. // similarly to above, we renamed Get/SetLogFilePathTemplate to Get/SetCaptureFilePathTemplate.
  513. // We thus declare a new struct so that code that was referencing the RENDERDOC_API_1_1_1 struct
  514. // can still compile without changes, but new code will use the new struct members
  515. // eRENDERDOC_API_Version_1_1_2
  516. typedef struct
  517. {
  518. pRENDERDOC_GetAPIVersion GetAPIVersion;
  519. pRENDERDOC_SetCaptureOptionU32 SetCaptureOptionU32;
  520. pRENDERDOC_SetCaptureOptionF32 SetCaptureOptionF32;
  521. pRENDERDOC_GetCaptureOptionU32 GetCaptureOptionU32;
  522. pRENDERDOC_GetCaptureOptionF32 GetCaptureOptionF32;
  523. pRENDERDOC_SetFocusToggleKeys SetFocusToggleKeys;
  524. pRENDERDOC_SetCaptureKeys SetCaptureKeys;
  525. pRENDERDOC_GetOverlayBits GetOverlayBits;
  526. pRENDERDOC_MaskOverlayBits MaskOverlayBits;
  527. pRENDERDOC_Shutdown Shutdown;
  528. pRENDERDOC_UnloadCrashHandler UnloadCrashHandler;
  529. pRENDERDOC_SetCaptureFilePathTemplate SetCaptureFilePathTemplate;
  530. pRENDERDOC_GetCaptureFilePathTemplate GetCaptureFilePathTemplate;
  531. pRENDERDOC_GetNumCaptures GetNumCaptures;
  532. pRENDERDOC_GetCapture GetCapture;
  533. pRENDERDOC_TriggerCapture TriggerCapture;
  534. pRENDERDOC_IsTargetControlConnected IsTargetControlConnected;
  535. pRENDERDOC_LaunchReplayUI LaunchReplayUI;
  536. pRENDERDOC_SetActiveWindow SetActiveWindow;
  537. pRENDERDOC_StartFrameCapture StartFrameCapture;
  538. pRENDERDOC_IsFrameCapturing IsFrameCapturing;
  539. pRENDERDOC_EndFrameCapture EndFrameCapture;
  540. pRENDERDOC_TriggerMultiFrameCapture TriggerMultiFrameCapture;
  541. } RENDERDOC_API_1_1_2;
  542. //////////////////////////////////////////////////////////////////////////////////////////////////
  543. // RenderDoc API entry point
  544. //
  545. // This entry point can be obtained via GetProcAddress/dlsym if RenderDoc is available.
  546. //
  547. // The name is the same as the typedef - "RENDERDOC_GetAPI"
  548. //
  549. // This function is not thread safe, and should not be called on multiple threads at once.
  550. // Ideally, call this once as early as possible in your application's startup, before doing
  551. // any API work, since some configuration functionality etc has to be done also before
  552. // initialising any APIs.
  553. //
  554. // Parameters:
  555. // version is a single value from the RENDERDOC_Version above.
  556. //
  557. // outAPIPointers will be filled out with a pointer to the corresponding struct of function
  558. // pointers.
  559. //
  560. // Returns:
  561. // 1 - if the outAPIPointers has been filled with a pointer to the API struct requested
  562. // 0 - if the requested version is not supported or the arguments are invalid.
  563. //
  564. typedef int(RENDERDOC_CC *pRENDERDOC_GetAPI)(RENDERDOC_Version version, void **outAPIPointers);
  565. #ifdef __cplusplus
  566. } // extern "C"
  567. #endif