input.cpp 4.4 KB

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  1. /*
  2. * Copyright 2010-2013 Branimir Karadzic. All rights reserved.
  3. * License: http://www.opensource.org/licenses/BSD-2-Clause
  4. */
  5. #include "entry_p.h"
  6. #include "input.h"
  7. #include <memory.h>
  8. #include <string>
  9. #include <unordered_map>
  10. struct Mouse
  11. {
  12. Mouse()
  13. : m_width(1280)
  14. , m_height(720)
  15. , m_lock(false)
  16. {
  17. }
  18. void reset()
  19. {
  20. if (m_lock)
  21. {
  22. m_norm[0] = 0.0f;
  23. m_norm[1] = 0.0f;
  24. }
  25. memset(m_buttons, 0, sizeof(m_buttons) );
  26. }
  27. void setResolution(uint16_t _width, uint16_t _height)
  28. {
  29. m_width = _width;
  30. m_height = _height;
  31. }
  32. void setPos(int32_t _mx, int32_t _my)
  33. {
  34. m_absolute[0] = _mx;
  35. m_absolute[1] = _my;
  36. m_norm[0] = float(_mx)/float(m_width);
  37. m_norm[1] = float(_my)/float(m_height);
  38. }
  39. void setButtonState(entry::MouseButton::Enum _button, uint8_t _state)
  40. {
  41. m_buttons[_button] = _state;
  42. }
  43. void read(bool _mouseLock)
  44. {
  45. if (_mouseLock != m_lock)
  46. {
  47. m_lock = _mouseLock;
  48. if (_mouseLock)
  49. {
  50. m_norm[0] = 0.0f;
  51. m_norm[1] = 0.0f;
  52. }
  53. }
  54. }
  55. int32_t m_absolute[2];
  56. float m_norm[2];
  57. int32_t m_wheel;
  58. uint8_t m_buttons[entry::MouseButton::Count];
  59. uint16_t m_width;
  60. uint16_t m_height;
  61. bool m_lock;
  62. };
  63. struct Keyboard
  64. {
  65. Keyboard()
  66. {
  67. }
  68. void reset()
  69. {
  70. memset(m_key, 0, sizeof(m_key) );
  71. memset(m_once, 0xff, sizeof(m_once) );
  72. }
  73. static uint32_t encodeKeyState(uint8_t _modifiers, bool _down)
  74. {
  75. uint32_t state = 0;
  76. state |= uint32_t(_modifiers)<<16;
  77. state |= uint32_t(_down)<<8;
  78. return state;
  79. }
  80. static void decodeKeyState(uint32_t _state, uint8_t& _modifiers, bool& _down)
  81. {
  82. _modifiers = (_state>>16)&0xff;
  83. _down = 0 != ( (_state>>8)&0xff);
  84. }
  85. void setKeyState(entry::Key::Enum _key, uint8_t _modifiers, bool _down)
  86. {
  87. m_key[_key] = encodeKeyState(_modifiers, _down);
  88. m_once[_key] = false;
  89. }
  90. uint32_t m_key[256];
  91. bool m_once[256];
  92. };
  93. struct Input
  94. {
  95. Input()
  96. {
  97. reset();
  98. }
  99. ~Input()
  100. {
  101. }
  102. void addBindings(const char* _name, const InputBinding* _bindings)
  103. {
  104. m_inputBindingsMap.insert(std::make_pair(_name, _bindings) );
  105. }
  106. void removeBindings(const char* _name)
  107. {
  108. m_inputBindingsMap.erase(_name);
  109. }
  110. void process(const InputBinding* _bindings)
  111. {
  112. for (const InputBinding* binding = _bindings; binding->m_key != entry::Key::None; ++binding)
  113. {
  114. uint8_t modifiers;
  115. bool down;
  116. Keyboard::decodeKeyState(m_keyboard.m_key[binding->m_key], modifiers, down);
  117. if (binding->m_flags == 1)
  118. {
  119. if (down)
  120. {
  121. if (modifiers == binding->m_modifiers
  122. && !m_keyboard.m_once[binding->m_key])
  123. {
  124. binding->m_fn(binding->m_userData);
  125. m_keyboard.m_once[binding->m_key] = true;
  126. }
  127. }
  128. else
  129. {
  130. m_keyboard.m_once[binding->m_key] = false;
  131. }
  132. }
  133. else
  134. {
  135. if (down
  136. && modifiers == binding->m_modifiers)
  137. {
  138. binding->m_fn(binding->m_userData);
  139. }
  140. }
  141. }
  142. }
  143. void process()
  144. {
  145. m_mouse.read(m_mouse.m_lock);
  146. for (InputBindingMap::const_iterator it = m_inputBindingsMap.begin(); it != m_inputBindingsMap.end(); ++it)
  147. {
  148. process(it->second);
  149. }
  150. }
  151. void reset()
  152. {
  153. m_mouse.reset();
  154. m_keyboard.reset();
  155. }
  156. typedef std::unordered_map<std::string, const InputBinding*> InputBindingMap;
  157. InputBindingMap m_inputBindingsMap;
  158. Mouse m_mouse;
  159. Keyboard m_keyboard;
  160. };
  161. static Input s_input;
  162. void inputAddBindings(const char* _name, const InputBinding* _bindings)
  163. {
  164. s_input.addBindings(_name, _bindings);
  165. }
  166. void inputRemoveBindings(const char* _name)
  167. {
  168. s_input.removeBindings(_name);
  169. }
  170. void inputProcess()
  171. {
  172. s_input.process();
  173. }
  174. void inputSetMouseResolution(uint16_t _width, uint16_t _height)
  175. {
  176. s_input.m_mouse.setResolution(_width, _height);
  177. }
  178. void inputSetKeyState(entry::Key::Enum _key, uint8_t _modifiers, bool _down)
  179. {
  180. s_input.m_keyboard.setKeyState(_key, _modifiers, _down);
  181. }
  182. void inputSetMousePos(int32_t _mx, int32_t _my)
  183. {
  184. s_input.m_mouse.setPos(_mx, _my);
  185. }
  186. void inputSetMouseButtonState(entry::MouseButton::Enum _button, uint8_t _state)
  187. {
  188. s_input.m_mouse.setButtonState(_button, _state);
  189. }
  190. void inputGetMouse(float _mouse[2])
  191. {
  192. _mouse[0] = s_input.m_mouse.m_norm[0];
  193. _mouse[1] = s_input.m_mouse.m_norm[1];
  194. s_input.m_mouse.m_norm[0] = 0.0f;
  195. s_input.m_mouse.m_norm[1] = 0.0f;
  196. }
  197. bool inputIsMouseLocked()
  198. {
  199. return s_input.m_mouse.m_lock;
  200. }
  201. void inputSetMouseLock(bool _lock)
  202. {
  203. if (s_input.m_mouse.m_lock != _lock)
  204. {
  205. s_input.m_mouse.m_lock = _lock;
  206. entry::setMouseLock(_lock);
  207. if (_lock)
  208. {
  209. s_input.m_mouse.m_norm[0] = 0.0f;
  210. s_input.m_mouse.m_norm[1] = 0.0f;
  211. }
  212. }
  213. }