entry_windows.cpp 28 KB

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  1. /*
  2. * Copyright 2011-2017 Branimir Karadzic. All rights reserved.
  3. * License: https://github.com/bkaradzic/bgfx#license-bsd-2-clause
  4. */
  5. #include "entry_p.h"
  6. #if ENTRY_CONFIG_USE_NATIVE && BX_PLATFORM_WINDOWS
  7. #include <bgfx/platform.h>
  8. #include <bx/mutex.h>
  9. #include <bx/handlealloc.h>
  10. #include <bx/os.h>
  11. #include <bx/thread.h>
  12. #include <bx/timer.h>
  13. #include <bx/uint32_t.h>
  14. #include <tinystl/allocator.h>
  15. #include <tinystl/string.h>
  16. #include <windows.h>
  17. #include <windowsx.h>
  18. #include <xinput.h>
  19. #ifndef XINPUT_GAMEPAD_GUIDE
  20. # define XINPUT_GAMEPAD_GUIDE 0x400
  21. #endif // XINPUT_GAMEPAD_GUIDE
  22. #ifndef XINPUT_DLL_A
  23. # define XINPUT_DLL_A "xinput.dll"
  24. #endif // XINPUT_DLL_A
  25. namespace entry
  26. {
  27. ///
  28. inline void winSetHwnd(::HWND _window)
  29. {
  30. bgfx::PlatformData pd;
  31. bx::memSet(&pd, 0, sizeof(pd) );
  32. pd.nwh = _window;
  33. bgfx::setPlatformData(pd);
  34. }
  35. typedef DWORD (WINAPI* PFN_XINPUT_GET_STATE)(DWORD dwUserIndex, XINPUT_STATE* pState);
  36. typedef void (WINAPI* PFN_XINPUT_ENABLE)(BOOL enable); // 1.4+
  37. PFN_XINPUT_GET_STATE XInputGetState;
  38. PFN_XINPUT_ENABLE XInputEnable;
  39. struct XInputRemap
  40. {
  41. uint16_t m_bit;
  42. Key::Enum m_key;
  43. };
  44. static XInputRemap s_xinputRemap[] =
  45. {
  46. { XINPUT_GAMEPAD_DPAD_UP, Key::GamepadUp },
  47. { XINPUT_GAMEPAD_DPAD_DOWN, Key::GamepadDown },
  48. { XINPUT_GAMEPAD_DPAD_LEFT, Key::GamepadLeft },
  49. { XINPUT_GAMEPAD_DPAD_RIGHT, Key::GamepadRight },
  50. { XINPUT_GAMEPAD_START, Key::GamepadStart },
  51. { XINPUT_GAMEPAD_BACK, Key::GamepadBack },
  52. { XINPUT_GAMEPAD_LEFT_THUMB, Key::GamepadThumbL },
  53. { XINPUT_GAMEPAD_RIGHT_THUMB, Key::GamepadThumbR },
  54. { XINPUT_GAMEPAD_LEFT_SHOULDER, Key::GamepadShoulderL },
  55. { XINPUT_GAMEPAD_RIGHT_SHOULDER, Key::GamepadShoulderR },
  56. { XINPUT_GAMEPAD_GUIDE, Key::GamepadGuide },
  57. { XINPUT_GAMEPAD_A, Key::GamepadA },
  58. { XINPUT_GAMEPAD_B, Key::GamepadB },
  59. { XINPUT_GAMEPAD_X, Key::GamepadX },
  60. { XINPUT_GAMEPAD_Y, Key::GamepadY },
  61. };
  62. struct XInput
  63. {
  64. XInput()
  65. : m_xinputdll(NULL)
  66. {
  67. bx::memSet(m_connected, 0, sizeof(m_connected) );
  68. bx::memSet(m_state, 0, sizeof(m_state) );
  69. m_deadzone[GamepadAxis::LeftX ] =
  70. m_deadzone[GamepadAxis::LeftY ] = XINPUT_GAMEPAD_LEFT_THUMB_DEADZONE;
  71. m_deadzone[GamepadAxis::RightX] =
  72. m_deadzone[GamepadAxis::RightY] = XINPUT_GAMEPAD_RIGHT_THUMB_DEADZONE;
  73. m_deadzone[GamepadAxis::LeftZ ] =
  74. m_deadzone[GamepadAxis::RightZ] = XINPUT_GAMEPAD_TRIGGER_THRESHOLD;
  75. bx::memSet(m_flip, 1, sizeof(m_flip) );
  76. m_flip[GamepadAxis::LeftY ] =
  77. m_flip[GamepadAxis::RightY] = -1;
  78. }
  79. void init()
  80. {
  81. m_xinputdll = bx::dlopen(XINPUT_DLL_A);
  82. if (NULL != m_xinputdll)
  83. {
  84. XInputGetState = (PFN_XINPUT_GET_STATE)bx::dlsym(m_xinputdll, "XInputGetState");
  85. // XInputEnable = (PFN_XINPUT_ENABLE )bx::dlsym(m_xinputdll, "XInputEnable" );
  86. if (NULL == XInputGetState)
  87. {
  88. shutdown();
  89. }
  90. }
  91. }
  92. void shutdown()
  93. {
  94. if (NULL != m_xinputdll)
  95. {
  96. bx::dlclose(m_xinputdll);
  97. m_xinputdll = NULL;
  98. }
  99. }
  100. bool filter(GamepadAxis::Enum _axis, int32_t _old, int32_t* _value)
  101. {
  102. const int32_t deadzone = m_deadzone[_axis];
  103. int32_t value = *_value;
  104. value = value > deadzone || value < -deadzone ? value : 0;
  105. *_value = value * m_flip[_axis];
  106. return _old != value;
  107. }
  108. void update(EventQueue& _eventQueue)
  109. {
  110. int64_t now = bx::getHPCounter();
  111. static int64_t next = now;
  112. if (now < next)
  113. {
  114. return;
  115. }
  116. const int64_t timerFreq = bx::getHPFrequency();
  117. next = now + timerFreq/60;
  118. if (NULL == m_xinputdll)
  119. {
  120. return;
  121. }
  122. WindowHandle defaultWindow = { 0 };
  123. for (uint16_t ii = 0; ii < BX_COUNTOF(m_state); ++ii)
  124. {
  125. XINPUT_STATE state;
  126. DWORD result = XInputGetState(ii, &state);
  127. GamepadHandle handle = { ii };
  128. bool connected = ERROR_SUCCESS == result;
  129. if (connected != m_connected[ii])
  130. {
  131. _eventQueue.postGamepadEvent(defaultWindow, handle, connected);
  132. }
  133. m_connected[ii] = connected;
  134. if (connected
  135. && m_state[ii].dwPacketNumber != state.dwPacketNumber)
  136. {
  137. XINPUT_GAMEPAD& gamepad = m_state[ii].Gamepad;
  138. const uint16_t changed = gamepad.wButtons ^ state.Gamepad.wButtons;
  139. const uint16_t current = gamepad.wButtons;
  140. if (0 != changed)
  141. {
  142. for (uint32_t jj = 0; jj < BX_COUNTOF(s_xinputRemap); ++jj)
  143. {
  144. uint16_t bit = s_xinputRemap[jj].m_bit;
  145. if (bit & changed)
  146. {
  147. _eventQueue.postKeyEvent(defaultWindow, s_xinputRemap[jj].m_key, 0, 0 == (current & bit) );
  148. }
  149. }
  150. gamepad.wButtons = state.Gamepad.wButtons;
  151. }
  152. if (gamepad.bLeftTrigger != state.Gamepad.bLeftTrigger)
  153. {
  154. int32_t value = state.Gamepad.bLeftTrigger;
  155. if (filter(GamepadAxis::LeftZ, gamepad.bLeftTrigger, &value) )
  156. {
  157. _eventQueue.postAxisEvent(defaultWindow, handle, GamepadAxis::LeftZ, value);
  158. }
  159. gamepad.bLeftTrigger = state.Gamepad.bLeftTrigger;
  160. }
  161. if (gamepad.bRightTrigger != state.Gamepad.bRightTrigger)
  162. {
  163. int32_t value = state.Gamepad.bRightTrigger;
  164. if (filter(GamepadAxis::RightZ, gamepad.bRightTrigger, &value) )
  165. {
  166. _eventQueue.postAxisEvent(defaultWindow, handle, GamepadAxis::RightZ, value);
  167. }
  168. gamepad.bRightTrigger = state.Gamepad.bRightTrigger;
  169. }
  170. if (gamepad.sThumbLX != state.Gamepad.sThumbLX)
  171. {
  172. int32_t value = state.Gamepad.sThumbLX;
  173. if (filter(GamepadAxis::LeftX, gamepad.sThumbLX, &value) )
  174. {
  175. _eventQueue.postAxisEvent(defaultWindow, handle, GamepadAxis::LeftX, value);
  176. }
  177. gamepad.sThumbLX = state.Gamepad.sThumbLX;
  178. }
  179. if (gamepad.sThumbLY != state.Gamepad.sThumbLY)
  180. {
  181. int32_t value = state.Gamepad.sThumbLY;
  182. if (filter(GamepadAxis::LeftY, gamepad.sThumbLY, &value) )
  183. {
  184. _eventQueue.postAxisEvent(defaultWindow, handle, GamepadAxis::LeftY, value);
  185. }
  186. gamepad.sThumbLY = state.Gamepad.sThumbLY;
  187. }
  188. if (gamepad.sThumbRX != state.Gamepad.sThumbRX)
  189. {
  190. int32_t value = state.Gamepad.sThumbRX;
  191. if (filter(GamepadAxis::RightX, gamepad.sThumbRX, &value) )
  192. {
  193. _eventQueue.postAxisEvent(defaultWindow, handle, GamepadAxis::RightX, value);
  194. }
  195. gamepad.sThumbRX = state.Gamepad.sThumbRX;
  196. }
  197. if (gamepad.sThumbRY != state.Gamepad.sThumbRY)
  198. {
  199. int32_t value = state.Gamepad.sThumbRY;
  200. if (filter(GamepadAxis::RightY, gamepad.sThumbRY, &value) )
  201. {
  202. _eventQueue.postAxisEvent(defaultWindow, handle, GamepadAxis::RightY, value);
  203. }
  204. gamepad.sThumbRY = state.Gamepad.sThumbRY;
  205. }
  206. }
  207. }
  208. }
  209. void* m_xinputdll;
  210. int32_t m_deadzone[GamepadAxis::Count];
  211. int8_t m_flip[GamepadAxis::Count];
  212. XINPUT_STATE m_state[ENTRY_CONFIG_MAX_GAMEPADS];
  213. bool m_connected[ENTRY_CONFIG_MAX_GAMEPADS];
  214. };
  215. XInput s_xinput;
  216. enum
  217. {
  218. WM_USER_WINDOW_CREATE = WM_USER,
  219. WM_USER_WINDOW_DESTROY,
  220. WM_USER_WINDOW_SET_TITLE,
  221. WM_USER_WINDOW_SET_POS,
  222. WM_USER_WINDOW_SET_SIZE,
  223. WM_USER_WINDOW_TOGGLE_FRAME,
  224. WM_USER_WINDOW_MOUSE_LOCK,
  225. };
  226. struct TranslateKeyModifiers
  227. {
  228. int m_vk;
  229. Modifier::Enum m_modifier;
  230. };
  231. static const TranslateKeyModifiers s_translateKeyModifiers[8] =
  232. {
  233. { VK_LMENU, Modifier::LeftAlt },
  234. { VK_RMENU, Modifier::RightAlt },
  235. { VK_LCONTROL, Modifier::LeftCtrl },
  236. { VK_RCONTROL, Modifier::RightCtrl },
  237. { VK_LSHIFT, Modifier::LeftShift },
  238. { VK_RSHIFT, Modifier::RightShift },
  239. { VK_LWIN, Modifier::LeftMeta },
  240. { VK_RWIN, Modifier::RightMeta },
  241. };
  242. static uint8_t translateKeyModifiers()
  243. {
  244. uint8_t modifiers = 0;
  245. for (uint32_t ii = 0; ii < BX_COUNTOF(s_translateKeyModifiers); ++ii)
  246. {
  247. const TranslateKeyModifiers& tkm = s_translateKeyModifiers[ii];
  248. modifiers |= 0 > GetKeyState(tkm.m_vk) ? tkm.m_modifier : Modifier::None;
  249. }
  250. return modifiers;
  251. }
  252. static uint8_t s_translateKey[256];
  253. static Key::Enum translateKey(WPARAM _wparam)
  254. {
  255. return (Key::Enum)s_translateKey[_wparam&0xff];
  256. }
  257. struct MainThreadEntry
  258. {
  259. int m_argc;
  260. const char* const* m_argv;
  261. static int32_t threadFunc(void* _userData);
  262. };
  263. struct Msg
  264. {
  265. Msg()
  266. : m_x(0)
  267. , m_y(0)
  268. , m_width(0)
  269. , m_height(0)
  270. , m_flags(0)
  271. {
  272. }
  273. int32_t m_x;
  274. int32_t m_y;
  275. uint32_t m_width;
  276. uint32_t m_height;
  277. uint32_t m_flags;
  278. tinystl::string m_title;
  279. };
  280. static void mouseCapture(HWND _hwnd, bool _capture)
  281. {
  282. if (_capture)
  283. {
  284. SetCapture(_hwnd);
  285. }
  286. else
  287. {
  288. ReleaseCapture();
  289. }
  290. }
  291. struct Context
  292. {
  293. Context()
  294. : m_mz(0)
  295. , m_frame(true)
  296. , m_mouseLock(NULL)
  297. , m_init(false)
  298. , m_exit(false)
  299. {
  300. bx::memSet(s_translateKey, 0, sizeof(s_translateKey) );
  301. s_translateKey[VK_ESCAPE] = Key::Esc;
  302. s_translateKey[VK_RETURN] = Key::Return;
  303. s_translateKey[VK_TAB] = Key::Tab;
  304. s_translateKey[VK_BACK] = Key::Backspace;
  305. s_translateKey[VK_SPACE] = Key::Space;
  306. s_translateKey[VK_UP] = Key::Up;
  307. s_translateKey[VK_DOWN] = Key::Down;
  308. s_translateKey[VK_LEFT] = Key::Left;
  309. s_translateKey[VK_RIGHT] = Key::Right;
  310. s_translateKey[VK_INSERT] = Key::Insert;
  311. s_translateKey[VK_DELETE] = Key::Delete;
  312. s_translateKey[VK_HOME] = Key::Home;
  313. s_translateKey[VK_END] = Key::End;
  314. s_translateKey[VK_PRIOR] = Key::PageUp;
  315. s_translateKey[VK_NEXT] = Key::PageDown;
  316. s_translateKey[VK_SNAPSHOT] = Key::Print;
  317. s_translateKey[VK_OEM_PLUS] = Key::Plus;
  318. s_translateKey[VK_OEM_MINUS] = Key::Minus;
  319. s_translateKey[VK_OEM_4] = Key::LeftBracket;
  320. s_translateKey[VK_OEM_6] = Key::RightBracket;
  321. s_translateKey[VK_OEM_1] = Key::Semicolon;
  322. s_translateKey[VK_OEM_7] = Key::Quote;
  323. s_translateKey[VK_OEM_COMMA] = Key::Comma;
  324. s_translateKey[VK_OEM_PERIOD] = Key::Period;
  325. s_translateKey[VK_DECIMAL] = Key::Period;
  326. s_translateKey[VK_OEM_2] = Key::Slash;
  327. s_translateKey[VK_OEM_5] = Key::Backslash;
  328. s_translateKey[VK_OEM_3] = Key::Tilde;
  329. s_translateKey[VK_F1] = Key::F1;
  330. s_translateKey[VK_F2] = Key::F2;
  331. s_translateKey[VK_F3] = Key::F3;
  332. s_translateKey[VK_F4] = Key::F4;
  333. s_translateKey[VK_F5] = Key::F5;
  334. s_translateKey[VK_F6] = Key::F6;
  335. s_translateKey[VK_F7] = Key::F7;
  336. s_translateKey[VK_F8] = Key::F8;
  337. s_translateKey[VK_F9] = Key::F9;
  338. s_translateKey[VK_F10] = Key::F10;
  339. s_translateKey[VK_F11] = Key::F11;
  340. s_translateKey[VK_F12] = Key::F12;
  341. s_translateKey[VK_NUMPAD0] = Key::NumPad0;
  342. s_translateKey[VK_NUMPAD1] = Key::NumPad1;
  343. s_translateKey[VK_NUMPAD2] = Key::NumPad2;
  344. s_translateKey[VK_NUMPAD3] = Key::NumPad3;
  345. s_translateKey[VK_NUMPAD4] = Key::NumPad4;
  346. s_translateKey[VK_NUMPAD5] = Key::NumPad5;
  347. s_translateKey[VK_NUMPAD6] = Key::NumPad6;
  348. s_translateKey[VK_NUMPAD7] = Key::NumPad7;
  349. s_translateKey[VK_NUMPAD8] = Key::NumPad8;
  350. s_translateKey[VK_NUMPAD9] = Key::NumPad9;
  351. s_translateKey[uint8_t('0')] = Key::Key0;
  352. s_translateKey[uint8_t('1')] = Key::Key1;
  353. s_translateKey[uint8_t('2')] = Key::Key2;
  354. s_translateKey[uint8_t('3')] = Key::Key3;
  355. s_translateKey[uint8_t('4')] = Key::Key4;
  356. s_translateKey[uint8_t('5')] = Key::Key5;
  357. s_translateKey[uint8_t('6')] = Key::Key6;
  358. s_translateKey[uint8_t('7')] = Key::Key7;
  359. s_translateKey[uint8_t('8')] = Key::Key8;
  360. s_translateKey[uint8_t('9')] = Key::Key9;
  361. s_translateKey[uint8_t('A')] = Key::KeyA;
  362. s_translateKey[uint8_t('B')] = Key::KeyB;
  363. s_translateKey[uint8_t('C')] = Key::KeyC;
  364. s_translateKey[uint8_t('D')] = Key::KeyD;
  365. s_translateKey[uint8_t('E')] = Key::KeyE;
  366. s_translateKey[uint8_t('F')] = Key::KeyF;
  367. s_translateKey[uint8_t('G')] = Key::KeyG;
  368. s_translateKey[uint8_t('H')] = Key::KeyH;
  369. s_translateKey[uint8_t('I')] = Key::KeyI;
  370. s_translateKey[uint8_t('J')] = Key::KeyJ;
  371. s_translateKey[uint8_t('K')] = Key::KeyK;
  372. s_translateKey[uint8_t('L')] = Key::KeyL;
  373. s_translateKey[uint8_t('M')] = Key::KeyM;
  374. s_translateKey[uint8_t('N')] = Key::KeyN;
  375. s_translateKey[uint8_t('O')] = Key::KeyO;
  376. s_translateKey[uint8_t('P')] = Key::KeyP;
  377. s_translateKey[uint8_t('Q')] = Key::KeyQ;
  378. s_translateKey[uint8_t('R')] = Key::KeyR;
  379. s_translateKey[uint8_t('S')] = Key::KeyS;
  380. s_translateKey[uint8_t('T')] = Key::KeyT;
  381. s_translateKey[uint8_t('U')] = Key::KeyU;
  382. s_translateKey[uint8_t('V')] = Key::KeyV;
  383. s_translateKey[uint8_t('W')] = Key::KeyW;
  384. s_translateKey[uint8_t('X')] = Key::KeyX;
  385. s_translateKey[uint8_t('Y')] = Key::KeyY;
  386. s_translateKey[uint8_t('Z')] = Key::KeyZ;
  387. }
  388. int32_t run(int _argc, const char* const* _argv)
  389. {
  390. SetDllDirectoryA(".");
  391. s_xinput.init();
  392. HINSTANCE instance = (HINSTANCE)GetModuleHandle(NULL);
  393. WNDCLASSEXA wnd;
  394. bx::memSet(&wnd, 0, sizeof(wnd) );
  395. wnd.cbSize = sizeof(wnd);
  396. wnd.style = CS_HREDRAW | CS_VREDRAW;
  397. wnd.lpfnWndProc = wndProc;
  398. wnd.hInstance = instance;
  399. wnd.hIcon = LoadIcon(NULL, IDI_APPLICATION);
  400. wnd.hCursor = LoadCursor(NULL, IDC_ARROW);
  401. wnd.lpszClassName = "bgfx";
  402. wnd.hIconSm = LoadIcon(NULL, IDI_APPLICATION);
  403. RegisterClassExA(&wnd);
  404. m_windowAlloc.alloc();
  405. m_hwnd[0] = CreateWindowA("bgfx"
  406. , "BGFX"
  407. , WS_OVERLAPPEDWINDOW|WS_VISIBLE
  408. , 0
  409. , 0
  410. , ENTRY_DEFAULT_WIDTH
  411. , ENTRY_DEFAULT_HEIGHT
  412. , NULL
  413. , NULL
  414. , instance
  415. , 0
  416. );
  417. m_flags[0] = 0
  418. | ENTRY_WINDOW_FLAG_ASPECT_RATIO
  419. | ENTRY_WINDOW_FLAG_FRAME
  420. ;
  421. winSetHwnd(m_hwnd[0]);
  422. adjust(m_hwnd[0], ENTRY_DEFAULT_WIDTH, ENTRY_DEFAULT_HEIGHT, true);
  423. clear(m_hwnd[0]);
  424. m_width = ENTRY_DEFAULT_WIDTH;
  425. m_height = ENTRY_DEFAULT_HEIGHT;
  426. m_oldWidth = ENTRY_DEFAULT_WIDTH;
  427. m_oldHeight = ENTRY_DEFAULT_HEIGHT;
  428. MainThreadEntry mte;
  429. mte.m_argc = _argc;
  430. mte.m_argv = _argv;
  431. bgfx::renderFrame();
  432. bx::Thread thread;
  433. thread.init(mte.threadFunc, &mte);
  434. m_init = true;
  435. m_eventQueue.postSizeEvent(findHandle(m_hwnd[0]), m_width, m_height);
  436. MSG msg;
  437. msg.message = WM_NULL;
  438. while (!m_exit)
  439. {
  440. bgfx::renderFrame();
  441. s_xinput.update(m_eventQueue);
  442. WaitForInputIdle(GetCurrentProcess(), 16);
  443. while (0 != PeekMessage(&msg, NULL, 0U, 0U, PM_REMOVE) )
  444. {
  445. TranslateMessage(&msg);
  446. DispatchMessage(&msg);
  447. }
  448. }
  449. while (bgfx::RenderFrame::NoContext != bgfx::renderFrame() ) {};
  450. thread.shutdown();
  451. DestroyWindow(m_hwnd[0]);
  452. s_xinput.shutdown();
  453. return thread.getExitCode();
  454. }
  455. LRESULT process(HWND _hwnd, UINT _id, WPARAM _wparam, LPARAM _lparam)
  456. {
  457. if (m_init)
  458. {
  459. switch (_id)
  460. {
  461. case WM_USER_WINDOW_CREATE:
  462. {
  463. Msg* msg = (Msg*)_lparam;
  464. HWND hwnd = CreateWindowA("bgfx"
  465. , msg->m_title.c_str()
  466. , WS_OVERLAPPEDWINDOW|WS_VISIBLE
  467. , msg->m_x
  468. , msg->m_y
  469. , msg->m_width
  470. , msg->m_height
  471. , NULL
  472. , NULL
  473. , (HINSTANCE)GetModuleHandle(NULL)
  474. , 0
  475. );
  476. clear(hwnd);
  477. m_hwnd[_wparam] = hwnd;
  478. m_flags[_wparam] = msg->m_flags;
  479. WindowHandle handle = { (uint16_t)_wparam };
  480. m_eventQueue.postSizeEvent(handle, msg->m_width, msg->m_height);
  481. m_eventQueue.postWindowEvent(handle, hwnd);
  482. delete msg;
  483. }
  484. break;
  485. case WM_USER_WINDOW_DESTROY:
  486. {
  487. WindowHandle handle = { (uint16_t)_wparam };
  488. m_eventQueue.postWindowEvent(handle);
  489. DestroyWindow(m_hwnd[_wparam]);
  490. m_hwnd[_wparam] = 0;
  491. if (0 == handle.idx)
  492. {
  493. m_exit = true;
  494. m_eventQueue.postExitEvent();
  495. }
  496. }
  497. break;
  498. case WM_USER_WINDOW_SET_TITLE:
  499. {
  500. Msg* msg = (Msg*)_lparam;
  501. SetWindowTextA(m_hwnd[_wparam], msg->m_title.c_str() );
  502. delete msg;
  503. }
  504. break;
  505. case WM_USER_WINDOW_SET_POS:
  506. {
  507. Msg* msg = (Msg*)_lparam;
  508. SetWindowPos(m_hwnd[_wparam], 0, msg->m_x, msg->m_y, 0, 0
  509. , SWP_NOACTIVATE
  510. | SWP_NOOWNERZORDER
  511. | SWP_NOSIZE
  512. );
  513. delete msg;
  514. }
  515. break;
  516. case WM_USER_WINDOW_SET_SIZE:
  517. {
  518. uint32_t width = GET_X_LPARAM(_lparam);
  519. uint32_t height = GET_Y_LPARAM(_lparam);
  520. adjust(m_hwnd[_wparam], width, height, true);
  521. }
  522. break;
  523. case WM_USER_WINDOW_TOGGLE_FRAME:
  524. {
  525. if (m_frame)
  526. {
  527. m_oldWidth = m_width;
  528. m_oldHeight = m_height;
  529. }
  530. adjust(m_hwnd[_wparam], m_oldWidth, m_oldHeight, !m_frame);
  531. }
  532. break;
  533. case WM_USER_WINDOW_MOUSE_LOCK:
  534. setMouseLock(m_hwnd[_wparam], !!_lparam);
  535. break;
  536. case WM_DESTROY:
  537. break;
  538. case WM_QUIT:
  539. case WM_CLOSE:
  540. destroyWindow(findHandle(_hwnd) );
  541. // Don't process message. Window will be destroyed later.
  542. return 0;
  543. case WM_SIZING:
  544. {
  545. WindowHandle handle = findHandle(_hwnd);
  546. if (isValid(handle)
  547. && ENTRY_WINDOW_FLAG_ASPECT_RATIO & m_flags[handle.idx])
  548. {
  549. RECT& rect = *(RECT*)_lparam;
  550. uint32_t width = rect.right - rect.left - m_frameWidth;
  551. uint32_t height = rect.bottom - rect.top - m_frameHeight;
  552. // Recalculate size according to aspect ratio
  553. switch (_wparam)
  554. {
  555. case WMSZ_LEFT:
  556. case WMSZ_RIGHT:
  557. {
  558. float aspectRatio = 1.0f/m_aspectRatio;
  559. width = bx::uint32_max(ENTRY_DEFAULT_WIDTH/4, width);
  560. height = uint32_t(float(width)*aspectRatio);
  561. }
  562. break;
  563. default:
  564. {
  565. float aspectRatio = m_aspectRatio;
  566. height = bx::uint32_max(ENTRY_DEFAULT_HEIGHT/4, height);
  567. width = uint32_t(float(height)*aspectRatio);
  568. }
  569. break;
  570. }
  571. // Recalculate position using different anchor points
  572. switch (_wparam)
  573. {
  574. case WMSZ_TOPLEFT:
  575. rect.left = rect.right - width - m_frameWidth;
  576. rect.top = rect.bottom - height - m_frameHeight;
  577. break;
  578. case WMSZ_TOP:
  579. case WMSZ_TOPRIGHT:
  580. rect.right = rect.left + width + m_frameWidth;
  581. rect.top = rect.bottom - height - m_frameHeight;
  582. break;
  583. case WMSZ_LEFT:
  584. case WMSZ_BOTTOMLEFT:
  585. rect.left = rect.right - width - m_frameWidth;
  586. rect.bottom = rect.top + height + m_frameHeight;
  587. break;
  588. default:
  589. rect.right = rect.left + width + m_frameWidth;
  590. rect.bottom = rect.top + height + m_frameHeight;
  591. break;
  592. }
  593. m_eventQueue.postSizeEvent(findHandle(_hwnd), width, height);
  594. }
  595. }
  596. return 0;
  597. case WM_SIZE:
  598. {
  599. WindowHandle handle = findHandle(_hwnd);
  600. if (isValid(handle) )
  601. {
  602. uint32_t width = GET_X_LPARAM(_lparam);
  603. uint32_t height = GET_Y_LPARAM(_lparam);
  604. m_width = width;
  605. m_height = height;
  606. m_eventQueue.postSizeEvent(handle, m_width, m_height);
  607. }
  608. }
  609. break;
  610. case WM_SYSCOMMAND:
  611. switch (_wparam)
  612. {
  613. case SC_MINIMIZE:
  614. case SC_RESTORE:
  615. {
  616. HWND parent = GetWindow(_hwnd, GW_OWNER);
  617. if (NULL != parent)
  618. {
  619. PostMessage(parent, _id, _wparam, _lparam);
  620. }
  621. }
  622. }
  623. break;
  624. case WM_MOUSEMOVE:
  625. {
  626. int32_t mx = GET_X_LPARAM(_lparam);
  627. int32_t my = GET_Y_LPARAM(_lparam);
  628. if (_hwnd == m_mouseLock)
  629. {
  630. mx -= m_mx;
  631. my -= m_my;
  632. if (0 == mx
  633. && 0 == my)
  634. {
  635. break;
  636. }
  637. setMousePos(_hwnd, m_mx, m_my);
  638. }
  639. m_eventQueue.postMouseEvent(findHandle(_hwnd), mx, my, m_mz);
  640. }
  641. break;
  642. case WM_MOUSEWHEEL:
  643. {
  644. POINT pt = { GET_X_LPARAM(_lparam), GET_Y_LPARAM(_lparam) };
  645. ScreenToClient(_hwnd, &pt);
  646. int32_t mx = pt.x;
  647. int32_t my = pt.y;
  648. m_mz += GET_WHEEL_DELTA_WPARAM(_wparam)/WHEEL_DELTA;
  649. m_eventQueue.postMouseEvent(findHandle(_hwnd), mx, my, m_mz);
  650. }
  651. break;
  652. case WM_LBUTTONDOWN:
  653. case WM_LBUTTONUP:
  654. case WM_LBUTTONDBLCLK:
  655. {
  656. mouseCapture(_hwnd, _id == WM_LBUTTONDOWN);
  657. int32_t mx = GET_X_LPARAM(_lparam);
  658. int32_t my = GET_Y_LPARAM(_lparam);
  659. m_eventQueue.postMouseEvent(findHandle(_hwnd), mx, my, m_mz, MouseButton::Left, _id == WM_LBUTTONDOWN);
  660. }
  661. break;
  662. case WM_MBUTTONDOWN:
  663. case WM_MBUTTONUP:
  664. case WM_MBUTTONDBLCLK:
  665. {
  666. mouseCapture(_hwnd, _id == WM_MBUTTONDOWN);
  667. int32_t mx = GET_X_LPARAM(_lparam);
  668. int32_t my = GET_Y_LPARAM(_lparam);
  669. m_eventQueue.postMouseEvent(findHandle(_hwnd), mx, my, m_mz, MouseButton::Middle, _id == WM_MBUTTONDOWN);
  670. }
  671. break;
  672. case WM_RBUTTONDOWN:
  673. case WM_RBUTTONUP:
  674. case WM_RBUTTONDBLCLK:
  675. {
  676. mouseCapture(_hwnd, _id == WM_RBUTTONDOWN);
  677. int32_t mx = GET_X_LPARAM(_lparam);
  678. int32_t my = GET_Y_LPARAM(_lparam);
  679. m_eventQueue.postMouseEvent(findHandle(_hwnd), mx, my, m_mz, MouseButton::Right, _id == WM_RBUTTONDOWN);
  680. }
  681. break;
  682. case WM_KEYDOWN:
  683. case WM_SYSKEYDOWN:
  684. case WM_KEYUP:
  685. case WM_SYSKEYUP:
  686. {
  687. uint8_t modifiers = translateKeyModifiers();
  688. Key::Enum key = translateKey(_wparam);
  689. WindowHandle handle = findHandle(_hwnd);
  690. if (Key::Print == key
  691. && 0x3 == ( (uint32_t)(_lparam)>>30) )
  692. {
  693. // VK_SNAPSHOT doesn't generate keydown event. Fire on down event when previous
  694. // key state bit is set to 1 and transition state bit is set to 1.
  695. //
  696. // http://msdn.microsoft.com/en-us/library/windows/desktop/ms646280%28v=vs.85%29.aspx
  697. m_eventQueue.postKeyEvent(handle, key, modifiers, true);
  698. }
  699. m_eventQueue.postKeyEvent(handle, key, modifiers, _id == WM_KEYDOWN || _id == WM_SYSKEYDOWN);
  700. }
  701. break;
  702. case WM_CHAR:
  703. {
  704. uint8_t utf8[4] = {};
  705. uint8_t len = (uint8_t)WideCharToMultiByte(CP_UTF8
  706. , 0
  707. , (LPCWSTR)&_wparam
  708. , 1
  709. , (LPSTR)utf8
  710. , BX_COUNTOF(utf8)
  711. , NULL
  712. , NULL
  713. );
  714. if (0 != len)
  715. {
  716. WindowHandle handle = findHandle(_hwnd);
  717. m_eventQueue.postCharEvent(handle, len, utf8);
  718. }
  719. }
  720. break;
  721. default:
  722. break;
  723. }
  724. }
  725. return DefWindowProc(_hwnd, _id, _wparam, _lparam);
  726. }
  727. WindowHandle findHandle(HWND _hwnd)
  728. {
  729. bx::MutexScope scope(m_lock);
  730. for (uint16_t ii = 0, num = m_windowAlloc.getNumHandles(); ii < num; ++ii)
  731. {
  732. uint16_t idx = m_windowAlloc.getHandleAt(ii);
  733. if (_hwnd == m_hwnd[idx])
  734. {
  735. WindowHandle handle = { idx };
  736. return handle;
  737. }
  738. }
  739. WindowHandle invalid = { UINT16_MAX };
  740. return invalid;
  741. }
  742. void clear(HWND _hwnd)
  743. {
  744. RECT rect;
  745. GetWindowRect(_hwnd, &rect);
  746. HBRUSH brush = CreateSolidBrush(RGB(0, 0, 0) );
  747. HDC hdc = GetDC(_hwnd);
  748. SelectObject(hdc, brush);
  749. FillRect(hdc, &rect, brush);
  750. }
  751. void adjust(HWND _hwnd, uint32_t _width, uint32_t _height, bool _windowFrame)
  752. {
  753. m_width = _width;
  754. m_height = _height;
  755. m_aspectRatio = float(_width)/float(_height);
  756. ShowWindow(_hwnd, SW_SHOWNORMAL);
  757. RECT rect;
  758. RECT newrect = {0, 0, (LONG)_width, (LONG)_height};
  759. DWORD style = WS_POPUP|WS_SYSMENU;
  760. if (m_frame)
  761. {
  762. GetWindowRect(_hwnd, &m_rect);
  763. m_style = GetWindowLong(_hwnd, GWL_STYLE);
  764. }
  765. if (_windowFrame)
  766. {
  767. rect = m_rect;
  768. style = m_style;
  769. }
  770. else
  771. {
  772. HMONITOR monitor = MonitorFromWindow(_hwnd, MONITOR_DEFAULTTONEAREST);
  773. MONITORINFO mi;
  774. mi.cbSize = sizeof(mi);
  775. GetMonitorInfo(monitor, &mi);
  776. newrect = mi.rcMonitor;
  777. rect = mi.rcMonitor;
  778. m_aspectRatio = float(newrect.right - newrect.left)/float(newrect.bottom - newrect.top);
  779. }
  780. SetWindowLong(_hwnd, GWL_STYLE, style);
  781. uint32_t prewidth = newrect.right - newrect.left;
  782. uint32_t preheight = newrect.bottom - newrect.top;
  783. AdjustWindowRect(&newrect, style, FALSE);
  784. m_frameWidth = (newrect.right - newrect.left) - prewidth;
  785. m_frameHeight = (newrect.bottom - newrect.top ) - preheight;
  786. UpdateWindow(_hwnd);
  787. if (rect.left == -32000
  788. || rect.top == -32000)
  789. {
  790. rect.left = 0;
  791. rect.top = 0;
  792. }
  793. int32_t left = rect.left;
  794. int32_t top = rect.top;
  795. int32_t width = (newrect.right-newrect.left);
  796. int32_t height = (newrect.bottom-newrect.top);
  797. if (!_windowFrame)
  798. {
  799. float aspectRatio = 1.0f/m_aspectRatio;
  800. width = bx::uint32_max(ENTRY_DEFAULT_WIDTH/4, width);
  801. height = uint32_t(float(width)*aspectRatio);
  802. left = newrect.left+(newrect.right -newrect.left-width)/2;
  803. top = newrect.top +(newrect.bottom-newrect.top-height)/2;
  804. }
  805. SetWindowPos(_hwnd
  806. , HWND_TOP
  807. , left
  808. , top
  809. , width
  810. , height
  811. , SWP_SHOWWINDOW
  812. );
  813. ShowWindow(_hwnd, SW_RESTORE);
  814. m_frame = _windowFrame;
  815. }
  816. void setMousePos(HWND _hwnd, int32_t _mx, int32_t _my)
  817. {
  818. POINT pt = { _mx, _my };
  819. ClientToScreen(_hwnd, &pt);
  820. SetCursorPos(pt.x, pt.y);
  821. }
  822. void setMouseLock(HWND _hwnd, bool _lock)
  823. {
  824. if (_hwnd != m_mouseLock)
  825. {
  826. if (_lock)
  827. {
  828. m_mx = m_width/2;
  829. m_my = m_height/2;
  830. ShowCursor(false);
  831. setMousePos(_hwnd, m_mx, m_my);
  832. }
  833. else
  834. {
  835. setMousePos(_hwnd, m_mx, m_my);
  836. ShowCursor(true);
  837. }
  838. m_mouseLock = _hwnd;
  839. }
  840. }
  841. static LRESULT CALLBACK wndProc(HWND _hwnd, UINT _id, WPARAM _wparam, LPARAM _lparam);
  842. EventQueue m_eventQueue;
  843. bx::Mutex m_lock;
  844. bx::HandleAllocT<ENTRY_CONFIG_MAX_WINDOWS> m_windowAlloc;
  845. HWND m_hwnd[ENTRY_CONFIG_MAX_WINDOWS];
  846. uint32_t m_flags[ENTRY_CONFIG_MAX_WINDOWS];
  847. RECT m_rect;
  848. DWORD m_style;
  849. uint32_t m_width;
  850. uint32_t m_height;
  851. uint32_t m_oldWidth;
  852. uint32_t m_oldHeight;
  853. uint32_t m_frameWidth;
  854. uint32_t m_frameHeight;
  855. float m_aspectRatio;
  856. int32_t m_mx;
  857. int32_t m_my;
  858. int32_t m_mz;
  859. bool m_frame;
  860. HWND m_mouseLock;
  861. bool m_init;
  862. bool m_exit;
  863. };
  864. static Context s_ctx;
  865. LRESULT CALLBACK Context::wndProc(HWND _hwnd, UINT _id, WPARAM _wparam, LPARAM _lparam)
  866. {
  867. return s_ctx.process(_hwnd, _id, _wparam, _lparam);
  868. }
  869. const Event* poll()
  870. {
  871. return s_ctx.m_eventQueue.poll();
  872. }
  873. const Event* poll(WindowHandle _handle)
  874. {
  875. return s_ctx.m_eventQueue.poll(_handle);
  876. }
  877. void release(const Event* _event)
  878. {
  879. s_ctx.m_eventQueue.release(_event);
  880. }
  881. WindowHandle createWindow(int32_t _x, int32_t _y, uint32_t _width, uint32_t _height, uint32_t _flags, const char* _title)
  882. {
  883. bx::MutexScope scope(s_ctx.m_lock);
  884. WindowHandle handle = { s_ctx.m_windowAlloc.alloc() };
  885. if (UINT16_MAX != handle.idx)
  886. {
  887. Msg* msg = new Msg;
  888. msg->m_x = _x;
  889. msg->m_y = _y;
  890. msg->m_width = _width;
  891. msg->m_height = _height;
  892. msg->m_title = _title;
  893. msg->m_flags = _flags;
  894. PostMessage(s_ctx.m_hwnd[0], WM_USER_WINDOW_CREATE, handle.idx, (LPARAM)msg);
  895. }
  896. return handle;
  897. }
  898. void destroyWindow(WindowHandle _handle)
  899. {
  900. if (UINT16_MAX != _handle.idx)
  901. {
  902. PostMessage(s_ctx.m_hwnd[0], WM_USER_WINDOW_DESTROY, _handle.idx, 0);
  903. bx::MutexScope scope(s_ctx.m_lock);
  904. s_ctx.m_windowAlloc.free(_handle.idx);
  905. }
  906. }
  907. void setWindowPos(WindowHandle _handle, int32_t _x, int32_t _y)
  908. {
  909. Msg* msg = new Msg;
  910. msg->m_x = _x;
  911. msg->m_y = _y;
  912. PostMessage(s_ctx.m_hwnd[0], WM_USER_WINDOW_SET_POS, _handle.idx, (LPARAM)msg);
  913. }
  914. void setWindowSize(WindowHandle _handle, uint32_t _width, uint32_t _height)
  915. {
  916. PostMessage(s_ctx.m_hwnd[0], WM_USER_WINDOW_SET_SIZE, _handle.idx, (_height<<16) | (_width&0xffff) );
  917. }
  918. void setWindowTitle(WindowHandle _handle, const char* _title)
  919. {
  920. Msg* msg = new Msg;
  921. msg->m_title = _title;
  922. PostMessage(s_ctx.m_hwnd[0], WM_USER_WINDOW_SET_TITLE, _handle.idx, (LPARAM)msg);
  923. }
  924. void toggleWindowFrame(WindowHandle _handle)
  925. {
  926. PostMessage(s_ctx.m_hwnd[0], WM_USER_WINDOW_TOGGLE_FRAME, _handle.idx, 0);
  927. }
  928. void toggleFullscreen(WindowHandle _handle)
  929. {
  930. PostMessage(s_ctx.m_hwnd[0], WM_USER_WINDOW_TOGGLE_FRAME, _handle.idx, 0);
  931. }
  932. void setMouseLock(WindowHandle _handle, bool _lock)
  933. {
  934. PostMessage(s_ctx.m_hwnd[0], WM_USER_WINDOW_MOUSE_LOCK, _handle.idx, _lock);
  935. }
  936. int32_t MainThreadEntry::threadFunc(void* _userData)
  937. {
  938. MainThreadEntry* self = (MainThreadEntry*)_userData;
  939. int32_t result = main(self->m_argc, self->m_argv);
  940. PostMessage(s_ctx.m_hwnd[0], WM_QUIT, 0, 0);
  941. return result;
  942. }
  943. } // namespace entry
  944. int main(int _argc, const char* const* _argv)
  945. {
  946. using namespace entry;
  947. return s_ctx.run(_argc, _argv);
  948. }
  949. #endif // BX_PLATFORM_WINDOWS