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- /*
- * Copyright 2011-2014 Branimir Karadzic. All rights reserved.
- * License: http://www.opensource.org/licenses/BSD-2-Clause
- */
- #include "bgfx_p.h"
- #if (BGFX_CONFIG_RENDERER_OPENGLES2|BGFX_CONFIG_RENDERER_OPENGLES3|BGFX_CONFIG_RENDERER_OPENGL)
- # include "renderer_gl.h"
- # if BGFX_USE_WGL
- namespace bgfx
- {
- PFNWGLGETPROCADDRESSPROC wglGetProcAddress;
- PFNWGLMAKECURRENTPROC wglMakeCurrent;
- PFNWGLCREATECONTEXTPROC wglCreateContext;
- PFNWGLDELETECONTEXTPROC wglDeleteContext;
- PFNWGLGETEXTENSIONSSTRINGARBPROC wglGetExtensionsStringARB;
- PFNWGLCHOOSEPIXELFORMATARBPROC wglChoosePixelFormatARB;
- PFNWGLCREATECONTEXTATTRIBSARBPROC wglCreateContextAttribsARB;
- PFNWGLSWAPINTERVALEXTPROC wglSwapIntervalEXT;
- # define GL_IMPORT(_optional, _proto, _func, _import) _proto _func
- # include "glimports.h"
- static HGLRC createContext(HDC _hdc)
- {
- PIXELFORMATDESCRIPTOR pfd;
- memset(&pfd, 0, sizeof(pfd) );
- pfd.nSize = sizeof(PIXELFORMATDESCRIPTOR);
- pfd.nVersion = 1;
- pfd.dwFlags = PFD_DRAW_TO_WINDOW | PFD_SUPPORT_OPENGL | PFD_DOUBLEBUFFER;
- pfd.iPixelType = PFD_TYPE_RGBA;
- pfd.cColorBits = 32;
- pfd.cAlphaBits = 8;
- pfd.cDepthBits = 24;
- pfd.cStencilBits = 8;
- pfd.iLayerType = PFD_MAIN_PLANE;
- int pixelFormat = ChoosePixelFormat(_hdc, &pfd);
- BGFX_FATAL(0 != pixelFormat, Fatal::UnableToInitialize, "ChoosePixelFormat failed!");
- DescribePixelFormat(_hdc, pixelFormat, sizeof(PIXELFORMATDESCRIPTOR), &pfd);
- BX_TRACE("Pixel format:\n"
- "\tiPixelType %d\n"
- "\tcColorBits %d\n"
- "\tcAlphaBits %d\n"
- "\tcDepthBits %d\n"
- "\tcStencilBits %d\n"
- , pfd.iPixelType
- , pfd.cColorBits
- , pfd.cAlphaBits
- , pfd.cDepthBits
- , pfd.cStencilBits
- );
- int result;
- result = SetPixelFormat(_hdc, pixelFormat, &pfd);
- BGFX_FATAL(0 != result, Fatal::UnableToInitialize, "SetPixelFormat failed!");
- HGLRC context = wglCreateContext(_hdc);
- BGFX_FATAL(NULL != context, Fatal::UnableToInitialize, "wglCreateContext failed!");
- result = wglMakeCurrent(_hdc, context);
- BGFX_FATAL(0 != result, Fatal::UnableToInitialize, "wglMakeCurrent failed!");
- return context;
- }
- void GlContext::create(uint32_t /*_width*/, uint32_t /*_height*/)
- {
- m_opengl32dll = bx::dlopen("opengl32.dll");
- BGFX_FATAL(NULL != m_opengl32dll, Fatal::UnableToInitialize, "Failed to load opengl32.dll.");
- wglGetProcAddress = (PFNWGLGETPROCADDRESSPROC)bx::dlsym(m_opengl32dll, "wglGetProcAddress");
- BGFX_FATAL(NULL != wglGetProcAddress, Fatal::UnableToInitialize, "Failed get wglGetProcAddress.");
- // If g_bgfxHwnd is NULL, the assumption is that GL context was created
- // by user (for example, using SDL, GLFW, etc.)
- BX_WARN(NULL != g_bgfxHwnd
- , "bgfx::winSetHwnd with valid window is not called. This might "
- "be intentional when GL context is created by the user."
- );
- if (NULL != g_bgfxHwnd)
- {
- wglMakeCurrent = (PFNWGLMAKECURRENTPROC)bx::dlsym(m_opengl32dll, "wglMakeCurrent");
- BGFX_FATAL(NULL != wglMakeCurrent, Fatal::UnableToInitialize, "Failed get wglMakeCurrent.");
- wglCreateContext = (PFNWGLCREATECONTEXTPROC)bx::dlsym(m_opengl32dll, "wglCreateContext");
- BGFX_FATAL(NULL != wglCreateContext, Fatal::UnableToInitialize, "Failed get wglCreateContext.");
- wglDeleteContext = (PFNWGLDELETECONTEXTPROC)bx::dlsym(m_opengl32dll, "wglDeleteContext");
- BGFX_FATAL(NULL != wglDeleteContext, Fatal::UnableToInitialize, "Failed get wglDeleteContext.");
- m_hdc = GetDC(g_bgfxHwnd);
- BGFX_FATAL(NULL != m_hdc, Fatal::UnableToInitialize, "GetDC failed!");
- // Dummy window to peek into WGL functionality.
- //
- // An application can only set the pixel format of a window one time.
- // Once a window's pixel format is set, it cannot be changed.
- // MSDN: http://msdn.microsoft.com/en-us/library/windows/desktop/dd369049%28v=vs.85%29.aspx
- HWND hwnd = CreateWindowA("STATIC"
- , ""
- , WS_POPUP|WS_DISABLED
- , -32000
- , -32000
- , 0
- , 0
- , NULL
- , NULL
- , GetModuleHandle(NULL)
- , 0
- );
- HDC hdc = GetDC(hwnd);
- BGFX_FATAL(NULL != hdc, Fatal::UnableToInitialize, "GetDC failed!");
- HGLRC context = createContext(hdc);
- wglGetExtensionsStringARB = (PFNWGLGETEXTENSIONSSTRINGARBPROC)wglGetProcAddress("wglGetExtensionsStringARB");
- wglChoosePixelFormatARB = (PFNWGLCHOOSEPIXELFORMATARBPROC)wglGetProcAddress("wglChoosePixelFormatARB");
- wglCreateContextAttribsARB = (PFNWGLCREATECONTEXTATTRIBSARBPROC)wglGetProcAddress("wglCreateContextAttribsARB");
- wglSwapIntervalEXT = (PFNWGLSWAPINTERVALEXTPROC)wglGetProcAddress("wglSwapIntervalEXT");
- if (NULL != wglGetExtensionsStringARB)
- {
- const char* extensions = (const char*)wglGetExtensionsStringARB(hdc);
- BX_TRACE("WGL extensions:");
- dumpExtensions(extensions);
- }
- if (NULL != wglChoosePixelFormatARB
- && NULL != wglCreateContextAttribsARB)
- {
- int32_t attrs[] =
- {
- WGL_SAMPLE_BUFFERS_ARB, 0,
- WGL_SAMPLES_ARB, 0,
- WGL_SUPPORT_OPENGL_ARB, true,
- WGL_PIXEL_TYPE_ARB, WGL_TYPE_RGBA_ARB,
- WGL_DRAW_TO_WINDOW_ARB, true,
- WGL_DOUBLE_BUFFER_ARB, true,
- WGL_COLOR_BITS_ARB, 32,
- WGL_DEPTH_BITS_ARB, 24,
- WGL_STENCIL_BITS_ARB, 8,
- 0
- };
- int result;
- int pixelFormat;
- uint32_t numFormats = 0;
- do
- {
- result = wglChoosePixelFormatARB(m_hdc, attrs, NULL, 1, &pixelFormat, &numFormats);
- if (0 == result
- || 0 == numFormats)
- {
- attrs[3] >>= 1;
- attrs[1] = attrs[3] == 0 ? 0 : 1;
- }
- } while (0 == numFormats);
- PIXELFORMATDESCRIPTOR pfd;
- DescribePixelFormat(m_hdc, pixelFormat, sizeof(PIXELFORMATDESCRIPTOR), &pfd);
- BX_TRACE("Pixel format:\n"
- "\tiPixelType %d\n"
- "\tcColorBits %d\n"
- "\tcAlphaBits %d\n"
- "\tcDepthBits %d\n"
- "\tcStencilBits %d\n"
- , pfd.iPixelType
- , pfd.cColorBits
- , pfd.cAlphaBits
- , pfd.cDepthBits
- , pfd.cStencilBits
- );
- result = SetPixelFormat(m_hdc, pixelFormat, &pfd);
- // When window is created by SDL and SDL_WINDOW_OPENGL is set SetPixelFormat
- // will fail. Just warn and continue. In case it failed for some other reason
- // create context will fail and it will error out there.
- BX_WARN(result, "SetPixelFormat failed (last err: 0x%08x)!", GetLastError() );
- uint32_t flags = BGFX_CONFIG_DEBUG ? WGL_CONTEXT_DEBUG_BIT_ARB : 0;
- BX_UNUSED(flags);
- int32_t contextAttrs[9] =
- {
- #if BGFX_CONFIG_RENDERER_OPENGL >= 31
- WGL_CONTEXT_MAJOR_VERSION_ARB, 3,
- WGL_CONTEXT_MINOR_VERSION_ARB, 1,
- WGL_CONTEXT_FLAGS_ARB, flags,
- WGL_CONTEXT_PROFILE_MASK_ARB, WGL_CONTEXT_CORE_PROFILE_BIT_ARB,
- #else
- WGL_CONTEXT_MAJOR_VERSION_ARB, 2,
- WGL_CONTEXT_MINOR_VERSION_ARB, 1,
- 0, 0,
- 0, 0,
- #endif // BGFX_CONFIG_RENDERER_OPENGL >= 31
- 0
- };
- m_context = wglCreateContextAttribsARB(m_hdc, 0, contextAttrs);
- if (NULL == m_context)
- {
- // nVidia doesn't like context profile mask for contexts below 3.2?
- contextAttrs[6] = WGL_CONTEXT_PROFILE_MASK_ARB == contextAttrs[6] ? 0 : contextAttrs[6];
- m_context = wglCreateContextAttribsARB(m_hdc, 0, contextAttrs);
- }
- BGFX_FATAL(NULL != m_context, Fatal::UnableToInitialize, "Failed to create context 0x%08x.", GetLastError() );
- }
- wglMakeCurrent(NULL, NULL);
- wglDeleteContext(context);
- DestroyWindow(hwnd);
- if (NULL == m_context)
- {
- m_context = createContext(m_hdc);
- }
- int result = wglMakeCurrent(m_hdc, m_context);
- BGFX_FATAL(0 != result, Fatal::UnableToInitialize, "wglMakeCurrent failed!");
- if (NULL != wglSwapIntervalEXT)
- {
- wglSwapIntervalEXT(0);
- }
- }
- import();
- }
- void GlContext::destroy()
- {
- if (NULL != g_bgfxHwnd)
- {
- wglMakeCurrent(NULL, NULL);
- wglDeleteContext(m_context);
- m_context = NULL;
- ReleaseDC(g_bgfxHwnd, m_hdc);
- m_hdc = NULL;
- }
- bx::dlclose(m_opengl32dll);
- m_opengl32dll = NULL;
- }
- void GlContext::resize(uint32_t /*_width*/, uint32_t /*_height*/, bool _vsync)
- {
- if (NULL != wglSwapIntervalEXT)
- {
- wglSwapIntervalEXT(_vsync ? 1 : 0);
- }
- }
- void GlContext::swap()
- {
- if (NULL != g_bgfxHwnd)
- {
- wglMakeCurrent(m_hdc, m_context);
- SwapBuffers(m_hdc);
- }
- }
- void GlContext::import()
- {
- BX_TRACE("Import:");
- # define GL_EXTENSION(_optional, _proto, _func, _import) \
- { \
- if (NULL == _func) \
- { \
- _func = (_proto)wglGetProcAddress(#_import); \
- if (_func == NULL) \
- { \
- _func = (_proto)bx::dlsym(m_opengl32dll, #_import); \
- BX_TRACE(" %p " #_func " (" #_import ")", _func); \
- } \
- else \
- { \
- BX_TRACE("wgl %p " #_func " (" #_import ")", _func); \
- } \
- BGFX_FATAL(_optional || NULL != _func, Fatal::UnableToInitialize, "Failed to create OpenGL context. wglGetProcAddress(\"%s\")", #_import); \
- } \
- }
- # include "glimports.h"
- }
- } // namespace bgfx
- # endif // BGFX_USE_WGL
- #endif // (BGFX_CONFIG_RENDERER_OPENGLES2|BGFX_CONFIG_RENDERER_OPENGLES3|BGFX_CONFIG_RENDERER_OPENGL)
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