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- /*
- * Copyright 2011-2013 Branimir Karadzic. All rights reserved.
- * License: http://www.opensource.org/licenses/BSD-2-Clause
- */
- #ifndef __BGFXPLATFORM_H__
- #define __BGFXPLATFORM_H__
- // NOTICE:
- // This header file contains platform specific interfaces. It is only
- // necessary to use this header in conjunction with creating windows.
- #include <bx/bx.h>
- #if BX_PLATFORM_LINUX
- # include <X11/Xlib.h>
- namespace bgfx
- {
- void x11SetDisplayWindow(::Display* _display, ::Window _window);
- } // namespace bgfx
- #elif BX_PLATFORM_NACL
- # include <ppapi/c/ppb_graphics_3d.h>
- # include <ppapi/c/ppb_instance.h>
- namespace bgfx
- {
- typedef void (*PostSwapBuffersFn)(uint32_t _width, uint32_t _height);
- void naclSetIntefraces(::PP_Instance, const ::PPB_Instance*, const ::PPB_Graphics3D*, PostSwapBuffersFn);
- } // namespace bgfx
- #elif BX_PLATFORM_WINDOWS
- # include <windows.h>
- namespace bgfx
- {
- void winSetHwnd(::HWND _hwnd);
- } // namespace bgfx
- #elif BX_PLATFORM_OSX
- # include <Cocoa/Cocoa.h>
- # include <stdlib.h>
- namespace bgfx
- {
- void osxSetNSWindow(void* _nsWindow);
- } // namespace bgfx
- #endif // BX_PLATFORM_
- #endif // __BGFXPLATFORM_H__
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