renderer_null.cpp 4.8 KB

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  1. /*
  2. * Copyright 2011-2016 Branimir Karadzic. All rights reserved.
  3. * License: https://github.com/bkaradzic/bgfx#license-bsd-2-clause
  4. */
  5. #include "bgfx_p.h"
  6. #if BGFX_CONFIG_RENDERER_NULL
  7. namespace bgfx { namespace noop
  8. {
  9. struct RendererContextNULL : public RendererContextI
  10. {
  11. RendererContextNULL()
  12. {
  13. }
  14. ~RendererContextNULL()
  15. {
  16. }
  17. RendererType::Enum getRendererType() const BX_OVERRIDE
  18. {
  19. return RendererType::Null;
  20. }
  21. const char* getRendererName() const BX_OVERRIDE
  22. {
  23. return BGFX_RENDERER_NULL_NAME;
  24. }
  25. void flip(HMD& /*_hmd*/) BX_OVERRIDE
  26. {
  27. }
  28. void createIndexBuffer(IndexBufferHandle /*_handle*/, Memory* /*_mem*/, uint16_t /*_flags*/) BX_OVERRIDE
  29. {
  30. }
  31. void destroyIndexBuffer(IndexBufferHandle /*_handle*/) BX_OVERRIDE
  32. {
  33. }
  34. void createVertexDecl(VertexDeclHandle /*_handle*/, const VertexDecl& /*_decl*/) BX_OVERRIDE
  35. {
  36. }
  37. void destroyVertexDecl(VertexDeclHandle /*_handle*/) BX_OVERRIDE
  38. {
  39. }
  40. void createVertexBuffer(VertexBufferHandle /*_handle*/, Memory* /*_mem*/, VertexDeclHandle /*_declHandle*/, uint16_t /*_flags*/) BX_OVERRIDE
  41. {
  42. }
  43. void destroyVertexBuffer(VertexBufferHandle /*_handle*/) BX_OVERRIDE
  44. {
  45. }
  46. void createDynamicIndexBuffer(IndexBufferHandle /*_handle*/, uint32_t /*_size*/, uint16_t /*_flags*/) BX_OVERRIDE
  47. {
  48. }
  49. void updateDynamicIndexBuffer(IndexBufferHandle /*_handle*/, uint32_t /*_offset*/, uint32_t /*_size*/, Memory* /*_mem*/) BX_OVERRIDE
  50. {
  51. }
  52. void destroyDynamicIndexBuffer(IndexBufferHandle /*_handle*/) BX_OVERRIDE
  53. {
  54. }
  55. void createDynamicVertexBuffer(VertexBufferHandle /*_handle*/, uint32_t /*_size*/, uint16_t /*_flags*/) BX_OVERRIDE
  56. {
  57. }
  58. void updateDynamicVertexBuffer(VertexBufferHandle /*_handle*/, uint32_t /*_offset*/, uint32_t /*_size*/, Memory* /*_mem*/) BX_OVERRIDE
  59. {
  60. }
  61. void destroyDynamicVertexBuffer(VertexBufferHandle /*_handle*/) BX_OVERRIDE
  62. {
  63. }
  64. void createShader(ShaderHandle /*_handle*/, Memory* /*_mem*/) BX_OVERRIDE
  65. {
  66. }
  67. void destroyShader(ShaderHandle /*_handle*/) BX_OVERRIDE
  68. {
  69. }
  70. void createProgram(ProgramHandle /*_handle*/, ShaderHandle /*_vsh*/, ShaderHandle /*_fsh*/) BX_OVERRIDE
  71. {
  72. }
  73. void destroyProgram(ProgramHandle /*_handle*/) BX_OVERRIDE
  74. {
  75. }
  76. void createTexture(TextureHandle /*_handle*/, Memory* /*_mem*/, uint32_t /*_flags*/, uint8_t /*_skip*/) BX_OVERRIDE
  77. {
  78. }
  79. void updateTextureBegin(TextureHandle /*_handle*/, uint8_t /*_side*/, uint8_t /*_mip*/) BX_OVERRIDE
  80. {
  81. }
  82. void updateTexture(TextureHandle /*_handle*/, uint8_t /*_side*/, uint8_t /*_mip*/, const Rect& /*_rect*/, uint16_t /*_z*/, uint16_t /*_depth*/, uint16_t /*_pitch*/, const Memory* /*_mem*/) BX_OVERRIDE
  83. {
  84. }
  85. void updateTextureEnd() BX_OVERRIDE
  86. {
  87. }
  88. void readTexture(TextureHandle /*_handle*/, void* /*_data*/) BX_OVERRIDE
  89. {
  90. }
  91. void resizeTexture(TextureHandle /*_handle*/, uint16_t /*_width*/, uint16_t /*_height*/) BX_OVERRIDE
  92. {
  93. }
  94. void overrideInternal(TextureHandle /*_handle*/, uintptr_t /*_ptr*/) BX_OVERRIDE
  95. {
  96. }
  97. uintptr_t getInternal(TextureHandle /*_handle*/) BX_OVERRIDE
  98. {
  99. return 0;
  100. }
  101. void destroyTexture(TextureHandle /*_handle*/) BX_OVERRIDE
  102. {
  103. }
  104. void createFrameBuffer(FrameBufferHandle /*_handle*/, uint8_t /*_num*/, const TextureHandle* /*_textureHandles*/) BX_OVERRIDE
  105. {
  106. }
  107. void createFrameBuffer(FrameBufferHandle /*_handle*/, void* /*_nwh*/, uint32_t /*_width*/, uint32_t /*_height*/, TextureFormat::Enum /*_depthFormat*/) BX_OVERRIDE
  108. {
  109. }
  110. void destroyFrameBuffer(FrameBufferHandle /*_handle*/) BX_OVERRIDE
  111. {
  112. }
  113. void createUniform(UniformHandle /*_handle*/, UniformType::Enum /*_type*/, uint16_t /*_num*/, const char* /*_name*/) BX_OVERRIDE
  114. {
  115. }
  116. void destroyUniform(UniformHandle /*_handle*/) BX_OVERRIDE
  117. {
  118. }
  119. void saveScreenShot(const char* /*_filePath*/) BX_OVERRIDE
  120. {
  121. }
  122. void updateViewName(uint8_t /*_id*/, const char* /*_name*/) BX_OVERRIDE
  123. {
  124. }
  125. void updateUniform(uint16_t /*_loc*/, const void* /*_data*/, uint32_t /*_size*/) BX_OVERRIDE
  126. {
  127. }
  128. void setMarker(const char* /*_marker*/, uint32_t /*_size*/) BX_OVERRIDE
  129. {
  130. }
  131. void submit(Frame* /*_render*/, ClearQuad& /*_clearQuad*/, TextVideoMemBlitter& /*_textVideoMemBlitter*/) BX_OVERRIDE
  132. {
  133. }
  134. void blitSetup(TextVideoMemBlitter& /*_blitter*/) BX_OVERRIDE
  135. {
  136. }
  137. void blitRender(TextVideoMemBlitter& /*_blitter*/, uint32_t /*_numIndices*/) BX_OVERRIDE
  138. {
  139. }
  140. };
  141. static RendererContextNULL* s_renderNULL;
  142. RendererContextI* rendererCreate()
  143. {
  144. s_renderNULL = BX_NEW(g_allocator, RendererContextNULL);
  145. return s_renderNULL;
  146. }
  147. void rendererDestroy()
  148. {
  149. BX_DELETE(g_allocator, s_renderNULL);
  150. s_renderNULL = NULL;
  151. }
  152. } /* namespace noop */ } // namespace bgfx
  153. #else
  154. namespace bgfx { namespace noop
  155. {
  156. RendererContextI* rendererCreate()
  157. {
  158. return NULL;
  159. }
  160. void rendererDestroy()
  161. {
  162. }
  163. } /* namespace noop */ } // namespace bgfx
  164. #endif // BGFX_CONFIG_RENDERER_NULL