image.cpp 134 KB

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  1. /*
  2. * Copyright 2011-2016 Branimir Karadzic. All rights reserved.
  3. * License: https://github.com/bkaradzic/bgfx#license-bsd-2-clause
  4. */
  5. #include "bgfx_p.h"
  6. #include "image.h"
  7. namespace bgfx
  8. {
  9. static const ImageBlockInfo s_imageBlockInfo[] =
  10. {
  11. // +-------------------------------------------- bits per pixel
  12. // | +----------------------------------------- block width
  13. // | | +-------------------------------------- block height
  14. // | | | +---------------------------------- block size
  15. // | | | | +------------------------------- min blocks x
  16. // | | | | | +---------------------------- min blocks y
  17. // | | | | | | +------------------------ depth bits
  18. // | | | | | | | +--------------------- stencil bits
  19. // | | | | | | | | +---+---+---+----- r, g, b, a bits
  20. // | | | | | | | | r g b a +-- encoding type
  21. // | | | | | | | | | | | | |
  22. { 4, 4, 4, 8, 1, 1, 0, 0, 0, 0, 0, 0, uint8_t(EncodingType::Unorm) }, // BC1
  23. { 8, 4, 4, 16, 1, 1, 0, 0, 0, 0, 0, 0, uint8_t(EncodingType::Unorm) }, // BC2
  24. { 8, 4, 4, 16, 1, 1, 0, 0, 0, 0, 0, 0, uint8_t(EncodingType::Unorm) }, // BC3
  25. { 4, 4, 4, 8, 1, 1, 0, 0, 0, 0, 0, 0, uint8_t(EncodingType::Unorm) }, // BC4
  26. { 8, 4, 4, 16, 1, 1, 0, 0, 0, 0, 0, 0, uint8_t(EncodingType::Unorm) }, // BC5
  27. { 8, 4, 4, 16, 1, 1, 0, 0, 0, 0, 0, 0, uint8_t(EncodingType::Unorm) }, // BC6H
  28. { 8, 4, 4, 16, 1, 1, 0, 0, 0, 0, 0, 0, uint8_t(EncodingType::Unorm) }, // BC7
  29. { 4, 4, 4, 8, 1, 1, 0, 0, 0, 0, 0, 0, uint8_t(EncodingType::Unorm) }, // ETC1
  30. { 4, 4, 4, 8, 1, 1, 0, 0, 0, 0, 0, 0, uint8_t(EncodingType::Unorm) }, // ETC2
  31. { 8, 4, 4, 16, 1, 1, 0, 0, 0, 0, 0, 0, uint8_t(EncodingType::Unorm) }, // ETC2A
  32. { 4, 4, 4, 8, 1, 1, 0, 0, 0, 0, 0, 0, uint8_t(EncodingType::Unorm) }, // ETC2A1
  33. { 2, 8, 4, 8, 2, 2, 0, 0, 0, 0, 0, 0, uint8_t(EncodingType::Unorm) }, // PTC12
  34. { 4, 4, 4, 8, 2, 2, 0, 0, 0, 0, 0, 0, uint8_t(EncodingType::Unorm) }, // PTC14
  35. { 2, 8, 4, 8, 2, 2, 0, 0, 0, 0, 0, 0, uint8_t(EncodingType::Unorm) }, // PTC12A
  36. { 4, 4, 4, 8, 2, 2, 0, 0, 0, 0, 0, 0, uint8_t(EncodingType::Unorm) }, // PTC14A
  37. { 2, 8, 4, 8, 2, 2, 0, 0, 0, 0, 0, 0, uint8_t(EncodingType::Unorm) }, // PTC22
  38. { 4, 4, 4, 8, 2, 2, 0, 0, 0, 0, 0, 0, uint8_t(EncodingType::Unorm) }, // PTC24
  39. { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, uint8_t(EncodingType::Count) }, // Unknown
  40. { 1, 8, 1, 1, 1, 1, 0, 0, 1, 0, 0, 0, uint8_t(EncodingType::Unorm) }, // R1
  41. { 8, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 8, uint8_t(EncodingType::Unorm) }, // A8
  42. { 8, 1, 1, 1, 1, 1, 0, 0, 8, 0, 0, 0, uint8_t(EncodingType::Unorm) }, // R8
  43. { 8, 1, 1, 1, 1, 1, 0, 0, 8, 0, 0, 0, uint8_t(EncodingType::Int ) }, // R8I
  44. { 8, 1, 1, 1, 1, 1, 0, 0, 8, 0, 0, 0, uint8_t(EncodingType::Uint ) }, // R8U
  45. { 8, 1, 1, 1, 1, 1, 0, 0, 8, 0, 0, 0, uint8_t(EncodingType::Snorm) }, // R8S
  46. { 16, 1, 1, 2, 1, 1, 0, 0, 16, 0, 0, 0, uint8_t(EncodingType::Unorm) }, // R16
  47. { 16, 1, 1, 2, 1, 1, 0, 0, 16, 0, 0, 0, uint8_t(EncodingType::Int ) }, // R16I
  48. { 16, 1, 1, 2, 1, 1, 0, 0, 16, 0, 0, 0, uint8_t(EncodingType::Uint ) }, // R16U
  49. { 16, 1, 1, 2, 1, 1, 0, 0, 16, 0, 0, 0, uint8_t(EncodingType::Float) }, // R16F
  50. { 16, 1, 1, 2, 1, 1, 0, 0, 16, 0, 0, 0, uint8_t(EncodingType::Snorm) }, // R16S
  51. { 32, 1, 1, 4, 1, 1, 0, 0, 32, 0, 0, 0, uint8_t(EncodingType::Int ) }, // R32I
  52. { 32, 1, 1, 4, 1, 1, 0, 0, 32, 0, 0, 0, uint8_t(EncodingType::Uint ) }, // R32U
  53. { 32, 1, 1, 4, 1, 1, 0, 0, 32, 0, 0, 0, uint8_t(EncodingType::Float) }, // R32F
  54. { 16, 1, 1, 2, 1, 1, 0, 0, 8, 8, 0, 0, uint8_t(EncodingType::Unorm) }, // RG8
  55. { 16, 1, 1, 2, 1, 1, 0, 0, 8, 8, 0, 0, uint8_t(EncodingType::Int ) }, // RG8I
  56. { 16, 1, 1, 2, 1, 1, 0, 0, 8, 8, 0, 0, uint8_t(EncodingType::Uint ) }, // RG8U
  57. { 16, 1, 1, 2, 1, 1, 0, 0, 8, 8, 0, 0, uint8_t(EncodingType::Snorm) }, // RG8S
  58. { 32, 1, 1, 4, 1, 1, 0, 0, 16, 16, 0, 0, uint8_t(EncodingType::Unorm) }, // RG16
  59. { 32, 1, 1, 4, 1, 1, 0, 0, 16, 16, 0, 0, uint8_t(EncodingType::Int ) }, // RG16I
  60. { 32, 1, 1, 4, 1, 1, 0, 0, 16, 16, 0, 0, uint8_t(EncodingType::Uint ) }, // RG16U
  61. { 32, 1, 1, 4, 1, 1, 0, 0, 16, 16, 0, 0, uint8_t(EncodingType::Float) }, // RG16F
  62. { 32, 1, 1, 4, 1, 1, 0, 0, 16, 16, 0, 0, uint8_t(EncodingType::Snorm) }, // RG16S
  63. { 64, 1, 1, 8, 1, 1, 0, 0, 32, 32, 0, 0, uint8_t(EncodingType::Int ) }, // RG32I
  64. { 64, 1, 1, 8, 1, 1, 0, 0, 32, 32, 0, 0, uint8_t(EncodingType::Uint ) }, // RG32U
  65. { 64, 1, 1, 8, 1, 1, 0, 0, 32, 32, 0, 0, uint8_t(EncodingType::Float) }, // RG32F
  66. { 24, 1, 1, 3, 1, 1, 0, 0, 8, 8, 8, 0, uint8_t(EncodingType::Unorm) }, // RGB8
  67. { 24, 1, 1, 3, 1, 1, 0, 0, 8, 8, 8, 0, uint8_t(EncodingType::Int ) }, // RGB8I
  68. { 24, 1, 1, 3, 1, 1, 0, 0, 8, 8, 8, 0, uint8_t(EncodingType::Uint ) }, // RGB8U
  69. { 24, 1, 1, 3, 1, 1, 0, 0, 8, 8, 8, 0, uint8_t(EncodingType::Snorm) }, // RGB8S
  70. { 32, 1, 1, 4, 1, 1, 0, 0, 9, 9, 9, 5, uint8_t(EncodingType::Float) }, // RGB9E5F
  71. { 32, 1, 1, 4, 1, 1, 0, 0, 8, 8, 8, 8, uint8_t(EncodingType::Unorm) }, // BGRA8
  72. { 32, 1, 1, 4, 1, 1, 0, 0, 8, 8, 8, 8, uint8_t(EncodingType::Unorm) }, // RGBA8
  73. { 32, 1, 1, 4, 1, 1, 0, 0, 8, 8, 8, 8, uint8_t(EncodingType::Int ) }, // RGBA8I
  74. { 32, 1, 1, 4, 1, 1, 0, 0, 8, 8, 8, 8, uint8_t(EncodingType::Uint ) }, // RGBA8U
  75. { 32, 1, 1, 4, 1, 1, 0, 0, 8, 8, 8, 8, uint8_t(EncodingType::Snorm) }, // RGBA8S
  76. { 64, 1, 1, 8, 1, 1, 0, 0, 16, 16, 16, 16, uint8_t(EncodingType::Unorm) }, // RGBA16
  77. { 64, 1, 1, 8, 1, 1, 0, 0, 16, 16, 16, 16, uint8_t(EncodingType::Int ) }, // RGBA16I
  78. { 64, 1, 1, 8, 1, 1, 0, 0, 16, 16, 16, 16, uint8_t(EncodingType::Uint ) }, // RGBA16U
  79. { 64, 1, 1, 8, 1, 1, 0, 0, 16, 16, 16, 16, uint8_t(EncodingType::Float) }, // RGBA16F
  80. { 64, 1, 1, 8, 1, 1, 0, 0, 16, 16, 16, 16, uint8_t(EncodingType::Snorm) }, // RGBA16S
  81. { 128, 1, 1, 16, 1, 1, 0, 0, 32, 32, 32, 32, uint8_t(EncodingType::Int ) }, // RGBA32I
  82. { 128, 1, 1, 16, 1, 1, 0, 0, 32, 32, 32, 32, uint8_t(EncodingType::Uint ) }, // RGBA32U
  83. { 128, 1, 1, 16, 1, 1, 0, 0, 32, 32, 32, 32, uint8_t(EncodingType::Float) }, // RGBA32F
  84. { 16, 1, 1, 2, 1, 1, 0, 0, 5, 6, 5, 0, uint8_t(EncodingType::Unorm) }, // R5G6B5
  85. { 16, 1, 1, 2, 1, 1, 0, 0, 4, 4, 4, 4, uint8_t(EncodingType::Unorm) }, // RGBA4
  86. { 16, 1, 1, 2, 1, 1, 0, 0, 5, 5, 5, 1, uint8_t(EncodingType::Unorm) }, // RGB5A1
  87. { 32, 1, 1, 4, 1, 1, 0, 0, 10, 10, 10, 2, uint8_t(EncodingType::Unorm) }, // RGB10A2
  88. { 32, 1, 1, 4, 1, 1, 0, 0, 11, 11, 10, 0, uint8_t(EncodingType::Unorm) }, // R11G11B10F
  89. { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, uint8_t(EncodingType::Count) }, // UnknownDepth
  90. { 16, 1, 1, 2, 1, 1, 16, 0, 0, 0, 0, 0, uint8_t(EncodingType::Unorm) }, // D16
  91. { 24, 1, 1, 3, 1, 1, 24, 0, 0, 0, 0, 0, uint8_t(EncodingType::Unorm) }, // D24
  92. { 32, 1, 1, 4, 1, 1, 24, 8, 0, 0, 0, 0, uint8_t(EncodingType::Unorm) }, // D24S8
  93. { 32, 1, 1, 4, 1, 1, 32, 0, 0, 0, 0, 0, uint8_t(EncodingType::Unorm) }, // D32
  94. { 16, 1, 1, 2, 1, 1, 16, 0, 0, 0, 0, 0, uint8_t(EncodingType::Unorm) }, // D16F
  95. { 24, 1, 1, 3, 1, 1, 24, 0, 0, 0, 0, 0, uint8_t(EncodingType::Unorm) }, // D24F
  96. { 32, 1, 1, 4, 1, 1, 32, 0, 0, 0, 0, 0, uint8_t(EncodingType::Unorm) }, // D32F
  97. { 8, 1, 1, 1, 1, 1, 0, 8, 0, 0, 0, 0, uint8_t(EncodingType::Unorm) }, // D0S8
  98. };
  99. BX_STATIC_ASSERT(TextureFormat::Count == BX_COUNTOF(s_imageBlockInfo) );
  100. static const char* s_textureFormatName[] =
  101. {
  102. "BC1", // BC1
  103. "BC2", // BC2
  104. "BC3", // BC3
  105. "BC4", // BC4
  106. "BC5", // BC5
  107. "BC6H", // BC6H
  108. "BC7", // BC7
  109. "ETC1", // ETC1
  110. "ETC2", // ETC2
  111. "ETC2A", // ETC2A
  112. "ETC2A1", // ETC2A1
  113. "PTC12", // PTC12
  114. "PTC14", // PTC14
  115. "PTC12A", // PTC12A
  116. "PTC14A", // PTC14A
  117. "PTC22", // PTC22
  118. "PTC24", // PTC24
  119. "<unknown>", // Unknown
  120. "R1", // R1
  121. "A8", // A8
  122. "R8", // R8
  123. "R8I", // R8I
  124. "R8U", // R8U
  125. "R8S", // R8S
  126. "R16", // R16
  127. "R16I", // R16I
  128. "R16U", // R16U
  129. "R16F", // R16F
  130. "R16S", // R16S
  131. "R32I", // R32I
  132. "R32U", // R32U
  133. "R32F", // R32F
  134. "RG8", // RG8
  135. "RG8I", // RG8I
  136. "RG8U", // RG8U
  137. "RG8S", // RG8S
  138. "RG16", // RG16
  139. "RG16I", // RG16I
  140. "RG16U", // RG16U
  141. "RG16F", // RG16F
  142. "RG16S", // RG16S
  143. "RG32I", // RG32I
  144. "RG32U", // RG32U
  145. "RG32F", // RG32F
  146. "RGB8", // RGB8
  147. "RGB8I", // RGB8I
  148. "RGB8U", // RGB8U
  149. "RGB8S", // RGB8S
  150. "RGB9E5", // RGB9E5F
  151. "BGRA8", // BGRA8
  152. "RGBA8", // RGBA8
  153. "RGBA8I", // RGBA8I
  154. "RGBA8U", // RGBA8U
  155. "RGBA8S", // RGBA8S
  156. "RGBA16", // RGBA16
  157. "RGBA16I", // RGBA16I
  158. "RGBA16U", // RGBA16U
  159. "RGBA16F", // RGBA16F
  160. "RGBA16S", // RGBA16S
  161. "RGBA32I", // RGBA32I
  162. "RGBA32U", // RGBA32U
  163. "RGBA32F", // RGBA32F
  164. "R5G6B5", // R5G6B5
  165. "RGBA4", // RGBA4
  166. "RGB5A1", // RGB5A1
  167. "RGB10A2", // RGB10A2
  168. "R11G11B10F", // R11G11B10F
  169. "<unknown>", // UnknownDepth
  170. "D16", // D16
  171. "D24", // D24
  172. "D24S8", // D24S8
  173. "D32", // D32
  174. "D16F", // D16F
  175. "D24F", // D24F
  176. "D32F", // D32F
  177. "D0S8", // D0S8
  178. };
  179. BX_STATIC_ASSERT(TextureFormat::Count == BX_COUNTOF(s_textureFormatName) );
  180. bool isCompressed(TextureFormat::Enum _format)
  181. {
  182. return _format < TextureFormat::Unknown;
  183. }
  184. bool isColor(TextureFormat::Enum _format)
  185. {
  186. return _format > TextureFormat::Unknown
  187. && _format < TextureFormat::UnknownDepth
  188. ;
  189. }
  190. bool isDepth(TextureFormat::Enum _format)
  191. {
  192. return _format > TextureFormat::UnknownDepth
  193. && _format < TextureFormat::Count
  194. ;
  195. }
  196. bool isValid(TextureFormat::Enum _format)
  197. {
  198. return _format != TextureFormat::Unknown
  199. && _format != TextureFormat::UnknownDepth
  200. && _format != TextureFormat::Count
  201. ;
  202. }
  203. uint8_t getBitsPerPixel(TextureFormat::Enum _format)
  204. {
  205. return s_imageBlockInfo[_format].bitsPerPixel;
  206. }
  207. const ImageBlockInfo& getBlockInfo(TextureFormat::Enum _format)
  208. {
  209. return s_imageBlockInfo[_format];
  210. }
  211. uint8_t getBlockSize(TextureFormat::Enum _format)
  212. {
  213. return s_imageBlockInfo[_format].blockSize;
  214. }
  215. const char* getName(TextureFormat::Enum _format)
  216. {
  217. return s_textureFormatName[_format];
  218. }
  219. TextureFormat::Enum getFormat(const char* _name)
  220. {
  221. for (uint32_t ii = 0; ii < TextureFormat::Count; ++ii)
  222. {
  223. const TextureFormat::Enum fmt = TextureFormat::Enum(ii);
  224. if (isValid(fmt) )
  225. {
  226. if (0 == bx::stricmp(s_textureFormatName[ii], _name) )
  227. {
  228. return fmt;
  229. }
  230. }
  231. }
  232. return TextureFormat::Unknown;
  233. }
  234. uint8_t imageGetNumMips(TextureFormat::Enum _format, uint16_t _width, uint16_t _height, uint16_t _depth)
  235. {
  236. const ImageBlockInfo& blockInfo = getBlockInfo(_format);
  237. const uint16_t blockWidth = blockInfo.blockWidth;
  238. const uint16_t blockHeight = blockInfo.blockHeight;
  239. const uint16_t minBlockX = blockInfo.minBlockX;
  240. const uint16_t minBlockY = blockInfo.minBlockY;
  241. _width = bx::uint16_max(blockWidth * minBlockX, ( (_width + blockWidth - 1) / blockWidth)*blockWidth);
  242. _height = bx::uint16_max(blockHeight * minBlockY, ( (_height + blockHeight - 1) / blockHeight)*blockHeight);
  243. _depth = bx::uint16_max(1, _depth);
  244. uint32_t max = bx::uint32_max(_width, bx::uint32_max(_height, _depth) );
  245. uint8_t numMips = uint8_t(bx::flog2(float(max) ) );
  246. return numMips;
  247. }
  248. uint32_t imageGetSize(TextureFormat::Enum _format, uint16_t _width, uint16_t _height, uint16_t _depth, bool _cubeMap, uint8_t _numMips)
  249. {
  250. const ImageBlockInfo& blockInfo = getBlockInfo(_format);
  251. const uint8_t bpp = blockInfo.bitsPerPixel;
  252. const uint16_t blockWidth = blockInfo.blockWidth;
  253. const uint16_t blockHeight = blockInfo.blockHeight;
  254. const uint16_t minBlockX = blockInfo.minBlockX;
  255. const uint16_t minBlockY = blockInfo.minBlockY;
  256. _width = bx::uint16_max(blockWidth * minBlockX, ( (_width + blockWidth - 1) / blockWidth)*blockWidth);
  257. _height = bx::uint16_max(blockHeight * minBlockY, ( (_height + blockHeight - 1) / blockHeight)*blockHeight);
  258. _depth = bx::uint16_max(1, _depth);
  259. _numMips = uint8_t(bx::uint16_max(1, _numMips) );
  260. uint32_t width = _width;
  261. uint32_t height = _height;
  262. uint32_t depth = _depth;
  263. uint32_t sides = _cubeMap ? 6 : 1;
  264. uint32_t size = 0;
  265. for (uint32_t lod = 0; lod < _numMips; ++lod)
  266. {
  267. width = bx::uint32_max(blockWidth * minBlockX, ( (width + blockWidth - 1) / blockWidth )*blockWidth);
  268. height = bx::uint32_max(blockHeight * minBlockY, ( (height + blockHeight - 1) / blockHeight)*blockHeight);
  269. depth = bx::uint32_max(1, depth);
  270. size += width*height*depth*bpp/8 * sides;
  271. width >>= 1;
  272. height >>= 1;
  273. depth >>= 1;
  274. }
  275. return size;
  276. }
  277. void imageSolid(uint32_t _width, uint32_t _height, uint32_t _solid, void* _dst)
  278. {
  279. uint32_t* dst = (uint32_t*)_dst;
  280. for (uint32_t ii = 0, num = _width*_height; ii < num; ++ii)
  281. {
  282. *dst++ = _solid;
  283. }
  284. }
  285. void imageCheckerboard(uint32_t _width, uint32_t _height, uint32_t _step, uint32_t _0, uint32_t _1, void* _dst)
  286. {
  287. uint32_t* dst = (uint32_t*)_dst;
  288. for (uint32_t yy = 0; yy < _height; ++yy)
  289. {
  290. for (uint32_t xx = 0; xx < _width; ++xx)
  291. {
  292. uint32_t abgr = ( (xx/_step)&1) ^ ( (yy/_step)&1) ? _1 : _0;
  293. *dst++ = abgr;
  294. }
  295. }
  296. }
  297. void imageRgba8Downsample2x2Ref(uint32_t _width, uint32_t _height, uint32_t _pitch, const void* _src, void* _dst)
  298. {
  299. const uint32_t dstwidth = _width/2;
  300. const uint32_t dstheight = _height/2;
  301. if (0 == dstwidth
  302. || 0 == dstheight)
  303. {
  304. return;
  305. }
  306. uint8_t* dst = (uint8_t*)_dst;
  307. const uint8_t* src = (const uint8_t*)_src;
  308. for (uint32_t yy = 0, ystep = _pitch*2; yy < dstheight; ++yy, src += ystep)
  309. {
  310. const uint8_t* rgba = src;
  311. for (uint32_t xx = 0; xx < dstwidth; ++xx, rgba += 8, dst += 4)
  312. {
  313. float rr = bx::fpow(rgba[ 0], 2.2f);
  314. float gg = bx::fpow(rgba[ 1], 2.2f);
  315. float bb = bx::fpow(rgba[ 2], 2.2f);
  316. float aa = rgba[ 3];
  317. rr += bx::fpow(rgba[ 4], 2.2f);
  318. gg += bx::fpow(rgba[ 5], 2.2f);
  319. bb += bx::fpow(rgba[ 6], 2.2f);
  320. aa += rgba[ 7];
  321. rr += bx::fpow(rgba[_pitch+0], 2.2f);
  322. gg += bx::fpow(rgba[_pitch+1], 2.2f);
  323. bb += bx::fpow(rgba[_pitch+2], 2.2f);
  324. aa += rgba[_pitch+3];
  325. rr += bx::fpow(rgba[_pitch+4], 2.2f);
  326. gg += bx::fpow(rgba[_pitch+5], 2.2f);
  327. bb += bx::fpow(rgba[_pitch+6], 2.2f);
  328. aa += rgba[_pitch+7];
  329. rr *= 0.25f;
  330. gg *= 0.25f;
  331. bb *= 0.25f;
  332. aa *= 0.25f;
  333. rr = bx::fpow(rr, 1.0f/2.2f);
  334. gg = bx::fpow(gg, 1.0f/2.2f);
  335. bb = bx::fpow(bb, 1.0f/2.2f);
  336. dst[0] = (uint8_t)rr;
  337. dst[1] = (uint8_t)gg;
  338. dst[2] = (uint8_t)bb;
  339. dst[3] = (uint8_t)aa;
  340. }
  341. }
  342. }
  343. void imageRgba8Downsample2x2(uint32_t _width, uint32_t _height, uint32_t _pitch, const void* _src, void* _dst)
  344. {
  345. const uint32_t dstwidth = _width/2;
  346. const uint32_t dstheight = _height/2;
  347. if (0 == dstwidth
  348. || 0 == dstheight)
  349. {
  350. return;
  351. }
  352. uint8_t* dst = (uint8_t*)_dst;
  353. const uint8_t* src = (const uint8_t*)_src;
  354. using namespace bx;
  355. const float4_t unpack = float4_ld(1.0f, 1.0f/256.0f, 1.0f/65536.0f, 1.0f/16777216.0f);
  356. const float4_t pack = float4_ld(1.0f, 256.0f*0.5f, 65536.0f, 16777216.0f*0.5f);
  357. const float4_t umask = float4_ild(0xff, 0xff00, 0xff0000, 0xff000000);
  358. const float4_t pmask = float4_ild(0xff, 0x7f80, 0xff0000, 0x7f800000);
  359. const float4_t wflip = float4_ild(0, 0, 0, 0x80000000);
  360. const float4_t wadd = float4_ld(0.0f, 0.0f, 0.0f, 32768.0f*65536.0f);
  361. const float4_t gamma = float4_ld(1.0f/2.2f, 1.0f/2.2f, 1.0f/2.2f, 1.0f);
  362. const float4_t linear = float4_ld(2.2f, 2.2f, 2.2f, 1.0f);
  363. const float4_t quater = float4_splat(0.25f);
  364. for (uint32_t yy = 0, ystep = _pitch*2; yy < dstheight; ++yy, src += ystep)
  365. {
  366. const uint8_t* rgba = src;
  367. for (uint32_t xx = 0; xx < dstwidth; ++xx, rgba += 8, dst += 4)
  368. {
  369. const float4_t abgr0 = float4_splat(rgba);
  370. const float4_t abgr1 = float4_splat(rgba+4);
  371. const float4_t abgr2 = float4_splat(rgba+_pitch);
  372. const float4_t abgr3 = float4_splat(rgba+_pitch+4);
  373. const float4_t abgr0m = float4_and(abgr0, umask);
  374. const float4_t abgr1m = float4_and(abgr1, umask);
  375. const float4_t abgr2m = float4_and(abgr2, umask);
  376. const float4_t abgr3m = float4_and(abgr3, umask);
  377. const float4_t abgr0x = float4_xor(abgr0m, wflip);
  378. const float4_t abgr1x = float4_xor(abgr1m, wflip);
  379. const float4_t abgr2x = float4_xor(abgr2m, wflip);
  380. const float4_t abgr3x = float4_xor(abgr3m, wflip);
  381. const float4_t abgr0f = float4_itof(abgr0x);
  382. const float4_t abgr1f = float4_itof(abgr1x);
  383. const float4_t abgr2f = float4_itof(abgr2x);
  384. const float4_t abgr3f = float4_itof(abgr3x);
  385. const float4_t abgr0c = float4_add(abgr0f, wadd);
  386. const float4_t abgr1c = float4_add(abgr1f, wadd);
  387. const float4_t abgr2c = float4_add(abgr2f, wadd);
  388. const float4_t abgr3c = float4_add(abgr3f, wadd);
  389. const float4_t abgr0n = float4_mul(abgr0c, unpack);
  390. const float4_t abgr1n = float4_mul(abgr1c, unpack);
  391. const float4_t abgr2n = float4_mul(abgr2c, unpack);
  392. const float4_t abgr3n = float4_mul(abgr3c, unpack);
  393. const float4_t abgr0l = float4_pow(abgr0n, linear);
  394. const float4_t abgr1l = float4_pow(abgr1n, linear);
  395. const float4_t abgr2l = float4_pow(abgr2n, linear);
  396. const float4_t abgr3l = float4_pow(abgr3n, linear);
  397. const float4_t sum0 = float4_add(abgr0l, abgr1l);
  398. const float4_t sum1 = float4_add(abgr2l, abgr3l);
  399. const float4_t sum2 = float4_add(sum0, sum1);
  400. const float4_t avg0 = float4_mul(sum2, quater);
  401. const float4_t avg1 = float4_pow(avg0, gamma);
  402. const float4_t avg2 = float4_mul(avg1, pack);
  403. const float4_t ftoi0 = float4_ftoi(avg2);
  404. const float4_t ftoi1 = float4_and(ftoi0, pmask);
  405. const float4_t zwxy = float4_swiz_zwxy(ftoi1);
  406. const float4_t tmp0 = float4_or(ftoi1, zwxy);
  407. const float4_t yyyy = float4_swiz_yyyy(tmp0);
  408. const float4_t tmp1 = float4_iadd(yyyy, yyyy);
  409. const float4_t result = float4_or(tmp0, tmp1);
  410. float4_stx(dst, result);
  411. }
  412. }
  413. }
  414. void imageRgba32fToLinear(void* _dst, uint32_t _width, uint32_t _height, uint32_t _pitch, const void* _src)
  415. {
  416. uint8_t* dst = ( uint8_t*)_dst;
  417. const uint8_t* src = (const uint8_t*)_src;
  418. for (uint32_t yy = 0; yy < _height; ++yy, src += _pitch)
  419. {
  420. for (uint32_t xx = 0; xx < _width; ++xx, dst += 16)
  421. {
  422. float* fd = ( float*)dst;
  423. const float* fs = (const float*)src;
  424. fd[0] = bx::fpow(fs[0], 1.0f/2.2f);
  425. fd[1] = bx::fpow(fs[1], 1.0f/2.2f);
  426. fd[2] = bx::fpow(fs[2], 1.0f/2.2f);
  427. fd[3] = fs[3];
  428. }
  429. }
  430. }
  431. void imageRgba32fToGamma(void* _dst, uint32_t _width, uint32_t _height, uint32_t _pitch, const void* _src)
  432. {
  433. uint8_t* dst = ( uint8_t*)_dst;
  434. const uint8_t* src = (const uint8_t*)_src;
  435. for (uint32_t yy = 0; yy < _height; ++yy, src += _pitch)
  436. {
  437. for (uint32_t xx = 0; xx < _width; ++xx, dst += 16)
  438. {
  439. float* fd = ( float*)dst;
  440. const float* fs = (const float*)src;
  441. fd[0] = bx::fpow(fs[0], 2.2f);
  442. fd[1] = bx::fpow(fs[1], 2.2f);
  443. fd[2] = bx::fpow(fs[2], 2.2f);
  444. fd[3] = fs[3];
  445. }
  446. }
  447. }
  448. void imageRgba32fLinearDownsample2x2Ref(uint32_t _width, uint32_t _height, uint32_t _pitch, const void* _src, void* _dst)
  449. {
  450. const uint32_t dstwidth = _width/2;
  451. const uint32_t dstheight = _height/2;
  452. if (0 == dstwidth
  453. || 0 == dstheight)
  454. {
  455. return;
  456. }
  457. const uint8_t* src = (const uint8_t*)_src;
  458. uint8_t* dst = (uint8_t*)_dst;
  459. for (uint32_t yy = 0, ystep = _pitch*2; yy < dstheight; ++yy, src += ystep)
  460. {
  461. const float* rgba0 = (const float*)&src[0];
  462. const float* rgba1 = (const float*)&src[_pitch];
  463. for (uint32_t xx = 0; xx < dstwidth; ++xx, rgba0 += 8, rgba1 += 8, dst += 16)
  464. {
  465. float xyz[4];
  466. xyz[0] = rgba0[0];
  467. xyz[1] = rgba0[1];
  468. xyz[2] = rgba0[2];
  469. xyz[3] = rgba0[3];
  470. xyz[0] += rgba0[4];
  471. xyz[1] += rgba0[5];
  472. xyz[2] += rgba0[6];
  473. xyz[3] += rgba0[7];
  474. xyz[0] += rgba1[0];
  475. xyz[1] += rgba1[1];
  476. xyz[2] += rgba1[2];
  477. xyz[3] += rgba1[3];
  478. xyz[0] += rgba1[4];
  479. xyz[1] += rgba1[5];
  480. xyz[2] += rgba1[6];
  481. xyz[3] += rgba1[7];
  482. xyz[0] *= 0.25f;
  483. xyz[1] *= 0.25f;
  484. xyz[2] *= 0.25f;
  485. xyz[3] *= 0.25f;
  486. }
  487. }
  488. }
  489. void imageRgba32fLinearDownsample2x2(uint32_t _width, uint32_t _height, uint32_t _pitch, const void* _src, void* _dst)
  490. {
  491. imageRgba32fLinearDownsample2x2Ref(_width, _height, _pitch, _src, _dst);
  492. }
  493. void imageRgba32fDownsample2x2NormalMapRef(uint32_t _width, uint32_t _height, uint32_t _pitch, const void* _src, void* _dst)
  494. {
  495. const uint32_t dstwidth = _width/2;
  496. const uint32_t dstheight = _height/2;
  497. if (0 == dstwidth
  498. || 0 == dstheight)
  499. {
  500. return;
  501. }
  502. const uint8_t* src = (const uint8_t*)_src;
  503. uint8_t* dst = (uint8_t*)_dst;
  504. for (uint32_t yy = 0, ystep = _pitch*2; yy < dstheight; ++yy, src += ystep)
  505. {
  506. const float* rgba0 = (const float*)&src[0];
  507. const float* rgba1 = (const float*)&src[_pitch];
  508. for (uint32_t xx = 0; xx < dstwidth; ++xx, rgba0 += 8, rgba1 += 8, dst += 16)
  509. {
  510. float xyz[3];
  511. xyz[0] = rgba0[0];
  512. xyz[1] = rgba0[1];
  513. xyz[2] = rgba0[2];
  514. xyz[0] += rgba0[4];
  515. xyz[1] += rgba0[5];
  516. xyz[2] += rgba0[6];
  517. xyz[0] += rgba1[0];
  518. xyz[1] += rgba1[1];
  519. xyz[2] += rgba1[2];
  520. xyz[0] += rgba1[4];
  521. xyz[1] += rgba1[5];
  522. xyz[2] += rgba1[6];
  523. bx::vec3Norm( (float*)dst, xyz);
  524. }
  525. }
  526. }
  527. void imageRgba32fDownsample2x2NormalMap(uint32_t _width, uint32_t _height, uint32_t _pitch, const void* _src, void* _dst)
  528. {
  529. imageRgba32fDownsample2x2NormalMapRef(_width, _height, _pitch, _src, _dst);
  530. }
  531. void imageSwizzleBgra8Ref(uint32_t _width, uint32_t _height, uint32_t _pitch, const void* _src, void* _dst)
  532. {
  533. const uint8_t* src = (uint8_t*) _src;
  534. const uint8_t* next = src + _pitch;
  535. uint8_t* dst = (uint8_t*)_dst;
  536. for (uint32_t yy = 0; yy < _height; ++yy, src = next, next += _pitch)
  537. {
  538. for (uint32_t xx = 0; xx < _width; ++xx, src += 4, dst += 4)
  539. {
  540. uint8_t rr = src[0];
  541. uint8_t gg = src[1];
  542. uint8_t bb = src[2];
  543. uint8_t aa = src[3];
  544. dst[0] = bb;
  545. dst[1] = gg;
  546. dst[2] = rr;
  547. dst[3] = aa;
  548. }
  549. }
  550. }
  551. void imageSwizzleBgra8(uint32_t _width, uint32_t _height, uint32_t _pitch, const void* _src, void* _dst)
  552. {
  553. // Test can we do four 4-byte pixels at the time.
  554. if (0 != (_width&0x3)
  555. || _width < 4
  556. || !bx::isPtrAligned(_src, 16)
  557. || !bx::isPtrAligned(_dst, 16) )
  558. {
  559. BX_WARN(false, "Image swizzle is taking slow path.");
  560. BX_WARN(bx::isPtrAligned(_src, 16), "Source %p is not 16-byte aligned.", _src);
  561. BX_WARN(bx::isPtrAligned(_dst, 16), "Destination %p is not 16-byte aligned.", _dst);
  562. BX_WARN(_width < 4, "Image width must be multiple of 4 (width %d).", _width);
  563. imageSwizzleBgra8Ref(_width, _height, _pitch, _src, _dst);
  564. return;
  565. }
  566. using namespace bx;
  567. const float4_t mf0f0 = float4_isplat(0xff00ff00);
  568. const float4_t m0f0f = float4_isplat(0x00ff00ff);
  569. const uint8_t* src = (uint8_t*) _src;
  570. const uint8_t* next = src + _pitch;
  571. uint8_t* dst = (uint8_t*)_dst;
  572. const uint32_t width = _width/4;
  573. for (uint32_t yy = 0; yy < _height; ++yy, src = next, next += _pitch)
  574. {
  575. for (uint32_t xx = 0; xx < width; ++xx, src += 16, dst += 16)
  576. {
  577. const float4_t tabgr = float4_ld(src);
  578. const float4_t t00ab = float4_srl(tabgr, 16);
  579. const float4_t tgr00 = float4_sll(tabgr, 16);
  580. const float4_t tgrab = float4_or(t00ab, tgr00);
  581. const float4_t ta0g0 = float4_and(tabgr, mf0f0);
  582. const float4_t t0r0b = float4_and(tgrab, m0f0f);
  583. const float4_t targb = float4_or(ta0g0, t0r0b);
  584. float4_st(dst, targb);
  585. }
  586. }
  587. }
  588. void imageCopy(uint32_t _height, uint32_t _srcPitch, const void* _src, uint32_t _dstPitch, void* _dst)
  589. {
  590. const uint32_t pitch = bx::uint32_min(_srcPitch, _dstPitch);
  591. const uint8_t* src = (uint8_t*)_src;
  592. uint8_t* dst = (uint8_t*)_dst;
  593. for (uint32_t yy = 0; yy < _height; ++yy, src += _srcPitch, dst += _dstPitch)
  594. {
  595. memcpy(dst, src, pitch);
  596. }
  597. }
  598. void imageCopy(uint32_t _width, uint32_t _height, uint32_t _bpp, uint32_t _pitch, const void* _src, void* _dst)
  599. {
  600. const uint32_t dstPitch = _width*_bpp/8;
  601. imageCopy(_height, _pitch, _src, dstPitch, _dst);
  602. }
  603. uint32_t toUnorm(float _value, float _scale)
  604. {
  605. return uint32_t(bx::fround(
  606. bx::fsaturate(_value) * _scale)
  607. );
  608. }
  609. float fromUnorm(uint32_t _value, float _scale)
  610. {
  611. return float(_value) / _scale;
  612. }
  613. int32_t toSnorm(float _value, float _scale)
  614. {
  615. return int32_t(bx::fround(
  616. bx::fclamp(_value, -1.0f, 1.0f) * _scale)
  617. );
  618. }
  619. float fromSnorm(int32_t _value, float _scale)
  620. {
  621. return bx::fmax(-1.0f, float(_value) / _scale);
  622. }
  623. // R8
  624. void packR8(void* _dst, const float* _src)
  625. {
  626. uint8_t* dst = (uint8_t*)_dst;
  627. dst[0] = uint8_t(toUnorm(_src[0], 255.0f) );
  628. }
  629. void unpackR8(float* _dst, const void* _src)
  630. {
  631. const uint8_t* src = (const uint8_t*)_src;
  632. _dst[0] = fromUnorm(src[0], 255.0f);
  633. }
  634. // R8S
  635. void packR8S(void* _dst, const float* _src)
  636. {
  637. int8_t* dst = (int8_t*)_dst;
  638. dst[0] = int8_t(toSnorm(_src[0], 127.0f) );
  639. }
  640. void unpackR8S(float* _dst, const void* _src)
  641. {
  642. const int8_t* src = (const int8_t*)_src;
  643. _dst[0] = fromSnorm(src[0], 127.0f);
  644. }
  645. // R8I
  646. void packR8I(void* _dst, const float* _src)
  647. {
  648. int8_t* dst = (int8_t*)_dst;
  649. dst[0] = int8_t(_src[0]);
  650. }
  651. void unpackR8I(float* _dst, const void* _src)
  652. {
  653. const int8_t* src = (const int8_t*)_src;
  654. _dst[0] = float(src[0]);
  655. }
  656. // R8U
  657. void packR8U(void* _dst, const float* _src)
  658. {
  659. uint8_t* dst = (uint8_t*)_dst;
  660. dst[0] = uint8_t(_src[0]);
  661. }
  662. void unpackR8U(float* _dst, const void* _src)
  663. {
  664. const uint8_t* src = (const uint8_t*)_src;
  665. _dst[0] = float(src[0]);
  666. }
  667. // RG8
  668. void packRg8(void* _dst, const float* _src)
  669. {
  670. uint8_t* dst = (uint8_t*)_dst;
  671. dst[0] = uint8_t(toUnorm(_src[0], 255.0f) );
  672. dst[1] = uint8_t(toUnorm(_src[1], 255.0f) );
  673. }
  674. void unpackRg8(float* _dst, const void* _src)
  675. {
  676. const uint8_t* src = (const uint8_t*)_src;
  677. _dst[0] = fromUnorm(src[0], 255.0f);
  678. _dst[1] = fromUnorm(src[1], 255.0f);
  679. }
  680. // RG8S
  681. void packRg8S(void* _dst, const float* _src)
  682. {
  683. int8_t* dst = (int8_t*)_dst;
  684. dst[0] = int8_t(toSnorm(_src[0], 127.0f) );
  685. dst[1] = int8_t(toSnorm(_src[1], 127.0f) );
  686. }
  687. void unpackRg8S(float* _dst, const void* _src)
  688. {
  689. const int8_t* src = (const int8_t*)_src;
  690. _dst[0] = fromSnorm(src[0], 127.0f);
  691. _dst[1] = fromSnorm(src[1], 127.0f);
  692. }
  693. // RG8I
  694. void packRg8I(void* _dst, const float* _src)
  695. {
  696. int8_t* dst = (int8_t*)_dst;
  697. dst[0] = int8_t(_src[0]);
  698. dst[1] = int8_t(_src[1]);
  699. }
  700. void unpackRg8I(float* _dst, const void* _src)
  701. {
  702. const int8_t* src = (const int8_t*)_src;
  703. _dst[0] = float(src[0]);
  704. _dst[1] = float(src[1]);
  705. }
  706. // RG8U
  707. void packRg8U(void* _dst, const float* _src)
  708. {
  709. uint8_t* dst = (uint8_t*)_dst;
  710. dst[0] = uint8_t(_src[0]);
  711. dst[1] = uint8_t(_src[1]);
  712. }
  713. void unpackRg8U(float* _dst, const void* _src)
  714. {
  715. const uint8_t* src = (const uint8_t*)_src;
  716. _dst[0] = float(src[0]);
  717. _dst[1] = float(src[1]);
  718. }
  719. // RGB8
  720. void packRgb8(void* _dst, const float* _src)
  721. {
  722. uint8_t* dst = (uint8_t*)_dst;
  723. dst[0] = uint8_t(toUnorm(_src[0], 255.0f) );
  724. dst[1] = uint8_t(toUnorm(_src[1], 255.0f) );
  725. dst[2] = uint8_t(toUnorm(_src[2], 255.0f) );
  726. }
  727. void unpackRgb8(float* _dst, const void* _src)
  728. {
  729. const uint8_t* src = (const uint8_t*)_src;
  730. _dst[0] = fromUnorm(src[0], 255.0f);
  731. _dst[1] = fromUnorm(src[1], 255.0f);
  732. _dst[2] = fromUnorm(src[2], 255.0f);
  733. }
  734. // RGB8S
  735. void packRgb8S(void* _dst, const float* _src)
  736. {
  737. int8_t* dst = (int8_t*)_dst;
  738. dst[0] = int8_t(toSnorm(_src[0], 127.0f) );
  739. dst[1] = int8_t(toSnorm(_src[1], 127.0f) );
  740. dst[2] = int8_t(toSnorm(_src[2], 127.0f) );
  741. }
  742. void unpackRgb8S(float* _dst, const void* _src)
  743. {
  744. const int8_t* src = (const int8_t*)_src;
  745. _dst[0] = fromSnorm(src[0], 127.0f);
  746. _dst[1] = fromSnorm(src[1], 127.0f);
  747. _dst[2] = fromSnorm(src[2], 127.0f);
  748. }
  749. // RGB8I
  750. void packRgb8I(void* _dst, const float* _src)
  751. {
  752. int8_t* dst = (int8_t*)_dst;
  753. dst[0] = int8_t(_src[0]);
  754. dst[1] = int8_t(_src[1]);
  755. dst[2] = int8_t(_src[2]);
  756. }
  757. void unpackRgb8I(float* _dst, const void* _src)
  758. {
  759. const int8_t* src = (const int8_t*)_src;
  760. _dst[0] = float(src[0]);
  761. _dst[1] = float(src[1]);
  762. _dst[2] = float(src[2]);
  763. }
  764. // RGB8U
  765. void packRgb8U(void* _dst, const float* _src)
  766. {
  767. uint8_t* dst = (uint8_t*)_dst;
  768. dst[0] = uint8_t(_src[0]);
  769. dst[1] = uint8_t(_src[1]);
  770. dst[2] = uint8_t(_src[2]);
  771. }
  772. void unpackRgb8U(float* _dst, const void* _src)
  773. {
  774. const uint8_t* src = (const uint8_t*)_src;
  775. _dst[0] = float(src[0]);
  776. _dst[1] = float(src[1]);
  777. _dst[2] = float(src[2]);
  778. }
  779. // BGRA8
  780. void packBgra8(void* _dst, const float* _src)
  781. {
  782. uint8_t* dst = (uint8_t*)_dst;
  783. dst[2] = uint8_t(toUnorm(_src[0], 255.0f) );
  784. dst[1] = uint8_t(toUnorm(_src[1], 255.0f) );
  785. dst[0] = uint8_t(toUnorm(_src[2], 255.0f) );
  786. dst[3] = uint8_t(toUnorm(_src[3], 255.0f) );
  787. }
  788. void unpackBgra8(float* _dst, const void* _src)
  789. {
  790. const uint8_t* src = (const uint8_t*)_src;
  791. _dst[0] = fromUnorm(src[2], 255.0f);
  792. _dst[1] = fromUnorm(src[1], 255.0f);
  793. _dst[2] = fromUnorm(src[0], 255.0f);
  794. _dst[3] = fromUnorm(src[3], 255.0f);
  795. }
  796. // RGBA8
  797. void packRgba8(void* _dst, const float* _src)
  798. {
  799. uint8_t* dst = (uint8_t*)_dst;
  800. dst[0] = uint8_t(toUnorm(_src[0], 255.0f) );
  801. dst[1] = uint8_t(toUnorm(_src[1], 255.0f) );
  802. dst[2] = uint8_t(toUnorm(_src[2], 255.0f) );
  803. dst[3] = uint8_t(toUnorm(_src[3], 255.0f) );
  804. }
  805. void unpackRgba8(float* _dst, const void* _src)
  806. {
  807. const uint8_t* src = (const uint8_t*)_src;
  808. _dst[0] = fromUnorm(src[0], 255.0f);
  809. _dst[1] = fromUnorm(src[1], 255.0f);
  810. _dst[2] = fromUnorm(src[2], 255.0f);
  811. _dst[3] = fromUnorm(src[3], 255.0f);
  812. }
  813. // RGBA8S
  814. void packRgba8S(void* _dst, const float* _src)
  815. {
  816. int8_t* dst = (int8_t*)_dst;
  817. dst[0] = int8_t(toSnorm(_src[0], 127.0f) );
  818. dst[1] = int8_t(toSnorm(_src[1], 127.0f) );
  819. dst[2] = int8_t(toSnorm(_src[2], 127.0f) );
  820. dst[3] = int8_t(toSnorm(_src[3], 127.0f) );
  821. }
  822. void unpackRgba8S(float* _dst, const void* _src)
  823. {
  824. const int8_t* src = (const int8_t*)_src;
  825. _dst[0] = fromSnorm(src[0], 127.0f);
  826. _dst[1] = fromSnorm(src[1], 127.0f);
  827. _dst[2] = fromSnorm(src[2], 127.0f);
  828. _dst[3] = fromSnorm(src[3], 127.0f);
  829. }
  830. // RGBA8I
  831. void packRgba8I(void* _dst, const float* _src)
  832. {
  833. int8_t* dst = (int8_t*)_dst;
  834. dst[0] = int8_t(_src[0]);
  835. dst[1] = int8_t(_src[1]);
  836. dst[2] = int8_t(_src[2]);
  837. dst[3] = int8_t(_src[3]);
  838. }
  839. void unpackRgba8I(float* _dst, const void* _src)
  840. {
  841. const int8_t* src = (const int8_t*)_src;
  842. _dst[0] = float(src[0]);
  843. _dst[1] = float(src[1]);
  844. _dst[2] = float(src[2]);
  845. _dst[3] = float(src[3]);
  846. }
  847. // RGBA8U
  848. void packRgba8U(void* _dst, const float* _src)
  849. {
  850. uint8_t* dst = (uint8_t*)_dst;
  851. dst[0] = uint8_t(_src[0]);
  852. dst[1] = uint8_t(_src[1]);
  853. dst[2] = uint8_t(_src[2]);
  854. dst[3] = uint8_t(_src[3]);
  855. }
  856. void unpackRgba8U(float* _dst, const void* _src)
  857. {
  858. const uint8_t* src = (const uint8_t*)_src;
  859. _dst[0] = float(src[0]);
  860. _dst[1] = float(src[1]);
  861. _dst[2] = float(src[2]);
  862. _dst[3] = float(src[3]);
  863. }
  864. // R16
  865. void packR16(void* _dst, const float* _src)
  866. {
  867. uint16_t* dst = (uint16_t*)_dst;
  868. dst[0] = uint16_t(toUnorm(_src[0], 65535.0f) );
  869. }
  870. void unpackR16(float* _dst, const void* _src)
  871. {
  872. const uint16_t* src = (const uint16_t*)_src;
  873. _dst[0] = fromUnorm(src[0], 65535.0f);
  874. }
  875. // R16S
  876. void packR16S(void* _dst, const float* _src)
  877. {
  878. int16_t* dst = (int16_t*)_dst;
  879. dst[0] = int16_t(toSnorm(_src[0], 32767.0f) );
  880. }
  881. void unpackR16S(float* _dst, const void* _src)
  882. {
  883. const int16_t* src = (const int16_t*)_src;
  884. _dst[0] = fromSnorm(src[0], 32767.0f);
  885. }
  886. // R16I
  887. void packR16I(void* _dst, const float* _src)
  888. {
  889. int16_t* dst = (int16_t*)_dst;
  890. dst[0] = int16_t(_src[0]);
  891. }
  892. void unpackR16I(float* _dst, const void* _src)
  893. {
  894. const int16_t* src = (const int16_t*)_src;
  895. _dst[0] = float(src[0]);
  896. }
  897. // R16U
  898. void packR16U(void* _dst, const float* _src)
  899. {
  900. uint16_t* dst = (uint16_t*)_dst;
  901. dst[0] = uint16_t(_src[0]);
  902. }
  903. void unpackR16U(float* _dst, const void* _src)
  904. {
  905. const uint16_t* src = (const uint16_t*)_src;
  906. _dst[0] = float(src[0]);
  907. }
  908. // R16F
  909. void packR16F(void* _dst, const float* _src)
  910. {
  911. uint16_t* dst = (uint16_t*)_dst;
  912. dst[0] = bx::halfFromFloat(_src[0]);
  913. }
  914. void unpackR16F(float* _dst, const void* _src)
  915. {
  916. const uint16_t* src = (const uint16_t*)_src;
  917. _dst[0] = bx::halfToFloat(src[0]);
  918. }
  919. // RG16
  920. void packRg16(void* _dst, const float* _src)
  921. {
  922. uint16_t* dst = (uint16_t*)_dst;
  923. dst[0] = uint16_t(toUnorm(_src[0], 65535.0f) );
  924. dst[1] = uint16_t(toUnorm(_src[1], 65535.0f) );
  925. }
  926. void unpackRg16(float* _dst, const void* _src)
  927. {
  928. const uint16_t* src = (const uint16_t*)_src;
  929. _dst[0] = fromUnorm(src[0], 65535.0f);
  930. _dst[1] = fromUnorm(src[1], 65535.0f);
  931. }
  932. // RG16S
  933. void packRg16S(void* _dst, const float* _src)
  934. {
  935. int16_t* dst = (int16_t*)_dst;
  936. dst[0] = int16_t(toSnorm(_src[0], 32767.0f) );
  937. dst[1] = int16_t(toSnorm(_src[1], 32767.0f) );
  938. }
  939. void unpackRg16S(float* _dst, const void* _src)
  940. {
  941. const int16_t* src = (const int16_t*)_src;
  942. _dst[0] = fromSnorm(src[0], 32767.0f);
  943. _dst[1] = fromSnorm(src[1], 32767.0f);
  944. }
  945. // RG16I
  946. void packRg16I(void* _dst, const float* _src)
  947. {
  948. int16_t* dst = (int16_t*)_dst;
  949. dst[0] = int16_t(_src[0]);
  950. dst[1] = int16_t(_src[1]);
  951. }
  952. void unpackRg16I(float* _dst, const void* _src)
  953. {
  954. const int16_t* src = (const int16_t*)_src;
  955. _dst[0] = float(src[0]);
  956. _dst[1] = float(src[1]);
  957. }
  958. // RG16U
  959. void packRg16U(void* _dst, const float* _src)
  960. {
  961. uint16_t* dst = (uint16_t*)_dst;
  962. dst[0] = uint16_t(_src[0]);
  963. dst[1] = uint16_t(_src[1]);
  964. }
  965. void unpackRg16U(float* _dst, const void* _src)
  966. {
  967. const uint16_t* src = (const uint16_t*)_src;
  968. _dst[0] = float(src[0]);
  969. _dst[1] = float(src[1]);
  970. }
  971. // RG16F
  972. void packRg16F(void* _dst, const float* _src)
  973. {
  974. uint16_t* dst = (uint16_t*)_dst;
  975. dst[0] = bx::halfFromFloat(_src[0]);
  976. dst[1] = bx::halfFromFloat(_src[1]);
  977. }
  978. void unpackRg16F(float* _dst, const void* _src)
  979. {
  980. const uint16_t* src = (const uint16_t*)_src;
  981. _dst[0] = bx::halfToFloat(src[0]);
  982. _dst[1] = bx::halfToFloat(src[1]);
  983. }
  984. // RGBA16
  985. void packRgba16(void* _dst, const float* _src)
  986. {
  987. uint16_t* dst = (uint16_t*)_dst;
  988. dst[0] = uint16_t(toUnorm(_src[0], 65535.0f) );
  989. dst[1] = uint16_t(toUnorm(_src[1], 65535.0f) );
  990. dst[2] = uint16_t(toUnorm(_src[2], 65535.0f) );
  991. dst[3] = uint16_t(toUnorm(_src[3], 65535.0f) );
  992. }
  993. void unpackRgba16(float* _dst, const void* _src)
  994. {
  995. const uint16_t* src = (const uint16_t*)_src;
  996. _dst[0] = fromUnorm(src[0], 65535.0f);
  997. _dst[1] = fromUnorm(src[1], 65535.0f);
  998. _dst[2] = fromUnorm(src[2], 65535.0f);
  999. _dst[3] = fromUnorm(src[3], 65535.0f);
  1000. }
  1001. // RGBA16S
  1002. void packRgba16S(void* _dst, const float* _src)
  1003. {
  1004. int16_t* dst = (int16_t*)_dst;
  1005. dst[0] = int16_t(toSnorm(_src[0], 32767.0f) );
  1006. dst[1] = int16_t(toSnorm(_src[1], 32767.0f) );
  1007. dst[2] = int16_t(toSnorm(_src[2], 32767.0f) );
  1008. dst[3] = int16_t(toSnorm(_src[3], 32767.0f) );
  1009. }
  1010. void unpackRgba16S(float* _dst, const void* _src)
  1011. {
  1012. const int16_t* src = (const int16_t*)_src;
  1013. _dst[0] = fromSnorm(src[0], 32767.0f);
  1014. _dst[1] = fromSnorm(src[1], 32767.0f);
  1015. _dst[2] = fromSnorm(src[2], 32767.0f);
  1016. _dst[3] = fromSnorm(src[3], 32767.0f);
  1017. }
  1018. // RGBA16I
  1019. void packRgba16I(void* _dst, const float* _src)
  1020. {
  1021. int16_t* dst = (int16_t*)_dst;
  1022. dst[0] = int16_t(_src[0]);
  1023. dst[1] = int16_t(_src[1]);
  1024. dst[2] = int16_t(_src[2]);
  1025. dst[3] = int16_t(_src[3]);
  1026. }
  1027. void unpackRgba16I(float* _dst, const void* _src)
  1028. {
  1029. const int16_t* src = (const int16_t*)_src;
  1030. _dst[0] = float(src[0]);
  1031. _dst[1] = float(src[1]);
  1032. _dst[2] = float(src[2]);
  1033. _dst[3] = float(src[3]);
  1034. }
  1035. // RGBA16U
  1036. void packRgba16U(void* _dst, const float* _src)
  1037. {
  1038. uint16_t* dst = (uint16_t*)_dst;
  1039. dst[0] = uint16_t(_src[0]);
  1040. dst[1] = uint16_t(_src[1]);
  1041. dst[2] = uint16_t(_src[2]);
  1042. dst[3] = uint16_t(_src[3]);
  1043. }
  1044. void unpackRgba16U(float* _dst, const void* _src)
  1045. {
  1046. const uint16_t* src = (const uint16_t*)_src;
  1047. _dst[0] = float(src[0]);
  1048. _dst[1] = float(src[1]);
  1049. _dst[2] = float(src[2]);
  1050. _dst[3] = float(src[3]);
  1051. }
  1052. // RGBA16F
  1053. void packRgba16F(void* _dst, const float* _src)
  1054. {
  1055. uint16_t* dst = (uint16_t*)_dst;
  1056. dst[0] = bx::halfFromFloat(_src[0]);
  1057. dst[1] = bx::halfFromFloat(_src[1]);
  1058. dst[2] = bx::halfFromFloat(_src[2]);
  1059. dst[3] = bx::halfFromFloat(_src[3]);
  1060. }
  1061. void unpackRgba16F(float* _dst, const void* _src)
  1062. {
  1063. const uint16_t* src = (const uint16_t*)_src;
  1064. _dst[0] = bx::halfToFloat(src[0]);
  1065. _dst[1] = bx::halfToFloat(src[1]);
  1066. _dst[2] = bx::halfToFloat(src[2]);
  1067. _dst[3] = bx::halfToFloat(src[3]);
  1068. }
  1069. // R32I
  1070. void packR32I(void* _dst, const float* _src)
  1071. {
  1072. memcpy(_dst, _src, 4);
  1073. }
  1074. void unpackR32I(float* _dst, const void* _src)
  1075. {
  1076. memcpy(_dst, _src, 4);
  1077. }
  1078. // R32U
  1079. void packR32U(void* _dst, const float* _src)
  1080. {
  1081. memcpy(_dst, _src, 4);
  1082. }
  1083. void unpackR32U(float* _dst, const void* _src)
  1084. {
  1085. memcpy(_dst, _src, 4);
  1086. }
  1087. // R32F
  1088. void packR32F(void* _dst, const float* _src)
  1089. {
  1090. memcpy(_dst, _src, 4);
  1091. }
  1092. void unpackR32F(float* _dst, const void* _src)
  1093. {
  1094. memcpy(_dst, _src, 4);
  1095. }
  1096. // RG32I
  1097. void packRg32I(void* _dst, const float* _src)
  1098. {
  1099. memcpy(_dst, _src, 8);
  1100. }
  1101. void unpackRg32I(float* _dst, const void* _src)
  1102. {
  1103. memcpy(_dst, _src, 8);
  1104. }
  1105. // RG32U
  1106. void packRg32U(void* _dst, const float* _src)
  1107. {
  1108. memcpy(_dst, _src, 8);
  1109. }
  1110. void unpackRg32U(float* _dst, const void* _src)
  1111. {
  1112. memcpy(_dst, _src, 8);
  1113. }
  1114. // RG32F
  1115. void packRg32F(void* _dst, const float* _src)
  1116. {
  1117. memcpy(_dst, _src, 8);
  1118. }
  1119. void unpackRg32F(float* _dst, const void* _src)
  1120. {
  1121. memcpy(_dst, _src, 8);
  1122. }
  1123. template<int32_t MantissaBits, int32_t ExpBits>
  1124. void encodeRgbE(float* _dst, const float* _src)
  1125. {
  1126. // Reference:
  1127. // https://www.opengl.org/registry/specs/EXT/texture_shared_exponent.txt
  1128. const int32_t expMax = (1<<ExpBits) - 1;
  1129. const int32_t expBias = (1<<(ExpBits - 1) ) - 1;
  1130. const float sharedExpMax = float(expMax) / float(expMax + 1) * float(1 << (expMax - expBias) );
  1131. const float rr = bx::fclamp(_src[0], 0.0f, sharedExpMax);
  1132. const float gg = bx::fclamp(_src[1], 0.0f, sharedExpMax);
  1133. const float bb = bx::fclamp(_src[2], 0.0f, sharedExpMax);
  1134. const float max = bx::fmax3(rr, gg, bb);
  1135. union { float ff; uint32_t ui; } cast = { max };
  1136. int32_t expShared = int32_t(bx::uint32_imax(uint32_t(-expBias-1), ( ( (cast.ui>>23) & 0xff) - 127) ) ) + 1 + expBias;
  1137. float denom = bx::fpow(2.0f, float(expShared - expBias - MantissaBits) );
  1138. if ( (1<<MantissaBits) == int32_t(bx::fround(max/denom) ) )
  1139. {
  1140. denom *= 2.0f;
  1141. ++expShared;
  1142. }
  1143. const float invDenom = 1.0f/denom;
  1144. _dst[0] = bx::fround(rr * invDenom);
  1145. _dst[1] = bx::fround(gg * invDenom);
  1146. _dst[2] = bx::fround(bb * invDenom);
  1147. _dst[3] = float(expShared);
  1148. }
  1149. template<int32_t MantissaBits, int32_t ExpBits>
  1150. void decodeRgbE(float* _dst, const float* _src)
  1151. {
  1152. const int32_t expBias = (1<<(ExpBits - 1) ) - 1;
  1153. const float exponent = _src[3]-float(expBias-MantissaBits);
  1154. const float scale = bx::fpow(2.0f, exponent);
  1155. _dst[0] = _src[0] * scale;
  1156. _dst[1] = _src[1] * scale;
  1157. _dst[2] = _src[2] * scale;
  1158. }
  1159. // RGB9E5F
  1160. void packRgb9E5F(void* _dst, const float* _src)
  1161. {
  1162. float tmp[4];
  1163. encodeRgbE<9, 5>(tmp, _src);
  1164. *( (uint32_t*)_dst) = 0
  1165. | (uint32_t(tmp[0]) )
  1166. | (uint32_t(tmp[1]) << 9)
  1167. | (uint32_t(tmp[2]) <<18)
  1168. | (uint32_t(tmp[3]) <<27)
  1169. ;
  1170. }
  1171. void unpackRgb9E5F(float* _dst, const void* _src)
  1172. {
  1173. uint32_t packed = *( (const uint32_t*)_src);
  1174. float tmp[4];
  1175. tmp[0] = float( ( (packed ) & 0x1ff) ) / 511.0f;
  1176. tmp[1] = float( ( (packed>> 9) & 0x1ff) ) / 511.0f;
  1177. tmp[2] = float( ( (packed>>18) & 0x1ff) ) / 511.0f;
  1178. tmp[3] = float( ( (packed>>27) & 0x1f) );
  1179. decodeRgbE<9, 5>(_dst, tmp);
  1180. }
  1181. // RGBA32I
  1182. void packRgba32I(void* _dst, const float* _src)
  1183. {
  1184. memcpy(_dst, _src, 16);
  1185. }
  1186. void unpackRgba32I(float* _dst, const void* _src)
  1187. {
  1188. memcpy(_dst, _src, 16);
  1189. }
  1190. // RGBA32U
  1191. void packRgba32U(void* _dst, const float* _src)
  1192. {
  1193. memcpy(_dst, _src, 16);
  1194. }
  1195. void unpackRgba32U(float* _dst, const void* _src)
  1196. {
  1197. memcpy(_dst, _src, 16);
  1198. }
  1199. // RGBA32F
  1200. void packRgba32F(void* _dst, const float* _src)
  1201. {
  1202. memcpy(_dst, _src, 16);
  1203. }
  1204. void unpackRgba32F(float* _dst, const void* _src)
  1205. {
  1206. memcpy(_dst, _src, 16);
  1207. }
  1208. // R5G6B5
  1209. void packR5G6B5(void* _dst, const float* _src)
  1210. {
  1211. *( (uint16_t*)_dst) = 0
  1212. | uint16_t(toUnorm(_src[0], 31.0f)<<11)
  1213. | uint16_t(toUnorm(_src[1], 63.0f)<< 5)
  1214. | uint16_t(toUnorm(_src[2], 31.0f) )
  1215. ;
  1216. }
  1217. void unpackR5G6B5(float* _dst, const void* _src)
  1218. {
  1219. uint16_t packed = *( (const uint16_t*)_src);
  1220. _dst[0] = float( ( (packed>>11) & 0x1f) ) / 31.0f;
  1221. _dst[1] = float( ( (packed>> 5) & 0x3f) ) / 63.0f;
  1222. _dst[2] = float( ( (packed ) & 0x1f) ) / 31.0f;
  1223. }
  1224. // RGBA4
  1225. void packRgba4(void* _dst, const float* _src)
  1226. {
  1227. *( (uint16_t*)_dst) = 0
  1228. | uint16_t(toUnorm(_src[0], 15.0f) )
  1229. | uint16_t(toUnorm(_src[1], 15.0f)<< 4)
  1230. | uint16_t(toUnorm(_src[2], 15.0f)<< 8)
  1231. | uint16_t(toUnorm(_src[3], 15.0f)<<12)
  1232. ;
  1233. }
  1234. void unpackRgba4(float* _dst, const void* _src)
  1235. {
  1236. uint16_t packed = *( (const uint16_t*)_src);
  1237. _dst[0] = float( ( (packed ) & 0xf) ) / 15.0f;
  1238. _dst[1] = float( ( (packed>> 4) & 0xf) ) / 15.0f;
  1239. _dst[2] = float( ( (packed>> 8) & 0xf) ) / 15.0f;
  1240. _dst[3] = float( ( (packed>>12) & 0xf) ) / 15.0f;
  1241. }
  1242. // RGBA4
  1243. void packBgra4(void* _dst, const float* _src)
  1244. {
  1245. *( (uint16_t*)_dst) = 0
  1246. | uint16_t(toUnorm(_src[0], 15.0f)<< 8)
  1247. | uint16_t(toUnorm(_src[1], 15.0f)<< 4)
  1248. | uint16_t(toUnorm(_src[2], 15.0f) )
  1249. | uint16_t(toUnorm(_src[3], 15.0f)<<12)
  1250. ;
  1251. }
  1252. void unpackBgra4(float* _dst, const void* _src)
  1253. {
  1254. uint16_t packed = *( (const uint16_t*)_src);
  1255. _dst[0] = float( ( (packed>> 8) & 0xf) ) / 15.0f;
  1256. _dst[1] = float( ( (packed>> 4) & 0xf) ) / 15.0f;
  1257. _dst[2] = float( ( (packed ) & 0xf) ) / 15.0f;
  1258. _dst[3] = float( ( (packed>>12) & 0xf) ) / 15.0f;
  1259. }
  1260. // RGB5A1
  1261. void packRgb5a1(void* _dst, const float* _src)
  1262. {
  1263. *( (uint16_t*)_dst) = 0
  1264. | uint16_t(toUnorm(_src[0], 31.0f) )
  1265. | uint16_t(toUnorm(_src[1], 31.0f)<< 5)
  1266. | uint16_t(toUnorm(_src[2], 31.0f)<<10)
  1267. | uint16_t(toUnorm(_src[3], 1.0f)<<15)
  1268. ;
  1269. }
  1270. void unpackRgb5a1(float* _dst, const void* _src)
  1271. {
  1272. uint16_t packed = *( (const uint16_t*)_src);
  1273. _dst[0] = float( ( (packed ) & 0x1f) ) / 31.0f;
  1274. _dst[1] = float( ( (packed>> 5) & 0x1f) ) / 31.0f;
  1275. _dst[2] = float( ( (packed>>10) & 0x1f) ) / 31.0f;
  1276. _dst[3] = float( ( (packed>>14) & 0x1) );
  1277. }
  1278. // BGR5A1
  1279. void packBgr5a1(void* _dst, const float* _src)
  1280. {
  1281. *( (uint16_t*)_dst) = 0
  1282. | uint16_t(toUnorm(_src[0], 31.0f)<<10)
  1283. | uint16_t(toUnorm(_src[1], 31.0f)<< 5)
  1284. | uint16_t(toUnorm(_src[2], 31.0f) )
  1285. | uint16_t(toUnorm(_src[3], 1.0f)<<15)
  1286. ;
  1287. }
  1288. void unpackBgr5a1(float* _dst, const void* _src)
  1289. {
  1290. uint16_t packed = *( (const uint16_t*)_src);
  1291. _dst[0] = float( ( (packed>>10) & 0x1f) ) / 31.0f;
  1292. _dst[1] = float( ( (packed>> 5) & 0x1f) ) / 31.0f;
  1293. _dst[2] = float( ( (packed ) & 0x1f) ) / 31.0f;
  1294. _dst[3] = float( ( (packed>>14) & 0x1) );
  1295. }
  1296. // RGB10A2
  1297. void packRgb10A2(void* _dst, const float* _src)
  1298. {
  1299. *( (uint32_t*)_dst) = 0
  1300. | (toUnorm(_src[0], 1023.0f) )
  1301. | (toUnorm(_src[1], 1023.0f)<<10)
  1302. | (toUnorm(_src[2], 1023.0f)<<20)
  1303. | (toUnorm(_src[3], 3.0f)<<30)
  1304. ;
  1305. }
  1306. void unpackRgb10A2(float* _dst, const void* _src)
  1307. {
  1308. uint32_t packed = *( (const uint32_t*)_src);
  1309. _dst[0] = float( ( (packed ) & 0x3ff) ) / 1023.0f;
  1310. _dst[1] = float( ( (packed>>10) & 0x3ff) ) / 1023.0f;
  1311. _dst[2] = float( ( (packed>>20) & 0x3ff) ) / 1023.0f;
  1312. _dst[3] = float( ( (packed>>30) & 0x3) ) / 3.0f;
  1313. }
  1314. // R11G11B10F
  1315. void packR11G11B10F(void* _dst, const float* _src)
  1316. {
  1317. *( (uint32_t*)_dst) = 0
  1318. | ( (bx::halfFromFloat(_src[0])>> 4) & 0x7ff)
  1319. | ( (bx::halfFromFloat(_src[0])<< 7) & 0x3ff800)
  1320. | ( (bx::halfFromFloat(_src[0])<<17) & 0xffc00000)
  1321. ;
  1322. }
  1323. void unpackR11G11B10F(float* _dst, const void* _src)
  1324. {
  1325. uint32_t packed = *( (const uint32_t*)_src);
  1326. _dst[0] = bx::halfToFloat( (packed<< 4) & 0x7ff0);
  1327. _dst[1] = bx::halfToFloat( (packed>> 7) & 0x7ff0);
  1328. _dst[2] = bx::halfToFloat( (packed>>17) & 0x7fe0);
  1329. }
  1330. struct PackUnpack
  1331. {
  1332. PackFn pack;
  1333. UnpackFn unpack;
  1334. };
  1335. static const PackUnpack s_packUnpack[] =
  1336. {
  1337. { NULL, NULL }, // BC1
  1338. { NULL, NULL }, // BC2
  1339. { NULL, NULL }, // BC3
  1340. { NULL, NULL }, // BC4
  1341. { NULL, NULL }, // BC5
  1342. { NULL, NULL }, // BC6H
  1343. { NULL, NULL }, // BC7
  1344. { NULL, NULL }, // ETC1
  1345. { NULL, NULL }, // ETC2
  1346. { NULL, NULL }, // ETC2A
  1347. { NULL, NULL }, // ETC2A1
  1348. { NULL, NULL }, // PTC12
  1349. { NULL, NULL }, // PTC14
  1350. { NULL, NULL }, // PTC12A
  1351. { NULL, NULL }, // PTC14A
  1352. { NULL, NULL }, // PTC22
  1353. { NULL, NULL }, // PTC24
  1354. { NULL, NULL }, // Unknown
  1355. { NULL, NULL }, // R1
  1356. { packR8, unpackR8 }, // A8
  1357. { packR8, unpackR8 }, // R8
  1358. { packR8I, unpackR8I }, // R8I
  1359. { packR8U, unpackR8U }, // R8U
  1360. { packR8S, unpackR8S }, // R8S
  1361. { packR16, unpackR16 }, // R16
  1362. { packR16I, unpackR16I }, // R16I
  1363. { packR16U, unpackR16U }, // R16U
  1364. { packR16F, unpackR16F }, // R16F
  1365. { packR16S, unpackR16S }, // R16S
  1366. { packR32I, unpackR32I }, // R32I
  1367. { packR32U, unpackR32U }, // R32U
  1368. { packR32F, unpackR32F }, // R32F
  1369. { packRg8, unpackRg8 }, // RG8
  1370. { packRg8I, unpackRg8I }, // RG8I
  1371. { packRg8U, unpackRg8U }, // RG8U
  1372. { packRg8S, unpackRg8S }, // RG8S
  1373. { packRg16, unpackRg16 }, // RG16
  1374. { packRg16I, unpackRg16I }, // RG16I
  1375. { packRg16U, unpackRg16U }, // RG16U
  1376. { packRg16F, unpackRg16F }, // RG16F
  1377. { packRg16S, unpackRg16S }, // RG16S
  1378. { packRg32I, unpackRg32I }, // RG32I
  1379. { packRg32U, unpackRg32U }, // RG32U
  1380. { packRg32F, unpackRg32F }, // RG32F
  1381. { packRgb8, unpackRgb8 }, // RGB8
  1382. { packRgb8S, unpackRgb8S }, // RGB8S
  1383. { packRgb8I, unpackRgb8I }, // RGB8I
  1384. { packRgb8U, unpackRgb8U }, // RGB8U
  1385. { packRgb9E5F, unpackRgb9E5F }, // RGB9E5F
  1386. { packBgra8, unpackBgra8 }, // BGRA8
  1387. { packRgba8, unpackRgba8 }, // RGBA8
  1388. { packRgba8I, unpackRgba8I }, // RGBA8I
  1389. { packRgba8U, unpackRgba8U }, // RGBA8U
  1390. { packRgba8S, unpackRgba8S }, // RGBA8S
  1391. { packRgba16, unpackRgba16 }, // RGBA16
  1392. { packRgba16I, unpackRgba16I }, // RGBA16I
  1393. { packRgba16U, unpackRgba16U }, // RGBA16U
  1394. { packRgba16F, unpackRgba16F }, // RGBA16F
  1395. { packRgba16S, unpackRgba16S }, // RGBA16S
  1396. { packRgba32I, unpackRgba32I }, // RGBA32I
  1397. { packRgba32U, unpackRgba32U }, // RGBA32U
  1398. { packRgba32F, unpackRgba32F }, // RGBA32F
  1399. { packR5G6B5, unpackR5G6B5 }, // R5G6B5
  1400. { packRgba4, unpackRgba4 }, // RGBA4
  1401. { packRgb5a1, unpackRgb5a1 }, // RGB5A1
  1402. { packRgb10A2, unpackRgb10A2 }, // RGB10A2
  1403. { packR11G11B10F, unpackR11G11B10F }, // R11G11B10F
  1404. { NULL, NULL }, // UnknownDepth
  1405. { NULL, NULL }, // D16
  1406. { NULL, NULL }, // D24
  1407. { NULL, NULL }, // D24S8
  1408. { NULL, NULL }, // D32
  1409. { NULL, NULL }, // D16F
  1410. { NULL, NULL }, // D24F
  1411. { NULL, NULL }, // D32F
  1412. { NULL, NULL }, // D0S8
  1413. };
  1414. BX_STATIC_ASSERT(TextureFormat::Count == BX_COUNTOF(s_packUnpack) );
  1415. bool imageConvert(TextureFormat::Enum _dstFormat, TextureFormat::Enum _srcFormat)
  1416. {
  1417. UnpackFn unpack = s_packUnpack[_srcFormat].unpack;
  1418. PackFn pack = s_packUnpack[_dstFormat].pack;
  1419. return NULL != pack
  1420. && NULL != unpack
  1421. ;
  1422. }
  1423. void imageConvert(void* _dst, uint32_t _bpp, PackFn _pack, const void* _src, UnpackFn _unpack, uint32_t _size)
  1424. {
  1425. const uint8_t* src = (uint8_t*)_src;
  1426. uint8_t* dst = (uint8_t*)_dst;
  1427. const uint32_t size = _size * 8 / _bpp;
  1428. for (uint32_t ii = 0; ii < size; ++ii)
  1429. {
  1430. float rgba[4];
  1431. _unpack(rgba, &src[ii*_bpp/8]);
  1432. _pack(&dst[ii*_bpp/8], rgba);
  1433. }
  1434. }
  1435. void imageConvert(void* _dst, uint32_t _dstBpp, PackFn _pack, const void* _src, uint32_t _srcBpp, UnpackFn _unpack, uint32_t _width, uint32_t _height, uint32_t _srcPitch)
  1436. {
  1437. const uint8_t* src = (uint8_t*)_src;
  1438. uint8_t* dst = (uint8_t*)_dst;
  1439. const uint32_t dstPitch = _width * _dstBpp / 8;
  1440. for (uint32_t yy = 0; yy < _height; ++yy, src += _srcPitch, dst += dstPitch)
  1441. {
  1442. for (uint32_t xx = 0; xx < _width; ++xx)
  1443. {
  1444. float rgba[4];
  1445. _unpack(rgba, &src[xx*_srcBpp/8]);
  1446. _pack(&dst[xx*_dstBpp/8], rgba);
  1447. }
  1448. }
  1449. }
  1450. bool imageConvert(void* _dst, TextureFormat::Enum _dstFormat, const void* _src, TextureFormat::Enum _srcFormat, uint32_t _width, uint32_t _height, uint32_t _srcPitch)
  1451. {
  1452. UnpackFn unpack = s_packUnpack[_srcFormat].unpack;
  1453. PackFn pack = s_packUnpack[_dstFormat].pack;
  1454. if (NULL == pack
  1455. || NULL == unpack)
  1456. {
  1457. return false;
  1458. }
  1459. const uint32_t srcBpp = s_imageBlockInfo[_srcFormat].bitsPerPixel;
  1460. const uint32_t dstBpp = s_imageBlockInfo[_dstFormat].bitsPerPixel;
  1461. imageConvert(_dst, dstBpp, pack, _src, srcBpp, unpack, _width, _height, _srcPitch);
  1462. return true;
  1463. }
  1464. bool imageConvert(void* _dst, TextureFormat::Enum _dstFormat, const void* _src, TextureFormat::Enum _srcFormat, uint32_t _width, uint32_t _height)
  1465. {
  1466. const uint32_t srcBpp = s_imageBlockInfo[_srcFormat].bitsPerPixel;
  1467. return imageConvert(_dst, _dstFormat, _src, _srcFormat, _width, _height, _width*srcBpp/8);
  1468. }
  1469. uint8_t bitRangeConvert(uint32_t _in, uint32_t _from, uint32_t _to)
  1470. {
  1471. using namespace bx;
  1472. uint32_t tmp0 = uint32_sll(1, _to);
  1473. uint32_t tmp1 = uint32_sll(1, _from);
  1474. uint32_t tmp2 = uint32_dec(tmp0);
  1475. uint32_t tmp3 = uint32_dec(tmp1);
  1476. uint32_t tmp4 = uint32_mul(_in, tmp2);
  1477. uint32_t tmp5 = uint32_add(tmp3, tmp4);
  1478. uint32_t tmp6 = uint32_srl(tmp5, _from);
  1479. uint32_t tmp7 = uint32_add(tmp5, tmp6);
  1480. uint32_t result = uint32_srl(tmp7, _from);
  1481. return uint8_t(result);
  1482. }
  1483. void decodeBlockDxt(uint8_t _dst[16*4], const uint8_t _src[8])
  1484. {
  1485. uint8_t colors[4*3];
  1486. uint32_t c0 = _src[0] | (_src[1] << 8);
  1487. colors[0] = bitRangeConvert( (c0>> 0)&0x1f, 5, 8);
  1488. colors[1] = bitRangeConvert( (c0>> 5)&0x3f, 6, 8);
  1489. colors[2] = bitRangeConvert( (c0>>11)&0x1f, 5, 8);
  1490. uint32_t c1 = _src[2] | (_src[3] << 8);
  1491. colors[3] = bitRangeConvert( (c1>> 0)&0x1f, 5, 8);
  1492. colors[4] = bitRangeConvert( (c1>> 5)&0x3f, 6, 8);
  1493. colors[5] = bitRangeConvert( (c1>>11)&0x1f, 5, 8);
  1494. colors[6] = (2*colors[0] + colors[3]) / 3;
  1495. colors[7] = (2*colors[1] + colors[4]) / 3;
  1496. colors[8] = (2*colors[2] + colors[5]) / 3;
  1497. colors[ 9] = (colors[0] + 2*colors[3]) / 3;
  1498. colors[10] = (colors[1] + 2*colors[4]) / 3;
  1499. colors[11] = (colors[2] + 2*colors[5]) / 3;
  1500. for (uint32_t ii = 0, next = 8*4; ii < 16*4; ii += 4, next += 2)
  1501. {
  1502. int idx = ( (_src[next>>3] >> (next & 7) ) & 3) * 3;
  1503. _dst[ii+0] = colors[idx+0];
  1504. _dst[ii+1] = colors[idx+1];
  1505. _dst[ii+2] = colors[idx+2];
  1506. }
  1507. }
  1508. void decodeBlockDxt1(uint8_t _dst[16*4], const uint8_t _src[8])
  1509. {
  1510. uint8_t colors[4*4];
  1511. uint32_t c0 = _src[0] | (_src[1] << 8);
  1512. colors[0] = bitRangeConvert( (c0>> 0)&0x1f, 5, 8);
  1513. colors[1] = bitRangeConvert( (c0>> 5)&0x3f, 6, 8);
  1514. colors[2] = bitRangeConvert( (c0>>11)&0x1f, 5, 8);
  1515. colors[3] = 255;
  1516. uint32_t c1 = _src[2] | (_src[3] << 8);
  1517. colors[4] = bitRangeConvert( (c1>> 0)&0x1f, 5, 8);
  1518. colors[5] = bitRangeConvert( (c1>> 5)&0x3f, 6, 8);
  1519. colors[6] = bitRangeConvert( (c1>>11)&0x1f, 5, 8);
  1520. colors[7] = 255;
  1521. if (c0 > c1)
  1522. {
  1523. colors[ 8] = (2*colors[0] + colors[4]) / 3;
  1524. colors[ 9] = (2*colors[1] + colors[5]) / 3;
  1525. colors[10] = (2*colors[2] + colors[6]) / 3;
  1526. colors[11] = 255;
  1527. colors[12] = (colors[0] + 2*colors[4]) / 3;
  1528. colors[13] = (colors[1] + 2*colors[5]) / 3;
  1529. colors[14] = (colors[2] + 2*colors[6]) / 3;
  1530. colors[15] = 255;
  1531. }
  1532. else
  1533. {
  1534. colors[ 8] = (colors[0] + colors[4]) / 2;
  1535. colors[ 9] = (colors[1] + colors[5]) / 2;
  1536. colors[10] = (colors[2] + colors[6]) / 2;
  1537. colors[11] = 255;
  1538. colors[12] = 0;
  1539. colors[13] = 0;
  1540. colors[14] = 0;
  1541. colors[15] = 0;
  1542. }
  1543. for (uint32_t ii = 0, next = 8*4; ii < 16*4; ii += 4, next += 2)
  1544. {
  1545. int idx = ( (_src[next>>3] >> (next & 7) ) & 3) * 4;
  1546. _dst[ii+0] = colors[idx+0];
  1547. _dst[ii+1] = colors[idx+1];
  1548. _dst[ii+2] = colors[idx+2];
  1549. _dst[ii+3] = colors[idx+3];
  1550. }
  1551. }
  1552. void decodeBlockDxt23A(uint8_t _dst[16*4], const uint8_t _src[8])
  1553. {
  1554. for (uint32_t ii = 0, next = 0; ii < 16*4; ii += 4, next += 4)
  1555. {
  1556. uint32_t c0 = (_src[next>>3] >> (next&7) ) & 0xf;
  1557. _dst[ii] = bitRangeConvert(c0, 4, 8);
  1558. }
  1559. }
  1560. void decodeBlockDxt45A(uint8_t _dst[16*4], const uint8_t _src[8])
  1561. {
  1562. uint8_t alpha[8];
  1563. alpha[0] = _src[0];
  1564. alpha[1] = _src[1];
  1565. if (alpha[0] > alpha[1])
  1566. {
  1567. alpha[2] = (6*alpha[0] + 1*alpha[1]) / 7;
  1568. alpha[3] = (5*alpha[0] + 2*alpha[1]) / 7;
  1569. alpha[4] = (4*alpha[0] + 3*alpha[1]) / 7;
  1570. alpha[5] = (3*alpha[0] + 4*alpha[1]) / 7;
  1571. alpha[6] = (2*alpha[0] + 5*alpha[1]) / 7;
  1572. alpha[7] = (1*alpha[0] + 6*alpha[1]) / 7;
  1573. }
  1574. else
  1575. {
  1576. alpha[2] = (4*alpha[0] + 1*alpha[1]) / 5;
  1577. alpha[3] = (3*alpha[0] + 2*alpha[1]) / 5;
  1578. alpha[4] = (2*alpha[0] + 3*alpha[1]) / 5;
  1579. alpha[5] = (1*alpha[0] + 4*alpha[1]) / 5;
  1580. alpha[6] = 0;
  1581. alpha[7] = 255;
  1582. }
  1583. uint32_t idx0 = _src[2];
  1584. uint32_t idx1 = _src[5];
  1585. idx0 |= uint32_t(_src[3])<<8;
  1586. idx1 |= uint32_t(_src[6])<<8;
  1587. idx0 |= uint32_t(_src[4])<<16;
  1588. idx1 |= uint32_t(_src[7])<<16;
  1589. for (uint32_t ii = 0; ii < 8*4; ii += 4)
  1590. {
  1591. _dst[ii] = alpha[idx0&7];
  1592. _dst[ii+32] = alpha[idx1&7];
  1593. idx0 >>= 3;
  1594. idx1 >>= 3;
  1595. }
  1596. }
  1597. static const int32_t s_etc1Mod[8][4] =
  1598. {
  1599. { 2, 8, -2, -8},
  1600. { 5, 17, -5, -17},
  1601. { 9, 29, -9, -29},
  1602. { 13, 42, -13, -42},
  1603. { 18, 60, -18, -60},
  1604. { 24, 80, -24, -80},
  1605. { 33, 106, -33, -106},
  1606. { 47, 183, -47, -183},
  1607. };
  1608. static const uint8_t s_etc2Mod[8] = { 3, 6, 11, 16, 23, 32, 41, 64 };
  1609. uint8_t uint8_sat(int32_t _a)
  1610. {
  1611. using namespace bx;
  1612. const uint32_t min = uint32_imin(_a, 255);
  1613. const uint32_t result = uint32_imax(min, 0);
  1614. return (uint8_t)result;
  1615. }
  1616. uint8_t uint8_satadd(int32_t _a, int32_t _b)
  1617. {
  1618. const int32_t add = _a + _b;
  1619. return uint8_sat(add);
  1620. }
  1621. void decodeBlockEtc2ModeT(uint8_t _dst[16*4], const uint8_t _src[8])
  1622. {
  1623. uint8_t rgb[16];
  1624. // 0 1 2 3 4 5 6 7
  1625. // 7654321076543210765432107654321076543210765432107654321076543210
  1626. // ...rr.rrggggbbbbrrrrggggbbbbDDD.mmmmmmmmmmmmmmmmllllllllllllllll
  1627. // ^ ^ ^ ^ ^
  1628. // +-- c0 +-- c1 | +-- msb +-- lsb
  1629. // +-- dist
  1630. rgb[ 0] = ( (_src[0] >> 1) & 0xc)
  1631. | (_src[0] & 0x3)
  1632. ;
  1633. rgb[ 1] = _src[1] >> 4;
  1634. rgb[ 2] = _src[1] & 0xf;
  1635. rgb[ 8] = _src[2] >> 4;
  1636. rgb[ 9] = _src[2] & 0xf;
  1637. rgb[10] = _src[3] >> 4;
  1638. rgb[ 0] = bitRangeConvert(rgb[ 0], 4, 8);
  1639. rgb[ 1] = bitRangeConvert(rgb[ 1], 4, 8);
  1640. rgb[ 2] = bitRangeConvert(rgb[ 2], 4, 8);
  1641. rgb[ 8] = bitRangeConvert(rgb[ 8], 4, 8);
  1642. rgb[ 9] = bitRangeConvert(rgb[ 9], 4, 8);
  1643. rgb[10] = bitRangeConvert(rgb[10], 4, 8);
  1644. uint8_t dist = (_src[3] >> 1) & 0x7;
  1645. int32_t mod = s_etc2Mod[dist];
  1646. rgb[ 4] = uint8_satadd(rgb[ 8], mod);
  1647. rgb[ 5] = uint8_satadd(rgb[ 9], mod);
  1648. rgb[ 6] = uint8_satadd(rgb[10], mod);
  1649. rgb[12] = uint8_satadd(rgb[ 8], -mod);
  1650. rgb[13] = uint8_satadd(rgb[ 9], -mod);
  1651. rgb[14] = uint8_satadd(rgb[10], -mod);
  1652. uint32_t indexMsb = (_src[4]<<8) | _src[5];
  1653. uint32_t indexLsb = (_src[6]<<8) | _src[7];
  1654. for (uint32_t ii = 0; ii < 16; ++ii)
  1655. {
  1656. const uint32_t idx = (ii&0xc) | ( (ii & 0x3)<<4);
  1657. const uint32_t lsbi = indexLsb & 1;
  1658. const uint32_t msbi = (indexMsb & 1)<<1;
  1659. const uint32_t pal = (lsbi | msbi)<<2;
  1660. _dst[idx + 0] = rgb[pal+2];
  1661. _dst[idx + 1] = rgb[pal+1];
  1662. _dst[idx + 2] = rgb[pal+0];
  1663. _dst[idx + 3] = 255;
  1664. indexLsb >>= 1;
  1665. indexMsb >>= 1;
  1666. }
  1667. }
  1668. void decodeBlockEtc2ModeH(uint8_t _dst[16*4], const uint8_t _src[8])
  1669. {
  1670. uint8_t rgb[16];
  1671. // 0 1 2 3 4 5 6 7
  1672. // 7654321076543210765432107654321076543210765432107654321076543210
  1673. // .rrrrggg...gb.bbbrrrrggggbbbbDD.mmmmmmmmmmmmmmmmllllllllllllllll
  1674. // ^ ^ ^ ^ ^
  1675. // +-- c0 +-- c1 | +-- msb +-- lsb
  1676. // +-- dist
  1677. rgb[ 0] = (_src[0] >> 3) & 0xf;
  1678. rgb[ 1] = ( (_src[0] << 1) & 0xe)
  1679. | ( (_src[1] >> 4) & 0x1)
  1680. ;
  1681. rgb[ 2] = (_src[1] & 0x8)
  1682. | ( (_src[1] << 1) & 0x6)
  1683. | (_src[2] >> 7)
  1684. ;
  1685. rgb[ 8] = (_src[2] >> 3) & 0xf;
  1686. rgb[ 9] = ( (_src[2] << 1) & 0xe)
  1687. | (_src[3] >> 7)
  1688. ;
  1689. rgb[10] = (_src[2] >> 3) & 0xf;
  1690. rgb[ 0] = bitRangeConvert(rgb[ 0], 4, 8);
  1691. rgb[ 1] = bitRangeConvert(rgb[ 1], 4, 8);
  1692. rgb[ 2] = bitRangeConvert(rgb[ 2], 4, 8);
  1693. rgb[ 8] = bitRangeConvert(rgb[ 8], 4, 8);
  1694. rgb[ 9] = bitRangeConvert(rgb[ 9], 4, 8);
  1695. rgb[10] = bitRangeConvert(rgb[10], 4, 8);
  1696. uint32_t col0 = uint32_t(rgb[0]<<16) | uint32_t(rgb[1]<<8) | uint32_t(rgb[ 2]);
  1697. uint32_t col1 = uint32_t(rgb[8]<<16) | uint32_t(rgb[9]<<8) | uint32_t(rgb[10]);
  1698. uint8_t dist = (_src[3] & 0x6) | (col0 >= col1);
  1699. int32_t mod = s_etc2Mod[dist];
  1700. rgb[ 4] = uint8_satadd(rgb[ 0], -mod);
  1701. rgb[ 5] = uint8_satadd(rgb[ 1], -mod);
  1702. rgb[ 6] = uint8_satadd(rgb[ 2], -mod);
  1703. rgb[ 0] = uint8_satadd(rgb[ 0], mod);
  1704. rgb[ 1] = uint8_satadd(rgb[ 1], mod);
  1705. rgb[ 2] = uint8_satadd(rgb[ 2], mod);
  1706. rgb[12] = uint8_satadd(rgb[ 8], -mod);
  1707. rgb[13] = uint8_satadd(rgb[ 9], -mod);
  1708. rgb[14] = uint8_satadd(rgb[10], -mod);
  1709. rgb[ 8] = uint8_satadd(rgb[ 8], mod);
  1710. rgb[ 9] = uint8_satadd(rgb[ 9], mod);
  1711. rgb[10] = uint8_satadd(rgb[10], mod);
  1712. uint32_t indexMsb = (_src[4]<<8) | _src[5];
  1713. uint32_t indexLsb = (_src[6]<<8) | _src[7];
  1714. for (uint32_t ii = 0; ii < 16; ++ii)
  1715. {
  1716. const uint32_t idx = (ii&0xc) | ( (ii & 0x3)<<4);
  1717. const uint32_t lsbi = indexLsb & 1;
  1718. const uint32_t msbi = (indexMsb & 1)<<1;
  1719. const uint32_t pal = (lsbi | msbi)<<2;
  1720. _dst[idx + 0] = rgb[pal+2];
  1721. _dst[idx + 1] = rgb[pal+1];
  1722. _dst[idx + 2] = rgb[pal+0];
  1723. _dst[idx + 3] = 255;
  1724. indexLsb >>= 1;
  1725. indexMsb >>= 1;
  1726. }
  1727. }
  1728. void decodeBlockEtc2ModePlanar(uint8_t _dst[16*4], const uint8_t _src[8])
  1729. {
  1730. // 0 1 2 3 4 5 6 7
  1731. // 7654321076543210765432107654321076543210765432107654321076543210
  1732. // .rrrrrrg.ggggggb...bb.bbbrrrrr.rgggggggbbbbbbrrrrrrgggggggbbbbbb
  1733. // ^ ^ ^
  1734. // +-- c0 +-- cH +-- cV
  1735. uint8_t c0[3];
  1736. uint8_t cH[3];
  1737. uint8_t cV[3];
  1738. c0[0] = (_src[0] >> 1) & 0x3f;
  1739. c0[1] = ( (_src[0] & 1) << 6)
  1740. | ( (_src[1] >> 1) & 0x3f)
  1741. ;
  1742. c0[2] = ( (_src[1] & 1) << 5)
  1743. | ( (_src[2] & 0x18) )
  1744. | ( (_src[2] << 1) & 6)
  1745. | ( (_src[3] >> 7) )
  1746. ;
  1747. cH[0] = ( (_src[3] >> 1) & 0x3e)
  1748. | (_src[3] & 1)
  1749. ;
  1750. cH[1] = _src[4] >> 1;
  1751. cH[2] = ( (_src[4] & 1) << 5)
  1752. | (_src[5] >> 3)
  1753. ;
  1754. cV[0] = ( (_src[5] & 0x7) << 3)
  1755. | (_src[6] >> 5)
  1756. ;
  1757. cV[1] = ( (_src[6] & 0x1f) << 2)
  1758. | (_src[7] >> 5)
  1759. ;
  1760. cV[2] = _src[7] & 0x3f;
  1761. c0[0] = bitRangeConvert(c0[0], 6, 8);
  1762. c0[1] = bitRangeConvert(c0[1], 7, 8);
  1763. c0[2] = bitRangeConvert(c0[2], 6, 8);
  1764. cH[0] = bitRangeConvert(cH[0], 6, 8);
  1765. cH[1] = bitRangeConvert(cH[1], 7, 8);
  1766. cH[2] = bitRangeConvert(cH[2], 6, 8);
  1767. cV[0] = bitRangeConvert(cV[0], 6, 8);
  1768. cV[1] = bitRangeConvert(cV[1], 7, 8);
  1769. cV[2] = bitRangeConvert(cV[2], 6, 8);
  1770. int16_t dy[3];
  1771. dy[0] = cV[0] - c0[0];
  1772. dy[1] = cV[1] - c0[1];
  1773. dy[2] = cV[2] - c0[2];
  1774. int16_t sx[3];
  1775. sx[0] = int16_t(c0[0])<<2;
  1776. sx[1] = int16_t(c0[1])<<2;
  1777. sx[2] = int16_t(c0[2])<<2;
  1778. int16_t ex[3];
  1779. ex[0] = int16_t(cH[0])<<2;
  1780. ex[1] = int16_t(cH[1])<<2;
  1781. ex[2] = int16_t(cH[2])<<2;
  1782. for (int32_t vv = 0; vv < 4; ++vv)
  1783. {
  1784. int16_t dx[3];
  1785. dx[0] = (ex[0] - sx[0])>>2;
  1786. dx[1] = (ex[1] - sx[1])>>2;
  1787. dx[2] = (ex[2] - sx[2])>>2;
  1788. for (int32_t hh = 0; hh < 4; ++hh)
  1789. {
  1790. const uint32_t idx = (vv<<4) + (hh<<2);
  1791. _dst[idx + 0] = uint8_sat( (sx[2] + dx[2]*hh)>>2);
  1792. _dst[idx + 1] = uint8_sat( (sx[1] + dx[1]*hh)>>2);
  1793. _dst[idx + 2] = uint8_sat( (sx[0] + dx[0]*hh)>>2);
  1794. _dst[idx + 3] = 255;
  1795. }
  1796. sx[0] += dy[0];
  1797. sx[1] += dy[1];
  1798. sx[2] += dy[2];
  1799. ex[0] += dy[0];
  1800. ex[1] += dy[1];
  1801. ex[2] += dy[2];
  1802. }
  1803. }
  1804. void decodeBlockEtc12(uint8_t _dst[16*4], const uint8_t _src[8])
  1805. {
  1806. bool flipBit = 0 != (_src[3] & 0x1);
  1807. bool diffBit = 0 != (_src[3] & 0x2);
  1808. uint8_t rgb[8];
  1809. if (diffBit)
  1810. {
  1811. rgb[0] = _src[0] >> 3;
  1812. rgb[1] = _src[1] >> 3;
  1813. rgb[2] = _src[2] >> 3;
  1814. int8_t diff[3];
  1815. diff[0] = int8_t( (_src[0] & 0x7)<<5)>>5;
  1816. diff[1] = int8_t( (_src[1] & 0x7)<<5)>>5;
  1817. diff[2] = int8_t( (_src[2] & 0x7)<<5)>>5;
  1818. int8_t rr = rgb[0] + diff[0];
  1819. int8_t gg = rgb[1] + diff[1];
  1820. int8_t bb = rgb[2] + diff[2];
  1821. // Etc2 3-modes
  1822. if (rr < 0 || rr > 31)
  1823. {
  1824. decodeBlockEtc2ModeT(_dst, _src);
  1825. return;
  1826. }
  1827. if (gg < 0 || gg > 31)
  1828. {
  1829. decodeBlockEtc2ModeH(_dst, _src);
  1830. return;
  1831. }
  1832. if (bb < 0 || bb > 31)
  1833. {
  1834. decodeBlockEtc2ModePlanar(_dst, _src);
  1835. return;
  1836. }
  1837. // Etc1
  1838. rgb[0] = bitRangeConvert(rgb[0], 5, 8);
  1839. rgb[1] = bitRangeConvert(rgb[1], 5, 8);
  1840. rgb[2] = bitRangeConvert(rgb[2], 5, 8);
  1841. rgb[4] = bitRangeConvert(rr, 5, 8);
  1842. rgb[5] = bitRangeConvert(gg, 5, 8);
  1843. rgb[6] = bitRangeConvert(bb, 5, 8);
  1844. }
  1845. else
  1846. {
  1847. rgb[0] = _src[0] >> 4;
  1848. rgb[1] = _src[1] >> 4;
  1849. rgb[2] = _src[2] >> 4;
  1850. rgb[4] = _src[0] & 0xf;
  1851. rgb[5] = _src[1] & 0xf;
  1852. rgb[6] = _src[2] & 0xf;
  1853. rgb[0] = bitRangeConvert(rgb[0], 4, 8);
  1854. rgb[1] = bitRangeConvert(rgb[1], 4, 8);
  1855. rgb[2] = bitRangeConvert(rgb[2], 4, 8);
  1856. rgb[4] = bitRangeConvert(rgb[4], 4, 8);
  1857. rgb[5] = bitRangeConvert(rgb[5], 4, 8);
  1858. rgb[6] = bitRangeConvert(rgb[6], 4, 8);
  1859. }
  1860. uint32_t table[2];
  1861. table[0] = (_src[3] >> 5) & 0x7;
  1862. table[1] = (_src[3] >> 2) & 0x7;
  1863. uint32_t indexMsb = (_src[4]<<8) | _src[5];
  1864. uint32_t indexLsb = (_src[6]<<8) | _src[7];
  1865. if (flipBit)
  1866. {
  1867. for (uint32_t ii = 0; ii < 16; ++ii)
  1868. {
  1869. const uint32_t block = (ii>>1)&1;
  1870. const uint32_t color = block<<2;
  1871. const uint32_t idx = (ii&0xc) | ( (ii & 0x3)<<4);
  1872. const uint32_t lsbi = indexLsb & 1;
  1873. const uint32_t msbi = (indexMsb & 1)<<1;
  1874. const int32_t mod = s_etc1Mod[table[block] ][lsbi | msbi];
  1875. _dst[idx + 0] = uint8_satadd(rgb[color+2], mod);
  1876. _dst[idx + 1] = uint8_satadd(rgb[color+1], mod);
  1877. _dst[idx + 2] = uint8_satadd(rgb[color+0], mod);
  1878. _dst[idx + 3] = 255;
  1879. indexLsb >>= 1;
  1880. indexMsb >>= 1;
  1881. }
  1882. }
  1883. else
  1884. {
  1885. for (uint32_t ii = 0; ii < 16; ++ii)
  1886. {
  1887. const uint32_t block = ii>>3;
  1888. const uint32_t color = block<<2;
  1889. const uint32_t idx = (ii&0xc) | ( (ii & 0x3)<<4);
  1890. const uint32_t lsbi = indexLsb & 1;
  1891. const uint32_t msbi = (indexMsb & 1)<<1;
  1892. const int32_t mod = s_etc1Mod[table[block] ][lsbi | msbi];
  1893. _dst[idx + 0] = uint8_satadd(rgb[color+2], mod);
  1894. _dst[idx + 1] = uint8_satadd(rgb[color+1], mod);
  1895. _dst[idx + 2] = uint8_satadd(rgb[color+0], mod);
  1896. _dst[idx + 3] = 255;
  1897. indexLsb >>= 1;
  1898. indexMsb >>= 1;
  1899. }
  1900. }
  1901. }
  1902. static const uint8_t s_pvrtcFactors[16][4] =
  1903. {
  1904. { 4, 4, 4, 4 },
  1905. { 2, 6, 2, 6 },
  1906. { 8, 0, 8, 0 },
  1907. { 6, 2, 6, 2 },
  1908. { 2, 2, 6, 6 },
  1909. { 1, 3, 3, 9 },
  1910. { 4, 0, 12, 0 },
  1911. { 3, 1, 9, 3 },
  1912. { 8, 8, 0, 0 },
  1913. { 4, 12, 0, 0 },
  1914. { 16, 0, 0, 0 },
  1915. { 12, 4, 0, 0 },
  1916. { 6, 6, 2, 2 },
  1917. { 3, 9, 1, 3 },
  1918. { 12, 0, 4, 0 },
  1919. { 9, 3, 3, 1 },
  1920. };
  1921. static const uint8_t s_pvrtcWeights[8][4] =
  1922. {
  1923. { 8, 0, 8, 0 },
  1924. { 5, 3, 5, 3 },
  1925. { 3, 5, 3, 5 },
  1926. { 0, 8, 0, 8 },
  1927. { 8, 0, 8, 0 },
  1928. { 4, 4, 4, 4 },
  1929. { 4, 4, 4, 4 },
  1930. { 0, 8, 0, 8 },
  1931. };
  1932. uint32_t morton2d(uint32_t _x, uint32_t _y)
  1933. {
  1934. using namespace bx;
  1935. const uint32_t tmpx = uint32_part1by1(_x);
  1936. const uint32_t xbits = uint32_sll(tmpx, 1);
  1937. const uint32_t ybits = uint32_part1by1(_y);
  1938. const uint32_t result = uint32_or(xbits, ybits);
  1939. return result;
  1940. }
  1941. uint32_t getColor(const uint8_t _src[8])
  1942. {
  1943. return 0
  1944. | _src[7]<<24
  1945. | _src[6]<<16
  1946. | _src[5]<<8
  1947. | _src[4]
  1948. ;
  1949. }
  1950. void decodeBlockPtc14RgbAddA(uint32_t _block, uint32_t* _r, uint32_t* _g, uint32_t* _b, uint8_t _factor)
  1951. {
  1952. if (0 != (_block & (1<<15) ) )
  1953. {
  1954. *_r += bitRangeConvert( (_block >> 10) & 0x1f, 5, 8) * _factor;
  1955. *_g += bitRangeConvert( (_block >> 5) & 0x1f, 5, 8) * _factor;
  1956. *_b += bitRangeConvert( (_block >> 1) & 0x0f, 4, 8) * _factor;
  1957. }
  1958. else
  1959. {
  1960. *_r += bitRangeConvert( (_block >> 8) & 0xf, 4, 8) * _factor;
  1961. *_g += bitRangeConvert( (_block >> 4) & 0xf, 4, 8) * _factor;
  1962. *_b += bitRangeConvert( (_block >> 1) & 0x7, 3, 8) * _factor;
  1963. }
  1964. }
  1965. void decodeBlockPtc14RgbAddB(uint32_t _block, uint32_t* _r, uint32_t* _g, uint32_t* _b, uint8_t _factor)
  1966. {
  1967. if (0 != (_block & (1<<31) ) )
  1968. {
  1969. *_r += bitRangeConvert( (_block >> 26) & 0x1f, 5, 8) * _factor;
  1970. *_g += bitRangeConvert( (_block >> 21) & 0x1f, 5, 8) * _factor;
  1971. *_b += bitRangeConvert( (_block >> 16) & 0x1f, 5, 8) * _factor;
  1972. }
  1973. else
  1974. {
  1975. *_r += bitRangeConvert( (_block >> 24) & 0xf, 4, 8) * _factor;
  1976. *_g += bitRangeConvert( (_block >> 20) & 0xf, 4, 8) * _factor;
  1977. *_b += bitRangeConvert( (_block >> 16) & 0xf, 4, 8) * _factor;
  1978. }
  1979. }
  1980. void decodeBlockPtc14(uint8_t _dst[16*4], const uint8_t* _src, uint32_t _x, uint32_t _y, uint32_t _width, uint32_t _height)
  1981. {
  1982. // 0 1 2 3 4 5 6 7
  1983. // 7654321076543210765432107654321076543210765432107654321076543210
  1984. // mmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmyrrrrrgggggbbbbbxrrrrrgggggbbbbp
  1985. // ^ ^^ ^^ ^
  1986. // +-- modulation data |+- B color |+- A color |
  1987. // +-- B opaque +-- A opaque |
  1988. // alpha punchthrough --+
  1989. const uint8_t* bc = &_src[morton2d(_x, _y) * 8];
  1990. uint32_t mod = 0
  1991. | bc[3]<<24
  1992. | bc[2]<<16
  1993. | bc[1]<<8
  1994. | bc[0]
  1995. ;
  1996. const bool punchthrough = !!(bc[7] & 1);
  1997. const uint8_t* weightTable = s_pvrtcWeights[4 * punchthrough];
  1998. const uint8_t* factorTable = s_pvrtcFactors[0];
  1999. for (int yy = 0; yy < 4; ++yy)
  2000. {
  2001. const uint32_t yOffset = (yy < 2) ? -1 : 0;
  2002. const uint32_t y0 = (_y + yOffset) % _height;
  2003. const uint32_t y1 = (y0 + 1) % _height;
  2004. for (int xx = 0; xx < 4; ++xx)
  2005. {
  2006. const uint32_t xOffset = (xx < 2) ? -1 : 0;
  2007. const uint32_t x0 = (_x + xOffset) % _width;
  2008. const uint32_t x1 = (x0 + 1) % _width;
  2009. const uint32_t bc0 = getColor(&_src[morton2d(x0, y0) * 8]);
  2010. const uint32_t bc1 = getColor(&_src[morton2d(x1, y0) * 8]);
  2011. const uint32_t bc2 = getColor(&_src[morton2d(x0, y1) * 8]);
  2012. const uint32_t bc3 = getColor(&_src[morton2d(x1, y1) * 8]);
  2013. const uint8_t f0 = factorTable[0];
  2014. const uint8_t f1 = factorTable[1];
  2015. const uint8_t f2 = factorTable[2];
  2016. const uint8_t f3 = factorTable[3];
  2017. uint32_t ar = 0, ag = 0, ab = 0;
  2018. decodeBlockPtc14RgbAddA(bc0, &ar, &ag, &ab, f0);
  2019. decodeBlockPtc14RgbAddA(bc1, &ar, &ag, &ab, f1);
  2020. decodeBlockPtc14RgbAddA(bc2, &ar, &ag, &ab, f2);
  2021. decodeBlockPtc14RgbAddA(bc3, &ar, &ag, &ab, f3);
  2022. uint32_t br = 0, bg = 0, bb = 0;
  2023. decodeBlockPtc14RgbAddB(bc0, &br, &bg, &bb, f0);
  2024. decodeBlockPtc14RgbAddB(bc1, &br, &bg, &bb, f1);
  2025. decodeBlockPtc14RgbAddB(bc2, &br, &bg, &bb, f2);
  2026. decodeBlockPtc14RgbAddB(bc3, &br, &bg, &bb, f3);
  2027. const uint8_t* weight = &weightTable[(mod & 3)*4];
  2028. const uint8_t wa = weight[0];
  2029. const uint8_t wb = weight[1];
  2030. _dst[(yy*4 + xx)*4+0] = uint8_t( (ab * wa + bb * wb) >> 7);
  2031. _dst[(yy*4 + xx)*4+1] = uint8_t( (ag * wa + bg * wb) >> 7);
  2032. _dst[(yy*4 + xx)*4+2] = uint8_t( (ar * wa + br * wb) >> 7);
  2033. _dst[(yy*4 + xx)*4+3] = 255;
  2034. mod >>= 2;
  2035. factorTable += 4;
  2036. }
  2037. }
  2038. }
  2039. void decodeBlockPtc14ARgbaAddA(uint32_t _block, uint32_t* _r, uint32_t* _g, uint32_t* _b, uint32_t* _a, uint8_t _factor)
  2040. {
  2041. if (0 != (_block & (1<<15) ) )
  2042. {
  2043. *_r += bitRangeConvert( (_block >> 10) & 0x1f, 5, 8) * _factor;
  2044. *_g += bitRangeConvert( (_block >> 5) & 0x1f, 5, 8) * _factor;
  2045. *_b += bitRangeConvert( (_block >> 1) & 0x0f, 4, 8) * _factor;
  2046. *_a += 255 * _factor;
  2047. }
  2048. else
  2049. {
  2050. *_r += bitRangeConvert( (_block >> 8) & 0xf, 4, 8) * _factor;
  2051. *_g += bitRangeConvert( (_block >> 4) & 0xf, 4, 8) * _factor;
  2052. *_b += bitRangeConvert( (_block >> 1) & 0x7, 3, 8) * _factor;
  2053. *_a += bitRangeConvert( (_block >> 12) & 0x7, 3, 8) * _factor;
  2054. }
  2055. }
  2056. void decodeBlockPtc14ARgbaAddB(uint32_t _block, uint32_t* _r, uint32_t* _g, uint32_t* _b, uint32_t* _a, uint8_t _factor)
  2057. {
  2058. if (0 != (_block & (1<<31) ) )
  2059. {
  2060. *_r += bitRangeConvert( (_block >> 26) & 0x1f, 5, 8) * _factor;
  2061. *_g += bitRangeConvert( (_block >> 21) & 0x1f, 5, 8) * _factor;
  2062. *_b += bitRangeConvert( (_block >> 16) & 0x1f, 5, 8) * _factor;
  2063. *_a += 255 * _factor;
  2064. }
  2065. else
  2066. {
  2067. *_r += bitRangeConvert( (_block >> 24) & 0xf, 4, 8) * _factor;
  2068. *_g += bitRangeConvert( (_block >> 20) & 0xf, 4, 8) * _factor;
  2069. *_b += bitRangeConvert( (_block >> 16) & 0xf, 4, 8) * _factor;
  2070. *_a += bitRangeConvert( (_block >> 28) & 0x7, 3, 8) * _factor;
  2071. }
  2072. }
  2073. void decodeBlockPtc14A(uint8_t _dst[16*4], const uint8_t* _src, uint32_t _x, uint32_t _y, uint32_t _width, uint32_t _height)
  2074. {
  2075. // 0 1 2 3 4 5 6 7
  2076. // 7654321076543210765432107654321076543210765432107654321076543210
  2077. // mmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmyrrrrrgggggbbbbbxrrrrrgggggbbbbp
  2078. // ^ ^^ ^^ ^
  2079. // +-- modulation data |+- B color |+- A color |
  2080. // +-- B opaque +-- A opaque |
  2081. // alpha punchthrough --+
  2082. const uint8_t* bc = &_src[morton2d(_x, _y) * 8];
  2083. uint32_t mod = 0
  2084. | bc[3]<<24
  2085. | bc[2]<<16
  2086. | bc[1]<<8
  2087. | bc[0]
  2088. ;
  2089. const bool punchthrough = !!(bc[7] & 1);
  2090. const uint8_t* weightTable = s_pvrtcWeights[4 * punchthrough];
  2091. const uint8_t* factorTable = s_pvrtcFactors[0];
  2092. for (int yy = 0; yy < 4; ++yy)
  2093. {
  2094. const uint32_t yOffset = (yy < 2) ? -1 : 0;
  2095. const uint32_t y0 = (_y + yOffset) % _height;
  2096. const uint32_t y1 = (y0 + 1) % _height;
  2097. for (int xx = 0; xx < 4; ++xx)
  2098. {
  2099. const uint32_t xOffset = (xx < 2) ? -1 : 0;
  2100. const uint32_t x0 = (_x + xOffset) % _width;
  2101. const uint32_t x1 = (x0 + 1) % _width;
  2102. const uint32_t bc0 = getColor(&_src[morton2d(x0, y0) * 8]);
  2103. const uint32_t bc1 = getColor(&_src[morton2d(x1, y0) * 8]);
  2104. const uint32_t bc2 = getColor(&_src[morton2d(x0, y1) * 8]);
  2105. const uint32_t bc3 = getColor(&_src[morton2d(x1, y1) * 8]);
  2106. const uint8_t f0 = factorTable[0];
  2107. const uint8_t f1 = factorTable[1];
  2108. const uint8_t f2 = factorTable[2];
  2109. const uint8_t f3 = factorTable[3];
  2110. uint32_t ar = 0, ag = 0, ab = 0, aa = 0;
  2111. decodeBlockPtc14ARgbaAddA(bc0, &ar, &ag, &ab, &aa, f0);
  2112. decodeBlockPtc14ARgbaAddA(bc1, &ar, &ag, &ab, &aa, f1);
  2113. decodeBlockPtc14ARgbaAddA(bc2, &ar, &ag, &ab, &aa, f2);
  2114. decodeBlockPtc14ARgbaAddA(bc3, &ar, &ag, &ab, &aa, f3);
  2115. uint32_t br = 0, bg = 0, bb = 0, ba = 0;
  2116. decodeBlockPtc14ARgbaAddB(bc0, &br, &bg, &bb, &ba, f0);
  2117. decodeBlockPtc14ARgbaAddB(bc1, &br, &bg, &bb, &ba, f1);
  2118. decodeBlockPtc14ARgbaAddB(bc2, &br, &bg, &bb, &ba, f2);
  2119. decodeBlockPtc14ARgbaAddB(bc3, &br, &bg, &bb, &ba, f3);
  2120. const uint8_t* weight = &weightTable[(mod & 3)*4];
  2121. const uint8_t wa = weight[0];
  2122. const uint8_t wb = weight[1];
  2123. const uint8_t wc = weight[2];
  2124. const uint8_t wd = weight[3];
  2125. _dst[(yy*4 + xx)*4+0] = uint8_t( (ab * wa + bb * wb) >> 7);
  2126. _dst[(yy*4 + xx)*4+1] = uint8_t( (ag * wa + bg * wb) >> 7);
  2127. _dst[(yy*4 + xx)*4+2] = uint8_t( (ar * wa + br * wb) >> 7);
  2128. _dst[(yy*4 + xx)*4+3] = uint8_t( (aa * wc + ba * wd) >> 7);
  2129. mod >>= 2;
  2130. factorTable += 4;
  2131. }
  2132. }
  2133. }
  2134. const Memory* imageAlloc(ImageContainer& _imageContainer, TextureFormat::Enum _format, uint16_t _width, uint16_t _height, uint16_t _depth, bool _cubeMap, bool _generateMips)
  2135. {
  2136. const ImageBlockInfo& blockInfo = getBlockInfo(_format);
  2137. const uint16_t blockWidth = blockInfo.blockWidth;
  2138. const uint16_t blockHeight = blockInfo.blockHeight;
  2139. const uint16_t minBlockX = blockInfo.minBlockX;
  2140. const uint16_t minBlockY = blockInfo.minBlockY;
  2141. _width = bx::uint16_max(blockWidth * minBlockX, ( (_width + blockWidth - 1) / blockWidth)*blockWidth);
  2142. _height = bx::uint16_max(blockHeight * minBlockY, ( (_height + blockHeight - 1) / blockHeight)*blockHeight);
  2143. _depth = bx::uint16_max(1, _depth);
  2144. const uint8_t numMips = _generateMips ? imageGetNumMips(_format, _width, _height) : 1;
  2145. uint32_t size = imageGetSize(_format, _width, _height, 0, false, numMips);
  2146. const Memory* image = alloc(size);
  2147. _imageContainer.m_data = image->data;
  2148. _imageContainer.m_format = _format;
  2149. _imageContainer.m_size = image->size;
  2150. _imageContainer.m_offset = 0;
  2151. _imageContainer.m_width = _width;
  2152. _imageContainer.m_height = _height;
  2153. _imageContainer.m_depth = _depth;
  2154. _imageContainer.m_numMips = numMips;
  2155. _imageContainer.m_hasAlpha = false;
  2156. _imageContainer.m_cubeMap = _cubeMap;
  2157. _imageContainer.m_ktx = false;
  2158. _imageContainer.m_ktxLE = false;
  2159. _imageContainer.m_srgb = false;
  2160. return image;
  2161. }
  2162. void imageFree(const Memory* _memory)
  2163. {
  2164. release(_memory);
  2165. }
  2166. // DDS
  2167. #define DDS_MAGIC BX_MAKEFOURCC('D', 'D', 'S', ' ')
  2168. #define DDS_HEADER_SIZE 124
  2169. #define DDS_DXT1 BX_MAKEFOURCC('D', 'X', 'T', '1')
  2170. #define DDS_DXT2 BX_MAKEFOURCC('D', 'X', 'T', '2')
  2171. #define DDS_DXT3 BX_MAKEFOURCC('D', 'X', 'T', '3')
  2172. #define DDS_DXT4 BX_MAKEFOURCC('D', 'X', 'T', '4')
  2173. #define DDS_DXT5 BX_MAKEFOURCC('D', 'X', 'T', '5')
  2174. #define DDS_ATI1 BX_MAKEFOURCC('A', 'T', 'I', '1')
  2175. #define DDS_BC4U BX_MAKEFOURCC('B', 'C', '4', 'U')
  2176. #define DDS_ATI2 BX_MAKEFOURCC('A', 'T', 'I', '2')
  2177. #define DDS_BC5U BX_MAKEFOURCC('B', 'C', '5', 'U')
  2178. #define DDS_DX10 BX_MAKEFOURCC('D', 'X', '1', '0')
  2179. #define DDS_A8R8G8B8 21
  2180. #define DDS_R5G6B5 23
  2181. #define DDS_A1R5G5B5 25
  2182. #define DDS_A4R4G4B4 26
  2183. #define DDS_A2B10G10R10 31
  2184. #define DDS_G16R16 34
  2185. #define DDS_A2R10G10B10 35
  2186. #define DDS_A16B16G16R16 36
  2187. #define DDS_A8L8 51
  2188. #define DDS_R16F 111
  2189. #define DDS_G16R16F 112
  2190. #define DDS_A16B16G16R16F 113
  2191. #define DDS_R32F 114
  2192. #define DDS_G32R32F 115
  2193. #define DDS_A32B32G32R32F 116
  2194. #define DDS_FORMAT_R32G32B32A32_FLOAT 2
  2195. #define DDS_FORMAT_R32G32B32A32_UINT 3
  2196. #define DDS_FORMAT_R16G16B16A16_FLOAT 10
  2197. #define DDS_FORMAT_R16G16B16A16_UNORM 11
  2198. #define DDS_FORMAT_R16G16B16A16_UINT 12
  2199. #define DDS_FORMAT_R32G32_FLOAT 16
  2200. #define DDS_FORMAT_R32G32_UINT 17
  2201. #define DDS_FORMAT_R10G10B10A2_UNORM 24
  2202. #define DDS_FORMAT_R11G11B10_FLOAT 26
  2203. #define DDS_FORMAT_R8G8B8A8_UNORM 28
  2204. #define DDS_FORMAT_R8G8B8A8_UNORM_SRGB 29
  2205. #define DDS_FORMAT_R16G16_FLOAT 34
  2206. #define DDS_FORMAT_R16G16_UNORM 35
  2207. #define DDS_FORMAT_R32_FLOAT 41
  2208. #define DDS_FORMAT_R32_UINT 42
  2209. #define DDS_FORMAT_R8G8_UNORM 49
  2210. #define DDS_FORMAT_R16_FLOAT 54
  2211. #define DDS_FORMAT_R16_UNORM 56
  2212. #define DDS_FORMAT_R8_UNORM 61
  2213. #define DDS_FORMAT_R1_UNORM 66
  2214. #define DDS_FORMAT_BC1_UNORM 71
  2215. #define DDS_FORMAT_BC1_UNORM_SRGB 72
  2216. #define DDS_FORMAT_BC2_UNORM 74
  2217. #define DDS_FORMAT_BC2_UNORM_SRGB 75
  2218. #define DDS_FORMAT_BC3_UNORM 77
  2219. #define DDS_FORMAT_BC3_UNORM_SRGB 78
  2220. #define DDS_FORMAT_BC4_UNORM 80
  2221. #define DDS_FORMAT_BC5_UNORM 83
  2222. #define DDS_FORMAT_B5G6R5_UNORM 85
  2223. #define DDS_FORMAT_B5G5R5A1_UNORM 86
  2224. #define DDS_FORMAT_B8G8R8A8_UNORM 87
  2225. #define DDS_FORMAT_B8G8R8A8_UNORM_SRGB 91
  2226. #define DDS_FORMAT_BC6H_SF16 96
  2227. #define DDS_FORMAT_BC7_UNORM 98
  2228. #define DDS_FORMAT_BC7_UNORM_SRGB 99
  2229. #define DDS_FORMAT_B4G4R4A4_UNORM 115
  2230. #define DDSD_CAPS 0x00000001
  2231. #define DDSD_HEIGHT 0x00000002
  2232. #define DDSD_WIDTH 0x00000004
  2233. #define DDSD_PITCH 0x00000008
  2234. #define DDSD_PIXELFORMAT 0x00001000
  2235. #define DDSD_MIPMAPCOUNT 0x00020000
  2236. #define DDSD_LINEARSIZE 0x00080000
  2237. #define DDSD_DEPTH 0x00800000
  2238. #define DDPF_ALPHAPIXELS 0x00000001
  2239. #define DDPF_ALPHA 0x00000002
  2240. #define DDPF_FOURCC 0x00000004
  2241. #define DDPF_INDEXED 0x00000020
  2242. #define DDPF_RGB 0x00000040
  2243. #define DDPF_YUV 0x00000200
  2244. #define DDPF_LUMINANCE 0x00020000
  2245. #define DDSCAPS_COMPLEX 0x00000008
  2246. #define DDSCAPS_TEXTURE 0x00001000
  2247. #define DDSCAPS_MIPMAP 0x00400000
  2248. #define DDSCAPS2_CUBEMAP 0x00000200
  2249. #define DDSCAPS2_CUBEMAP_POSITIVEX 0x00000400
  2250. #define DDSCAPS2_CUBEMAP_NEGATIVEX 0x00000800
  2251. #define DDSCAPS2_CUBEMAP_POSITIVEY 0x00001000
  2252. #define DDSCAPS2_CUBEMAP_NEGATIVEY 0x00002000
  2253. #define DDSCAPS2_CUBEMAP_POSITIVEZ 0x00004000
  2254. #define DDSCAPS2_CUBEMAP_NEGATIVEZ 0x00008000
  2255. #define DDS_CUBEMAP_ALLFACES (DDSCAPS2_CUBEMAP_POSITIVEX|DDSCAPS2_CUBEMAP_NEGATIVEX \
  2256. |DDSCAPS2_CUBEMAP_POSITIVEY|DDSCAPS2_CUBEMAP_NEGATIVEY \
  2257. |DDSCAPS2_CUBEMAP_POSITIVEZ|DDSCAPS2_CUBEMAP_NEGATIVEZ)
  2258. #define DDSCAPS2_VOLUME 0x00200000
  2259. struct TranslateDdsFormat
  2260. {
  2261. uint32_t m_format;
  2262. TextureFormat::Enum m_textureFormat;
  2263. bool m_srgb;
  2264. };
  2265. static const TranslateDdsFormat s_translateDdsFourccFormat[] =
  2266. {
  2267. { DDS_DXT1, TextureFormat::BC1, false },
  2268. { DDS_DXT2, TextureFormat::BC2, false },
  2269. { DDS_DXT3, TextureFormat::BC2, false },
  2270. { DDS_DXT4, TextureFormat::BC3, false },
  2271. { DDS_DXT5, TextureFormat::BC3, false },
  2272. { DDS_ATI1, TextureFormat::BC4, false },
  2273. { DDS_BC4U, TextureFormat::BC4, false },
  2274. { DDS_ATI2, TextureFormat::BC5, false },
  2275. { DDS_BC5U, TextureFormat::BC5, false },
  2276. { DDS_A16B16G16R16, TextureFormat::RGBA16, false },
  2277. { DDS_A16B16G16R16F, TextureFormat::RGBA16F, false },
  2278. { DDPF_RGB|DDPF_ALPHAPIXELS, TextureFormat::BGRA8, false },
  2279. { DDPF_INDEXED, TextureFormat::R8, false },
  2280. { DDPF_LUMINANCE, TextureFormat::R8, false },
  2281. { DDPF_ALPHA, TextureFormat::R8, false },
  2282. { DDS_R16F, TextureFormat::R16F, false },
  2283. { DDS_R32F, TextureFormat::R32F, false },
  2284. { DDS_A8L8, TextureFormat::RG8, false },
  2285. { DDS_G16R16, TextureFormat::RG16, false },
  2286. { DDS_G16R16F, TextureFormat::RG16F, false },
  2287. { DDS_G32R32F, TextureFormat::RG32F, false },
  2288. { DDS_A8R8G8B8, TextureFormat::BGRA8, false },
  2289. { DDS_A16B16G16R16, TextureFormat::RGBA16, false },
  2290. { DDS_A16B16G16R16F, TextureFormat::RGBA16F, false },
  2291. { DDS_A32B32G32R32F, TextureFormat::RGBA32F, false },
  2292. { DDS_R5G6B5, TextureFormat::R5G6B5, false },
  2293. { DDS_A4R4G4B4, TextureFormat::RGBA4, false },
  2294. { DDS_A1R5G5B5, TextureFormat::RGB5A1, false },
  2295. { DDS_A2B10G10R10, TextureFormat::RGB10A2, false },
  2296. };
  2297. static const TranslateDdsFormat s_translateDxgiFormat[] =
  2298. {
  2299. { DDS_FORMAT_BC1_UNORM, TextureFormat::BC1, false },
  2300. { DDS_FORMAT_BC1_UNORM_SRGB, TextureFormat::BC1, true },
  2301. { DDS_FORMAT_BC2_UNORM, TextureFormat::BC2, false },
  2302. { DDS_FORMAT_BC2_UNORM_SRGB, TextureFormat::BC2, true },
  2303. { DDS_FORMAT_BC3_UNORM, TextureFormat::BC3, false },
  2304. { DDS_FORMAT_BC3_UNORM_SRGB, TextureFormat::BC3, true },
  2305. { DDS_FORMAT_BC4_UNORM, TextureFormat::BC4, false },
  2306. { DDS_FORMAT_BC5_UNORM, TextureFormat::BC5, false },
  2307. { DDS_FORMAT_BC6H_SF16, TextureFormat::BC6H, false },
  2308. { DDS_FORMAT_BC7_UNORM, TextureFormat::BC7, false },
  2309. { DDS_FORMAT_BC7_UNORM_SRGB, TextureFormat::BC7, true },
  2310. { DDS_FORMAT_R1_UNORM, TextureFormat::R1, false },
  2311. { DDS_FORMAT_R8_UNORM, TextureFormat::R8, false },
  2312. { DDS_FORMAT_R16_UNORM, TextureFormat::R16, false },
  2313. { DDS_FORMAT_R16_FLOAT, TextureFormat::R16F, false },
  2314. { DDS_FORMAT_R32_UINT, TextureFormat::R32U, false },
  2315. { DDS_FORMAT_R32_FLOAT, TextureFormat::R32F, false },
  2316. { DDS_FORMAT_R8G8_UNORM, TextureFormat::RG8, false },
  2317. { DDS_FORMAT_R16G16_UNORM, TextureFormat::RG16, false },
  2318. { DDS_FORMAT_R16G16_FLOAT, TextureFormat::RG16F, false },
  2319. { DDS_FORMAT_R32G32_UINT, TextureFormat::RG32U, false },
  2320. { DDS_FORMAT_R32G32_FLOAT, TextureFormat::RG32F, false },
  2321. { DDS_FORMAT_B8G8R8A8_UNORM, TextureFormat::BGRA8, false },
  2322. { DDS_FORMAT_B8G8R8A8_UNORM_SRGB, TextureFormat::BGRA8, true },
  2323. { DDS_FORMAT_R8G8B8A8_UNORM, TextureFormat::RGBA8, false },
  2324. { DDS_FORMAT_R8G8B8A8_UNORM_SRGB, TextureFormat::RGBA8, true },
  2325. { DDS_FORMAT_R16G16B16A16_UNORM, TextureFormat::RGBA16, false },
  2326. { DDS_FORMAT_R16G16B16A16_FLOAT, TextureFormat::RGBA16F, false },
  2327. { DDS_FORMAT_R32G32B32A32_UINT, TextureFormat::RGBA32U, false },
  2328. { DDS_FORMAT_R32G32B32A32_FLOAT, TextureFormat::RGBA32F, false },
  2329. { DDS_FORMAT_B5G6R5_UNORM, TextureFormat::R5G6B5, false },
  2330. { DDS_FORMAT_B4G4R4A4_UNORM, TextureFormat::RGBA4, false },
  2331. { DDS_FORMAT_B5G5R5A1_UNORM, TextureFormat::RGB5A1, false },
  2332. { DDS_FORMAT_R10G10B10A2_UNORM, TextureFormat::RGB10A2, false },
  2333. { DDS_FORMAT_R11G11B10_FLOAT, TextureFormat::R11G11B10F, false },
  2334. };
  2335. struct TranslateDdsPixelFormat
  2336. {
  2337. uint32_t m_bitCount;
  2338. uint32_t m_bitmask[4];
  2339. TextureFormat::Enum m_textureFormat;
  2340. };
  2341. static const TranslateDdsPixelFormat s_translateDdsPixelFormat[] =
  2342. {
  2343. { 8, { 0x000000ff, 0x00000000, 0x00000000, 0x00000000 }, TextureFormat::R8 },
  2344. { 16, { 0x0000ffff, 0x00000000, 0x00000000, 0x00000000 }, TextureFormat::R16U },
  2345. { 16, { 0x00000f00, 0x000000f0, 0x0000000f, 0x0000f000 }, TextureFormat::RGBA4 },
  2346. { 16, { 0x0000f800, 0x000007e0, 0x0000001f, 0x00000000 }, TextureFormat::R5G6B5 },
  2347. { 16, { 0x00007c00, 0x000003e0, 0x0000001f, 0x00008000 }, TextureFormat::RGB5A1 },
  2348. { 24, { 0x00ff0000, 0x0000ff00, 0x000000ff, 0x00000000 }, TextureFormat::RGB8 },
  2349. { 32, { 0x00ff0000, 0x0000ff00, 0x000000ff, 0xff000000 }, TextureFormat::BGRA8 },
  2350. { 32, { 0x00ff0000, 0x0000ff00, 0x000000ff, 0x00000000 }, TextureFormat::BGRA8 },
  2351. { 32, { 0x000003ff, 0x000ffc00, 0x3ff00000, 0xc0000000 }, TextureFormat::RGB10A2 },
  2352. { 32, { 0x0000ffff, 0xffff0000, 0x00000000, 0x00000000 }, TextureFormat::RG16 },
  2353. { 32, { 0xffffffff, 0x00000000, 0x00000000, 0x00000000 }, TextureFormat::R32U },
  2354. };
  2355. bool imageParseDds(ImageContainer& _imageContainer, bx::ReaderSeekerI* _reader)
  2356. {
  2357. uint32_t headerSize;
  2358. bx::read(_reader, headerSize);
  2359. if (headerSize < DDS_HEADER_SIZE)
  2360. {
  2361. return false;
  2362. }
  2363. uint32_t flags;
  2364. bx::read(_reader, flags);
  2365. if ( (flags & (DDSD_CAPS|DDSD_HEIGHT|DDSD_WIDTH|DDSD_PIXELFORMAT) ) != (DDSD_CAPS|DDSD_HEIGHT|DDSD_WIDTH|DDSD_PIXELFORMAT) )
  2366. {
  2367. return false;
  2368. }
  2369. uint32_t height;
  2370. bx::read(_reader, height);
  2371. uint32_t width;
  2372. bx::read(_reader, width);
  2373. uint32_t pitch;
  2374. bx::read(_reader, pitch);
  2375. uint32_t depth;
  2376. bx::read(_reader, depth);
  2377. uint32_t mips;
  2378. bx::read(_reader, mips);
  2379. bx::skip(_reader, 44); // reserved
  2380. uint32_t pixelFormatSize;
  2381. bx::read(_reader, pixelFormatSize);
  2382. uint32_t pixelFlags;
  2383. bx::read(_reader, pixelFlags);
  2384. uint32_t fourcc;
  2385. bx::read(_reader, fourcc);
  2386. uint32_t bitCount;
  2387. bx::read(_reader, bitCount);
  2388. uint32_t bitmask[4];
  2389. bx::read(_reader, bitmask, sizeof(bitmask) );
  2390. uint32_t caps[4];
  2391. bx::read(_reader, caps);
  2392. bx::skip(_reader, 4); // reserved
  2393. uint32_t dxgiFormat = 0;
  2394. if (DDPF_FOURCC == pixelFlags
  2395. && DDS_DX10 == fourcc)
  2396. {
  2397. bx::read(_reader, dxgiFormat);
  2398. uint32_t dims;
  2399. bx::read(_reader, dims);
  2400. uint32_t miscFlags;
  2401. bx::read(_reader, miscFlags);
  2402. uint32_t arraySize;
  2403. bx::read(_reader, arraySize);
  2404. uint32_t miscFlags2;
  2405. bx::read(_reader, miscFlags2);
  2406. }
  2407. if ( (caps[0] & DDSCAPS_TEXTURE) == 0)
  2408. {
  2409. return false;
  2410. }
  2411. bool cubeMap = 0 != (caps[1] & DDSCAPS2_CUBEMAP);
  2412. if (cubeMap)
  2413. {
  2414. if ( (caps[1] & DDS_CUBEMAP_ALLFACES) != DDS_CUBEMAP_ALLFACES)
  2415. {
  2416. // partial cube map is not supported.
  2417. return false;
  2418. }
  2419. }
  2420. TextureFormat::Enum format = TextureFormat::Unknown;
  2421. bool hasAlpha = pixelFlags & DDPF_ALPHAPIXELS;
  2422. bool srgb = false;
  2423. if (dxgiFormat == 0)
  2424. {
  2425. if (DDPF_FOURCC == (pixelFlags & DDPF_FOURCC) )
  2426. {
  2427. for (uint32_t ii = 0; ii < BX_COUNTOF(s_translateDdsFourccFormat); ++ii)
  2428. {
  2429. if (s_translateDdsFourccFormat[ii].m_format == fourcc)
  2430. {
  2431. format = s_translateDdsFourccFormat[ii].m_textureFormat;
  2432. break;
  2433. }
  2434. }
  2435. }
  2436. else
  2437. {
  2438. for (uint32_t ii = 0; ii < BX_COUNTOF(s_translateDdsPixelFormat); ++ii)
  2439. {
  2440. const TranslateDdsPixelFormat& pf = s_translateDdsPixelFormat[ii];
  2441. if (pf.m_bitCount == bitCount
  2442. && pf.m_bitmask[0] == bitmask[0]
  2443. && pf.m_bitmask[1] == bitmask[1]
  2444. && pf.m_bitmask[2] == bitmask[2]
  2445. && pf.m_bitmask[3] == bitmask[3])
  2446. {
  2447. format = pf.m_textureFormat;
  2448. break;
  2449. }
  2450. }
  2451. }
  2452. }
  2453. else
  2454. {
  2455. for (uint32_t ii = 0; ii < BX_COUNTOF(s_translateDxgiFormat); ++ii)
  2456. {
  2457. if (s_translateDxgiFormat[ii].m_format == dxgiFormat)
  2458. {
  2459. format = s_translateDxgiFormat[ii].m_textureFormat;
  2460. srgb = s_translateDxgiFormat[ii].m_srgb;
  2461. break;
  2462. }
  2463. }
  2464. }
  2465. _imageContainer.m_data = NULL;
  2466. _imageContainer.m_size = 0;
  2467. _imageContainer.m_offset = (uint32_t)bx::seek(_reader);
  2468. _imageContainer.m_width = width;
  2469. _imageContainer.m_height = height;
  2470. _imageContainer.m_depth = depth;
  2471. _imageContainer.m_format = format;
  2472. _imageContainer.m_numMips = uint8_t( (caps[0] & DDSCAPS_MIPMAP) ? mips : 1);
  2473. _imageContainer.m_hasAlpha = hasAlpha;
  2474. _imageContainer.m_cubeMap = cubeMap;
  2475. _imageContainer.m_ktx = false;
  2476. _imageContainer.m_ktxLE = false;
  2477. _imageContainer.m_srgb = srgb;
  2478. return TextureFormat::Unknown != format;
  2479. }
  2480. // KTX
  2481. #define KTX_MAGIC BX_MAKEFOURCC(0xAB, 'K', 'T', 'X')
  2482. #define KTX_HEADER_SIZE 64
  2483. #define KTX_ETC1_RGB8_OES 0x8D64
  2484. #define KTX_COMPRESSED_R11_EAC 0x9270
  2485. #define KTX_COMPRESSED_SIGNED_R11_EAC 0x9271
  2486. #define KTX_COMPRESSED_RG11_EAC 0x9272
  2487. #define KTX_COMPRESSED_SIGNED_RG11_EAC 0x9273
  2488. #define KTX_COMPRESSED_RGB8_ETC2 0x9274
  2489. #define KTX_COMPRESSED_SRGB8_ETC2 0x9275
  2490. #define KTX_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 0x9276
  2491. #define KTX_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 0x9277
  2492. #define KTX_COMPRESSED_RGBA8_ETC2_EAC 0x9278
  2493. #define KTX_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC 0x9279
  2494. #define KTX_COMPRESSED_RGB_PVRTC_4BPPV1_IMG 0x8C00
  2495. #define KTX_COMPRESSED_RGB_PVRTC_2BPPV1_IMG 0x8C01
  2496. #define KTX_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG 0x8C02
  2497. #define KTX_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG 0x8C03
  2498. #define KTX_COMPRESSED_RGBA_PVRTC_2BPPV2_IMG 0x9137
  2499. #define KTX_COMPRESSED_RGBA_PVRTC_4BPPV2_IMG 0x9138
  2500. #define KTX_COMPRESSED_RGBA_S3TC_DXT1_EXT 0x83F1
  2501. #define KTX_COMPRESSED_RGBA_S3TC_DXT3_EXT 0x83F2
  2502. #define KTX_COMPRESSED_RGBA_S3TC_DXT5_EXT 0x83F3
  2503. #define KTX_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT 0x8C4D
  2504. #define KTX_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT 0x8C4E
  2505. #define KTX_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT 0x8C4F
  2506. #define KTX_COMPRESSED_LUMINANCE_LATC1_EXT 0x8C70
  2507. #define KTX_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT 0x8C72
  2508. #define KTX_COMPRESSED_RGBA_BPTC_UNORM_ARB 0x8E8C
  2509. #define KTX_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_ARB 0x8E8D
  2510. #define KTX_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_ARB 0x8E8E
  2511. #define KTX_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_ARB 0x8E8F
  2512. #define KTX_COMPRESSED_SRGB_PVRTC_2BPPV1_EXT 0x8A54
  2513. #define KTX_COMPRESSED_SRGB_PVRTC_4BPPV1_EXT 0x8A55
  2514. #define KTX_COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV1_EXT 0x8A56
  2515. #define KTX_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV1_EXT 0x8A57
  2516. #define KTX_R8 0x8229
  2517. #define KTX_R16 0x822A
  2518. #define KTX_RG8 0x822B
  2519. #define KTX_RG16 0x822C
  2520. #define KTX_R16F 0x822D
  2521. #define KTX_R32F 0x822E
  2522. #define KTX_RG16F 0x822F
  2523. #define KTX_RG32F 0x8230
  2524. #define KTX_RGBA8 0x8058
  2525. #define KTX_RGBA16 0x805B
  2526. #define KTX_RGBA16F 0x881A
  2527. #define KTX_R32UI 0x8236
  2528. #define KTX_RG32UI 0x823C
  2529. #define KTX_RGBA32UI 0x8D70
  2530. #define KTX_RGBA32F 0x8814
  2531. #define KTX_RGB565 0x8D62
  2532. #define KTX_RGBA4 0x8056
  2533. #define KTX_RGB5_A1 0x8057
  2534. #define KTX_RGB10_A2 0x8059
  2535. #define KTX_R8I 0x8231
  2536. #define KTX_R8UI 0x8232
  2537. #define KTX_R16I 0x8233
  2538. #define KTX_R16UI 0x8234
  2539. #define KTX_R32I 0x8235
  2540. #define KTX_R32UI 0x8236
  2541. #define KTX_RG8I 0x8237
  2542. #define KTX_RG8UI 0x8238
  2543. #define KTX_RG16I 0x8239
  2544. #define KTX_RG16UI 0x823A
  2545. #define KTX_RG32I 0x823B
  2546. #define KTX_RG32UI 0x823C
  2547. #define KTX_R8_SNORM 0x8F94
  2548. #define KTX_RG8_SNORM 0x8F95
  2549. #define KTX_RGB8_SNORM 0x8F96
  2550. #define KTX_RGBA8_SNORM 0x8F97
  2551. #define KTX_R16_SNORM 0x8F98
  2552. #define KTX_RG16_SNORM 0x8F99
  2553. #define KTX_RGB16_SNORM 0x8F9A
  2554. #define KTX_RGBA16_SNORM 0x8F9B
  2555. #define KTX_SRGB8 0x8C41
  2556. #define KTX_SRGB8_ALPHA8 0x8C43
  2557. #define KTX_RGBA32UI 0x8D70
  2558. #define KTX_RGB32UI 0x8D71
  2559. #define KTX_RGBA16UI 0x8D76
  2560. #define KTX_RGB16UI 0x8D77
  2561. #define KTX_RGBA8UI 0x8D7C
  2562. #define KTX_RGB8UI 0x8D7D
  2563. #define KTX_RGBA32I 0x8D82
  2564. #define KTX_RGB32I 0x8D83
  2565. #define KTX_RGBA16I 0x8D88
  2566. #define KTX_RGB16I 0x8D89
  2567. #define KTX_RGBA8I 0x8D8E
  2568. #define KTX_RGB8 0x8051
  2569. #define KTX_RGB8I 0x8D8F
  2570. #define KTX_RGB9_E5 0x8C3D
  2571. #define KTX_R11F_G11F_B10F 0x8C3A
  2572. #define KTX_ZERO 0
  2573. #define KTX_RED 0x1903
  2574. #define KTX_ALPHA 0x1906
  2575. #define KTX_RGB 0x1907
  2576. #define KTX_RGBA 0x1908
  2577. #define KTX_BGRA 0x80E1
  2578. #define KTX_RG 0x8227
  2579. #define KTX_BYTE 0x1400
  2580. #define KTX_UNSIGNED_BYTE 0x1401
  2581. #define KTX_SHORT 0x1402
  2582. #define KTX_UNSIGNED_SHORT 0x1403
  2583. #define KTX_INT 0x1404
  2584. #define KTX_UNSIGNED_INT 0x1405
  2585. #define KTX_FLOAT 0x1406
  2586. #define KTX_HALF_FLOAT 0x140B
  2587. #define KTX_UNSIGNED_INT_5_9_9_9_REV 0x8C3E
  2588. #define KTX_UNSIGNED_SHORT_5_6_5 0x8363
  2589. #define KTX_UNSIGNED_SHORT_4_4_4_4 0x8033
  2590. #define KTX_UNSIGNED_SHORT_5_5_5_1 0x8034
  2591. #define KTX_UNSIGNED_INT_2_10_10_10_REV 0x8368
  2592. #define KTX_UNSIGNED_INT_10F_11F_11F_REV 0x8C3B
  2593. struct KtxFormatInfo
  2594. {
  2595. uint32_t m_internalFmt;
  2596. uint32_t m_internalFmtSrgb;
  2597. uint32_t m_fmt;
  2598. uint32_t m_type;
  2599. };
  2600. static const KtxFormatInfo s_translateKtxFormat[] =
  2601. {
  2602. { KTX_COMPRESSED_RGBA_S3TC_DXT1_EXT, KTX_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT, KTX_COMPRESSED_RGBA_S3TC_DXT1_EXT, KTX_ZERO, }, // BC1
  2603. { KTX_COMPRESSED_RGBA_S3TC_DXT3_EXT, KTX_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT, KTX_COMPRESSED_RGBA_S3TC_DXT3_EXT, KTX_ZERO, }, // BC2
  2604. { KTX_COMPRESSED_RGBA_S3TC_DXT5_EXT, KTX_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT, KTX_COMPRESSED_RGBA_S3TC_DXT5_EXT, KTX_ZERO, }, // BC3
  2605. { KTX_COMPRESSED_LUMINANCE_LATC1_EXT, KTX_ZERO, KTX_COMPRESSED_LUMINANCE_LATC1_EXT, KTX_ZERO, }, // BC4
  2606. { KTX_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT, KTX_ZERO, KTX_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT, KTX_ZERO, }, // BC5
  2607. { KTX_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_ARB, KTX_ZERO, KTX_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_ARB, KTX_ZERO, }, // BC6H
  2608. { KTX_COMPRESSED_RGBA_BPTC_UNORM_ARB, KTX_ZERO, KTX_COMPRESSED_RGBA_BPTC_UNORM_ARB, KTX_ZERO, }, // BC7
  2609. { KTX_ETC1_RGB8_OES, KTX_ZERO, KTX_ETC1_RGB8_OES, KTX_ZERO, }, // ETC1
  2610. { KTX_COMPRESSED_RGB8_ETC2, KTX_ZERO, KTX_COMPRESSED_RGB8_ETC2, KTX_ZERO, }, // ETC2
  2611. { KTX_COMPRESSED_RGBA8_ETC2_EAC, KTX_COMPRESSED_SRGB8_ETC2, KTX_COMPRESSED_RGBA8_ETC2_EAC, KTX_ZERO, }, // ETC2A
  2612. { KTX_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, KTX_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, KTX_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, KTX_ZERO, }, // ETC2A1
  2613. { KTX_COMPRESSED_RGB_PVRTC_2BPPV1_IMG, KTX_COMPRESSED_SRGB_PVRTC_2BPPV1_EXT, KTX_COMPRESSED_RGB_PVRTC_2BPPV1_IMG, KTX_ZERO, }, // PTC12
  2614. { KTX_COMPRESSED_RGB_PVRTC_4BPPV1_IMG, KTX_COMPRESSED_SRGB_PVRTC_4BPPV1_EXT, KTX_COMPRESSED_RGB_PVRTC_4BPPV1_IMG, KTX_ZERO, }, // PTC14
  2615. { KTX_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG, KTX_COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV1_EXT, KTX_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG, KTX_ZERO, }, // PTC12A
  2616. { KTX_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG, KTX_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV1_EXT, KTX_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG, KTX_ZERO, }, // PTC14A
  2617. { KTX_COMPRESSED_RGBA_PVRTC_2BPPV2_IMG, KTX_ZERO, KTX_COMPRESSED_RGBA_PVRTC_2BPPV2_IMG, KTX_ZERO, }, // PTC22
  2618. { KTX_COMPRESSED_RGBA_PVRTC_4BPPV2_IMG, KTX_ZERO, KTX_COMPRESSED_RGBA_PVRTC_4BPPV2_IMG, KTX_ZERO, }, // PTC24
  2619. { KTX_ZERO, KTX_ZERO, KTX_ZERO, KTX_ZERO, }, // Unknown
  2620. { KTX_ZERO, KTX_ZERO, KTX_ZERO, KTX_ZERO, }, // R1
  2621. { KTX_ALPHA, KTX_ZERO, KTX_ALPHA, KTX_UNSIGNED_BYTE, }, // A8
  2622. { KTX_R8, KTX_ZERO, KTX_RED, KTX_UNSIGNED_BYTE, }, // R8
  2623. { KTX_R8I, KTX_ZERO, KTX_RED, KTX_BYTE, }, // R8S
  2624. { KTX_R8UI, KTX_ZERO, KTX_RED, KTX_UNSIGNED_BYTE, }, // R8S
  2625. { KTX_R8_SNORM, KTX_ZERO, KTX_RED, KTX_BYTE, }, // R8S
  2626. { KTX_R16, KTX_ZERO, KTX_RED, KTX_UNSIGNED_SHORT, }, // R16
  2627. { KTX_R16I, KTX_ZERO, KTX_RED, KTX_SHORT, }, // R16I
  2628. { KTX_R16UI, KTX_ZERO, KTX_RED, KTX_UNSIGNED_SHORT, }, // R16U
  2629. { KTX_R16F, KTX_ZERO, KTX_RED, KTX_HALF_FLOAT, }, // R16F
  2630. { KTX_R16_SNORM, KTX_ZERO, KTX_RED, KTX_SHORT, }, // R16S
  2631. { KTX_R32I, KTX_ZERO, KTX_RED, KTX_INT, }, // R32I
  2632. { KTX_R32UI, KTX_ZERO, KTX_RED, KTX_UNSIGNED_INT, }, // R32U
  2633. { KTX_R32F, KTX_ZERO, KTX_RED, KTX_FLOAT, }, // R32F
  2634. { KTX_RG8, KTX_ZERO, KTX_RG, KTX_UNSIGNED_BYTE, }, // RG8
  2635. { KTX_RG8I, KTX_ZERO, KTX_RG, KTX_BYTE, }, // RG8I
  2636. { KTX_RG8UI, KTX_ZERO, KTX_RG, KTX_UNSIGNED_BYTE, }, // RG8U
  2637. { KTX_RG8_SNORM, KTX_ZERO, KTX_RG, KTX_BYTE, }, // RG8S
  2638. { KTX_RG16, KTX_ZERO, KTX_RG, KTX_UNSIGNED_SHORT, }, // RG16
  2639. { KTX_RG16I, KTX_ZERO, KTX_RG, KTX_SHORT, }, // RG16
  2640. { KTX_RG16UI, KTX_ZERO, KTX_RG, KTX_UNSIGNED_SHORT, }, // RG16
  2641. { KTX_RG16F, KTX_ZERO, KTX_RG, KTX_FLOAT, }, // RG16F
  2642. { KTX_RG16_SNORM, KTX_ZERO, KTX_RG, KTX_SHORT, }, // RG16S
  2643. { KTX_RG32I, KTX_ZERO, KTX_RG, KTX_INT, }, // RG32I
  2644. { KTX_RG32UI, KTX_ZERO, KTX_RG, KTX_UNSIGNED_INT, }, // RG32U
  2645. { KTX_RG32F, KTX_ZERO, KTX_RG, KTX_FLOAT, }, // RG32F
  2646. { KTX_RGB8, KTX_SRGB8, KTX_RGB, KTX_UNSIGNED_BYTE, }, // RGB8
  2647. { KTX_RGB8I, KTX_ZERO, KTX_RGB, KTX_BYTE, }, // RGB8I
  2648. { KTX_RGB8UI, KTX_ZERO, KTX_RGB, KTX_UNSIGNED_BYTE, }, // RGB8U
  2649. { KTX_RGB8_SNORM, KTX_ZERO, KTX_RGB, KTX_BYTE, }, // RGB8S
  2650. { KTX_RGB9_E5, KTX_ZERO, KTX_RGB, KTX_UNSIGNED_INT_5_9_9_9_REV, }, // RGB9E5F
  2651. { KTX_BGRA, KTX_SRGB8_ALPHA8, KTX_BGRA, KTX_UNSIGNED_BYTE, }, // BGRA8
  2652. { KTX_RGBA8, KTX_SRGB8_ALPHA8, KTX_RGBA, KTX_UNSIGNED_BYTE, }, // RGBA8
  2653. { KTX_RGBA8I, KTX_ZERO, KTX_RGBA, KTX_BYTE, }, // RGBA8I
  2654. { KTX_RGBA8UI, KTX_ZERO, KTX_RGBA, KTX_UNSIGNED_BYTE, }, // RGBA8U
  2655. { KTX_RGBA8_SNORM, KTX_ZERO, KTX_RGBA, KTX_BYTE, }, // RGBA8S
  2656. { KTX_RGBA16, KTX_ZERO, KTX_RGBA, KTX_UNSIGNED_SHORT, }, // RGBA16
  2657. { KTX_RGBA16I, KTX_ZERO, KTX_RGBA, KTX_SHORT, }, // RGBA16I
  2658. { KTX_RGBA16UI, KTX_ZERO, KTX_RGBA, KTX_UNSIGNED_SHORT, }, // RGBA16U
  2659. { KTX_RGBA16F, KTX_ZERO, KTX_RGBA, KTX_HALF_FLOAT, }, // RGBA16F
  2660. { KTX_RGBA16_SNORM, KTX_ZERO, KTX_RGBA, KTX_SHORT, }, // RGBA16S
  2661. { KTX_RGBA32I, KTX_ZERO, KTX_RGBA, KTX_INT, }, // RGBA32I
  2662. { KTX_RGBA32UI, KTX_ZERO, KTX_RGBA, KTX_UNSIGNED_INT, }, // RGBA32U
  2663. { KTX_RGBA32F, KTX_ZERO, KTX_RGBA, KTX_FLOAT, }, // RGBA32F
  2664. { KTX_RGB565, KTX_ZERO, KTX_RGB, KTX_UNSIGNED_SHORT_5_6_5, }, // R5G6B5
  2665. { KTX_RGBA4, KTX_ZERO, KTX_RGBA, KTX_UNSIGNED_SHORT_4_4_4_4, }, // RGBA4
  2666. { KTX_RGB5_A1, KTX_ZERO, KTX_RGBA, KTX_UNSIGNED_SHORT_5_5_5_1, }, // RGB5A1
  2667. { KTX_RGB10_A2, KTX_ZERO, KTX_RGBA, KTX_UNSIGNED_INT_2_10_10_10_REV, }, // RGB10A2
  2668. { KTX_R11F_G11F_B10F, KTX_ZERO, KTX_RGB, KTX_UNSIGNED_INT_10F_11F_11F_REV, }, // R11G11B10F
  2669. };
  2670. BX_STATIC_ASSERT(TextureFormat::UnknownDepth == BX_COUNTOF(s_translateKtxFormat) );
  2671. struct KtxFormatInfo2
  2672. {
  2673. uint32_t m_internalFmt;
  2674. TextureFormat::Enum m_format;
  2675. };
  2676. static const KtxFormatInfo2 s_translateKtxFormat2[] =
  2677. {
  2678. { KTX_RED, TextureFormat::R8 },
  2679. { KTX_RGB, TextureFormat::RGB8 },
  2680. };
  2681. bool imageParseKtx(ImageContainer& _imageContainer, bx::ReaderSeekerI* _reader)
  2682. {
  2683. uint8_t identifier[8];
  2684. bx::read(_reader, identifier);
  2685. if (identifier[1] != '1'
  2686. && identifier[2] != '1')
  2687. {
  2688. return false;
  2689. }
  2690. uint32_t endianness;
  2691. bx::read(_reader, endianness);
  2692. bool fromLittleEndian = 0x04030201 == endianness;
  2693. uint32_t glType;
  2694. bx::readHE(_reader, glType, fromLittleEndian);
  2695. uint32_t glTypeSize;
  2696. bx::readHE(_reader, glTypeSize, fromLittleEndian);
  2697. uint32_t glFormat;
  2698. bx::readHE(_reader, glFormat, fromLittleEndian);
  2699. uint32_t glInternalFormat;
  2700. bx::readHE(_reader, glInternalFormat, fromLittleEndian);
  2701. uint32_t glBaseInternalFormat;
  2702. bx::readHE(_reader, glBaseInternalFormat, fromLittleEndian);
  2703. uint32_t width;
  2704. bx::readHE(_reader, width, fromLittleEndian);
  2705. uint32_t height;
  2706. bx::readHE(_reader, height, fromLittleEndian);
  2707. uint32_t depth;
  2708. bx::readHE(_reader, depth, fromLittleEndian);
  2709. uint32_t numberOfArrayElements;
  2710. bx::readHE(_reader, numberOfArrayElements, fromLittleEndian);
  2711. uint32_t numFaces;
  2712. bx::readHE(_reader, numFaces, fromLittleEndian);
  2713. uint32_t numMips;
  2714. bx::readHE(_reader, numMips, fromLittleEndian);
  2715. uint32_t metaDataSize;
  2716. bx::readHE(_reader, metaDataSize, fromLittleEndian);
  2717. // skip meta garbage...
  2718. int64_t offset = bx::skip(_reader, metaDataSize);
  2719. TextureFormat::Enum format = TextureFormat::Unknown;
  2720. bool hasAlpha = false;
  2721. for (uint32_t ii = 0; ii < BX_COUNTOF(s_translateKtxFormat); ++ii)
  2722. {
  2723. if (s_translateKtxFormat[ii].m_internalFmt == glInternalFormat)
  2724. {
  2725. format = TextureFormat::Enum(ii);
  2726. break;
  2727. }
  2728. }
  2729. if (TextureFormat::Unknown == format)
  2730. {
  2731. for (uint32_t ii = 0; ii < BX_COUNTOF(s_translateKtxFormat2); ++ii)
  2732. {
  2733. if (s_translateKtxFormat2[ii].m_internalFmt == glInternalFormat)
  2734. {
  2735. format = s_translateKtxFormat2[ii].m_format;
  2736. break;
  2737. }
  2738. }
  2739. }
  2740. _imageContainer.m_data = NULL;
  2741. _imageContainer.m_size = 0;
  2742. _imageContainer.m_offset = (uint32_t)offset;
  2743. _imageContainer.m_width = width;
  2744. _imageContainer.m_height = height;
  2745. _imageContainer.m_depth = depth;
  2746. _imageContainer.m_format = format;
  2747. _imageContainer.m_numMips = uint8_t(bx::uint32_max(numMips, 1) );
  2748. _imageContainer.m_hasAlpha = hasAlpha;
  2749. _imageContainer.m_cubeMap = numFaces > 1;
  2750. _imageContainer.m_ktx = true;
  2751. _imageContainer.m_ktxLE = fromLittleEndian;
  2752. _imageContainer.m_srgb = false;
  2753. return TextureFormat::Unknown != format;
  2754. }
  2755. // PVR3
  2756. #define PVR3_MAKE8CC(_a, _b, _c, _d, _e, _f, _g, _h) (uint64_t(BX_MAKEFOURCC(_a, _b, _c, _d) ) | (uint64_t(BX_MAKEFOURCC(_e, _f, _g, _h) )<<32) )
  2757. #define PVR3_MAGIC BX_MAKEFOURCC('P', 'V', 'R', 3)
  2758. #define PVR3_HEADER_SIZE 52
  2759. #define PVR3_PVRTC1_2BPP_RGB 0
  2760. #define PVR3_PVRTC1_2BPP_RGBA 1
  2761. #define PVR3_PVRTC1_4BPP_RGB 2
  2762. #define PVR3_PVRTC1_4BPP_RGBA 3
  2763. #define PVR3_PVRTC2_2BPP_RGBA 4
  2764. #define PVR3_PVRTC2_4BPP_RGBA 5
  2765. #define PVR3_ETC1 6
  2766. #define PVR3_DXT1 7
  2767. #define PVR3_DXT2 8
  2768. #define PVR3_DXT3 9
  2769. #define PVR3_DXT4 10
  2770. #define PVR3_DXT5 11
  2771. #define PVR3_BC4 12
  2772. #define PVR3_BC5 13
  2773. #define PVR3_R8 PVR3_MAKE8CC('r', 0, 0, 0, 8, 0, 0, 0)
  2774. #define PVR3_R16 PVR3_MAKE8CC('r', 0, 0, 0, 16, 0, 0, 0)
  2775. #define PVR3_R32 PVR3_MAKE8CC('r', 0, 0, 0, 32, 0, 0, 0)
  2776. #define PVR3_RG8 PVR3_MAKE8CC('r', 'g', 0, 0, 8, 8, 0, 0)
  2777. #define PVR3_RG16 PVR3_MAKE8CC('r', 'g', 0, 0, 16, 16, 0, 0)
  2778. #define PVR3_RG32 PVR3_MAKE8CC('r', 'g', 0, 0, 32, 32, 0, 0)
  2779. #define PVR3_BGRA8 PVR3_MAKE8CC('b', 'g', 'r', 'a', 8, 8, 8, 8)
  2780. #define PVR3_RGBA16 PVR3_MAKE8CC('r', 'g', 'b', 'a', 16, 16, 16, 16)
  2781. #define PVR3_RGBA32 PVR3_MAKE8CC('r', 'g', 'b', 'a', 32, 32, 32, 32)
  2782. #define PVR3_RGB565 PVR3_MAKE8CC('r', 'g', 'b', 0, 5, 6, 5, 0)
  2783. #define PVR3_RGBA4 PVR3_MAKE8CC('r', 'g', 'b', 'a', 4, 4, 4, 4)
  2784. #define PVR3_RGBA51 PVR3_MAKE8CC('r', 'g', 'b', 'a', 5, 5, 5, 1)
  2785. #define PVR3_RGB10A2 PVR3_MAKE8CC('r', 'g', 'b', 'a', 10, 10, 10, 2)
  2786. #define PVR3_CHANNEL_TYPE_ANY UINT32_MAX
  2787. #define PVR3_CHANNEL_TYPE_FLOAT UINT32_C(12)
  2788. struct TranslatePvr3Format
  2789. {
  2790. uint64_t m_format;
  2791. uint32_t m_channelTypeMask;
  2792. TextureFormat::Enum m_textureFormat;
  2793. };
  2794. static const TranslatePvr3Format s_translatePvr3Format[] =
  2795. {
  2796. { PVR3_PVRTC1_2BPP_RGB, PVR3_CHANNEL_TYPE_ANY, TextureFormat::PTC12 },
  2797. { PVR3_PVRTC1_2BPP_RGBA, PVR3_CHANNEL_TYPE_ANY, TextureFormat::PTC12A },
  2798. { PVR3_PVRTC1_4BPP_RGB, PVR3_CHANNEL_TYPE_ANY, TextureFormat::PTC14 },
  2799. { PVR3_PVRTC1_4BPP_RGBA, PVR3_CHANNEL_TYPE_ANY, TextureFormat::PTC14A },
  2800. { PVR3_PVRTC2_2BPP_RGBA, PVR3_CHANNEL_TYPE_ANY, TextureFormat::PTC22 },
  2801. { PVR3_PVRTC2_4BPP_RGBA, PVR3_CHANNEL_TYPE_ANY, TextureFormat::PTC24 },
  2802. { PVR3_ETC1, PVR3_CHANNEL_TYPE_ANY, TextureFormat::ETC1 },
  2803. { PVR3_DXT1, PVR3_CHANNEL_TYPE_ANY, TextureFormat::BC1 },
  2804. { PVR3_DXT2, PVR3_CHANNEL_TYPE_ANY, TextureFormat::BC2 },
  2805. { PVR3_DXT3, PVR3_CHANNEL_TYPE_ANY, TextureFormat::BC2 },
  2806. { PVR3_DXT4, PVR3_CHANNEL_TYPE_ANY, TextureFormat::BC3 },
  2807. { PVR3_DXT5, PVR3_CHANNEL_TYPE_ANY, TextureFormat::BC3 },
  2808. { PVR3_BC4, PVR3_CHANNEL_TYPE_ANY, TextureFormat::BC4 },
  2809. { PVR3_BC5, PVR3_CHANNEL_TYPE_ANY, TextureFormat::BC5 },
  2810. { PVR3_R8, PVR3_CHANNEL_TYPE_ANY, TextureFormat::R8 },
  2811. { PVR3_R16, PVR3_CHANNEL_TYPE_ANY, TextureFormat::R16U },
  2812. { PVR3_R16, PVR3_CHANNEL_TYPE_FLOAT, TextureFormat::R16F },
  2813. { PVR3_R32, PVR3_CHANNEL_TYPE_ANY, TextureFormat::R32U },
  2814. { PVR3_R32, PVR3_CHANNEL_TYPE_FLOAT, TextureFormat::R32F },
  2815. { PVR3_RG8, PVR3_CHANNEL_TYPE_ANY, TextureFormat::RG8 },
  2816. { PVR3_RG16, PVR3_CHANNEL_TYPE_ANY, TextureFormat::RG16 },
  2817. { PVR3_RG16, PVR3_CHANNEL_TYPE_FLOAT, TextureFormat::RG16F },
  2818. { PVR3_RG32, PVR3_CHANNEL_TYPE_ANY, TextureFormat::RG16 },
  2819. { PVR3_RG32, PVR3_CHANNEL_TYPE_FLOAT, TextureFormat::RG32F },
  2820. { PVR3_BGRA8, PVR3_CHANNEL_TYPE_ANY, TextureFormat::BGRA8 },
  2821. { PVR3_RGBA16, PVR3_CHANNEL_TYPE_ANY, TextureFormat::RGBA16 },
  2822. { PVR3_RGBA16, PVR3_CHANNEL_TYPE_FLOAT, TextureFormat::RGBA16F },
  2823. { PVR3_RGBA32, PVR3_CHANNEL_TYPE_ANY, TextureFormat::RGBA32U },
  2824. { PVR3_RGBA32, PVR3_CHANNEL_TYPE_FLOAT, TextureFormat::RGBA32F },
  2825. { PVR3_RGB565, PVR3_CHANNEL_TYPE_ANY, TextureFormat::R5G6B5 },
  2826. { PVR3_RGBA4, PVR3_CHANNEL_TYPE_ANY, TextureFormat::RGBA4 },
  2827. { PVR3_RGBA51, PVR3_CHANNEL_TYPE_ANY, TextureFormat::RGB5A1 },
  2828. { PVR3_RGB10A2, PVR3_CHANNEL_TYPE_ANY, TextureFormat::RGB10A2 },
  2829. };
  2830. bool imageParsePvr3(ImageContainer& _imageContainer, bx::ReaderSeekerI* _reader)
  2831. {
  2832. uint32_t flags;
  2833. bx::read(_reader, flags);
  2834. uint64_t pixelFormat;
  2835. bx::read(_reader, pixelFormat);
  2836. uint32_t colorSpace;
  2837. bx::read(_reader, colorSpace); // 0 - linearRGB, 1 - sRGB
  2838. uint32_t channelType;
  2839. bx::read(_reader, channelType);
  2840. uint32_t height;
  2841. bx::read(_reader, height);
  2842. uint32_t width;
  2843. bx::read(_reader, width);
  2844. uint32_t depth;
  2845. bx::read(_reader, depth);
  2846. uint32_t numSurfaces;
  2847. bx::read(_reader, numSurfaces);
  2848. uint32_t numFaces;
  2849. bx::read(_reader, numFaces);
  2850. uint32_t numMips;
  2851. bx::read(_reader, numMips);
  2852. uint32_t metaDataSize;
  2853. bx::read(_reader, metaDataSize);
  2854. // skip meta garbage...
  2855. int64_t offset = bx::skip(_reader, metaDataSize);
  2856. TextureFormat::Enum format = TextureFormat::Unknown;
  2857. bool hasAlpha = false;
  2858. for (uint32_t ii = 0; ii < BX_COUNTOF(s_translatePvr3Format); ++ii)
  2859. {
  2860. if (s_translatePvr3Format[ii].m_format == pixelFormat
  2861. && channelType == (s_translatePvr3Format[ii].m_channelTypeMask & channelType) )
  2862. {
  2863. format = s_translatePvr3Format[ii].m_textureFormat;
  2864. break;
  2865. }
  2866. }
  2867. _imageContainer.m_data = NULL;
  2868. _imageContainer.m_size = 0;
  2869. _imageContainer.m_offset = (uint32_t)offset;
  2870. _imageContainer.m_width = width;
  2871. _imageContainer.m_height = height;
  2872. _imageContainer.m_depth = depth;
  2873. _imageContainer.m_format = format;
  2874. _imageContainer.m_numMips = uint8_t(bx::uint32_max(numMips, 1) );
  2875. _imageContainer.m_hasAlpha = hasAlpha;
  2876. _imageContainer.m_cubeMap = numFaces > 1;
  2877. _imageContainer.m_ktx = false;
  2878. _imageContainer.m_ktxLE = false;
  2879. _imageContainer.m_srgb = colorSpace > 0;
  2880. return TextureFormat::Unknown != format;
  2881. }
  2882. bool imageParse(ImageContainer& _imageContainer, bx::ReaderSeekerI* _reader)
  2883. {
  2884. uint32_t magic;
  2885. bx::read(_reader, magic);
  2886. if (DDS_MAGIC == magic)
  2887. {
  2888. return imageParseDds(_imageContainer, _reader);
  2889. }
  2890. else if (KTX_MAGIC == magic)
  2891. {
  2892. return imageParseKtx(_imageContainer, _reader);
  2893. }
  2894. else if (PVR3_MAGIC == magic)
  2895. {
  2896. return imageParsePvr3(_imageContainer, _reader);
  2897. }
  2898. else if (BGFX_CHUNK_MAGIC_TEX == magic)
  2899. {
  2900. TextureCreate tc;
  2901. bx::read(_reader, tc);
  2902. _imageContainer.m_format = tc.m_format;
  2903. _imageContainer.m_offset = UINT32_MAX;
  2904. if (NULL == tc.m_mem)
  2905. {
  2906. _imageContainer.m_data = NULL;
  2907. _imageContainer.m_size = 0;
  2908. }
  2909. else
  2910. {
  2911. _imageContainer.m_data = tc.m_mem->data;
  2912. _imageContainer.m_size = tc.m_mem->size;
  2913. }
  2914. _imageContainer.m_width = tc.m_width;
  2915. _imageContainer.m_height = tc.m_height;
  2916. _imageContainer.m_depth = tc.m_depth;
  2917. _imageContainer.m_numMips = tc.m_numMips;
  2918. _imageContainer.m_hasAlpha = false;
  2919. _imageContainer.m_cubeMap = tc.m_cubeMap;
  2920. _imageContainer.m_ktx = false;
  2921. _imageContainer.m_ktxLE = false;
  2922. _imageContainer.m_srgb = false;
  2923. return true;
  2924. }
  2925. BX_TRACE("Unrecognized image format (magic: 0x%08x)!", magic);
  2926. return false;
  2927. }
  2928. bool imageParse(ImageContainer& _imageContainer, const void* _data, uint32_t _size)
  2929. {
  2930. bx::MemoryReader reader(_data, _size);
  2931. return imageParse(_imageContainer, &reader);
  2932. }
  2933. void imageDecodeToBgra8(void* _dst, const void* _src, uint32_t _width, uint32_t _height, uint32_t _pitch, TextureFormat::Enum _format)
  2934. {
  2935. const uint8_t* src = (const uint8_t*)_src;
  2936. uint8_t* dst = (uint8_t*)_dst;
  2937. uint32_t width = _width/4;
  2938. uint32_t height = _height/4;
  2939. uint8_t temp[16*4];
  2940. switch (_format)
  2941. {
  2942. case TextureFormat::BC1:
  2943. for (uint32_t yy = 0; yy < height; ++yy)
  2944. {
  2945. for (uint32_t xx = 0; xx < width; ++xx)
  2946. {
  2947. decodeBlockDxt1(temp, src);
  2948. src += 8;
  2949. uint8_t* block = &dst[(yy*_pitch+xx*4)*4];
  2950. memcpy(&block[0*_pitch], &temp[ 0], 16);
  2951. memcpy(&block[1*_pitch], &temp[16], 16);
  2952. memcpy(&block[2*_pitch], &temp[32], 16);
  2953. memcpy(&block[3*_pitch], &temp[48], 16);
  2954. }
  2955. }
  2956. break;
  2957. case TextureFormat::BC2:
  2958. for (uint32_t yy = 0; yy < height; ++yy)
  2959. {
  2960. for (uint32_t xx = 0; xx < width; ++xx)
  2961. {
  2962. decodeBlockDxt23A(temp+3, src);
  2963. src += 8;
  2964. decodeBlockDxt(temp, src);
  2965. src += 8;
  2966. uint8_t* block = &dst[(yy*_pitch+xx*4)*4];
  2967. memcpy(&block[0*_pitch], &temp[ 0], 16);
  2968. memcpy(&block[1*_pitch], &temp[16], 16);
  2969. memcpy(&block[2*_pitch], &temp[32], 16);
  2970. memcpy(&block[3*_pitch], &temp[48], 16);
  2971. }
  2972. }
  2973. break;
  2974. case TextureFormat::BC3:
  2975. for (uint32_t yy = 0; yy < height; ++yy)
  2976. {
  2977. for (uint32_t xx = 0; xx < width; ++xx)
  2978. {
  2979. decodeBlockDxt45A(temp+3, src);
  2980. src += 8;
  2981. decodeBlockDxt(temp, src);
  2982. src += 8;
  2983. uint8_t* block = &dst[(yy*_pitch+xx*4)*4];
  2984. memcpy(&block[0*_pitch], &temp[ 0], 16);
  2985. memcpy(&block[1*_pitch], &temp[16], 16);
  2986. memcpy(&block[2*_pitch], &temp[32], 16);
  2987. memcpy(&block[3*_pitch], &temp[48], 16);
  2988. }
  2989. }
  2990. break;
  2991. case TextureFormat::BC4:
  2992. for (uint32_t yy = 0; yy < height; ++yy)
  2993. {
  2994. for (uint32_t xx = 0; xx < width; ++xx)
  2995. {
  2996. decodeBlockDxt45A(temp, src);
  2997. src += 8;
  2998. uint8_t* block = &dst[(yy*_pitch+xx*4)*4];
  2999. memcpy(&block[0*_pitch], &temp[ 0], 16);
  3000. memcpy(&block[1*_pitch], &temp[16], 16);
  3001. memcpy(&block[2*_pitch], &temp[32], 16);
  3002. memcpy(&block[3*_pitch], &temp[48], 16);
  3003. }
  3004. }
  3005. break;
  3006. case TextureFormat::BC5:
  3007. for (uint32_t yy = 0; yy < height; ++yy)
  3008. {
  3009. for (uint32_t xx = 0; xx < width; ++xx)
  3010. {
  3011. decodeBlockDxt45A(temp+2, src);
  3012. src += 8;
  3013. decodeBlockDxt45A(temp+1, src);
  3014. src += 8;
  3015. for (uint32_t ii = 0; ii < 16; ++ii)
  3016. {
  3017. float nx = temp[ii*4+2]*2.0f/255.0f - 1.0f;
  3018. float ny = temp[ii*4+1]*2.0f/255.0f - 1.0f;
  3019. float nz = bx::fsqrt(1.0f - nx*nx - ny*ny);
  3020. temp[ii*4+0] = uint8_t( (nz + 1.0f)*255.0f/2.0f);
  3021. temp[ii*4+3] = 0;
  3022. }
  3023. uint8_t* block = &dst[(yy*_pitch+xx*4)*4];
  3024. memcpy(&block[0*_pitch], &temp[ 0], 16);
  3025. memcpy(&block[1*_pitch], &temp[16], 16);
  3026. memcpy(&block[2*_pitch], &temp[32], 16);
  3027. memcpy(&block[3*_pitch], &temp[48], 16);
  3028. }
  3029. }
  3030. break;
  3031. case TextureFormat::ETC1:
  3032. case TextureFormat::ETC2:
  3033. for (uint32_t yy = 0; yy < height; ++yy)
  3034. {
  3035. for (uint32_t xx = 0; xx < width; ++xx)
  3036. {
  3037. decodeBlockEtc12(temp, src);
  3038. src += 8;
  3039. uint8_t* block = &dst[(yy*_pitch+xx*4)*4];
  3040. memcpy(&block[0*_pitch], &temp[ 0], 16);
  3041. memcpy(&block[1*_pitch], &temp[16], 16);
  3042. memcpy(&block[2*_pitch], &temp[32], 16);
  3043. memcpy(&block[3*_pitch], &temp[48], 16);
  3044. }
  3045. }
  3046. break;
  3047. case TextureFormat::ETC2A:
  3048. BX_WARN(false, "ETC2A decoder is not implemented.");
  3049. imageCheckerboard(_width, _height, 16, UINT32_C(0xff000000), UINT32_C(0xff00ff00), _dst);
  3050. break;
  3051. case TextureFormat::ETC2A1:
  3052. BX_WARN(false, "ETC2A1 decoder is not implemented.");
  3053. imageCheckerboard(_width, _height, 16, UINT32_C(0xff000000), UINT32_C(0xffff0000), _dst);
  3054. break;
  3055. case TextureFormat::PTC12:
  3056. BX_WARN(false, "PTC12 decoder is not implemented.");
  3057. imageCheckerboard(_width, _height, 16, UINT32_C(0xff000000), UINT32_C(0xffff00ff), _dst);
  3058. break;
  3059. case TextureFormat::PTC12A:
  3060. BX_WARN(false, "PTC12A decoder is not implemented.");
  3061. imageCheckerboard(_width, _height, 16, UINT32_C(0xff000000), UINT32_C(0xffffff00), _dst);
  3062. break;
  3063. case TextureFormat::PTC14:
  3064. for (uint32_t yy = 0; yy < height; ++yy)
  3065. {
  3066. for (uint32_t xx = 0; xx < width; ++xx)
  3067. {
  3068. decodeBlockPtc14(temp, src, xx, yy, width, height);
  3069. uint8_t* block = &dst[(yy*_pitch+xx*4)*4];
  3070. memcpy(&block[0*_pitch], &temp[ 0], 16);
  3071. memcpy(&block[1*_pitch], &temp[16], 16);
  3072. memcpy(&block[2*_pitch], &temp[32], 16);
  3073. memcpy(&block[3*_pitch], &temp[48], 16);
  3074. }
  3075. }
  3076. break;
  3077. case TextureFormat::PTC14A:
  3078. for (uint32_t yy = 0; yy < height; ++yy)
  3079. {
  3080. for (uint32_t xx = 0; xx < width; ++xx)
  3081. {
  3082. decodeBlockPtc14A(temp, src, xx, yy, width, height);
  3083. uint8_t* block = &dst[(yy*_pitch+xx*4)*4];
  3084. memcpy(&block[0*_pitch], &temp[ 0], 16);
  3085. memcpy(&block[1*_pitch], &temp[16], 16);
  3086. memcpy(&block[2*_pitch], &temp[32], 16);
  3087. memcpy(&block[3*_pitch], &temp[48], 16);
  3088. }
  3089. }
  3090. break;
  3091. case TextureFormat::PTC22:
  3092. BX_WARN(false, "PTC22 decoder is not implemented.");
  3093. imageCheckerboard(_width, _height, 16, UINT32_C(0xff00ff00), UINT32_C(0xff0000ff), _dst);
  3094. break;
  3095. case TextureFormat::PTC24:
  3096. BX_WARN(false, "PTC24 decoder is not implemented.");
  3097. imageCheckerboard(_width, _height, 16, UINT32_C(0xff000000), UINT32_C(0xffffffff), _dst);
  3098. break;
  3099. case TextureFormat::RGBA8:
  3100. imageSwizzleBgra8(_width, _height, _pitch, _src, _dst);
  3101. break;
  3102. case TextureFormat::BGRA8:
  3103. memcpy(_dst, _src, _pitch*_height);
  3104. break;
  3105. default:
  3106. {
  3107. const uint32_t srcBpp = s_imageBlockInfo[_format].bitsPerPixel;
  3108. const uint32_t srcPitch = _width * srcBpp / 8;
  3109. if (!imageConvert(_dst, TextureFormat::BGRA8, _src, _format, _width, _height, srcPitch) )
  3110. {
  3111. // Failed to convert, just make ugly red-yellow checkerboard texture.
  3112. imageCheckerboard(_width, _height, 16, UINT32_C(0xffff0000), UINT32_C(0xffffff00), _dst);
  3113. }
  3114. }
  3115. break;
  3116. }
  3117. }
  3118. void imageDecodeToRgba8(void* _dst, const void* _src, uint32_t _width, uint32_t _height, uint32_t _pitch, TextureFormat::Enum _format)
  3119. {
  3120. switch (_format)
  3121. {
  3122. case TextureFormat::RGBA8:
  3123. memcpy(_dst, _src, _pitch*_height);
  3124. break;
  3125. case TextureFormat::BGRA8:
  3126. imageSwizzleBgra8(_width, _height, _pitch, _src, _dst);
  3127. break;
  3128. default:
  3129. imageDecodeToBgra8(_dst, _src, _width, _height, _pitch, _format);
  3130. imageSwizzleBgra8(_width, _height, _pitch, _dst, _dst);
  3131. break;
  3132. }
  3133. }
  3134. void imageRgba8ToRgba32fRef(void* _dst, uint32_t _width, uint32_t _height, uint32_t _pitch, const void* _src)
  3135. {
  3136. const uint32_t dstwidth = _width;
  3137. const uint32_t dstheight = _height;
  3138. if (0 == dstwidth
  3139. || 0 == dstheight)
  3140. {
  3141. return;
  3142. }
  3143. float* dst = (float*)_dst;
  3144. const uint8_t* src = (const uint8_t*)_src;
  3145. for (uint32_t yy = 0, ystep = _pitch; yy < dstheight; ++yy, src += ystep)
  3146. {
  3147. const uint8_t* rgba = src;
  3148. for (uint32_t xx = 0; xx < dstwidth; ++xx, rgba += 4, dst += 4)
  3149. {
  3150. dst[0] = bx::fpow(rgba[0], 2.2f);
  3151. dst[1] = bx::fpow(rgba[1], 2.2f);
  3152. dst[2] = bx::fpow(rgba[2], 2.2f);
  3153. dst[3] = rgba[3];
  3154. }
  3155. }
  3156. }
  3157. void imageRgba8ToRgba32f(void* _dst, uint32_t _width, uint32_t _height, uint32_t _pitch, const void* _src)
  3158. {
  3159. const uint32_t dstwidth = _width;
  3160. const uint32_t dstheight = _height;
  3161. if (0 == dstwidth
  3162. || 0 == dstheight)
  3163. {
  3164. return;
  3165. }
  3166. float* dst = (float*)_dst;
  3167. const uint8_t* src = (const uint8_t*)_src;
  3168. using namespace bx;
  3169. const float4_t unpack = float4_ld(1.0f, 1.0f/256.0f, 1.0f/65536.0f, 1.0f/16777216.0f);
  3170. const float4_t umask = float4_ild(0xff, 0xff00, 0xff0000, 0xff000000);
  3171. const float4_t wflip = float4_ild(0, 0, 0, 0x80000000);
  3172. const float4_t wadd = float4_ld(0.0f, 0.0f, 0.0f, 32768.0f*65536.0f);
  3173. for (uint32_t yy = 0, ystep = _pitch; yy < dstheight; ++yy, src += ystep)
  3174. {
  3175. const uint8_t* rgba = src;
  3176. for (uint32_t xx = 0; xx < dstwidth; ++xx, rgba += 4, dst += 4)
  3177. {
  3178. const float4_t abgr0 = float4_splat(rgba);
  3179. const float4_t abgr0m = float4_and(abgr0, umask);
  3180. const float4_t abgr0x = float4_xor(abgr0m, wflip);
  3181. const float4_t abgr0f = float4_itof(abgr0x);
  3182. const float4_t abgr0c = float4_add(abgr0f, wadd);
  3183. const float4_t abgr0n = float4_mul(abgr0c, unpack);
  3184. float4_st(dst, abgr0n);
  3185. }
  3186. }
  3187. }
  3188. void imageDecodeToRgba32f(bx::AllocatorI* _allocator, void* _dst, const void* _src, uint32_t _width, uint32_t _height, uint32_t _pitch, TextureFormat::Enum _format)
  3189. {
  3190. const uint8_t* src = (const uint8_t*)_src;
  3191. uint8_t* dst = (uint8_t*)_dst;
  3192. switch (_format)
  3193. {
  3194. case TextureFormat::BC5:
  3195. {
  3196. uint32_t width = _width/4;
  3197. uint32_t height = _height/4;
  3198. for (uint32_t yy = 0; yy < height; ++yy)
  3199. {
  3200. for (uint32_t xx = 0; xx < width; ++xx)
  3201. {
  3202. uint8_t temp[16*4];
  3203. decodeBlockDxt45A(temp+2, src);
  3204. src += 8;
  3205. decodeBlockDxt45A(temp+1, src);
  3206. src += 8;
  3207. for (uint32_t ii = 0; ii < 16; ++ii)
  3208. {
  3209. float nx = temp[ii*4+2]*2.0f/255.0f - 1.0f;
  3210. float ny = temp[ii*4+1]*2.0f/255.0f - 1.0f;
  3211. float nz = bx::fsqrt(1.0f - nx*nx - ny*ny);
  3212. const uint32_t offset = (yy*4 + ii/4)*_width*16 + (xx*4 + ii%4)*16;
  3213. float* block = (float*)&dst[offset];
  3214. block[0] = nx;
  3215. block[1] = ny;
  3216. block[2] = nz;
  3217. block[3] = 0.0f;
  3218. }
  3219. }
  3220. }
  3221. }
  3222. break;
  3223. case TextureFormat::RGBA32F:
  3224. memcpy(_dst, _src, _pitch*_height);
  3225. break;
  3226. case TextureFormat::RGBA8:
  3227. imageRgba8ToRgba32f(_dst, _width, _height, _pitch, _src);
  3228. break;
  3229. default:
  3230. if (isCompressed(_format) )
  3231. {
  3232. void* temp = BX_ALLOC(_allocator, imageGetSize(_format, uint16_t(_pitch/4), uint16_t(_height) ) );
  3233. imageDecodeToRgba8(temp, _src, _width, _height, _pitch, _format);
  3234. imageRgba8ToRgba32f(_dst, _width, _height, _pitch, temp);
  3235. BX_FREE(_allocator, temp);
  3236. }
  3237. else
  3238. {
  3239. imageConvert(_dst, TextureFormat::RGBA32F, _src, _format, _width, _height, _pitch);
  3240. }
  3241. break;
  3242. }
  3243. }
  3244. bool imageGetRawData(const ImageContainer& _imageContainer, uint8_t _side, uint8_t _lod, const void* _data, uint32_t _size, ImageMip& _mip)
  3245. {
  3246. uint32_t offset = _imageContainer.m_offset;
  3247. TextureFormat::Enum format = TextureFormat::Enum(_imageContainer.m_format);
  3248. bool hasAlpha = _imageContainer.m_hasAlpha;
  3249. const ImageBlockInfo& blockInfo = s_imageBlockInfo[format];
  3250. const uint8_t bpp = blockInfo.bitsPerPixel;
  3251. const uint32_t blockSize = blockInfo.blockSize;
  3252. const uint32_t blockWidth = blockInfo.blockWidth;
  3253. const uint32_t blockHeight = blockInfo.blockHeight;
  3254. const uint32_t minBlockX = blockInfo.minBlockX;
  3255. const uint32_t minBlockY = blockInfo.minBlockY;
  3256. if (UINT32_MAX == _imageContainer.m_offset)
  3257. {
  3258. if (NULL == _imageContainer.m_data)
  3259. {
  3260. return false;
  3261. }
  3262. offset = 0;
  3263. _data = _imageContainer.m_data;
  3264. _size = _imageContainer.m_size;
  3265. }
  3266. const uint8_t* data = (const uint8_t*)_data;
  3267. if (_imageContainer.m_ktx)
  3268. {
  3269. uint32_t width = _imageContainer.m_width;
  3270. uint32_t height = _imageContainer.m_height;
  3271. uint32_t depth = _imageContainer.m_depth;
  3272. for (uint8_t lod = 0, num = _imageContainer.m_numMips; lod < num; ++lod)
  3273. {
  3274. uint32_t imageSize = bx::toHostEndian(*(const uint32_t*)&data[offset], _imageContainer.m_ktxLE);
  3275. offset += sizeof(uint32_t);
  3276. width = bx::uint32_max(blockWidth * minBlockX, ( (width + blockWidth - 1) / blockWidth )*blockWidth);
  3277. height = bx::uint32_max(blockHeight * minBlockY, ( (height + blockHeight - 1) / blockHeight)*blockHeight);
  3278. depth = bx::uint32_max(1, depth);
  3279. uint32_t size = width*height*depth*bpp/8;
  3280. BX_CHECK(size == imageSize, "KTX: Image size mismatch %d (expected %d).", size, imageSize);
  3281. for (uint8_t side = 0, numSides = _imageContainer.m_cubeMap ? 6 : 1; side < numSides; ++side)
  3282. {
  3283. if (side == _side
  3284. && lod == _lod)
  3285. {
  3286. _mip.m_width = width;
  3287. _mip.m_height = height;
  3288. _mip.m_blockSize = blockSize;
  3289. _mip.m_size = size;
  3290. _mip.m_data = &data[offset];
  3291. _mip.m_bpp = bpp;
  3292. _mip.m_format = format;
  3293. _mip.m_hasAlpha = hasAlpha;
  3294. return true;
  3295. }
  3296. offset += imageSize;
  3297. BX_CHECK(offset <= _size, "Reading past size of data buffer! (offset %d, size %d)", offset, _size);
  3298. BX_UNUSED(_size);
  3299. }
  3300. width >>= 1;
  3301. height >>= 1;
  3302. depth >>= 1;
  3303. }
  3304. }
  3305. else
  3306. {
  3307. for (uint8_t side = 0, numSides = _imageContainer.m_cubeMap ? 6 : 1; side < numSides; ++side)
  3308. {
  3309. uint32_t width = _imageContainer.m_width;
  3310. uint32_t height = _imageContainer.m_height;
  3311. uint32_t depth = _imageContainer.m_depth;
  3312. for (uint8_t lod = 0, num = _imageContainer.m_numMips; lod < num; ++lod)
  3313. {
  3314. width = bx::uint32_max(blockWidth * minBlockX, ( (width + blockWidth - 1) / blockWidth )*blockWidth);
  3315. height = bx::uint32_max(blockHeight * minBlockY, ( (height + blockHeight - 1) / blockHeight)*blockHeight);
  3316. depth = bx::uint32_max(1, depth);
  3317. uint32_t size = width*height*depth*bpp/8;
  3318. if (side == _side
  3319. && lod == _lod)
  3320. {
  3321. _mip.m_width = width;
  3322. _mip.m_height = height;
  3323. _mip.m_blockSize = blockSize;
  3324. _mip.m_size = size;
  3325. _mip.m_data = &data[offset];
  3326. _mip.m_bpp = bpp;
  3327. _mip.m_format = format;
  3328. _mip.m_hasAlpha = hasAlpha;
  3329. return true;
  3330. }
  3331. offset += size;
  3332. BX_CHECK(offset <= _size, "Reading past size of data buffer! (offset %d, size %d)", offset, _size);
  3333. BX_UNUSED(_size);
  3334. width >>= 1;
  3335. height >>= 1;
  3336. depth >>= 1;
  3337. }
  3338. }
  3339. }
  3340. return false;
  3341. }
  3342. void imageWriteTga(bx::WriterI* _writer, uint32_t _width, uint32_t _height, uint32_t _pitch, const void* _src, bool _grayscale, bool _yflip, bx::Error* _err)
  3343. {
  3344. BX_ERROR_SCOPE(_err);
  3345. uint8_t type = _grayscale ? 3 : 2;
  3346. uint8_t bpp = _grayscale ? 8 : 32;
  3347. uint8_t header[18] = {};
  3348. header[ 2] = type;
  3349. header[12] = _width &0xff;
  3350. header[13] = (_width >>8)&0xff;
  3351. header[14] = _height &0xff;
  3352. header[15] = (_height>>8)&0xff;
  3353. header[16] = bpp;
  3354. header[17] = 32;
  3355. bx::write(_writer, header, sizeof(header), _err);
  3356. uint32_t dstPitch = _width*bpp/8;
  3357. if (_yflip)
  3358. {
  3359. uint8_t* data = (uint8_t*)_src + _pitch*_height - _pitch;
  3360. for (uint32_t yy = 0; yy < _height; ++yy)
  3361. {
  3362. bx::write(_writer, data, dstPitch, _err);
  3363. data -= _pitch;
  3364. }
  3365. }
  3366. else if (_pitch == dstPitch)
  3367. {
  3368. bx::write(_writer, _src, _height*_pitch, _err);
  3369. }
  3370. else
  3371. {
  3372. uint8_t* data = (uint8_t*)_src;
  3373. for (uint32_t yy = 0; yy < _height; ++yy)
  3374. {
  3375. bx::write(_writer, data, dstPitch, _err);
  3376. data += _pitch;
  3377. }
  3378. }
  3379. }
  3380. static int32_t imageWriteKtxHeader(bx::WriterI* _writer, TextureFormat::Enum _format, bool _cubeMap, uint32_t _width, uint32_t _height, uint32_t _depth, uint8_t _numMips, bx::Error* _err)
  3381. {
  3382. BX_ERROR_SCOPE(_err);
  3383. const KtxFormatInfo& tfi = s_translateKtxFormat[_format];
  3384. int32_t size = 0;
  3385. size += bx::write(_writer, "\xabKTX 11\xbb\r\n\x1a\n", 12, _err);
  3386. size += bx::write(_writer, UINT32_C(0x04030201), _err);
  3387. size += bx::write(_writer, UINT32_C(0), _err); // glType
  3388. size += bx::write(_writer, UINT32_C(1), _err); // glTypeSize
  3389. size += bx::write(_writer, UINT32_C(0), _err); // glFormat
  3390. size += bx::write(_writer, tfi.m_internalFmt, _err); // glInternalFormat
  3391. size += bx::write(_writer, tfi.m_fmt, _err); // glBaseInternalFormat
  3392. size += bx::write(_writer, _width, _err);
  3393. size += bx::write(_writer, _height, _err);
  3394. size += bx::write(_writer, _depth, _err);
  3395. size += bx::write(_writer, UINT32_C(0), _err); // numberOfArrayElements
  3396. size += bx::write(_writer, _cubeMap ? UINT32_C(6) : UINT32_C(0), _err);
  3397. size += bx::write(_writer, uint32_t(_numMips), _err);
  3398. size += bx::write(_writer, UINT32_C(0), _err); // Meta-data size.
  3399. BX_WARN(size == 64, "KTX: Failed to write header size %d (expected: %d).", size, 64);
  3400. return size;
  3401. }
  3402. void imageWriteKtx(bx::WriterI* _writer, TextureFormat::Enum _format, bool _cubeMap, uint32_t _width, uint32_t _height, uint32_t _depth, uint8_t _numMips, const void* _src, bx::Error* _err)
  3403. {
  3404. BX_ERROR_SCOPE(_err);
  3405. imageWriteKtxHeader(_writer, _format, _cubeMap, _width, _height, _depth, _numMips, _err);
  3406. const ImageBlockInfo& blockInfo = s_imageBlockInfo[_format];
  3407. const uint8_t bpp = blockInfo.bitsPerPixel;
  3408. const uint32_t blockWidth = blockInfo.blockWidth;
  3409. const uint32_t blockHeight = blockInfo.blockHeight;
  3410. const uint32_t minBlockX = blockInfo.minBlockX;
  3411. const uint32_t minBlockY = blockInfo.minBlockY;
  3412. const uint8_t* src = (const uint8_t*)_src;
  3413. uint32_t width = _width;
  3414. uint32_t height = _height;
  3415. uint32_t depth = _depth;
  3416. for (uint8_t lod = 0, num = _numMips; lod < num; ++lod)
  3417. {
  3418. width = bx::uint32_max(blockWidth * minBlockX, ( (width + blockWidth - 1) / blockWidth )*blockWidth);
  3419. height = bx::uint32_max(blockHeight * minBlockY, ( (height + blockHeight - 1) / blockHeight)*blockHeight);
  3420. depth = bx::uint32_max(1, depth);
  3421. uint32_t size = width*height*depth*bpp/8;
  3422. bx::write(_writer, size, _err);
  3423. for (uint8_t side = 0, numSides = _cubeMap ? 6 : 1; side < numSides; ++side)
  3424. {
  3425. bx::write(_writer, src, size, _err);
  3426. src += size;
  3427. }
  3428. width >>= 1;
  3429. height >>= 1;
  3430. depth >>= 1;
  3431. }
  3432. }
  3433. void imageWriteKtx(bx::WriterI* _writer, ImageContainer& _imageContainer, const void* _data, uint32_t _size, bx::Error* _err)
  3434. {
  3435. BX_ERROR_SCOPE(_err);
  3436. imageWriteKtxHeader(_writer
  3437. , TextureFormat::Enum(_imageContainer.m_format)
  3438. , _imageContainer.m_cubeMap
  3439. , _imageContainer.m_width
  3440. , _imageContainer.m_height
  3441. , _imageContainer.m_depth
  3442. , _imageContainer.m_numMips
  3443. , _err
  3444. );
  3445. for (uint8_t lod = 0, num = _imageContainer.m_numMips; lod < num; ++lod)
  3446. {
  3447. ImageMip mip;
  3448. imageGetRawData(_imageContainer, 0, lod, _data, _size, mip);
  3449. bx::write(_writer, mip.m_size, _err);
  3450. for (uint8_t side = 0, numSides = _imageContainer.m_cubeMap ? 6 : 1; side < numSides; ++side)
  3451. {
  3452. if (imageGetRawData(_imageContainer, side, lod, _data, _size, mip) )
  3453. {
  3454. bx::write(_writer, mip.m_data, mip.m_size, _err);
  3455. }
  3456. }
  3457. }
  3458. }
  3459. } // namespace bgfx