glcontext_egl.cpp 11 KB

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  1. /*
  2. * Copyright 2011-2014 Branimir Karadzic. All rights reserved.
  3. * License: http://www.opensource.org/licenses/BSD-2-Clause
  4. */
  5. #include "bgfx_p.h"
  6. #if (BGFX_CONFIG_RENDERER_OPENGLES || BGFX_CONFIG_RENDERER_OPENGL)
  7. # include "renderer_gl.h"
  8. # if BGFX_USE_EGL
  9. # if BX_PLATFORM_RPI
  10. # include <bcm_host.h>
  11. # endif // BX_PLATFORM_RPI
  12. #ifndef EGL_CONTEXT_MAJOR_VERSION_KHR
  13. # define EGL_CONTEXT_MAJOR_VERSION_KHR EGL_CONTEXT_CLIENT_VERSION
  14. #endif // EGL_CONTEXT_MAJOR_VERSION_KHR
  15. #ifndef EGL_CONTEXT_MINOR_VERSION_KHR
  16. # define EGL_CONTEXT_MINOR_VERSION_KHR 0x30FB
  17. #endif // EGL_CONTEXT_MINOR_VERSION_KHR
  18. namespace bgfx
  19. {
  20. #if BGFX_USE_GL_DYNAMIC_LIB
  21. typedef void (*EGLPROC)(void);
  22. typedef EGLPROC (EGLAPIENTRY* PFNEGLGETPROCADDRESSPROC)(const char *procname);
  23. typedef EGLBoolean (EGLAPIENTRY* PFNEGLSWAPINTERVALPROC)(EGLDisplay dpy, EGLint interval);
  24. typedef EGLBoolean (EGLAPIENTRY* PFNEGLMAKECURRENTPROC)(EGLDisplay dpy, EGLSurface draw, EGLSurface read, EGLContext ctx);
  25. typedef EGLContext (EGLAPIENTRY* PFNEGLCREATECONTEXTPROC)(EGLDisplay dpy, EGLConfig config, EGLContext share_context, const EGLint *attrib_list);
  26. typedef EGLSurface (EGLAPIENTRY* PFNEGLCREATEWINDOWSURFACEPROC)(EGLDisplay dpy, EGLConfig config, EGLNativeWindowType win, const EGLint *attrib_list);
  27. typedef EGLBoolean (EGLAPIENTRY* PFNEGLCHOOSECONFIGPROC)(EGLDisplay dpy, const EGLint *attrib_list, EGLConfig *configs, EGLint config_size, EGLint *num_config);
  28. typedef EGLBoolean (EGLAPIENTRY* PFNEGLINITIALIZEPROC)(EGLDisplay dpy, EGLint *major, EGLint *minor);
  29. typedef EGLint (EGLAPIENTRY* PFNEGLGETERRORPROC)(void);
  30. typedef EGLDisplay (EGLAPIENTRY* PFNEGLGETDISPLAYPROC)(EGLNativeDisplayType display_id);
  31. typedef EGLBoolean (EGLAPIENTRY* PFNEGLTERMINATEPROC)(EGLDisplay dpy);
  32. typedef EGLBoolean (EGLAPIENTRY* PFNEGLDESTROYSURFACEPROC)(EGLDisplay dpy, EGLSurface surface);
  33. typedef EGLBoolean (EGLAPIENTRY* PFNEGLDESTROYCONTEXTPROC)(EGLDisplay dpy, EGLContext ctx);
  34. typedef EGLBoolean (EGLAPIENTRY* PFNEGLSWAPBUFFERSPROC)(EGLDisplay dpy, EGLSurface surface);
  35. #define EGL_IMPORT \
  36. EGL_IMPORT_FUNC(PFNEGLGETPROCADDRESSPROC, eglGetProcAddress); \
  37. EGL_IMPORT_FUNC(PFNEGLSWAPINTERVALPROC, eglSwapInterval); \
  38. EGL_IMPORT_FUNC(PFNEGLMAKECURRENTPROC, eglMakeCurrent); \
  39. EGL_IMPORT_FUNC(PFNEGLCREATECONTEXTPROC, eglCreateContext); \
  40. EGL_IMPORT_FUNC(PFNEGLCREATEWINDOWSURFACEPROC, eglCreateWindowSurface); \
  41. EGL_IMPORT_FUNC(PFNEGLCHOOSECONFIGPROC, eglChooseConfig); \
  42. EGL_IMPORT_FUNC(PFNEGLINITIALIZEPROC, eglInitialize); \
  43. EGL_IMPORT_FUNC(PFNEGLGETERRORPROC, eglGetError); \
  44. EGL_IMPORT_FUNC(PFNEGLGETDISPLAYPROC, eglGetDisplay); \
  45. EGL_IMPORT_FUNC(PFNEGLTERMINATEPROC, eglTerminate); \
  46. EGL_IMPORT_FUNC(PFNEGLDESTROYSURFACEPROC, eglDestroySurface); \
  47. EGL_IMPORT_FUNC(PFNEGLDESTROYCONTEXTPROC, eglDestroyContext); \
  48. EGL_IMPORT_FUNC(PFNEGLSWAPBUFFERSPROC, eglSwapBuffers);
  49. #define EGL_IMPORT_FUNC(_proto, _func) _proto _func
  50. EGL_IMPORT
  51. #undef EGL_IMPORT_FUNC
  52. void* eglOpen()
  53. {
  54. void* handle = bx::dlopen("libEGL.dll");
  55. BGFX_FATAL(NULL != handle, Fatal::UnableToInitialize, "Failed to load libEGL dynamic library.");
  56. #define EGL_IMPORT_FUNC(_proto, _func) \
  57. _func = (_proto)bx::dlsym(handle, #_func); \
  58. BX_TRACE("%p " #_func, _func); \
  59. BGFX_FATAL(NULL != _func, Fatal::UnableToInitialize, "Failed get " #_func ".")
  60. EGL_IMPORT
  61. #undef EGL_IMPORT_FUNC
  62. return handle;
  63. }
  64. void eglClose(void* _handle)
  65. {
  66. bx::dlclose(_handle);
  67. #define EGL_IMPORT_FUNC(_proto, _func) _func = NULL
  68. EGL_IMPORT
  69. #undef EGL_IMPORT_FUNC
  70. }
  71. #else
  72. void* eglOpen()
  73. {
  74. return NULL;
  75. }
  76. void eglClose(void* /*_handle*/)
  77. {
  78. }
  79. #endif // BGFX_USE_GL_DYNAMIC_LIB
  80. # define GL_IMPORT(_optional, _proto, _func, _import) _proto _func = NULL
  81. # include "glimports.h"
  82. static const EGLint s_contextAttrs[] =
  83. {
  84. # if BGFX_CONFIG_RENDERER_OPENGLES >= 30
  85. EGL_CONTEXT_MAJOR_VERSION_KHR, 3,
  86. # if BGFX_CONFIG_RENDERER_OPENGLES >= 31
  87. EGL_CONTEXT_MINOR_VERSION_KHR, 1,
  88. # else
  89. // EGL_CONTEXT_MINOR_VERSION_KHR, 0,
  90. # endif // BGFX_CONFIG_RENDERER_OPENGLES >= 31
  91. # elif BGFX_CONFIG_RENDERER_OPENGLES
  92. EGL_CONTEXT_MAJOR_VERSION_KHR, 2,
  93. // EGL_CONTEXT_MINOR_VERSION_KHR, 0,
  94. # endif // BGFX_CONFIG_RENDERER_
  95. EGL_NONE
  96. };
  97. struct SwapChainGL
  98. {
  99. SwapChainGL(EGLDisplay _display, EGLConfig _config, EGLContext _context, EGLNativeWindowType _nwh)
  100. : m_nwh(_nwh)
  101. , m_display(_display)
  102. {
  103. m_surface = eglCreateWindowSurface(m_display, _config, _nwh, NULL);
  104. BGFX_FATAL(m_surface != EGL_NO_SURFACE, Fatal::UnableToInitialize, "Failed to create surface.");
  105. m_context = eglCreateContext(m_display, _config, _context, s_contextAttrs);
  106. BX_CHECK(NULL != m_context, "Create swap chain failed: %x", eglGetError() );
  107. makeCurrent();
  108. GL_CHECK(glClearColor(0.0f, 0.0f, 0.0f, 0.0f) );
  109. GL_CHECK(glClear(GL_COLOR_BUFFER_BIT) );
  110. swapBuffers();
  111. GL_CHECK(glClear(GL_COLOR_BUFFER_BIT) );
  112. swapBuffers();
  113. }
  114. ~SwapChainGL()
  115. {
  116. eglMakeCurrent(EGL_NO_DISPLAY, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
  117. eglDestroyContext(m_display, m_context);
  118. eglDestroySurface(m_display, m_surface);
  119. }
  120. void makeCurrent()
  121. {
  122. eglMakeCurrent(m_display, m_surface, m_surface, m_context);
  123. }
  124. void swapBuffers()
  125. {
  126. eglSwapBuffers(m_display, m_surface);
  127. }
  128. EGLNativeWindowType m_nwh;
  129. EGLContext m_context;
  130. EGLDisplay m_display;
  131. EGLSurface m_surface;
  132. };
  133. # if BX_PLATFORM_RPI
  134. static EGL_DISPMANX_WINDOW_T s_dispmanWindow;
  135. void x11SetDisplayWindow(::Display* _display, ::Window _window)
  136. {
  137. // Noop for now...
  138. BX_UNUSED(_display, _window);
  139. }
  140. # endif // BX_PLATFORM_RPI
  141. void GlContext::create(uint32_t _width, uint32_t _height)
  142. {
  143. # if BX_PLATFORM_RPI
  144. bcm_host_init();
  145. # endif // BX_PLATFORM_RPI
  146. m_eglLibrary = eglOpen();
  147. BX_UNUSED(_width, _height);
  148. EGLNativeDisplayType ndt = EGL_DEFAULT_DISPLAY;
  149. EGLNativeWindowType nwh = (EGLNativeWindowType)NULL;
  150. # if BX_PLATFORM_WINDOWS
  151. ndt = GetDC(g_bgfxHwnd);
  152. nwh = g_bgfxHwnd;
  153. # endif // BX_PLATFORM_
  154. m_display = eglGetDisplay(ndt);
  155. BGFX_FATAL(m_display != EGL_NO_DISPLAY, Fatal::UnableToInitialize, "Failed to create display %p", m_display);
  156. EGLint major = 0;
  157. EGLint minor = 0;
  158. EGLBoolean success = eglInitialize(m_display, &major, &minor);
  159. BGFX_FATAL(success && major >= 1 && minor >= 3, Fatal::UnableToInitialize, "Failed to initialize %d.%d", major, minor);
  160. EGLint attrs[] =
  161. {
  162. EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT,
  163. # if BX_PLATFORM_ANDROID
  164. EGL_DEPTH_SIZE, 16,
  165. # else
  166. EGL_DEPTH_SIZE, 24,
  167. # endif // BX_PLATFORM_
  168. EGL_STENCIL_SIZE, 8,
  169. EGL_NONE
  170. };
  171. EGLint numConfig = 0;
  172. success = eglChooseConfig(m_display, attrs, &m_config, 1, &numConfig);
  173. BGFX_FATAL(success, Fatal::UnableToInitialize, "eglChooseConfig");
  174. # if BX_PLATFORM_ANDROID
  175. EGLint format;
  176. eglGetConfigAttrib(m_display, m_config, EGL_NATIVE_VISUAL_ID, &format);
  177. ANativeWindow_setBuffersGeometry(g_bgfxAndroidWindow, _width, _height, format);
  178. nwh = g_bgfxAndroidWindow;
  179. # elif BX_PLATFORM_RPI
  180. DISPMANX_DISPLAY_HANDLE_T dispmanDisplay = vc_dispmanx_display_open(0);
  181. DISPMANX_UPDATE_HANDLE_T dispmanUpdate = vc_dispmanx_update_start(0);
  182. VC_RECT_T dstRect = { 0, 0, _width, _height };
  183. VC_RECT_T srcRect = { 0, 0, _width << 16, _height << 16 };
  184. DISPMANX_ELEMENT_HANDLE_T dispmanElement = vc_dispmanx_element_add(dispmanUpdate
  185. , dispmanDisplay
  186. , 0
  187. , &dstRect
  188. , 0
  189. , &srcRect
  190. , DISPMANX_PROTECTION_NONE
  191. , NULL
  192. , NULL
  193. , DISPMANX_NO_ROTATE
  194. );
  195. s_dispmanWindow.element = dispmanElement;
  196. s_dispmanWindow.width = _width;
  197. s_dispmanWindow.height = _height;
  198. nwh = &s_dispmanWindow;
  199. vc_dispmanx_update_submit_sync(dispmanUpdate);
  200. # endif // BX_PLATFORM_ANDROID
  201. m_surface = eglCreateWindowSurface(m_display, m_config, nwh, NULL);
  202. BGFX_FATAL(m_surface != EGL_NO_SURFACE, Fatal::UnableToInitialize, "Failed to create surface.");
  203. m_context = eglCreateContext(m_display, m_config, EGL_NO_CONTEXT, s_contextAttrs);
  204. BGFX_FATAL(m_context != EGL_NO_CONTEXT, Fatal::UnableToInitialize, "Failed to create context.");
  205. success = eglMakeCurrent(m_display, m_surface, m_surface, m_context);
  206. BGFX_FATAL(success, Fatal::UnableToInitialize, "Failed to set context.");
  207. eglSwapInterval(m_display, 0);
  208. # if BX_PLATFORM_EMSCRIPTEN
  209. emscripten_set_canvas_size(_width, _height);
  210. # endif // BX_PLATFORM_EMSCRIPTEN
  211. import();
  212. }
  213. void GlContext::destroy()
  214. {
  215. eglMakeCurrent(EGL_NO_DISPLAY, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
  216. eglDestroyContext(m_display, m_context);
  217. eglDestroySurface(m_display, m_surface);
  218. eglTerminate(m_display);
  219. m_context = NULL;
  220. eglClose(m_eglLibrary);
  221. # if BX_PLATFORM_RPI
  222. bcm_host_deinit();
  223. # endif // BX_PLATFORM_RPI
  224. }
  225. void GlContext::resize(uint32_t /*_width*/, uint32_t /*_height*/, bool _vsync)
  226. {
  227. eglSwapInterval(m_display, _vsync ? 1 : 0);
  228. }
  229. bool GlContext::isSwapChainSupported()
  230. {
  231. return BX_ENABLED(0
  232. | BX_PLATFORM_LINUX
  233. | BX_PLATFORM_WINDOWS
  234. );
  235. }
  236. SwapChainGL* GlContext::createSwapChain(void* _nwh)
  237. {
  238. return BX_NEW(g_allocator, SwapChainGL)(m_display, m_config, m_context, (EGLNativeWindowType)_nwh);
  239. }
  240. void GlContext::destorySwapChain(SwapChainGL* _swapChain)
  241. {
  242. BX_DELETE(g_allocator, _swapChain);
  243. }
  244. void GlContext::swap(SwapChainGL* _swapChain)
  245. {
  246. if (NULL == _swapChain)
  247. {
  248. eglMakeCurrent(m_display, m_surface, m_surface, m_context);
  249. eglSwapBuffers(m_display, m_surface);
  250. }
  251. else
  252. {
  253. _swapChain->makeCurrent();
  254. _swapChain->swapBuffers();
  255. }
  256. }
  257. void GlContext::makeCurrent(SwapChainGL* _swapChain)
  258. {
  259. if (NULL == _swapChain)
  260. {
  261. eglMakeCurrent(m_display, m_surface, m_surface, m_context);
  262. }
  263. else
  264. {
  265. _swapChain->makeCurrent();
  266. }
  267. }
  268. void GlContext::import()
  269. {
  270. BX_TRACE("Import:");
  271. # if BX_PLATFORM_WINDOWS
  272. void* glesv2 = bx::dlopen("libGLESv2.dll");
  273. # define GL_EXTENSION(_optional, _proto, _func, _import) \
  274. { \
  275. if (NULL == _func) \
  276. { \
  277. _func = (_proto)bx::dlsym(glesv2, #_import); \
  278. BX_TRACE("\t%p " #_func " (" #_import ")", _func); \
  279. BGFX_FATAL(_optional || NULL != _func, Fatal::UnableToInitialize, "Failed to create OpenGLES context. eglGetProcAddress(\"%s\")", #_import); \
  280. } \
  281. }
  282. # else
  283. # define GL_EXTENSION(_optional, _proto, _func, _import) \
  284. { \
  285. if (NULL == _func) \
  286. { \
  287. _func = (_proto)eglGetProcAddress(#_import); \
  288. BX_TRACE("\t%p " #_func " (" #_import ")", _func); \
  289. BGFX_FATAL(_optional || NULL != _func, Fatal::UnableToInitialize, "Failed to create OpenGLES context. eglGetProcAddress(\"%s\")", #_import); \
  290. } \
  291. }
  292. # endif // BX_PLATFORM_
  293. # include "glimports.h"
  294. }
  295. } // namespace bgfx
  296. # endif // BGFX_USE_EGL
  297. #endif // (BGFX_CONFIG_RENDERER_OPENGLES || BGFX_CONFIG_RENDERER_OPENGL)