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- /*
- * Copyright 2011-2020 Branimir Karadzic. All rights reserved.
- * License: https://github.com/bkaradzic/bgfx#license-bsd-2-clause
- */
- #include "shaderc.h"
- BX_PRAGMA_DIAGNOSTIC_PUSH()
- BX_PRAGMA_DIAGNOSTIC_IGNORED_MSVC(4100) // error C4100: 'inclusionDepth' : unreferenced formal parameter
- BX_PRAGMA_DIAGNOSTIC_IGNORED_MSVC(4265) // error C4265: 'spv::spirvbin_t': class has virtual functions, but destructor is not virtual
- BX_PRAGMA_DIAGNOSTIC_IGNORED_CLANG_GCC("-Wshadow") // warning: declaration of 'userData' shadows a member of 'glslang::TShader::Includer::IncludeResult'
- #define ENABLE_OPT 1
- #include <ShaderLang.h>
- #include <ResourceLimits.h>
- #include <SPIRV/SPVRemapper.h>
- #include <SPIRV/GlslangToSpv.h>
- #define SPIRV_CROSS_EXCEPTIONS_TO_ASSERTIONS
- #include <spirv_msl.hpp>
- #include <spirv_reflect.hpp>
- #include <spirv-tools/optimizer.hpp>
- BX_PRAGMA_DIAGNOSTIC_POP()
- namespace bgfx
- {
- static bx::DefaultAllocator s_allocator;
- bx::AllocatorI* g_allocator = &s_allocator;
- struct TinyStlAllocator
- {
- static void* static_allocate(size_t _bytes);
- static void static_deallocate(void* _ptr, size_t /*_bytes*/);
- };
- void* TinyStlAllocator::static_allocate(size_t _bytes)
- {
- return BX_ALLOC(g_allocator, _bytes);
- }
- void TinyStlAllocator::static_deallocate(void* _ptr, size_t /*_bytes*/)
- {
- if (NULL != _ptr)
- {
- BX_FREE(g_allocator, _ptr);
- }
- }
- } // namespace bgfx
- #define TINYSTL_ALLOCATOR bgfx::TinyStlAllocator
- #include <tinystl/allocator.h>
- #include <tinystl/string.h>
- #include <tinystl/unordered_map.h>
- #include <tinystl/vector.h>
- namespace stl = tinystl;
- #include "../../src/shader_spirv.h"
- #include "../../3rdparty/khronos/vulkan/vulkan.h"
- namespace bgfx { namespace spirv
- {
- const TBuiltInResource resourceLimits =
- {
- 32, // MaxLights
- 6, // MaxClipPlanes
- 32, // MaxTextureUnits
- 32, // MaxTextureCoords
- 64, // MaxVertexAttribs
- 4096, // MaxVertexUniformComponents
- 64, // MaxVaryingFloats
- 32, // MaxVertexTextureImageUnits
- 80, // MaxCombinedTextureImageUnits
- 32, // MaxTextureImageUnits
- 4096, // MaxFragmentUniformComponents
- 32, // MaxDrawBuffers
- 128, // MaxVertexUniformVectors
- 8, // MaxVaryingVectors
- 16, // MaxFragmentUniformVectors
- 16, // MaxVertexOutputVectors
- 15, // MaxFragmentInputVectors
- -8, // MinProgramTexelOffset
- 7, // MaxProgramTexelOffset
- 8, // MaxClipDistances
- 65535, // MaxComputeWorkGroupCountX
- 65535, // MaxComputeWorkGroupCountY
- 65535, // MaxComputeWorkGroupCountZ
- 1024, // MaxComputeWorkGroupSizeX
- 1024, // MaxComputeWorkGroupSizeY
- 64, // MaxComputeWorkGroupSizeZ
- 1024, // MaxComputeUniformComponents
- 16, // MaxComputeTextureImageUnits
- 8, // MaxComputeImageUniforms
- 8, // MaxComputeAtomicCounters
- 1, // MaxComputeAtomicCounterBuffers
- 60, // MaxVaryingComponents
- 64, // MaxVertexOutputComponents
- 64, // MaxGeometryInputComponents
- 128, // MaxGeometryOutputComponents
- 128, // MaxFragmentInputComponents
- 8, // MaxImageUnits
- 8, // MaxCombinedImageUnitsAndFragmentOutputs
- 8, // MaxCombinedShaderOutputResources
- 0, // MaxImageSamples
- 0, // MaxVertexImageUniforms
- 0, // MaxTessControlImageUniforms
- 0, // MaxTessEvaluationImageUniforms
- 0, // MaxGeometryImageUniforms
- 8, // MaxFragmentImageUniforms
- 8, // MaxCombinedImageUniforms
- 16, // MaxGeometryTextureImageUnits
- 256, // MaxGeometryOutputVertices
- 1024, // MaxGeometryTotalOutputComponents
- 1024, // MaxGeometryUniformComponents
- 64, // MaxGeometryVaryingComponents
- 128, // MaxTessControlInputComponents
- 128, // MaxTessControlOutputComponents
- 16, // MaxTessControlTextureImageUnits
- 1024, // MaxTessControlUniformComponents
- 4096, // MaxTessControlTotalOutputComponents
- 128, // MaxTessEvaluationInputComponents
- 128, // MaxTessEvaluationOutputComponents
- 16, // MaxTessEvaluationTextureImageUnits
- 1024, // MaxTessEvaluationUniformComponents
- 120, // MaxTessPatchComponents
- 32, // MaxPatchVertices
- 64, // MaxTessGenLevel
- 16, // MaxViewports
- 0, // MaxVertexAtomicCounters
- 0, // MaxTessControlAtomicCounters
- 0, // MaxTessEvaluationAtomicCounters
- 0, // MaxGeometryAtomicCounters
- 8, // MaxFragmentAtomicCounters
- 8, // MaxCombinedAtomicCounters
- 1, // MaxAtomicCounterBindings
- 0, // MaxVertexAtomicCounterBuffers
- 0, // MaxTessControlAtomicCounterBuffers
- 0, // MaxTessEvaluationAtomicCounterBuffers
- 0, // MaxGeometryAtomicCounterBuffers
- 1, // MaxFragmentAtomicCounterBuffers
- 1, // MaxCombinedAtomicCounterBuffers
- 16384, // MaxAtomicCounterBufferSize
- 4, // MaxTransformFeedbackBuffers
- 64, // MaxTransformFeedbackInterleavedComponents
- 8, // MaxCullDistances
- 8, // MaxCombinedClipAndCullDistances
- 4, // MaxSamples
- 0, // maxMeshOutputVerticesNV;
- 0, // maxMeshOutputPrimitivesNV;
- 0, // maxMeshWorkGroupSizeX_NV;
- 0, // maxMeshWorkGroupSizeY_NV;
- 0, // maxMeshWorkGroupSizeZ_NV;
- 0, // maxTaskWorkGroupSizeX_NV;
- 0, // maxTaskWorkGroupSizeY_NV;
- 0, // maxTaskWorkGroupSizeZ_NV;
- 0, // maxMeshViewCountNV
- { // limits
- true, // nonInductiveForLoops
- true, // whileLoops
- true, // doWhileLoops
- true, // generalUniformIndexing
- true, // generalAttributeMatrixVectorIndexing
- true, // generalVaryingIndexing
- true, // generalSamplerIndexing
- true, // generalVariableIndexing
- true, // generalConstantMatrixVectorIndexing
- },
- };
- bool printAsm(uint32_t _offset, const SpvInstruction& _instruction, void* _userData)
- {
- BX_UNUSED(_userData);
- char temp[512];
- toString(temp, sizeof(temp), _instruction);
- BX_TRACE("%5d: %s", _offset, temp);
- return true;
- }
- struct SpvReflection
- {
- struct TypeId
- {
- enum Enum
- {
- Void,
- Bool,
- Int32,
- Int64,
- Uint32,
- Uint64,
- Float,
- Double,
- Vector,
- Matrix,
- Count
- };
- TypeId()
- : baseType(Enum::Count)
- , type(Enum::Count)
- , numComponents(0)
- {
- }
- Enum baseType;
- Enum type;
- uint32_t numComponents;
- stl::string toString()
- {
- stl::string result;
- switch (type)
- {
- case Float:
- result.append("float");
- break;
- case Vector:
- bx::stringPrintf(result, "vec%d"
- , numComponents
- );
- break;
- case Matrix:
- bx::stringPrintf(result, "mat%d"
- , numComponents
- );
- default:
- break;
- }
- return result;
- }
- };
- struct Id
- {
- struct Variable
- {
- Variable()
- : decoration(SpvDecoration::Count)
- , builtin(SpvBuiltin::Count)
- , storageClass(SpvStorageClass::Count)
- , location(UINT32_MAX)
- , offset(UINT32_MAX)
- , type(UINT32_MAX)
- {
- }
- stl::string name;
- SpvDecoration::Enum decoration;
- SpvBuiltin::Enum builtin;
- SpvStorageClass::Enum storageClass;
- uint32_t location;
- uint32_t offset;
- uint32_t type;
- };
- typedef stl::vector<Variable> MemberArray;
- Variable var;
- MemberArray members;
- };
- typedef stl::unordered_map<uint32_t, TypeId> TypeIdMap;
- typedef stl::unordered_map<uint32_t, Id> IdMap;
- TypeIdMap typeIdMap;
- IdMap idMap;
- stl::string getTypeName(uint32_t _typeId)
- {
- return getTypeId(_typeId).toString();
- }
- Id& getId(uint32_t _id)
- {
- IdMap::iterator it = idMap.find(_id);
- if (it == idMap.end() )
- {
- Id id;
- stl::pair<IdMap::iterator, bool> result = idMap.insert(stl::make_pair(_id, id) );
- it = result.first;
- }
- return it->second;
- }
- Id::Variable& get(uint32_t _id, uint32_t _idx)
- {
- Id& id = getId(_id);
- id.members.resize(bx::uint32_max(_idx+1, uint32_t(id.members.size() ) ) );
- return id.members[_idx];
- }
- TypeId& getTypeId(uint32_t _id)
- {
- TypeIdMap::iterator it = typeIdMap.find(_id);
- if (it == typeIdMap.end() )
- {
- TypeId id;
- stl::pair<TypeIdMap::iterator, bool> result = typeIdMap.insert(stl::make_pair(_id, id) );
- it = result.first;
- }
- return it->second;
- }
- void update(uint32_t _id, const stl::string& _name)
- {
- getId(_id).var.name = _name;
- }
- BX_NO_INLINE void update(Id::Variable& _variable, SpvDecoration::Enum _decoration, uint32_t _literal)
- {
- _variable.decoration = _decoration;
- switch (_decoration)
- {
- case SpvDecoration::Location:
- _variable.location = _literal;
- break;
- case SpvDecoration::Offset:
- _variable.offset = _literal;
- break;
- case SpvDecoration::BuiltIn:
- _variable.builtin = SpvBuiltin::Enum(_literal);
- break;
- default:
- break;
- }
- }
- BX_NO_INLINE void update(Id::Variable& _variable, uint32_t _type, SpvStorageClass::Enum _storageClass)
- {
- _variable.type = _type;
- _variable.storageClass = _storageClass;
- }
- void update(uint32_t _id, SpvDecoration::Enum _decoration, uint32_t _literal)
- {
- update(getId(_id).var, _decoration, _literal);
- }
- void update(uint32_t _id, uint32_t _type, SpvStorageClass::Enum _storageClass)
- {
- update(getId(_id).var, _type, _storageClass);
- }
- void update(uint32_t _id, uint32_t _idx, const stl::string& _name)
- {
- Id::Variable& var = get(_id, _idx);
- var.name = _name;
- }
- BX_NO_INLINE void update(uint32_t _id, uint32_t _idx, SpvDecoration::Enum _decoration, uint32_t _literal)
- {
- update(get(_id, _idx), _decoration, _literal);
- }
- void update(uint32_t _id, TypeId::Enum _type)
- {
- TypeId& type = getTypeId(_id);
- type.type = _type;
- }
- void update(uint32_t _id, TypeId::Enum _type, uint32_t _baseTypeId, uint32_t _numComonents)
- {
- TypeId& type = getTypeId(_id);
- type.type = _type;
- type.baseType = getTypeId(_baseTypeId).type;
- type.numComponents = _numComonents;
- }
- };
- bool spvParse(uint32_t _offset, const SpvInstruction& _instruction, void* _userData)
- {
- BX_UNUSED(_offset);
- SpvReflection* spv = (SpvReflection*)_userData;
- switch (_instruction.opcode)
- {
- case SpvOpcode::Name:
- spv->update(_instruction.result
- , _instruction.operand[0].literalString
- );
- break;
- case SpvOpcode::Decorate:
- spv->update(_instruction.operand[0].data
- , SpvDecoration::Enum(_instruction.operand[1].data)
- , _instruction.operand[2].data
- );
- break;
- case SpvOpcode::MemberName:
- spv->update(_instruction.result
- , _instruction.operand[0].data
- , _instruction.operand[1].literalString
- );
- break;
- case SpvOpcode::MemberDecorate:
- spv->update(_instruction.operand[0].data
- , _instruction.operand[1].data
- , SpvDecoration::Enum(_instruction.operand[2].data)
- , _instruction.operand[3].data
- );
- break;
- case SpvOpcode::Variable:
- spv->update(_instruction.result
- , _instruction.type
- , SpvStorageClass::Enum(_instruction.operand[0].data)
- );
- break;
- case SpvOpcode::TypeVoid:
- spv->update(_instruction.result, SpvReflection::TypeId::Void);
- break;
- case SpvOpcode::TypeBool:
- spv->update(_instruction.result, SpvReflection::TypeId::Bool);
- break;
- case SpvOpcode::TypeInt:
- spv->update(_instruction.result
- , 32 == _instruction.operand[0].data
- ? 0 == _instruction.operand[1].data
- ? SpvReflection::TypeId::Uint32
- : SpvReflection::TypeId::Int32
- : 0 == _instruction.operand[1].data
- ? SpvReflection::TypeId::Uint64
- : SpvReflection::TypeId::Int64
- );
- break;
- case SpvOpcode::TypeFloat:
- spv->update(_instruction.result
- , 32 == _instruction.operand[0].data
- ? SpvReflection::TypeId::Float
- : SpvReflection::TypeId::Double
- );
- break;
- case SpvOpcode::TypeVector:
- spv->update(_instruction.result
- , SpvReflection::TypeId::Vector
- , _instruction.operand[0].data
- , _instruction.operand[1].data
- );
- break;
- case SpvOpcode::TypeMatrix:
- spv->update(_instruction.result
- , SpvReflection::TypeId::Matrix
- , _instruction.operand[0].data
- , _instruction.operand[1].data
- );
- break;
- case SpvOpcode::TypeImage:
- case SpvOpcode::TypeSampler:
- case SpvOpcode::TypeSampledImage:
- break;
- case SpvOpcode::TypeStruct:
- for (uint32_t ii = 0, num = _instruction.numOperands; ii < num; ++ii)
- {
- SpvReflection::Id::Variable& var = spv->get(_instruction.result, ii);
- var.type = _instruction.operand[ii].data;
- }
- break;
- default:
- break;
- }
- return true;
- }
- #define DBG(...) // bx::debugPrintf(__VA_ARGS__)
- void disassemble(bx::WriterI* _writer, bx::ReaderSeekerI* _reader, bx::Error* _err)
- {
- BX_UNUSED(_writer);
- uint32_t magic;
- bx::peek(_reader, magic);
- SpvReflection spvx;
- if (magic == SPV_CHUNK_HEADER)
- {
- SpirV spirv;
- read(_reader, spirv, _err);
- parse(spirv.shader, spvParse, &spvx, _err);
- for (SpvReflection::IdMap::const_iterator it = spvx.idMap.begin(), itEnd = spvx.idMap.end(); it != itEnd; ++it)
- {
- const SpvReflection::Id& id = it->second;
- uint32_t num = uint32_t(id.members.size() );
- if (0 < num
- && 0 != bx::strCmp(id.var.name.c_str(), "gl_PerVertex") )
- {
- DBG("%3d: %s %d %s\n"
- , it->first
- , id.var.name.c_str()
- , id.var.location
- , getName(id.var.storageClass)
- );
- DBG("{\n");
- for (uint32_t ii = 0; ii < num; ++ii)
- {
- const SpvReflection::Id::Variable& var = id.members[ii];
- DBG("\t\t%s %s %d %s\n"
- , spvx.getTypeName(var.type).c_str()
- , var.name.c_str()
- , var.offset
- , getName(var.storageClass)
- );
- BX_UNUSED(var);
- }
- DBG("}\n");
- }
- }
- }
- }
- static EShLanguage getLang(char _p)
- {
- switch (_p)
- {
- case 'c': return EShLangCompute;
- case 'f': return EShLangFragment;
- case 'v': return EShLangVertex;
- default: return EShLangCount;
- }
- }
- static const char* s_attribName[] =
- {
- "a_position",
- "a_normal",
- "a_tangent",
- "a_bitangent",
- "a_color0",
- "a_color1",
- "a_color2",
- "a_color3",
- "a_indices",
- "a_weight",
- "a_texcoord0",
- "a_texcoord1",
- "a_texcoord2",
- "a_texcoord3",
- "a_texcoord4",
- "a_texcoord5",
- "a_texcoord6",
- "a_texcoord7",
- };
- BX_STATIC_ASSERT(bgfx::Attrib::Count == BX_COUNTOF(s_attribName) );
- int32_t extractStageNumber(const std::string _strLine)
- {
- bx::StringView found = bx::findIdentifierMatch(_strLine.c_str(), "register");
- const char* ptr = found.getPtr() + found.getLength();
- const char* start = NULL;
- const char* end = NULL;
- while (*ptr != ')'
- && ptr < _strLine.c_str() + _strLine.size() )
- {
- if (*ptr >= '0' && *ptr <= '9')
- {
- if (start == NULL)
- {
- start = ptr;
- }
- end = ptr;
- }
- ptr++;
- }
- BX_CHECK(start != NULL && end != NULL, "cannot find register number");
- bx::StringView numberString(start, end - start + 1);
- int32_t regNumber = -1;
- bx::fromString(®Number, numberString);
- BX_CHECK(regNumber >= 0, "register number should be semi-positive integer");
- return regNumber;
- }
- bgfx::Attrib::Enum toAttribEnum(const bx::StringView& _name)
- {
- for (uint8_t ii = 0; ii < Attrib::Count; ++ii)
- {
- if (0 == bx::strCmp(s_attribName[ii], _name) )
- {
- return bgfx::Attrib::Enum(ii);
- }
- }
- return bgfx::Attrib::Count;
- }
- static const char* s_samplerTypes[] =
- {
- "BgfxSampler2D",
- "BgfxISampler2D",
- "BgfxUSampler2D",
- "BgfxSampler2DArray",
- "BgfxSampler2DShadow",
- "BgfxSampler2DArrayShadow",
- "BgfxSampler3D",
- "BgfxISampler3D",
- "BgfxUSampler3D",
- "BgfxSamplerCube",
- "BgfxSamplerCubeShadow",
- "BgfxSampler2DMS",
- };
- static uint16_t writeUniformArray(bx::WriterI* _writer, const UniformArray& uniforms, bool isFragmentShader)
- {
- uint16_t size = 0;
- uint16_t count = static_cast<uint16_t>(uniforms.size());
- bx::write(_writer, count);
- uint32_t fragmentBit = isFragmentShader ? BGFX_UNIFORM_FRAGMENTBIT : 0;
- for (uint16_t ii = 0; ii < count; ++ii)
- {
- const Uniform& un = uniforms[ii];
- if (un.type != UniformType::Sampler)
- size = bx::max(size, (uint16_t)(un.regIndex + un.regCount*16));
- uint8_t nameSize = (uint8_t)un.name.size();
- bx::write(_writer, nameSize);
- bx::write(_writer, un.name.c_str(), nameSize);
- bx::write(_writer, uint8_t(un.type | fragmentBit));
- bx::write(_writer, un.num);
- bx::write(_writer, un.regIndex);
- bx::write(_writer, un.regCount);
- BX_TRACE("%s, %s, %d, %d, %d"
- , un.name.c_str()
- , getUniformTypeName(un.type)
- , un.num
- , un.regIndex
- , un.regCount
- );
- }
- return size;
- }
- static bool compile(const Options& _options, uint32_t _version, const std::string& _code, bx::WriterI* _writer, bool _firstPass)
- {
- BX_UNUSED(_version);
- glslang::InitializeProcess();
- glslang::TProgram* program = new glslang::TProgram;
- EShLanguage stage = getLang(_options.shaderType);
- if (EShLangCount == stage)
- {
- bx::printf("Error: Unknown shader type '%c'.\n", _options.shaderType);
- return false;
- }
- glslang::TShader* shader = new glslang::TShader(stage);
- EShMessages messages = EShMessages(0
- | EShMsgDefault
- | EShMsgReadHlsl
- | EShMsgVulkanRules
- | EShMsgSpvRules
- );
- shader->setEntryPoint("main");
- shader->setAutoMapBindings(true);
- uint32_t bindingOffset = (stage == EShLanguage::EShLangFragment ? 48 : 0);
- shader->setShiftBinding(glslang::EResUbo, bindingOffset);
- shader->setShiftBinding(glslang::EResTexture, bindingOffset + 16);
- shader->setShiftBinding(glslang::EResSampler, bindingOffset + 32);
- shader->setShiftBinding(glslang::EResSsbo, bindingOffset + 16);
- shader->setShiftBinding(glslang::EResImage, bindingOffset + 32);
- const char* shaderStrings[] = { _code.c_str() };
- shader->setStrings(
- shaderStrings
- , BX_COUNTOF(shaderStrings)
- );
- bool compiled = shader->parse(&resourceLimits
- , 110
- , false
- , messages
- );
- bool linked = false;
- bool validated = true;
- if (!compiled)
- {
- const char* log = shader->getInfoLog();
- if (NULL != log)
- {
- int32_t source = 0;
- int32_t line = 0;
- int32_t column = 0;
- int32_t start = 0;
- int32_t end = INT32_MAX;
- bx::StringView err = bx::strFind(log, "ERROR:");
- bool found = false;
- if (!err.isEmpty() )
- {
- found = 2 == sscanf(err.getPtr(), "ERROR: %u:%u: '", &source, &line);
- if (found)
- {
- ++line;
- }
- }
- if (found)
- {
- start = bx::uint32_imax(1, line-10);
- end = start + 20;
- }
- printCode(_code.c_str(), line, start, end, column);
- bx::printf("%s\n", log);
- }
- }
- else
- {
- program->addShader(shader);
- linked = true
- && program->link(messages)
- && program->mapIO()
- ;
- if (!linked)
- {
- const char* log = program->getInfoLog();
- if (NULL != log)
- {
- bx::printf("%s\n", log);
- }
- }
- else
- {
- program->buildReflection();
- std::map<std::string, uint32_t> stageMap;
- if (_firstPass)
- {
- // first time through, we just find unused uniforms and get rid of them
- std::string output;
- bx::Error err;
- LineReader reader(_code.c_str() );
- while (err.isOk() )
- {
- char str[4096];
- int32_t len = bx::read(&reader, str, BX_COUNTOF(str), &err);
- if (err.isOk() )
- {
- std::string strLine(str, len);
- size_t index = strLine.find("uniform ");
- if (index != std::string::npos)
- {
- bool found = false;
- for (uint32_t ii = 0; ii < BX_COUNTOF(s_samplerTypes); ++ii)
- {
- if (!bx::findIdentifierMatch(strLine.c_str(), s_samplerTypes[ii]).isEmpty())
- {
- found = true;
- break;
- }
- }
- if (!found)
- {
- for (int32_t ii = 0, num = program->getNumLiveUniformVariables(); ii < num; ++ii)
- {
- // matching lines like: uniform u_name;
- // we want to replace "uniform" with "static" so that it's no longer
- // included in the uniform blob that the application must upload
- // we can't just remove them, because unused functions might still reference
- // them and cause a compile error when they're gone
- if (!bx::findIdentifierMatch(strLine.c_str(), program->getUniformName(ii)).isEmpty())
- {
- found = true;
- break;
- }
- }
- }
- if (!found)
- {
- strLine = strLine.replace(index, 7 /* uniform */, "static");
- }
- }
- output += strLine;
- }
- }
- // recompile with the unused uniforms converted to statics
- return compile(_options, _version, output.c_str(), _writer, false);
- }
- else
- {
- // second time, find sampler state and get its stage index
- bx::Error err;
- LineReader reader(_code.c_str());
- while (err.isOk())
- {
- char str[4096];
- int32_t len = bx::read(&reader, str, BX_COUNTOF(str), &err);
- if (err.isOk())
- {
- std::string strLine(str, len);
- size_t index = strLine.find("uniform ");
- if (index != std::string::npos)
- {
- if (!bx::findIdentifierMatch(strLine.c_str(), "SamplerState").isEmpty() ||
- !bx::findIdentifierMatch(strLine.c_str(), "SamplerComparisonState").isEmpty())
- {
- int32_t regNumber = extractStageNumber(strLine);
- bx::StringView found = bx::findIdentifierMatch(strLine.c_str(), "SamplerState");
- if (found.isEmpty() )
- {
- found = bx::findIdentifierMatch(
- strLine.c_str()
- , "SamplerComparisonState"
- );
- }
- const char* ptr = found.getPtr() + found.getLength();
- const char* start = NULL;
- const char* end = NULL;
- while (ptr < strLine.c_str() + strLine.size())
- {
- if (*ptr != ' ')
- {
- if (start == NULL)
- {
- start = ptr;
- }
- end = ptr;
- }
- else if (start != NULL)
- {
- break;
- }
- ptr++;
- }
- BX_CHECK(start != NULL && end != NULL, "sampler name cannot be found");
- std::string samplerName(start, end - start + 1);
- stageMap[samplerName] = regNumber;
- }
- }
- else if (!bx::findIdentifierMatch(strLine.c_str(), "StructuredBuffer").isEmpty()
- || !bx::findIdentifierMatch(strLine.c_str(), "RWStructuredBuffer").isEmpty() )
- {
- int32_t regNumber = extractStageNumber(strLine);
- const char* ptr = strLine.c_str();
- const char* start = NULL;
- const char* end = NULL;
- while (ptr < strLine.c_str() + strLine.size())
- {
- if (*ptr == '>')
- {
- start = ptr + 1;
- while (*start == ' ')
- {
- start++;
- }
- }
- if (*ptr == ':')
- {
- end = ptr - 1;
- while (*end == ' ')
- {
- end--;
- }
- }
- if (start != NULL && end != NULL)
- {
- break;
- }
- ptr++;
- }
- BX_CHECK(start != NULL && end != NULL, "sampler name cannot be found");
- std::string bufferName(start, end - start + 1);
- stageMap[bufferName] = regNumber;
- }
- }
- }
- }
- UniformArray uniforms;
- {
- uint16_t count = (uint16_t)program->getNumLiveUniformVariables();
- for (uint16_t ii = 0; ii < count; ++ii)
- {
- Uniform un;
- un.name = program->getUniformName(ii);
- un.num = uint8_t(program->getUniformArraySize(ii) );
- const uint32_t offset = program->getUniformBufferOffset(ii);
- un.regIndex = uint16_t(offset);
- un.regCount = un.num;
- switch (program->getUniformType(ii))
- {
- case 0x1404: // GL_INT:
- un.type = UniformType::Sampler;
- break;
- case 0x8B52: // GL_FLOAT_VEC4:
- un.type = UniformType::Vec4;
- break;
- case 0x8B5B: // GL_FLOAT_MAT3:
- un.type = UniformType::Mat3;
- un.regCount *= 3;
- break;
- case 0x8B5C: // GL_FLOAT_MAT4:
- un.type = UniformType::Mat4;
- un.regCount *= 4;
- break;
- default:
- un.type = UniformType::End;
- break;
- }
- uniforms.push_back(un);
- }
- }
- if (g_verbose)
- {
- program->dumpReflection();
- }
- BX_UNUSED(spv::MemorySemanticsAllMemory);
- glslang::TIntermediate* intermediate = program->getIntermediate(stage);
- std::vector<uint32_t> spirv;
- glslang::SpvOptions options;
- options.disableOptimizer = false;
- glslang::GlslangToSpv(*intermediate, spirv, &options);
- spvtools::Optimizer opt(SPV_ENV_VULKAN_1_0);
- auto print_msg_to_stderr = [](
- spv_message_level_t
- , const char*
- , const spv_position_t&
- , const char* m
- )
- {
- bx::printf("Error: %s\n", m);
- };
- opt.SetMessageConsumer(print_msg_to_stderr);
- opt.RegisterLegalizationPasses();
- spvtools::ValidatorOptions validatorOptions;
- validatorOptions.SetBeforeHlslLegalization(true);
- if (!opt.Run(
- spirv.data()
- , spirv.size()
- , &spirv
- , validatorOptions
- , false
- ) )
- {
- compiled = false;
- }
- else
- {
- bx::Error err;
- bx::WriterI* writer = bx::getDebugOut();
- bx::MemoryReader reader(spirv.data(), uint32_t(spirv.size()*4) );
- disassemble(writer, &reader, &err);
- spirv_cross::CompilerReflection refl(spirv);
- spirv_cross::ShaderResources resourcesrefl = refl.get_shader_resources();
- // Loop through the separate_images, and extract the uniform names:
- for (auto &resource : resourcesrefl.separate_images)
- {
- std::string name = refl.get_name(resource.id);
- if (name.size() > 7
- && 0 == bx::strCmp(name.c_str() + name.length() - 7, "Texture") )
- {
- auto uniform_name = name.substr(0, name.length() - 7);
- Uniform un;
- un.name = uniform_name;
- un.type = UniformType::Sampler;
- uint32_t texture_binding_index = refl.get_decoration(resource.id, spv::Decoration::DecorationBinding);
- uint32_t sampler_binding_index = 0;
- std::string sampler_name;
- for (auto& sampler_resource : resourcesrefl.separate_samplers)
- {
- sampler_name = refl.get_name(sampler_resource.id);
- if (sampler_name.size() > 7
- && !bx::strFind(sampler_name.c_str(), uniform_name.c_str()).isEmpty()
- && (0 == bx::strCmp(sampler_name.c_str() + name.length() - 7, "Sampler") ||
- 0 == bx::strCmp(sampler_name.c_str() + name.length() - 7, "SamplerComparison")
- ) )
- {
- sampler_binding_index = refl.get_decoration(sampler_resource.id, spv::Decoration::DecorationBinding);
- break;
- }
- }
- un.num = stageMap[sampler_name]; // want to write stage index
- un.regIndex = texture_binding_index; // for sampled image binding index
- un.regCount = sampler_binding_index; // for sampler binding index
- uniforms.push_back(un);
- }
- }
- // Loop through the separate_images, and extract the uniform names:
- for (auto &resource : resourcesrefl.storage_images)
- {
- std::string name = refl.get_name(resource.id);
- if (name.size() > 7
- && 0 == bx::strCmp(name.c_str() + name.length() - 7, "Texture") )
- {
- auto uniform_name = name.substr(0, name.length() - 7);
- uint32_t binding_index = refl.get_decoration(resource.id, spv::Decoration::DecorationBinding);
- std::string sampler_name = uniform_name + "Sampler";
- Uniform un;
- un.name = uniform_name;
- un.type = UniformType::End;
- un.num = stageMap[sampler_name]; // want to write stage index
- un.regIndex = VK_DESCRIPTOR_TYPE_STORAGE_IMAGE; // for descriptor type
- un.regCount = binding_index; // for image binding index
- uniforms.push_back(un);
- }
- }
- // Loop through the storage buffer, and extract the uniform names:
- for (auto& resource : resourcesrefl.storage_buffers)
- {
- std::string name = refl.get_name(resource.id);
- for (auto& uniform : uniforms)
- {
- if (!bx::strFind(uniform.name.c_str(), name.c_str()).isEmpty())
- {
- uint32_t binding_index = refl.get_decoration(resource.id, spv::Decoration::DecorationBinding);
- uniform.name = name;
- uniform.type = UniformType::End;
- uniform.num = stageMap[name];
- uniform.regIndex = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER;
- uniform.regCount = binding_index;
- break;
- }
- }
- }
- uint16_t size = writeUniformArray( _writer, uniforms, _options.shaderType == 'f');
- if (_version == BX_MAKEFOURCC('M', 'T', 'L', 0) )
- {
- if (g_verbose)
- {
- glslang::SpirvToolsDisassemble(std::cout, spirv);
- }
- spirv_cross::CompilerMSL msl(std::move(spirv));
- spirv_cross::ShaderResources resources = msl.get_shader_resources();
- spirv_cross::SmallVector<spirv_cross::EntryPoint> entryPoints = msl.get_entry_points_and_stages();
- if (!entryPoints.empty() )
- {
- msl.rename_entry_point(
- entryPoints[0].name
- , "xlatMtlMain"
- , entryPoints[0].execution_model
- );
- }
- for (auto &resource : resources.uniform_buffers)
- {
- msl.set_name(resource.id, "_mtl_u");
- }
- for (auto &resource : resources.storage_buffers)
- {
- unsigned binding = msl.get_decoration(resource.id, spv::DecorationBinding);
- msl.set_decoration(resource.id, spv::DecorationBinding, binding + 1);
- }
- for (auto &resource : resources.separate_images)
- {
- std::string name = msl.get_name(resource.id);
- if (name.size() > 7
- && 0 == bx::strCmp(name.c_str() + name.length() - 7, "Texture") )
- {
- msl.set_name(resource.id, name.substr(0, name.length() - 7));
- }
- }
- std::string source = msl.compile();
- if ('c' == _options.shaderType)
- {
- for (int i = 0; i < 3; ++i)
- {
- uint16_t dim = (uint16_t)msl.get_execution_mode_argument(spv::ExecutionMode::ExecutionModeLocalSize, i);
- bx::write(_writer, dim);
- }
- }
- uint32_t shaderSize = (uint32_t)source.size();
- bx::write(_writer, shaderSize);
- bx::write(_writer, source.c_str(), shaderSize);
- uint8_t nul = 0;
- bx::write(_writer, nul);
- }
- else
- {
- uint32_t shaderSize = (uint32_t)spirv.size() * sizeof(uint32_t);
- bx::write(_writer, shaderSize);
- bx::write(_writer, spirv.data(), shaderSize);
- uint8_t nul = 0;
- bx::write(_writer, nul);
- }
- const uint8_t numAttr = (uint8_t)program->getNumLiveAttributes();
- bx::write(_writer, numAttr);
- for (uint8_t ii = 0; ii < numAttr; ++ii)
- {
- bgfx::Attrib::Enum attr = toAttribEnum(program->getAttributeName(ii) );
- if (bgfx::Attrib::Count != attr)
- {
- bx::write(_writer, bgfx::attribToId(attr) );
- }
- else
- {
- bx::write(_writer, uint16_t(UINT16_MAX) );
- }
- }
- bx::write(_writer, size);
- }
- }
- }
- delete program;
- delete shader;
- glslang::FinalizeProcess();
- return compiled && linked && validated;
- }
- } // namespace spirv
- bool compileSPIRVShader(const Options& _options, uint32_t _version, const std::string& _code, bx::WriterI* _writer)
- {
- return spirv::compile(_options, _version, _code, _writer, true);
- }
- } // namespace bgfx
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