Бранимир Караџић ef22a071ca Fixed issue #1549, #1662. %!s(int64=7) %!d(string=hai) anos
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amalgamated.cpp 3f3a9450ba Happy New Year! %!s(int64=7) %!d(string=hai) anos
amalgamated.mm 3f3a9450ba Happy New Year! %!s(int64=7) %!d(string=hai) anos
bgfx.cpp ef22a071ca Fixed issue #1549, #1662. %!s(int64=7) %!d(string=hai) anos
bgfx_compute.sh 60d22c4c8c GL: Fixed framebuffer RW. %!s(int64=7) %!d(string=hai) anos
bgfx_p.h 420fa24373 SortKey: Replacing macros with constexpr. %!s(int64=7) %!d(string=hai) anos
bgfx_shader.sh f02169a4b4 Cleanup. %!s(int64=7) %!d(string=hai) anos
charset.h 3f3a9450ba Happy New Year! %!s(int64=7) %!d(string=hai) anos
config.h 4c899553e3 Cleanup internal profiler. %!s(int64=7) %!d(string=hai) anos
debug_renderdoc.cpp 3f3a9450ba Happy New Year! %!s(int64=7) %!d(string=hai) anos
debug_renderdoc.h 3f3a9450ba Happy New Year! %!s(int64=7) %!d(string=hai) anos
dxgi.cpp 3f3a9450ba Happy New Year! %!s(int64=7) %!d(string=hai) anos
dxgi.h 3f3a9450ba Happy New Year! %!s(int64=7) %!d(string=hai) anos
fs_clear0.bin.h 0c405fc256 shaderc: Fixed SPIRV uniform offsets. %!s(int64=7) %!d(string=hai) anos
fs_clear0.sc 3f3a9450ba Happy New Year! %!s(int64=7) %!d(string=hai) anos
fs_clear1.bin.h 0c405fc256 shaderc: Fixed SPIRV uniform offsets. %!s(int64=7) %!d(string=hai) anos
fs_clear1.sc 3f3a9450ba Happy New Year! %!s(int64=7) %!d(string=hai) anos
fs_clear2.bin.h 0c405fc256 shaderc: Fixed SPIRV uniform offsets. %!s(int64=7) %!d(string=hai) anos
fs_clear2.sc 3f3a9450ba Happy New Year! %!s(int64=7) %!d(string=hai) anos
fs_clear3.bin.h 0c405fc256 shaderc: Fixed SPIRV uniform offsets. %!s(int64=7) %!d(string=hai) anos
fs_clear3.sc 3f3a9450ba Happy New Year! %!s(int64=7) %!d(string=hai) anos
fs_clear4.bin.h 0c405fc256 shaderc: Fixed SPIRV uniform offsets. %!s(int64=7) %!d(string=hai) anos
fs_clear4.sc 3f3a9450ba Happy New Year! %!s(int64=7) %!d(string=hai) anos
fs_clear5.bin.h 0c405fc256 shaderc: Fixed SPIRV uniform offsets. %!s(int64=7) %!d(string=hai) anos
fs_clear5.sc 3f3a9450ba Happy New Year! %!s(int64=7) %!d(string=hai) anos
fs_clear6.bin.h 0c405fc256 shaderc: Fixed SPIRV uniform offsets. %!s(int64=7) %!d(string=hai) anos
fs_clear6.sc 3f3a9450ba Happy New Year! %!s(int64=7) %!d(string=hai) anos
fs_clear7.bin.h 0c405fc256 shaderc: Fixed SPIRV uniform offsets. %!s(int64=7) %!d(string=hai) anos
fs_clear7.sc 3f3a9450ba Happy New Year! %!s(int64=7) %!d(string=hai) anos
fs_debugfont.bin.h 0c405fc256 shaderc: Fixed SPIRV uniform offsets. %!s(int64=7) %!d(string=hai) anos
fs_debugfont.sc 3f3a9450ba Happy New Year! %!s(int64=7) %!d(string=hai) anos
glcontext_eagl.h 3f3a9450ba Happy New Year! %!s(int64=7) %!d(string=hai) anos
glcontext_eagl.mm 3f3a9450ba Happy New Year! %!s(int64=7) %!d(string=hai) anos
glcontext_egl.cpp 3f3a9450ba Happy New Year! %!s(int64=7) %!d(string=hai) anos
glcontext_egl.h 3f3a9450ba Happy New Year! %!s(int64=7) %!d(string=hai) anos
glcontext_glx.cpp 3f3a9450ba Happy New Year! %!s(int64=7) %!d(string=hai) anos
glcontext_glx.h 3f3a9450ba Happy New Year! %!s(int64=7) %!d(string=hai) anos
glcontext_nsgl.h 3f3a9450ba Happy New Year! %!s(int64=7) %!d(string=hai) anos
glcontext_nsgl.mm 3f3a9450ba Happy New Year! %!s(int64=7) %!d(string=hai) anos
glcontext_wgl.cpp cda981b8e3 Cleanup. %!s(int64=7) %!d(string=hai) anos
glcontext_wgl.h 3f3a9450ba Happy New Year! %!s(int64=7) %!d(string=hai) anos
glimports.h 6d74fa1118 Fixed issue #1656. %!s(int64=7) %!d(string=hai) anos
makefile 3f3a9450ba Happy New Year! %!s(int64=7) %!d(string=hai) anos
nvapi.cpp 3f3a9450ba Happy New Year! %!s(int64=7) %!d(string=hai) anos
nvapi.h 3f3a9450ba Happy New Year! %!s(int64=7) %!d(string=hai) anos
renderer.h 4c899553e3 Cleanup internal profiler. %!s(int64=7) %!d(string=hai) anos
renderer_d3d.h 4c899553e3 Cleanup internal profiler. %!s(int64=7) %!d(string=hai) anos
renderer_d3d11.cpp 1b9dd14683 Fixed framebuffer RW. %!s(int64=7) %!d(string=hai) anos
renderer_d3d11.h 1b9dd14683 Fixed framebuffer RW. %!s(int64=7) %!d(string=hai) anos
renderer_d3d12.cpp a25c6b0649 Cleanup. %!s(int64=7) %!d(string=hai) anos
renderer_d3d12.h 4c899553e3 Cleanup internal profiler. %!s(int64=7) %!d(string=hai) anos
renderer_d3d9.cpp a25c6b0649 Cleanup. %!s(int64=7) %!d(string=hai) anos
renderer_d3d9.h 4c899553e3 Cleanup internal profiler. %!s(int64=7) %!d(string=hai) anos
renderer_gl.cpp b19afc2e7d Cleanup. %!s(int64=7) %!d(string=hai) anos
renderer_gl.h 58563b0b1b FrameBuffer Read/Write access WIP %!s(int64=7) %!d(string=hai) anos
renderer_gnm.cpp 3f3a9450ba Happy New Year! %!s(int64=7) %!d(string=hai) anos
renderer_mtl.h 7f56297766 Cleanup. %!s(int64=7) %!d(string=hai) anos
renderer_mtl.mm 2809daeea1 metal caps fixes %!s(int64=7) %!d(string=hai) anos
renderer_noop.cpp 17a620a609 Cleanup. %!s(int64=7) %!d(string=hai) anos
renderer_vk.cpp 4c899553e3 Cleanup internal profiler. %!s(int64=7) %!d(string=hai) anos
renderer_vk.h 7a45afd5a5 VK: WIP. %!s(int64=7) %!d(string=hai) anos
shader.cpp 3f3a9450ba Happy New Year! %!s(int64=7) %!d(string=hai) anos
shader.h 3f3a9450ba Happy New Year! %!s(int64=7) %!d(string=hai) anos
shader_dx9bc.cpp 3f3a9450ba Happy New Year! %!s(int64=7) %!d(string=hai) anos
shader_dx9bc.h 3f3a9450ba Happy New Year! %!s(int64=7) %!d(string=hai) anos
shader_dxbc.cpp cda981b8e3 Cleanup. %!s(int64=7) %!d(string=hai) anos
shader_dxbc.h 3f3a9450ba Happy New Year! %!s(int64=7) %!d(string=hai) anos
shader_spirv.cpp 3f3a9450ba Happy New Year! %!s(int64=7) %!d(string=hai) anos
shader_spirv.h 3f3a9450ba Happy New Year! %!s(int64=7) %!d(string=hai) anos
topology.cpp 3f3a9450ba Happy New Year! %!s(int64=7) %!d(string=hai) anos
topology.h 3f3a9450ba Happy New Year! %!s(int64=7) %!d(string=hai) anos
varying.def.sc 8e0e21f40d Normalized line endings. %!s(int64=13) %!d(string=hai) anos
vertexdecl.cpp 3f3a9450ba Happy New Year! %!s(int64=7) %!d(string=hai) anos
vertexdecl.h 3f3a9450ba Happy New Year! %!s(int64=7) %!d(string=hai) anos
vs_clear.bin.h 8aff45398a clearquad uses uniform update instead of vertex update %!s(int64=7) %!d(string=hai) anos
vs_clear.sc 8aff45398a clearquad uses uniform update instead of vertex update %!s(int64=7) %!d(string=hai) anos
vs_debugfont.bin.h 0c405fc256 shaderc: Fixed SPIRV uniform offsets. %!s(int64=7) %!d(string=hai) anos
vs_debugfont.sc 3f3a9450ba Happy New Year! %!s(int64=7) %!d(string=hai) anos